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Hogama
Sep 3, 2011

deep dish peat moss posted:

ALI BABA and the INTELLIVISION FOOTBALL sounds like a great game
I played Ali Baba and the Forty Thieves as a kid on my dad's Apple II through a bundle with the dev's follow-up Return of Heracles.

Was a weird RPG adventure thing where you wander around screens, collecting allies and solving puzzles and going through hidden doors, and everything is a unique entity. Most enemies were restricted to their rooms but the titular 40 Thieves were individually wandering the whole map and could just appear and gang up on you while you were already fighting a minotaur or something. I never figured it out all the way but I gave my 6 year old best.

It probably would have been more interesting to me if it was ALI BABA and the INTELLIVISION FOOTBALL.

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kazil
Jul 24, 2005

Derpmph trial star reporter!

StrixNebulosa posted:

So I'm reading Computer Gaming World magazine from 1982 and I thought this was interesting:



in 30~ years nothing has changed :allears:

Did they have post release apology faxes?

JAnon
Jul 16, 2023

Hogama posted:

While there's some audacity in claiming those titles, as far as I can tell they aren't lying about having made the games. The Wild Eight was their first Kickstarter while they were still under the name 8 Points (now Eight Points?), but after development petered out they sold the rights to HypeTrain Digital and rebranded. You can even look at the steamdb history, they only just changed the Developer listings in the last day (the previous change was 3 years ago).
https://steamdb.info/app/526160/history/


how long until Eight Points and/or HypeTrain Digital also shut down :allears:

DerekSmartymans
Feb 14, 2005

The
Copacetic
Ascetic

NoEyedSquareGuy posted:

Looked up ZORK II and I agree with the guy saying it needs better graphics.

“lol…type “gently caress you”
“No, type “Scratch my rear end with sword”
“Stick dick in lantern”

I remember all the time in the school computer lab, yes.

Commander Keene
Dec 21, 2016

Faster than the others



JAnon posted:

how long until Eight Points and/or HypeTrain Digital also shut down :allears:
Eight Points is apparently FNTASTIC's old name, so not long. :v:

JAnon
Jul 16, 2023

Commander Keene posted:

Eight Points is apparently FNTASTIC's old name, so not long. :v:

:lmao:, and :lol:; :laffo:, even

Leal
Oct 2, 2009

credburn
Jun 22, 2016
President, Founder of the Brent Spiner Fan Club

"u people" ?!

Damn Dirty Ape
Jan 23, 2015

I love you Dr. Zaius




That is masterful trolling. :discourse:

Pwnstar
Dec 9, 2007

Who wants some waffles?

Warhammer is fashy but in a funny way. At the start of the game theres an uprising on your ship and you as a newcomer are asking "wtf how is this happening wasn't anyone paying attention?" All the old salts are like "lmao there are a million guys on this ship, its absurdly big people get worked up and start poo poo all the time its not a big deal"

Orv
May 4, 2011

Pwnstar posted:

Warhammer is fashy but in a funny way. At the start of the game theres an uprising on your ship and you as a newcomer are asking "wtf how is this happening wasn't anyone paying attention?" All the old salts are like "lmao there are a million guys on this ship, its absurdly big people get worked up and start poo poo all the time its not a big deal"

Yeah, 40K is basically fascists all the way down, outside of like the orks, who just like to fight stuff and the eldar, who are too busy being dorks but the whole "40K is all about fascism and nothing else" is pretty patently untrue unless you're just looking at surface level aesthetics. If you drill down on the fiction even a little bit it becomes extremely absurd and stupid, very quickly. Average, normal spaceships in the universe contain entire modern cities worth of people and there are centuries of generations that grew up and died in the bowels of these miles long ships. Space Marines, the guys every fash idiot beats their meat raw over are basically all super-powered idiots, so compromised by dogma that they're either intellectually intractable and always gently caress up in exactly the same ways or they're so far gone in the other direction that their tactical acumen is that of a very dumb child. The Bad Space Marines serve as the antithesis to this problem by having the emotional depth of a teenager going through their first breakup and occasionally being able to say "Well, wait what if we didn't do that?"

My favorite "40K is dumb" thing though is always The Bell of Lost Souls. Whenever a Space Marine is reported dead or MIA, there is a giant bell the size of a huge building on Terra (Earth) that is rung for each lost Space Marine. The populace for miles around the bell has to get into bunkers or the air pressure created by the bell ringing will burst them like balloons.

40K is extremely fash positive in that every fash person is a drooling moron who just sees the surface aesthetics and goes "Yeah I want that," because of course. Occasionally it falls into taking things a little too seriously in some books but the setting itself is mocking the ideals of the people who love fascism at every turn.


E: 40K is just "dudes will see this and say hell yeah" taken to every stupid conclusion it can be.

