|
deep dish peat moss posted:The starport fights absolutely wrecked me harder than anything else so far. I just wrapped up in chapter 1 and in retrospect I don't think it's intended to be the first thing you do. It's still possible to do first but the enemies there kept blasting me behind cover and overwhelming the poo poo out of me, I was getting multiple characters downed in every fight. It's been smooth sailing ever since then. The cover layout is weird, and the wide open spaces make it hard to position your characters behind cover to start. Plus the melee cultists can be a massive surprise and complication. When I landed, not only was the lack of clear cover making it hard to avoid weapons fire, but the fact that the brawlers are tougher and can do a shocking amount of damage lead to the first encounter having three of my crew go down. Which is made even more challenging because you can't return to the ship until you take out the AA gun, itself a difficult encounter with a particularly obnoxious sniper.
|
# ? Dec 8, 2023 21:34 |
|
|
# ? May 20, 2024 18:00 |
|
I'm assuming that this has the same kind of difficulty as other Owlcat games, in that if I want a challenge without spending hours balancing excel spreadsheets I should play on Normal? As opposed to something like BG3 where Normal is actually the easy mode.
|
# ? Dec 8, 2023 21:36 |
|
Jack Trades posted:I'm assuming that this has the same kind of difficulty as other Owlcat games, in that if I want a challenge without spending hours balancing excel spreadsheets I should play on Normal? I've only made it through chapter 1 but outside of the above-mentioned Starport fights, Normal feels rather easy. Default difficulty settings on Normal give your enemies debuffs and your characters buffs, Daring (the next difficulty up) has everything on a level playing field. And RT mechanics don't seem to be like Pathfinder mechanics where you need absolute build precision to even land attacks on a level playing field, so maybe try Daring first if you want a challenge. You can adjust it at any time either way.
|
# ? Dec 8, 2023 21:47 |
Yeah so far I’ve found Daring to be a solid choice when I usually played Wrath a level below that. But I usually play suboptimal characters.
|
|
# ? Dec 8, 2023 21:49 |
|
cuntman.net posted:i was thinking the trash mobs werent so bad then i got to the starport and wtf It's exhausting lol can't comprehend why they didn't tweak that
|
# ? Dec 8, 2023 22:03 |
|
cuntman.net posted:i was thinking the trash mobs werent so bad then i got to the starport and wtf The starport and the rest of that planet is just mind boggling because not a single person in the beta enjoyed that and mentioned wanting it trimmed in some way. And that's on normal! Like I can't imagine how much of a slog that must be on the harder difficulties
|
# ? Dec 8, 2023 22:26 |
|
I'm probably just spoiled by Baldur's Gate 3 and the answer is probably no, but does anything on the character creation screen affect your dialogue options? Like, are class/origin/homeworld-specific dialogue options a thing or nah?
|
# ? Dec 8, 2023 22:34 |
|
Jack Trades posted:I'm probably just spoiled by Baldur's Gate 3 and the answer is probably no, but does anything on the character creation screen affect your dialogue options? Extremely rarely. It mostly makes a difference in the Prologue and in some areas where you being a psyker would need to obviously be addressed but otherwise not so much.
|
# ? Dec 8, 2023 22:39 |
|
I feel like they are, but it's been a long time. The dialogue is p good, you can be such an rear end.
|
# ? Dec 8, 2023 22:40 |
|
Starting as a Crime Lord has come up a couple of times in the tutorial, I imagine it would come up pretty rarely except as an insult from other Rogue Traders and their allies.
|
# ? Dec 8, 2023 22:41 |
|
So what are the bugs/broken stuff so far? Was super busy so haven't had time to start yet.
|
# ? Dec 8, 2023 22:46 |
|
Jack Trades posted:I'm probably just spoiled by Baldur's Gate 3 and the answer is probably no, but does anything on the character creation screen affect your dialogue options? there are definitely some background-related dialogue options/reactions, but I couldn't speak to their prevalence or level of impact throughout the game (and, excuse or not, it would make sense for your backgrounds' relevance to taper off as your status as Rogue Trader subsumes everything else)
|
# ? Dec 8, 2023 22:47 |
|
Game good. https://imgur.com/0N98Vh5.mp4
|
# ? Dec 8, 2023 22:48 |
|
What's the difference between "Crime Lord" and "Noble"
|
# ? Dec 8, 2023 22:48 |
|
MonsieurChoc posted:So what are the bugs/broken stuff so far? Was super busy so haven't had time to start yet. Outside of some weird combat bugs on day 1 that already stopped happening, I haven't experienced a single bug or broken thing that I was aware of
|
# ? Dec 8, 2023 22:49 |
|
Sab669 posted:What's the difference between "Crime Lord" and "Noble" which level of the hive city you are born in MonsieurChoc posted:So what are the bugs/broken stuff so far? Was super busy so haven't had time to start yet. shockingly good state, aside from a weird skill check for medicae that had a 15% success rate in the tutorial when set up as something you'd except to automatically pass, but the real bugs and problems aren't going to be obvious until people get past the content that was the Beta, end of Act 3. The level of voice acting is weird, it literally cuts out in between scenes for the same characters, and the main lady Theodora isn't even voiced. pentyne fucked around with this message at 22:52 on Dec 8, 2023 |
# ? Dec 8, 2023 22:50 |
|
So I just hit Psy Rating 1, how do I unlock "new Psy Powers"?
