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doing the historical clone quest, which is an ok enough concept but at one point FDR refers to his faction as the believers for some reason there's a spelling error in the dialogue it seems like each faction should have had it's own base further away from each other and that was changed I did the compromise between the pragmatists and believers, but a couple minutes after killing Genghis the believers started attacking me out of nowhere also after getting a super power I am prompted to talk to Coe, and he acts like he was there when it happened and the others weren't. he was not there. seems like all the constellation companions just word vomit their response as if they were there when the story beat happened? that poo poo happened weeks ago god drat it's still just like an oblivion expansion
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# ? Dec 8, 2023 19:57 |
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# ? Jun 3, 2024 13:42 |
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I let him live and after that I occasionally ran into him pirating ships. Can you get any actual companions out of that besides Amelia Earhart?
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# ? Dec 8, 2023 20:05 |
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Based on the long gameplay clips they've been showing Skywind might actually, for real, come out in 2024, and it's going to be very embarrassing for BSG if the trailers are accurate.
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# ? Dec 8, 2023 21:35 |
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So. Is it worth buying, even on sale? Sounds pretty rote and lifeless a la Fallout 4.
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# ? Dec 9, 2023 00:11 |
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Arglebargle III posted:So. Is it worth buying, even on sale? Sounds pretty rote and lifeless a la Fallout 4. Imagine fallout 4 is a restaurant before covid. Starfield is that restaurant after covid
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# ? Dec 9, 2023 00:14 |
It's more about your time than the cost. I didn't pay anything and wouldn't recommend it. At the same time, glad I saw it for myself so I didn't have any lingering curiosity. You can truly get a feel for what the game will be like within the first hour or 2 if you wanted to do a steam 2 hour refund rental.
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# ? Dec 9, 2023 00:17 |
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Jack B Nimble posted:https://www.pcgamer.com/creator-beh...-is-fing-trash/ Even some of the usual bethesda mod creators have said on discord that they'll "probably" get to it eventually but they currently have no motivation to play or mod the game. I imagine once Maxie finishes their material compiler some of that malaise will mysteriously vanish, but watching the coding discords has been fairly grim this time around
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# ? Dec 9, 2023 00:25 |
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Arglebargle III posted:So. Is it worth buying, even on sale? Sounds pretty rote and lifeless a la Fallout 4. I'm a big Fallout and Elder Scrolls fan and I'm enjoying Starfield very much despite the valid criticisms. It scratches my Bethesda itch very well and I'm happily working my way through my second playthrough. Working on storylines I didn't do the first time, stumbling across new sidequests, etc. I haven't even touched companions yet; I typically play all the Bethesda games as a stealthy lone wolf. I give the game a B right now; I just wish the Xbox crashes were eliminated.
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# ? Dec 9, 2023 00:51 |
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Arglebargle III posted:So. Is it worth buying, even on sale? Sounds pretty rote and lifeless a la Fallout 4. It's considerably more lifeless than Fallout 4 It's like they made a Bethesda game without any semblance of personality. They also sanded all the edges off so it lacks a lot of the wildcat fun of goofing with broken mechanics and systems. It's fine, but it's probably more of a $20 GOTY edition with all the DLC fine. infernal machines fucked around with this message at 00:57 on Dec 9, 2023 |
# ? Dec 9, 2023 00:54 |
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infernal machines posted:It's considerably more lifeless than Fallout 4 The companions being so much worse really hurts this too.
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# ? Dec 9, 2023 00:55 |
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socialsecurity posted:The companions being so much worse really hurts this too. Especially since they all have 78000 loyalty levels so every time you do anything it's all DO YOU HAVE A MOMENT TO TALK
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# ? Dec 9, 2023 00:58 |
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Khanstant posted:It's more about your time than the cost. I didn't pay anything and wouldn't recommend it. At the same time, glad I saw it for myself so I didn't have any lingering curiosity. You can truly get a feel for what the game will be like within the first hour or 2 if you wanted to do a steam 2 hour refund rental. Agreed with the first part, disagreed with the second. The game grabbed me hard at first by throwing me at the one quest that was well put together and then had me chasing the dragon thinking it would be good again for a while.
