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tehinternet posted:Sequel to this game needs to go back to the four solid character model and it needs to be Gaunts Ghosts. Followed by ten sequels. Making the classes customizable personalities is the smartest choice they made and solves one of the core problems of the Left 4 Dead model: girlpicker conflicts.
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# ? Dec 7, 2023 06:10 |
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# ? Jun 4, 2024 08:15 |
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So this might just be another patch note I missed but did they only just put back in the Throneside mission that ends with an interrogator bit? I did that mission tonight and realized it was the first time I did it since the skill trees.
Kibayasu fucked around with this message at 06:13 on Dec 7, 2023 |
# ? Dec 7, 2023 06:10 |
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KPC_Mammon posted:Is there a list of melee weapons that spam heavies or lights depending on the situation? The Rashad combat axe has spammable horizontal swipes for horde clear and general killing, and the heavies are all downward chops for when you want to chop through armor. Great for Zealot or Veteran, especially with the Brutal Momentum blessing that lets you lop multiple heads per swing.
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# ? Dec 7, 2023 06:25 |
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tehinternet posted:Sequel to this game needs to go back to the four solid character model and it needs to be Gaunts Ghosts. Followed by ten sequels. I want Arkane to make a 40k game that's just "Dishonored but you're Mkoll stranded on yet another enemy world".
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# ? Dec 7, 2023 06:26 |
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From Software game where you play as the Chosen Scab Mauler
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# ? Dec 7, 2023 06:52 |
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how *is* the OG chainaxe as a utilitarian weapon anyway, i didnt realize its heavies were for crowd work
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# ? Dec 7, 2023 09:43 |
toasterwarrior posted:how *is* the OG chainaxe as a utilitarian weapon anyway, i didnt realize its heavies were for crowd work I find it a little awkward, the heavies are diagonals so their head-chopping and cleaving value isn't as good as power sword / devil's claw / new knife / etc, and the lodging on light attacks occasionally gets you into trouble with multiple dregs around.
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# ? Dec 7, 2023 09:52 |
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that's even with the buffs from this latest update right? dang, between that and the new chainaxe apparently not hitting quite hard enough im bummed about the weapon type still seemingly looking underpowered
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# ? Dec 7, 2023 09:53 |
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If the light attacks didn’t get stuck in every enemy - poxwalker up to Nurgle beast - then the original chainaxe would be a perfectly fine weapon. But an extra half second delay on every attack is incredibly annoying.
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# ? Dec 7, 2023 09:58 |
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KPC_Mammon posted:Thank you for the info. I mostly play veteran and ogryn, with a little psyker. Hearing that the new eviscerator plays like the executioner sword means I'll probably start up a zealot, though. I also liked the starter shovel while leveling up but somehow completely forgot about it. Heavies seemed good vs crowds with lights being decent single target. For Vet, mk4 devils claw is pretty foolproof if you just want to mash LMB for cleaving hordes, and heavies for occasional beefier stuff. Ogryn's Brunt's Basher is similar, LMB for knocking small stuff around, Heavies for bonking single target beefcakes. Ogryn shield with a bleed build is probably about the simplest you can get really, you can get away with just spamming heavies and block/push attack on literally every target.
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# ? Dec 7, 2023 10:51 |
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toasterwarrior posted:how *is* the OG chainaxe as a utilitarian weapon anyway, i didnt realize its heavies were for crowd work
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# ? Dec 7, 2023 12:32 |
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yeah the fact that chainaxe gets those two blessings is why i really want it to work, dual +power blessings usually result in some seriously nasty weapons
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# ? Dec 7, 2023 12:34 |
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I gotta say, the updates they've done to the game over the past month has really ignited an addiction in me for this game in a way that I struggled to play this game before, really excellent work by fatshark and they've done massive improvements to the gameplay, the storytelling and voice acting. my only big want for the game is the option to switch voices so I can hear other peoples dialogue without re-leveling. Al-Saqr fucked around with this message at 13:53 on Dec 7, 2023 |
# ? Dec 7, 2023 13:13 |
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I like that the two new Carnival maps include mission control split between multiple characters. Adds a bit of flavor and levity. I played through the Warrens map earlier today with Hadron as mission control, and another techpriest named Kayex who's there to provide some additional assistance. Kayex is monotone and completely divorced from any concern for organics. Hadron, on the other hand, is downright friendly and well-adjusted by comparison. She spends the mission alternating between her usual "Don't gently caress this up, varlets" demeanor when addressing the players, and "Don't criticize my strike team, it's not their fault the heretics are full of surprises" when addressing the other techpriest. And telling him not to be rude to us by speaking in technobabble. Between that and her propensity for telling jokes, the other techpriests probably think she's an overly emotional weirdo who spends too much time with humans.