|
# ? Dec 8, 2023 22:52 |
|
Fat_Cow posted:So I just hit Psy Rating 1, how do I unlock "new Psy Powers"? They come up as abilities and talents to select alongside the generic and archetype ones. Be aware, hitting level 35 may lock out your homeworld/origin abilities as options, meaning you want to take psyker stuff instead of archetype stuff whenever possible. From some of the early reviews, Exemplar is solely about adding from the archetype trees and a new level of special Exemplar talents. quote:Exemplar is a Tier III Archetype in Rogue Trader. Exemplar can be unlocked after reaching level 36 with any Tier II Archetype. Exemplar offers a unique blend of versatility and specialization. As you progress, you can reclaim missed Talents from your previous Tier I and Tier II Archetypes, choose from a broad talent pool, enhance Skills and Characteristics, and gain unique Abilities.
|
# ? Dec 8, 2023 22:55 |
|
Sab669 posted:What's the difference between "Crime Lord" and "Noble" The level of self-awareness.
|
# ? Dec 8, 2023 22:56 |
|
Gonna need to summon up some more qi before tackling the (end of spaceport) Aurora fight. Are there any tips and tricks?
|
# ? Dec 8, 2023 22:56 |
|
sebmojo posted:Gonna need to summon up some more qi before tackling the (end of spaceport) Aurora fight. Are there any tips and tricks? Kill electro priests to gain more time. Bring lots of AOE stuff.
|
# ? Dec 8, 2023 23:02 |
|
Different fight I think? This is the one with the chaos space marine. It's where I stopped playing the beta, so I've forgotten all the mechanical gubbins. I think maybe I need to kill the sniper asap then taunt the csm into being kited around.
|
# ? Dec 8, 2023 23:06 |
|
Game is pretty and I have absolutely no idea what I’m doing. I feel like I’ll be restarting a billion times to try things out.
|
# ? Dec 8, 2023 23:20 |
|
There's a Void Born trait that seemingly allows you to use Intelligence instead of Fellowship on skills and abilities. 1. Does this work? 2. Is it as good as it sounds? EDIT: Like, with this trait can I make an officer who neglects Fellowship but maxes Intelligence? George Sex - REAL fucked around with this message at 23:25 on Dec 8, 2023 |
# ? Dec 8, 2023 23:23 |
|
Man, Cassia sure is kinda overpowered. Her eye laser is so freaking good and with the right talents she's super dodgy AND super tanky.
|
# ? Dec 8, 2023 23:34 |
|
Nanomashoes posted:If you look at his conviction sheet he's an iconoclast from the start. He would very much like for things to be better, but has made it to 50 in the setting by just doing what is expected of him (fascist violence). He likes it when you tell him there's another way, but isn't brave enough to see that from the start. Also his compassion pretty much stops trickling down at the middle class.
|
# ? Dec 8, 2023 23:34 |
|
sebmojo posted:Different fight I think? This is the one with the chaos space marine. I ignored all the adds until the spoilered unit was dead. Blow through heroic actions on warriors/soldiers right away to get multiple attacks and have Idira spam Psychic Shriek on it (especially if you've given her +1 psy rating, it does huge damage because it ignores armor). All the chaff adds aren't much of a threat and they're easy to take down afterward. Get your squishy units out of LoS of the sniper deep dish peat moss fucked around with this message at 23:42 on Dec 8, 2023 |
# ? Dec 8, 2023 23:39 |
|
Infinity Gaia posted:Man, Cassia sure is kinda overpowered. Her eye laser is so freaking good and with the right talents she's super dodgy AND super tanky. Yeah, so far Cassia is easily the best companion. Why yes I would like to forcefully move every enemy out of cover and damage them multiple times a turn.
|
# ? Dec 8, 2023 23:43 |
|
evilmiera posted:The starport and the rest of that planet is just mind boggling because not a single person in the beta enjoyed that and mentioned wanting it trimmed in some way. In fairness, I think they *have* trimmed the starport. It's just...still very long.
|
# ? Dec 8, 2023 23:45 |
|
I’m trying to decide how reckless I can be with my consumables. The first merchant equivalent I found had 9 medkits. Do they ever restock? If I use my medkits really foolishly and burn through all 30 of them, can I go back and restock without advancing the plot? More generally, can you grind in this game? I would kinda like to pick fights with randos for a while until my pyromancer soldier can start casting those big fire lasers. I hear the bosses are enough of an escalation that I would really like to be better equipped, and I don’t want to worry about whether I am making a mistake giving cargo to buy up reputation with the wrong factions. If I won’t run out of space pirates to fight and loot, that will significantly shift how I ration out my resources. Thanks!