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# ? Dec 9, 2023 02:35 |
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Azhais posted:Even some of the usual bethesda mod creators have said on discord that they'll "probably" get to it eventually but they currently have no motivation to play or mod the game. I imagine once Maxie finishes their material compiler some of that malaise will mysteriously vanish, but watching the coding discords has been fairly grim this time around Bethesda also just reopened the 'paid mods' wound by pushing an update to Skyrim Special Edition that rebranded the Creation Club to Creations, which puts paid mods and free stuff into one big bag. On top of that, people were complaining that it also somehow broke scripts for at least a few popular mods or load organizers. In summary, now's probably not a great time to talk about mods.
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# ? Dec 9, 2023 02:45 |
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hawowanlawow posted:doing the historical clone quest, which is an ok enough concept but That mission is just buggy as poo poo for some reason. Despite the various combinations of dialogue options that suggest otherwise, someone will always be hostile at the end of the negotiations, even if their responses up to that point aren't In the process of doing the mission where you go to get the terminal password I somehow racked up 11 murders. Apparently somewhere in the half dozen places they route you through to find the loving thing there are at least 11 unaligned NPCs I managed to shoot despite only engaging in the mission.
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# ? Dec 9, 2023 02:47 |
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infernal machines posted:It's considerably more lifeless than Fallout 4 But it never won GOTY, so that version will never exist, alas.
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# ? Dec 9, 2023 03:04 |
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are you joking or do games actually have to win a literal goty award somewhere in order to say that? i thought it was just a marketing thing, especially since there are usually many games released in a given year that end up with a "goty edition"
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# ? Dec 9, 2023 03:12 |
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In some countries that could count as false marketing and could possibly cause trouble with competition and consumer agency. Not sure about the US. Or of it any government agencies would bother with following something like that up especially considering how BS a lot of awards are.
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# ? Dec 9, 2023 03:22 |
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Earwicker posted:are you joking or do games actually have to win a literal goty award somewhere in order to say that? i thought it was just a marketing thing, especially since there are usually many games released in a given year that end up with a "goty edition" I remember when games at least did have a list of all the awards they won on their GOTY edition- I think the DX box is where I first heard about BAFTA when I was like 12. Now though it’s definitely just shorthand for “game+some/maaaaybe all the DLC”.
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# ? Dec 9, 2023 03:54 |
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Its very easy to have a GOTY edition because theres nowhere that says who has to say its game of the year, somewhere out there somebody has said it so find it and slap it on the box, easy.
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# ? Dec 9, 2023 04:42 |
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Where's my Daikatana GOTY edition
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# ? Dec 9, 2023 04:44 |
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Al! posted:im not sure we can entirely depend on bethsoft's idea of "fun". sounds like meters to manage yes but it would at least force you to land to refuel and take a look around which is what survival mode in fallout 4 is and it winds up making the base game funner. infernal machines posted:Yeah, no, one thing Bethesda doesn't do is reactivity. Faction armor was only a thing in FNV. Its odd you say the game doesn't have reactivity because roaming around in the mantis' ship specifically spooks spacers - doing the CF questline seriously gimps the game because a third of intended hostiles are now just buddies. Fallout 4 had the thing where doing settlement quests specifically let you have hangout spots and resupply depots as you progressed into the game with occasional caravans patrolling between them. Its clear that they took a lot of inspiration from FNV in later games but they focused more on mechanical additions instead of a story blurb. Tankbuster fucked around with this message at 08:43 on Dec 9, 2023 |
# ? Dec 9, 2023 08:38 |
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The mantis ship spooking spacers is terrible, reactivity wise. When I was doing the CF storyline I’d hear people in the key constantly talking about how they’d love to get their hands on the Mantis. I was in the Mantis armor, and arrived in their ship, which is the only ship in the game that anyone recognizes. It wouldn’t have annoyed me at all if it wasn’t for the fact that there is only one ship in the entire game people recognize and that recognition is exclusively siloed to some random encounters despite there being other places where it should be recognized. Either have it or don’t, the half-measures this game takes are so loving annoying.