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# ? Dec 7, 2023 13:28 |
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i knew hadron loved us all along
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# ? Dec 7, 2023 13:34 |
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Kibayasu posted:So this might just be another patch note I missed but did they only just put back in the Throneside mission that ends with an interrogator bit? I did that mission tonight and realized it was the first time I did it since the skill trees. It's been there the entire time since it was released, you probably just didn't pick it for the entire stretch (or if you mash quickplay just never landed it). It's never been disabled or removed from rotation. Arc Light posted:I like that the two new Carnival maps include mission control split between multiple characters. Adds a bit of flavor and levity. Fun fact I heard: the Engiseer is apparently part of Ship Mistress's retinue, not Grendyl's. Which is why Hadron isn't as familiar with them and only knows them by reputation.
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# ? Dec 7, 2023 13:34 |
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Al-Saqr posted:really excellent work by owlcat They must be doing a drat good job over there on Rogue Trader if it's bleeding over to Darktide.
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# ? Dec 7, 2023 13:37 |
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I took my chain axe out for a spin last night and its kinda hard to tell where the zealot’s talents, the weapons blessings, and the weapons attributes begin and end. Very clutch when going toe to toe with tougher enemies. I changed my ranged weapon to help with horde clear and discovered the braced gun just kind of annoys snipers.
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# ? Dec 7, 2023 13:48 |
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ninjoatse.cx posted:I changed my ranged weapon to help with horde clear and discovered the braced gun just kind of annoys snipers. Yeah, that's basically the Achilles Heel for the braced guns. Super fun to use and great for crowd control, but I almost inevitably gravitate back toward something semi-auto so I can delete snipers at any range
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# ? Dec 7, 2023 13:56 |
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drat Dirty Ape posted:Isn’t there something like heavy > block attack and repeat? If I recall, block attack is a quick horizontal sweep. Heavy (opening hit only) -> block attack -> light attack -> block attack -> light attack repeating is very solid for horde clear even with maulers/ragers in the mix because of the frequent block pushes and only horizontal attacks that all hit quite hard and rarely get stuck, can make you come out unscathed from some crazy situations if you also move well and dodge when necessary
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# ? Dec 7, 2023 13:57 |
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the further i got in difficulty the less happy i was with braced autos, which is kind of a shame. you really need that accuracy for distant targets, and the stronger shooting from the braced autos becomes less potent due to increasing enemy HP
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# ? Dec 7, 2023 13:58 |
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the new shovel with the spike secondary is the emperors gift to mankind
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# ? Dec 7, 2023 14:11 |
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Al-Saqr posted:my only big want for the game is the option to switch voices so I can hear other peoples dialogue without re-leveling. it'd also be nice to have this so you can hear how some cosmetics with voice modulators interact with the different voices as well
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# ? Dec 7, 2023 14:14 |
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Engineseer Kayex is Welsh as gently caress.
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# ? Dec 7, 2023 14:58 |
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Random thought but it might be worth updating the OP of this thread, the current information on classes is pretty out of date at this point and the game has changed in a relatively significant manner from what we knew on release. Not even sure how to go about explaining everything now tbh, there's a lot of information now.
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# ? Dec 7, 2023 15:31 |
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Evil Kit posted:Random thought but it might be worth updating the OP of this thread, the current information on classes is pretty out of date at this point and the game has changed in a relatively significant manner from what we knew on release. https://forums.somethingawful.com/showthread.php?threadid=4017117&userid=130475&perpage=40&pagenumber=3#post535825486 https://forums.somethingawful.com/showthread.php?threadid=4017117&userid=130475&perpage=40&pagenumber=3#post535396515 I feel like these wouldn't be bad to add to the end of the OP or put on the second post, if .Z. doesn't mind them added anyways. Al Saqr was just posting up above so he's back and could edit it if he wanted.
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# ? Dec 7, 2023 16:17 |
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also two cents on OG chain axe: it's really good now on Zealot. The chain weapon changes mean your camera is no longer weirdly dragged towards targets you're sawwing and unrevved lights don't feel as weirdly sticky. On top of that, unrevved lights now stun ragers until slightly after the attack animation finishes so you can just 1v1 any rager now with three lightning fast light attacks on zealot. Heavy revved attacks can easily be set up to oneshot anything but monsters, and the heavy spam feels a lot better at killing hordes. Unrevved lights also one shot dreg bruisers on headshot now, ironically might prefer Unarmored perk so you can one shot both bruiser types. Def give it a recommend.
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# ? Dec 7, 2023 16:31 |
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Evil Kit posted:also two cents on OG chain axe: it's really good now on Zealot. The chain weapon changes mean your camera is no longer weirdly dragged towards targets you're sawwing and unrevved lights don't feel as weirdly sticky. On top of that, unrevved lights now stun ragers until slightly after the attack animation finishes so you can just 1v1 any rager now with three lightning fast light attacks on zealot. Heavy revved attacks can easily be set up to oneshot anything but monsters, and the heavy spam feels a lot better at killing hordes.