|
# ? Dec 8, 2023 23:48 |
|
deep dish peat moss posted:I ignored all the adds until the spoilered unit was dead. Blow through heroic actions on warriors/soldiers right away to get multiple attacks and have Idira spam Psychic Shriek on it (especially if you've given her +1 psy rating, it does huge damage because it ignores armor). All the chaff adds aren't much of a threat and they're easy to take down afterward. Get your squishy units out of LoS of the sniper I'm guessing that early on being able to punch through armor is going to be way more important then dodge, as all the Act 2 bosses who aren't alien ballet dancers are massive screen filling monsters who look like they equipped with spaceship hull plating.
|
# ? Dec 9, 2023 00:13 |
|
Buschmaki posted:The Red Corsairs whole thing is that they just let random loyalist guys who turn traitor join Yeah, this sentiment is pretty common among Chaos warbands. Most warbands will take anyone useful for the most part. The Emperor's Children even had a company led for quite some time by a baseline human female. She got boosted by Slaanesh so much she was able to solo an Emperor's Children marine, take/wear his armor, and assume what was basically a captaincy within that Millennial of the legion. She was treated a bit different because she wasn't a true astartes but in practice even that didn't make much difference. Lassitude fucked around with this message at 00:18 on Dec 9, 2023 |
# ? Dec 9, 2023 00:16 |
What in the world is going on with this game? I'm stuck cause no text is showing, reloading does nothing. I'm still in the prologue sigh e: Found the fix if anyone else gets this: https://steamcommunity.com/app/2186680/discussions/0/4027970229983400554/#c4027970229983541577 quote:Brent McKowski has Warhammer 40,000: Rogue Trader 23 hours ago quote:Originally posted by Deuce: Barreft fucked around with this message at 00:42 on Dec 9, 2023 |
|
# ? Dec 9, 2023 00:31 |
|
Emperor's Children are the biggest chumps from the heresy though unless you count the Word Bearers... or the Night Lords... or the iron warriors... or the alpha legion lol. Horus isn't sending his best, folks.
|
# ? Dec 9, 2023 00:55 |
|
A scene fit for a dictator. I'm sure nothing bad is about to happen.
|
# ? Dec 9, 2023 00:57 |
|
Eifert Posting posted:Emperor's Children are the biggest chumps from the heresy though unless you count the Word Bearers... or the Night Lords... or the iron warriors... or the alpha legion lol. The Word Bearers Won. The battle for best theme in this game, at least
|
# ? Dec 9, 2023 00:58 |
|
What are the generic talents are people taking first? I've been taking Swift movements first on my melee characters after remembering how tedious it was to try and close the gap against enemies. I'm also going for anything that helps reduce armor. I also don't know what are good weapon proficiencies to take, aside from bolter/flamer nothing is going to matter until you can even find the proper equipment. Weapon Expert for Bolters(+10% armor pen), Las(additonal -20% dodge), and Flame(attacks -1AP) all look really good even for early characters Grenadier looks really good but no point in taking it until grenades become plentiful. I've been using Argenta to "sneak attack" to start combat with a burst round and being able to add that to the following turn could help clear a big chunk of the chaff.
|
# ? Dec 9, 2023 01:08 |
|
I don't see any reason not to take Nimble on everyone because as far as I know Dodge has no diminishing returns and it's a flat 10% (before armor maluses) Also don't forget that you can use Charge to close the gap on melee. It doesn't need a target, you can just charge to an empty square. Swift Movement is still good though deep dish peat moss fucked around with this message at 01:22 on Dec 9, 2023 |
# ? Dec 9, 2023 01:13 |
|
For Abelard, I took Combat Master to negate melee superiority. I tend to send him first in. I am considering dueling mastery. I guess Nimble would be good for dodgier characters Frrom all the weapon related talents, lowering heavy weapon requirement can open a new avenue for certain characters. And it gets further impactful common talents.
|
# ? Dec 9, 2023 01:15 |
|
|
# ? May 20, 2024 18:00 |
|
deep dish peat moss posted:I don't see any reason not to take Nimble on everyone because as far as I know Dodge has no diminishing returns and it's a flat 10% (before armor maluses) The power armors are 75% DR, the heavy armor is only 50%. Unless I'm reading it wrong its not a percentage of your dodge reduced, if you have 60% dodge, then heavy armor reduces that to 10% dodge. Not sure if it's worth trying to squeeze out 10-20% dodge for a character in heavy armor, in melee isn't it a parry/dodge calculation and just uses the best one?
|
# ? Dec 9, 2023 01:27 |