NoEyedSquareGuy
Mar 16, 2009

Just because Liquor's dead, doesn't mean you can just roll this bitch all over town with "The Freedoms."

Orv posted:

My favorite "40K is dumb" thing though is always The Bell of Lost Souls. Whenever a Space Marine is reported dead or MIA, there is a giant bell the size of a huge building on Terra (Earth) that is rung for each lost Space Marine. The populace for miles around the bell has to get into bunkers or the air pressure created by the bell ringing will burst them like balloons.

The Bell of Saint Gerstahl is a good story as well, a holy relic of the Imperium that was stolen by Trazyn the Infinite and kept in stasis in his massive collection. When the 13th Black Crusade kicked off it broke stasis and rung out 13 times destroying a bunch of his other stolen artifacts in the process, so he threw it into the Webway just to troll the Eldar.

SilkyP
Jul 21, 2004

The Boo-Box

StrixNebulosa posted:

"strix you should post this in the spiderweb software thread" no they already know avernum owns

Avernum

Beat this today! It's been eating my mind for the last forty hours and spurring all kinds of monomania. I want to play the sequels, I want to play everything else the dev has made now.

Avernum is a classic rpg with an emphasis on tactical turn-based combat.

Holy poo poo I’ll play it already
Awesome write up seriously
I have owned it for a while now and never really gave it a fair shake but this write up tipped me over the edge :yaycat:

SilkyP fucked around with this message at 03:34 on Dec 12, 2023

Serephina
Nov 8, 2005

恐竜戦隊
ジュウレンジャー
I didn't read that huge block of text at first as I already love the poo poo out of Avernum, but I just browsed it now and man, you made a dedicated thief? They have always sucked, sorry. I just put a bunch of trap skill on the #2 melee bruiser.

SilkyP, if you are gonna pick up the game, just roll a pretty vanilla party of some burly guys up front, a mage, and a priest. Getting fancy with the party comp results is challenge runs. Also, welcome, the series's creator Jeff Vogel once said "innovation is overrated", as he churns out the 20th of the same game in as many years. He's not wrong! Sometimes you just wanna dungeon crawl in intricately bespoke worlds, and graphics can take a back seat.

Sab669
Sep 24, 2009

Orv posted:

My favorite "40K is dumb" thing though is always The Bell of Lost Souls. Whenever a Space Marine is reported dead or MIA, there is a giant bell the size of a huge building on Terra (Earth) that is rung for each lost Space Marine. The populace for miles around the bell has to get into bunkers or the air pressure created by the bell ringing will burst them like balloons.

So do they just massively under-report their losses so that the bell isn't ringing 24/7?

Ugly In The Morning
Jul 1, 2010
Pillbug

Sab669 posted:

So do they just massively under-report their losses so that the bell isn't ringing 24/7?

In 40k I’m pretty sure it just rings constantly but that concept moved forward to Halo, where Spartans don’t die, they just go missing in action.

Orv
May 4, 2011

Sab669 posted:

So do they just massively under-report their losses so that the bell isn't ringing 24/7?

Nothing has ever said specifically I don't think but that's probably the case. The Imperium relies on the myth of its supermen as much as some modern nations do so it probably just gets wrung for "Woops we lost an entire company in the Warp" and not "Joe Space Wolf got a bolter round in the face cause Space Wolves."

Could go either way though really. There's also the consideration that "when a SM gets reported dead" is an extremely nebulous time frame in a universe where entire ships going missing and popping up years later is fairly regular, as are entire planets getting obliterated and no one knowing it happened for decades.

Orv fucked around with this message at 03:53 on Dec 12, 2023

Jordan7hm
Feb 17, 2011




Lipstick Apathy

Serephina posted:

I didn't read that huge block of text at first as I already love the poo poo out of Avernum, but I just browsed it now and man, you made a dedicated thief? They have always sucked, sorry. I just put a bunch of trap skill on the #2 melee bruiser.

SilkyP, if you are gonna pick up the game, just roll a pretty vanilla party of some burly guys up front, a mage, and a priest. Getting fancy with the party comp results is challenge runs. Also, welcome, the series's creator Jeff Vogel once said "innovation is overrated", as he churns out the 20th of the same game in as many years. He's not wrong! Sometimes you just wanna dungeon crawl in intricately bespoke worlds, and graphics can take a back seat.

I wish he churned out clones of the original exile series. I bought exile 2 over the phone with my mom’s credit card and I loved the hell out of that game.

Mordja
Apr 26, 2014

Hell Gem

Orv posted:

Nothing has ever said specifically I don't think but that's probably the case. The Imperium relies on the myth of its supermen as much as some modern nations do so it probably just gets wrung for "Woops we lost an entire company in the Warp" and not "Joe Space Wolf got a bolter round in the face cause Space Wolves."