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# ? Dec 7, 2023 16:50 |
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Exodee posted:With the Zealot's +30% impact talent you can even stunlock multiple Crushers to death with its light attacks as long as you keep target switching, which is amazing for all those patrols the game loves to spawn lately. Overall I think I like it more than the new eviscerator lol Yeah, the OG chainaxe is beastly now on zealot. Really satisfying to use. Depending on the situation you don't even need to bother with revving the special attack, you can do incredible work just with spamming lights. Slap on the blessings that ramp up power on hit or kill and become an engine of destruction.
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# ? Dec 7, 2023 16:57 |
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What are people running on the original chainaxe for blessings? headtaker/slaughterer/thunderer for raw damage or slotting in bloodletter for instant 16 bleed?
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# ? Dec 7, 2023 17:40 |
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the chainaxe i rock is Slaughterer+Bloodthirsty, bloodthirsty lets you chain rev kills on elites and oneshot crushers. Thrust+Headtaker is probably the ideal imo, Thrust so you can always oneshot crushers and manage hordes well and headtaker for dealing with the stuff you use light attacks on. It's a pretty flexible weapon blessing wise now imo. I'm undecided on perks, i can swap both on my chainaxe and I'll give some combos a try. With +Flak you can one shot dreg bruisers using regular lights which feels pretty good.
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# ? Dec 7, 2023 17:46 |
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Ra Ra Rasputin posted:What are people running on the original chainaxe for blessings? headtaker/slaughterer/thunderer for raw damage or slotting in bloodletter for instant 16 bleed? As the above said, bloodletter + bloodthirsty are both pretty legit, but honestly even without bloodthirsty, basically all of the blessings for chainaxe have a use case minus maybe thunderous since it doesn't really seem like it has a problem chewing up armor. Thrust would probably be the other high recommended to give you the biggest meanest revved heavies.
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# ? Dec 7, 2023 18:30 |
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So there are blessings that share the same name but are applied to different guns types, correct? So if I surrendered a headhunter autogun for a stagger blessing I can only then apply that blessing to other autoguns but not lasguns, right?
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# ? Dec 7, 2023 18:37 |
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Arc Hammer posted:So there are blessings that share the same name but are applied to different guns types, correct? So if I surrendered a headhunter autogun for a stagger blessing I can only then apply that blessing to other autoguns but not lasguns, right? Correct.
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# ? Dec 7, 2023 18:39 |
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Arc Hammer posted:So there are blessings that share the same name but are applied to different guns types, correct? So if I surrendered a headhunter autogun for a stagger blessing I can only then apply that blessing to other autoguns but not lasguns, right? yes and no. It needs to be the same family of autoguns, so only Headhunter Autoguns would be able to make use of the blessing you take off a Headhunter
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# ? Dec 7, 2023 18:41 |
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From playtesting a lot of zealot weapons lately I would say my two favorites right now are the crusher and dagger, crusher with hammerblow stacked up will knock down ragers on a light tap and open up bulwarks and crushers on special action hits and regularly sends everything up to crushers knocked down on the ground and easy to pick off for the team. And dagger because it just kills absolutely everything while you are too fast to get caught by anything and close the distance with gunners instantly.
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# ? Dec 7, 2023 18:41 |
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Fishstick posted:Brunt's Basher is similar, LMB for knocking small stuff around, Heavies for bonking single target beefcakes. I am basher expert. I have never light. Why hit things less hard when more hard is option? Here how to bash: Single target - Heavy, Heavy, Heavy Horde - Heavy, Heavy, Heavy Hallway full of gunners - Heavy, Heavy, Heavy Mixed horde/specialist/elite group - Heavy, Heavy, Push, unnet zealot, Heavy, Heavy, help zealot up, Heavy, ping medicae, Heavy You can occasionally throw slap as treat. https://i.imgur.com/3r87TTx.mp4
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# ? Dec 7, 2023 19:01 |
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Evil Kit posted:yes and no. It needs to be the same family of autoguns, so only Headhunter Autoguns would be able to make use of the blessing you take off a Headhunter I would also like to make it known that every psyker staff is its own weapon category and no blessings are shared.
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# ? Dec 7, 2023 19:25 |
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Had a mission where the ranged Karnov twin appeared but our team was also built for ranged so he stood there and ate his bodyweight in bullets over the span of 15 seconds. The guy needs to bunnyhop around like a Quake bot or something, he's the easiest fight in the game by far
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# ? Dec 7, 2023 20:11 |
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# ? Jun 4, 2024 08:15 |
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I think they are testing both halves of a combined fight since the twins each spawn with two health bars. The gun twin probably isn't as aggressive since the sword twin is meant to demand your attention.
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# ? Dec 7, 2023 20:43 |