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bravesword posted:I have no idea why those two Enrage Warrior cards are dual class. Do they have any applications in DH at all? The spell is decent setup for Going Down Swinging, I guess. Yeah, Burning Heart seems like it fits into the general "make a bunch of small rush things and AoE damage spells" types of removal that Demon Hunter uses. But Crimson Expanse... I can see it doing something with big demon hunter if you have some AoEs that hit your own board, but big demon hunter is already a lot of setup for not quite enough payoff. Adding more setup for more payoff doesn't seem like enough to make it work.
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# ? Jan 11, 2024 19:57 |
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# ? May 23, 2024 09:45 |
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The Lord of Hats posted:Does that new 3-cost treasure have a limited Elemental pool? Because otherwise that seems like absolutely absurd in terms of what you could get out of it on like, turn 4. Discovering three times that early in the game is a pretty tall order outside of Scourge Illusionist shenanigans. It seems pretty analogous to Azerite Gem to me, where it’s sometimes a huge swing, but other times it just whiffs. There’s enough crummy Elementals in the pool (and I presume Neptulon is excluded from it) that you’re by no means guaranteed to get a big swing.
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# ? Jan 11, 2024 20:53 |
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Wow if brann was neutral I tink we'd be looking at every deck being highlander for a while. Quite keen to make a highlander rock n roll deck (minion buff one). I nearly took that to legend last month and having an extra spell in there would be great, plus you'd get some enormous late game buffs avantgardener fucked around with this message at 22:30 on Jan 11, 2024 |
# ? Jan 11, 2024 21:14 |
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I think Crimson Expanse is supposed to synergize with all DH's rush cards. 4 mana is pretty steep though.
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# ? Jan 11, 2024 21:19 |
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Warrior Brann seems like it'd be for a Blackrock & Roll deck maybe? At least then you can double up on stuff like Lor'Themar, Trenchstalker, Olgra, etc.
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# ? Jan 11, 2024 21:32 |
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bravesword posted:Discovering three times that early in the game is a pretty tall order outside of Scourge Illusionist shenanigans. It seems pretty analogous to Azerite Gem to me, where it’s sometimes a huge swing, but other times it just whiffs. There’s enough crummy Elementals in the pool (and I presume Neptulon is excluded from it) that you’re by no means guaranteed to get a big swing. A dev confirmed Neptulon is indeed not in the pool
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# ? Jan 11, 2024 23:05 |
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Brann looks fun for Warrior, really only has synergy with their big cards but it's pretty good with a lot of them. Alex or Tidal Revenant give you a ton of burn damage.
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# ? Jan 11, 2024 23:23 |
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Whether they're good or not (they're not) I am very, very tired of watching Plagues & Helya hit the board. Especially when the only counteroptions are Kill Them or Steamcleaner, and they so casually delete Reno as a function.
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# ? Jan 11, 2024 23:29 |
Shockeh posted:Whether they're good or not (they're not) I am very, very tired of watching Plagues & Helya hit the board. Especially when the only counteroptions are Kill Them or Steamcleaner, and they so casually delete Reno as a function. sorry op I know how annoying it is to get your Reno’d cards turned off but also it’s good that there’s a counter for those decks
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# ? Jan 11, 2024 23:46 |
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Sandwolf posted:there’s a counter for those decks It's called tempo
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# ? Jan 12, 2024 01:11 |
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Sandwolf posted:sorry op I know how annoying it is to get your Reno’d cards turned off but also it’s good that there’s a counter for those decks I love that there's counters, that's not the issue at all. I want there to be options back & forth. (Rustrot is the single best card they're printed in years, and I wish there was equivalent quality tech cards for Secrets, Reno, etc. that both players could play around)
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# ? Jan 12, 2024 01:18 |
Shockeh posted:I love that there's counters, that's not the issue at all. I want there to be options back & forth. I mean, isn’t that what Steamcleaner is for? earnestly. Isn’t that the back and forth? I have been playing Plague DK and I definitely saw a guy turn off all my plagues and then I couldn’t get enough back in there before he played his Reno, etc
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# ? Jan 12, 2024 01:47 |
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i've been playing a lot of plague dk and highlander decks can absolutely beat me the gently caress up even with their specific stuff turned off, it's far from an autolose/win
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# ? Jan 12, 2024 01:51 |
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Plague DK also just gets bounced by a lot of other decks (Warlock, Token Druid, Aggro Pally depending on their draw) so there’s not a ton of them out there to counter the Highlanders
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# ? Jan 12, 2024 02:08 |
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Had a fun hail mary tavern spell nonsense comp in BGs after not getting any triples as Rafaam: Had to grab it in-game because of the beast pivot. MVP was Sporebat, as usual
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# ? Jan 12, 2024 03:47 |
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Sandwolf posted:I mean, isn’t that what Steamcleaner is for? earnestly. Isn’t that the back and forth? I have been playing Plague DK and I definitely saw a guy turn off all my plagues and then I couldn’t get enough back in there before he played his Reno, etc the difference is that steamcleaner is a much bigger burden to put in your deck; tradeable is what makes Rustrot such a great tech card, you can always treat it as a 1 mana draw 1 in the matchups where it isn't relevant. Steamcleaner just sits in your hand and has worse stats for its cost
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# ? Jan 12, 2024 05:14 |
Scrub-Niggurath posted:the difference is that steamcleaner is a much bigger burden to put in your deck; tradeable is what makes Rustrot such a great tech card, you can always treat it as a 1 mana draw 1 in the matchups where it isn't relevant. Steamcleaner just sits in your hand and has worse stats for its cost That strikes me as a pretty reasonable burden to counter the one deck type that is the specific rock to Reno deck’s scissors, no?
