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Well I made it to A rank but I'm not sure I have the right temperament for ranked PVP. Now that I can't rely on having a better build to carry me through while the other AC doesn't even have a chance I'm just getting too tilted. No it wasn't a "good fight" and you didn't "deserve the win" guy who ran away lobbing missiles the whole fight.
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# ? Dec 30, 2023 17:58 |
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# ? Jun 9, 2024 17:34 |
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There are mobility options available to you that can help you close the distance on artillery builds, and you can also try actively using the terrain of various maps for defensive purposes.
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# ? Dec 30, 2023 18:47 |
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Carmant posted:Well I made it to A rank but I'm not sure I have the right temperament for ranked PVP. Now that I can't rely on having a better build to carry me through while the other AC doesn't even have a chance I'm just getting too tilted. No it wasn't a "good fight" and you didn't "deserve the win" guy who ran away lobbing missiles the whole fight. Assault boost is key! I loooooove boosting and it makes these sorts of fights way, way easier. Buerzel is still good for this, though I generally run a melee option so I prefer the Kikaku booster.
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# ? Dec 30, 2023 18:58 |
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I can tell you that by far the most frustrating builds to play against are kite builds. People who take pot shots from far away and zip around just outside your weapons' effective ranges for the entire match in extremely frail but hyper mobile mechs. So, you know, you could always just make one of those.
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# ? Dec 31, 2023 02:03 |
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Can you still win from time out? Cuz I ain't bothering to play again until that's gone.
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# ? Dec 31, 2023 04:32 |
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why would they get rid of that when every other option for time out would be worse?
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# ? Dec 31, 2023 05:35 |
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I don't mind the kiting builds as much as the heavy ACs that generally just assault boost repeatedly while mashing their buttons. If that sounds salty and bitter, I am feeling fragile.
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# ? Dec 31, 2023 11:01 |
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Droxis posted:I don't mind the kiting builds as much as the heavy ACs that generally just assault boost repeatedly while mashing their buttons. If that sounds salty and bitter, I am feeling fragile. That was my build through B Rank. Just a big rear end tank with 4 grenade launchers. Doesn’t seem to be as reliable anymore and obviously against anyone who can kite you it’s just game over.
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# ? Dec 31, 2023 20:48 |
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The new laser cannons are pretty ridiculous in those ranks too. Even if you suck some of the time latency will favor the cannons and you'll just alpha people from blind firing!
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# ? Dec 31, 2023 23:20 |
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It's fun fighting IBIS with Bazookas. https://www.youtube.com/watch?v=_RBCAJR9Y3Y GreatGreen fucked around with this message at 23:47 on Jan 2, 2024 |
# ? Jan 1, 2024 02:33 |
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Fromsoft put out a survey asking for input on the game. It's in Japanese so if you're going to fill in the suggestions box you might want to use google translate with some simple language.
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# ? Jan 1, 2024 21:03 |
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Just picked this up today and beat the first mission with a giant smile on my face. We are so back.
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# ? Jan 1, 2024 21:16 |
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Lawman 0 posted:Just picked this up today and beat the first mission with a giant smile on my face. Good Good
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# ? Jan 1, 2024 21:56 |
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Lawman 0 posted:Just picked this up today and beat the first mission with a giant smile on my face. Don't pass up the tutorial simulations. Some of the part rewards you get from them are very good.
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# ? Jan 1, 2024 22:13 |
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War Wizard posted:Fromsoft put out a survey asking for input on the game. I just filled it out now with stuff like "More DLC parts please" and "Story DLC or an expansion like Project Phantasma would be nice."
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# ? Jan 1, 2024 22:44 |
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I desperately want a coop multiplayer mode
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# ? Jan 1, 2024 22:54 |
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Sindai posted:I desperately want a coop multiplayer mode I was too cowardly to put that on the survey, but it would very much rule, yes.
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# ? Jan 1, 2024 22:57 |
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I want a mode where I get to kiss Rusty on the mouth
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# ? Jan 1, 2024 23:14 |
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Bonk
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# ? Jan 1, 2024 23:21 |
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War Wizard posted:Don't pass up the tutorial simulations. Some of the part rewards you get from them are very good. Yeah I was gonna check them out after I come back from the gym.
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# ? Jan 1, 2024 23:49 |
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Waffleman_ posted:I want a mode where I get to kiss Rusty on the mouth There is a fanmade dating sim
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# ? Jan 2, 2024 00:21 |
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Finished the first run last night, got the Fires of Raven ending. That was a pretty good game right there and looking forward to NG+ later. Spent pretty much the whole game in two different quad leg builds, one big and bulky and the fast zippy one once it unlocked using grenade launchers, chainguns, the songbirds and the needle launcher at times. Think I'll try a melee focus on NG+ with the laser dagger cause I thought that thing looked super cool animation wise, and it'll force me to change up my playstyle. Any recommendations for shoulder weapons that go well with a swap to melee? I'm thinking I'll have a shotgun of some kind in the other hand but not sure what will best compliment that.