Could go either way though really. There's also the consideration that "when a SM gets reported dead" is an extremely nebulous time frame in a universe where entire ships going missing and popping up years later is fairly regular, as are entire planets getting obliterated and no one knowing it happened for decades.

There's also thee fact that the numbers don't make any sense and there's supposed to be like a few thousand space marines in a galaxy of quajillions.

Flair
Apr 5, 2016
Whimsy and Wonder (encore) bundle: https://www.humblebundle.com/games/cozy-games-holiday-encore

Oscar Wild
Apr 11, 2006

It's good to be a G

NoEyedSquareGuy posted:

Looked up ZORK II and I agree with the guy saying it needs better graphics.



You had blue. We used to dream of something other than black and not green/grey monochrome. I see blue and grey and all kinds of fascinating colors

mystes
May 31, 2006

NoEyedSquareGuy posted:

Looked up ZORK II and I agree with the guy saying it needs better graphics.


it didn't have AAA tier graphics like zork zero or beyond zork

OzFactor
Apr 16, 2001

Steam Thread: complaining abaout anything u find

Resdfru
Jun 4, 2004

I'm a freak on a leash.
My only experience with 40k is what I read here. This is first I'm hearing they have gigantic ships. I love gigantic ships like the GSVs in Culture. Are there games or books or anything about the big ships and their logistics specifically?

disposablewords
Sep 12, 2021

Battlefleet Gothic: Armada 1 and 2 are ship combat 40k games, with a decent amount of upgrading and building and maintaining your fleet between missions. Everything's on a 2D plane because it's based on a tabletop game from once upon a time, but also because of course everyone fights like they're on an ocean.

You can mess around a lot with your big ship in the tabletop RPG version of Rogue Trader that this video game is also derived from.

Galaga Galaxian
Apr 23, 2009

What a childish tactic!
Don't you think you should put more thought into your battleplan?!


Resdfru posted:

My only experience with 40k is what I read here. This is first I'm hearing they have gigantic ships. I love gigantic ships like the GSVs in Culture. Are there games or books or anything about the big ships and their logistics specifically?

Battlefleet Gothic.
https://store.steampowered.com/app/363680/Battlefleet_Gothic_Armada/
https://store.steampowered.com/app/573100/Battlefleet_Gothic_Armada_2/

This is a Cobra Class



She is 1.5km long and 0.3km abreast at the widest point and has a crew of ~15,000 souls.

She is classified as a light escort, a torpedo destroyer.

Galaga Galaxian fucked around with this message at 05:54 on Dec 12, 2023

Orv
May 4, 2011
Luv 2 fire torpedos the size of the Empire State Building

Unlucky7
Jul 11, 2006

Fallen Rib

Galaga Galaxian posted:

Battlefleet Gothic.
https://store.steampowered.com/app/363680/Battlefleet_Gothic_Armada/
https://store.steampowered.com/app/573100/Battlefleet_Gothic_Armada_2/

This is a Cobra Class



She is 1.5km long and 0.3km abreast at the widest point and has a crew of ~15,000 souls.

She is classified as a light escort, a torpedo destroyer.



That is why I like 40K as a setting despite all the fashy stuff; everything is so maximalist that it becomes stupid, which integer overflows into being awesome again.

Another example: Bolters being essentially full auto grenade launchers.

NoEyedSquareGuy
Mar 16, 2009

Just because Liquor's dead, doesn't mean you can just roll this bitch all over town with "The Freedoms."

Resdfru posted:

My only experience with 40k is what I read here. This is first I'm hearing they have gigantic ships. I love gigantic ships like the GSVs in Culture. Are there games or books or anything about the big ships and their logistics specifically?

You should check out the Terminus Est:



Commanded by Typhus, a Chaos Lord of Nurgle who has a giant demonic wasp hive embedded in his back. Originally given to the Death Guard by the Emperor before their legion turned traitor, it's since been fully corrupted and now exists as a hulking battleship made of rot and disease.

Orv
May 4, 2011

Unlucky7 posted:

That is why I like 40K as a setting despite all the fashy stuff; everything is so maximalist that it becomes stupid, which integer overflows into being awesome again.

Another example: Bolters being essentially full auto grenade launchers.

Now now, full auto rocket propelled grenade launchers. Important distinction.

The Lone Badger
Sep 24, 2007

Orv posted:

Now now, full auto rocket propelled grenade launchers. Important distinction.

That eject spent shell casings for some reason.

(The reason is that it’s cool)

Azran
Sep 3, 2012

And what should one do to be remembered?

Resdfru posted:

My only experience with 40k is what I read here. This is first I'm hearing they have gigantic ships. I love gigantic ships like the GSVs in Culture. Are there games or books or anything about the big ships and their logistics specifically?