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# ? Dec 9, 2023 13:07 |
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Ugly In The Morning posted:The mantis ship spooking spacers is terrible, reactivity wise. When I was doing the CF storyline I’d hear people in the key constantly talking about how they’d love to get their hands on the Mantis. This, specifically, is a thing I'm complaining about. "You're the Mantis, feared pirate hunter, but only in random encounters" is not actually that fun of a mechanic. They made the decision not to prevent the player from engaging in the CF content while dressed as the Mantis/using the Mantis ship, intentionally. Just like how there's "faction armour" except it exists only in maybe two places in the entire game, you never actually try to use the mechanic because it's not implemented anywhere outside of these little scripted mission segments. There are a bunch of bits and pieces of mechanics that are sort of half there, but then implemented in the narrowest possible way, or only in very specific scripted set-pieces, rather than the game as a whole. And to Tankbuster's point, joining the CF gimps the game by actually being a faction member. It doesn't matter what outfit you wear, you're now a friend to pirates everywhere for the duration of the quest line. This makes no sense whatsoever, but is implemented because they simplified the faction mechanics. Also, re: faction armour, stuff like the ghoul mask existed in FO3, and IIRC FO4 had an equivalent too, mechanically it was there even if it wasn't used. e: I've played the game quite a bit, I've enjoyed it well enough, but I find it frustrating the number of things they've omitted that have been done in previous games. Even the outpost system, which in FO4 at least gave some sense of progression, a feeling that you were maybe reclaiming the wasteland and helping rebuild, is absent except for the literal outpost itself. It doesn't do anything or connect with anything outside of building the outpost. infernal machines fucked around with this message at 14:47 on Dec 9, 2023 |
# ? Dec 9, 2023 14:38 |
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because all of the major issues apart from the dogshit exploration loop were specifically made because of the complaints in fallout 4. Outposts are even more vestigial because people were forced to use it in 4 and didn't like it to complain about it. Turns out a lot of complaints would be worthless for the games they were making. They should have come out with a survival mode at least. Fallout 4 scooted by with a really stylized world but thiss specifically down-to-earth sci fi aesthetic doesn't lend itself to that.
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# ? Dec 9, 2023 18:25 |
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Arglebargle III posted:So. Is it worth buying, even on sale? Sounds pretty rote and lifeless a la Fallout 4. Not right now. But check again in a year, it might be really good after Bethesda releases the creation kit and we get a bunch of mods
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# ? Dec 9, 2023 18:26 |
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If they understand the situation properly, at least the first DLC should be free. So it will be $59.99 and billed as a half-quel
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# ? Dec 9, 2023 18:36 |
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Jack B Nimble posted:https://www.pcgamer.com/creator-beh...-is-fing-trash/ that article posted:2023 has turned out to be the year of Baldur's Gate 3, RPG-wise at least, and it's easy to forget that no-one expected it to be this way. Many including myself expected the biggest and best game of the year to be Bethesda's much-anticipated Starfield
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# ? Dec 9, 2023 23:45 |
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Scherloch posted:Why on earth would anyone ever expect that? Hmm yes what kind of fool would have thought
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# ? Dec 9, 2023 23:50 |
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Coldforge posted:Hmm yes what kind of fool would have thought Expecting it to sell well and take attention away from your own product is not the same as expecting it to be "the best game of the year."