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# ? Jan 2, 2024 04:39 |
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Overlord K posted:Finished the first run last night, got the Fires of Raven ending. That was a pretty good game right there and looking forward to NG+ later. Bullet orbits work well, you can store a second shotgun, or use a Ludlow to keep shooting between reloads. The needle gun Viento is also a standard equip with melee to push stagger. The JVLN beta missile is also a decent stagger weapon, but isn't of much use against MTs in missions. It's possible to equip a second melee weapon like the moonlight or lance to continue to take advantage of a high melee specialization arm. My personal favorite was a shotgun and chainsaw + 2x bullet orbit combo. War Wizard fucked around with this message at 05:12 on Jan 2, 2024 |
# ? Jan 2, 2024 05:10 |
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I had the Pulse Blade equipped the entire game because it wrecks shields. I almost always had a vertical plasma missile on the shoulder as it could effectively one-shot MTs without line of sight, but I geard they were nerfed so IDK if that is still true. Dual melee with laser lance and pile bunker is also extremely funny. Get your foe almost staggered, deal the final stagger damage with the lance to close in, and you've often got time to hit a charged pile bunker before they recoger. Does like 7k damage.
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# ? Jan 2, 2024 14:51 |
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The VPM nerf was to make them start their terminal maneuver from farther away so they aren't as good at hitting agile targets. They still one shot MTs.
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# ? Jan 2, 2024 15:06 |
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feel like I messed up doing the good boy ending on my first playthrough because now the game's giving me a bunch of alternate missions where I help the resistance and I'm gonna have to stab them in the back at the end
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# ? Jan 2, 2024 16:16 |
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yes
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# ? Jan 2, 2024 17:26 |
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It’s just business, 621
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# ? Jan 2, 2024 17:33 |
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Feels like the meta people finally left B rank, really had a lot of fun tonight. Not a single kiter in sight.
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# ? Jan 3, 2024 06:09 |
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Trying to climb through A tier off and on. At this point, with my current ability, it does feel like a very loose rock/paper/scissors set up. I'm being stubborn and trying to put something together on my own with... varying levels of success. It's somewhat disheartening to build something you feel has a good shot againt half the meta, but get paired against the other half you are weak against repeatedly.
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# ? Jan 3, 2024 12:06 |
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Might be best to wait for a patch to fix the stun bug anyway if you're getting frustrated. Tanks can kind of auto win right now just by semi frequently breaking out of stuns early with no required input from the player. I think anyone can bug out the stun right now though, I've had it happen to me in my heavy biped. But it seems the most reliable for tanks to bust out early right now.
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# ? Jan 3, 2024 19:44 |
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Rascyc posted:Might be best to wait for a patch to fix the stun bug anyway if you're getting frustrated. Tanks can kind of auto win right now just by semi frequently breaking out of stuns early with no required input from the player. I think anyone can bug out the stun right now though, I've had it happen to me in my heavy biped. But it seems the most reliable for tanks to bust out early right now. Oh is that what's going on? I heard some passing mention about something being off with the stagger stun currently, but have not looked into it.
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# ? Jan 3, 2024 20:55 |
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I saw this while checking if those 30mm AC6 kits were coming out anytime soon. https://tsubame-hi.com/en/
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# ? Jan 4, 2024 17:07 |
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Not sure if this was mentioned already but AGDQ seems to have an AC6 "NG+ true ending" run scheduled for 12:40pm on Friday the 19th. It's any% but is estimated at nearly 2 hours, so it sounds like it's going to be more on the side of ridiculous expert play rather than a series of glitches?
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# ? Jan 6, 2024 07:23 |
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The AC6 NG Any% WR is under 2 hours and consists of 90% traversal optimization beelining for objectives (read: assault boosting in a straight line), and quick killing bosses with pilebunker. NG+ is 10 minutes faster between OS tuning and loading data for completed builds instead of putting together on the go. To my knowledge there aren't any glitches or OOBs discovered that help save time.
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# ? Jan 6, 2024 07:52 |
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Well that sounds like it could be entertaining to watch, turning the game into a series of movement and combat puzzles
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# ? Jan 6, 2024 08:44 |
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Does anyone have any build suggestions for fighting the Enforcer? This feels like one of the biggest difficulty spikes I've ever encountered in a game. I've been steamrolling everything and now no build I try seems to work against this thing. It doesn't help that I can only dodge its starting attack about 1% of the time.
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# ? Jan 8, 2024 03:08 |
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I would say to keep as close as possible. Apply pressure with shotguns, melee, gatling, etc. Be a bit reckless and aggressive. I think for dodging you can escape a lot of his melee attacks by jumping up, but if you keep enough pressure on, he won't have enough time to bully you. you can do it!
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# ? Jan 8, 2024 03:12 |
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Darth Nat posted:Does anyone have any build suggestions for fighting the Enforcer? This feels like one of the biggest difficulty spikes I've ever encountered in a game. I've been steamrolling everything and now no build I try seems to work against this thing. It doesn't help that I can only dodge its starting attack about 1% of the time. it's pretty beefy but i still tore it up the same as every other boss - mid-weight build, dual zimmermans, alternate between blasting it up and kicking it to death i think my shoulder armaments on the first run were the six-cell pincer missiles and the three-cell plasma missiles
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# ? Jan 8, 2024 03:13 |
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# ? Jun 9, 2024 17:34 |
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Darth Nat posted:Does anyone have any build suggestions for fighting the Enforcer? This feels like one of the biggest difficulty spikes I've ever encountered in a game. I've been steamrolling everything and now no build I try seems to work against this thing. It doesn't help that I can only dodge its starting attack about 1% of the time. Plasma weapons. The Vvc-760PR and Vvc-703PM or Vvc-706PMs just rip the poo poo out of it super hard.
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# ? Jan 8, 2024 03:15 |