Just from memory, pretty much every book that takes place in a ship will by its nature involve details about its logistics. Spears of the Emperor has most of the book happening aboard a ship (the first chapter in particular shows what happens when a ship makes a warp jump and gets horribly unlucky), Execution Hour is apparently pretty popular but I never read it. There's also Relentless but, again, I haven't read it yet. Lastly, the Battlefleet Koronus book for the Rogue Trader RPG has a lot of info on ships and their operation.

Lots of books have ship stuff but there aren't that many that are exclusively about it or are, you know, good to begin with :v: Know No Fear has a pretty great scene where the writer spends a whole chapter painstakingly describing what happens to a planet's orbit-side docks, its atmosphere and surface when one of these gets sent on a collision course as a terror tactic. It's a pretty good read in general but that chapter's a standout.

Azran fucked around with this message at 06:53 on Dec 12, 2023

NoEyedSquareGuy
Mar 16, 2009

Just because Liquor's dead, doesn't mean you can just roll this bitch all over town with "The Freedoms."

The Lone Badger posted:

That eject spent shell casings for some reason.

(The reason is that it’s cool)

The rounds are also made of "depleted deuterium," presumably because one of the writers thought it sounded cool and didn't look up what that actually meant.

Azran
Sep 3, 2012

And what should one do to be remembered?
On the topic of 40k bolters, I think Roboquest's depiction of a Bolter's pretty good. The rounds even explode! Deserves a spot alongside Space Marine and Darktide's.

Badly Jester
Apr 9, 2010


Bitches!

Mordja posted:

There's also thee fact that the numbers don't make any sense and there's supposed to be like a few thousand space marines in a galaxy of quajillions.

The numbers still don't make sense because the scale of 40K is ridiculous and beyond comprehension, but this in particular hasn't been true since they just took endless amounts of Primaris marines out of the fridge. And even before that, the unknown amount of chapters served as a cop out.

Badly Jester fucked around with this message at 07:03 on Dec 12, 2023

John Murdoch
May 19, 2009

I can tune a fish.

Azran posted:

On the topic of 40k bolters, I think Roboquest's depiction of a Bolter's pretty good. The rounds even explode! Deserves a spot alongside Space Marine and Darktide's.

:yeah:

FutureCop
Jun 7, 2011

Have you heard of Fermat's principle?
Cross-posting from the 'just beat a game' thread since it was mentioned here a few times:

FutureCop posted:

Just beat SPRAWL: pretty decent movement-focused cyberpunk boomer shooter.



PROS

Pretty cool cyberpunk world with some gorgeous vistas
Great music (very Ghost in the Shell chanting style)
Fun Titanfall/Ghostrunner-esque movement: lots of platforming and I love dodging enemy fire by wall-running and stylishly flipping around like a ninja
Cool slow-mo powers and lots of fun guns
Fun Doom Eternal-esque feedback loop: shoot enemy weakpoints highlighted with slow-mo or execute them with melee to get more slow-mo/health/ammo, repeat step 1

CONS

Short (4 hrs)
Story is pretty basic and had no big twist or impact, just bare minimum revenge prompt to keep us going
World is a bit too dark and confusing at times where it's difficult to find way forward or spot enemies
Enemies are kind of boring, and their AI is easily exploitable where you can run circles around them
Slow-mo feels unnecessary: enemies already shoot slow projectiles so the game might've actually been better without it and played in real time? Or enemies should be deadlier with faster bullets to necessitate its use
Only really felt challenged around the last few levels where they throw a bunch at you, but its quantity over quality

Basically, a very flashy and fun game, but a bit flawed and kind of falls apart on closer examination. But it's short, so like me, you might just beat it before you even notice its flaws too much and just think of it as fun cyberpunk ninja action.

Unlucky7
Jul 11, 2006

Fallen Rib
Question about Dragon's Dogma: Do escort quests on Notice Boards start right after you accept them?

RPATDO_LAMD
Mar 22, 2013

🐘🪠🍆

StrixNebulosa posted:

So I'm reading Computer Gaming World magazine from 1982 and I thought this was interesting:



in 30~ years nothing has changed :allears:

"The computer gaming industry is small in comparison to the board game industry which has a much larger sales volume. With the smaller market, a profit must be turned on a smaller number of units sold, hence the current price structure. Prices will come down as the market grows and volume allows a lower unit cost."
At first I was gonna say "lol" but then i remembered I bought vampire survivors for $1
so I guess it's true, just not for AAAs

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Serephina
Nov 8, 2005

恐竜戦隊
ジュウレンジャー
Yea, AAA games might seem overpriced nowadays, but video games where still drat expensive back in the nintendo days. What, $50 USD back in the 90's?, ouch. Prices have been coming down.

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