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# ? Dec 10, 2023 00:39 |
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Starfield absolutely had a hilariously cartoonish amount of hype prior to coming out. Both Microsoft and Sony were looking to get it exclusive on their systems. People were hyping it as the easy GotY this year. It was insane how much buildup was around it. People were buying $100 bundles to play the game early. It's kind of rewriting history to pretend people weren't expecting it to be great.
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# ? Dec 10, 2023 00:48 |
ImpAtom posted:Starfield absolutely had a hilariously cartoonish amount of hype prior to coming out. Both Microsoft and Sony were looking to get it exclusive on their systems. People were hyping it as the easy GotY this year. It was insane how much buildup was around it. People were buying $100 bundles to play the game early. It's kind of rewriting history to pretend people weren't expecting it to be great.
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# ? Dec 10, 2023 01:03 |
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E oop
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# ? Dec 10, 2023 01:37 |
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I was hyped, BSG had made many of my favorites games. Even vanilla Fallout 4, which I didn't think was great in a lot of ways, was still something I enjoyed much, much more than Starfield. My main concern going into the game was "will this fail to rise above Fallout4"; I wouldn't have bet it'd be noticeably worse.
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# ? Dec 10, 2023 02:58 |
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yea, personally im not a big fan of f4 but i enjoyed skyrim and loved morrowind, and oblivion had its moments too. i wasnt expecting starfield to blow me away but i thought there was a chance it could be pretty good, maybe even great with mods. i was expecting some of the usual bethesda shoddiness of course but i honestly didnt think it would be this bad.
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# ? Dec 10, 2023 03:02 |
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It's weird because it feels like you can see the outline of something cool that just isn't actually in the game. Mostly what is there feels like a rough draft, except it's in the final game, after a year's delay. There are a lot of bits and pieces I enjoyed, but nothing really cohesive and no consistency to the quality of the quests.
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# ? Dec 10, 2023 03:27 |
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infernal machines posted:It's weird because it feels like you can see the outline of something cool that just isn't actually in the game. Mostly what is there feels like a rough draft, except it's in the final game, after a year's delay. This is why it’s such a frustrating game to play. You can see they could have made a good game but just didn’t. The UC Vanguard quest is what the whole game really should have been and it’s loving incredible a large side quest is the only thing in the game that feels like it matters at all.
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# ? Dec 10, 2023 04:11 |
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infernal machines posted:This, specifically, is a thing I'm complaining about. Also, similar to this, the early quest where they tell you to power down your ship to sneak by the Va’Ruun… which isn’t a mechanic in the actual game because you’re always getting attacked from when you jump in.
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# ? Dec 10, 2023 04:13 |
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Ugly In The Morning posted:Also, similar to this, the early quest where they tell you to power down your ship to sneak by the Va’Ruun… which isn’t a mechanic in the actual game because you’re always getting attacked from when you jump in. God me I've had that 8 hour video essay on in the background and the author used that mechanic to get close enough to a patrol ship to turn himself in when his bounty was so high that he'd otherwise go straight into combat. So, it's real it's just not utilized. The main thrust of his video is that there was no central design document and so every dev or dev team at BSG was working in a vacuum and not knowing how things fit together.
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# ? Dec 10, 2023 04:55 |
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Someone in the Xbox thread called it a controversial 7/10 and that honestly seems pretty apt. Starfield players can be divided into two groups: people who dislike it immediately because it's not what they want/expect; and people who played 50+ hours and ended up disliking it because none of the parts fit together in a way that makes sense. I put in probably 80 hours and got all the cheevos, but wow the flaws are seriously glaring by the end.
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# ? Dec 10, 2023 05:55 |
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# ? Jun 3, 2024 13:42 |
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I played it for 70 hours and mostly enjoyed my time (the ship building stuff was great) but even still it felt it had so much more potential. I guess I can't blame it too much if I played that long, though? But for now I have absolutely no desire to ever return to it. (and this was with a liberal use of QOL mod stuff already)
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# ? Dec 10, 2023 06:59 |