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# ? Jan 12, 2024 05:17 |
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Assuming we're being earnest.... The comparison is that Rustrot is good as a Tech slot (which are already at a huge premium in decks) whilst Steam is not. Steam is unwieldly at 5, carries a body you don't want on a Tech card, and the value of Tradeable can't be overstated. The 'Scissors' argument falls flat because it's not like Reno casually overpowers Plague without turning off Reno; Plague has solid damage output regardless, even if you imagine a world where Steam was good/reliable (delete to taste) it doesn't become some unwinnable Rock Paper Scissors scenario. Likewise, it's not desirable for Steam to be some kind of autowin against Plague - A tech version at around Rustrot levels that only removed 3-5 cards would give us some nuance. The other complaint is just how Plague works in general - Having your game decided by RNG is a part of card games, topdecking the win is actually part of the draw (pun intended), but adding more is usually a bad thing. That's an aside to this obviously. Again, as per the OP - Not trying to create some 'Plague is good/op' line of discussion; More whether the game itself would be improved by a better implementation of Plagues, and a slicker design around countering them. Absolutes are bad, etc.
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# ? Jan 12, 2024 06:11 |
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Shockeh posted:Again, as per the OP - Not trying to create some 'Plague is good/op' line of discussion; More whether the game itself would be improved by a better implementation of Plagues, and a slicker design around countering them. Absolutes are bad, etc. Yeah I feel you and agree with your sentinment. But to me it feels very, very good to beat down a Plague deck with tempo after they've bricked my reno/whatever.
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# ? Jan 12, 2024 08:06 |
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To add another point - Reno decks have one or sometimes two cards with Highlander effects, in a Zephrys-less world. (In the current Standard pool, there's arguably only four 'worthwhile' Highlander cards) You already paid 'a' cost to get access to those cards, because your deck had to lose a LOT of consistency to make him worthwhile. Dunking them without deploying any tech (Because you're just pursuing your wincon, the disabling was incidental) isn't elegant either. Shockeh fucked around with this message at 09:31 on Jan 12, 2024 |
# ? Jan 12, 2024 08:23 |
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Shockeh posted:Dunking them without deploying any tech (Because you're just pursuing your wincon, the disabling was incidental) isn't elegant either. Also one deck having a strong counter to Reno while most others don't has the potential to be very polarising.
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# ? Jan 12, 2024 09:17 |
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Run an ETC and put a steamcleaner under there like everyone else, don't maindeck it.
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# ? Jan 12, 2024 09:28 |
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yeah every highlander deck should be packing an ETC
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# ? Jan 12, 2024 10:05 |
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Plague Dk also hard counters some spell\draw based archetypes, especially demon hunter. I've been playing the dh deck posted here last week and once Helya goes down you might as well concede from my experience
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# ? Jan 12, 2024 11:10 |
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nah, always play it out. even with a helya I've had games with a dozen plagues shuffled in and they just never draw one. don't think you've lost until you actually lose
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# ? Jan 12, 2024 11:23 |
flatluigi posted:nah, always play it out. even with a helya I've had games with a dozen plagues shuffled in and they just never draw one. don't think you've lost until you actually lose Yeah I gotta say it’s a very different experience from my end. I’ve even had mirrors where I draw every plague over and over while they draw none.
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# ? Jan 12, 2024 11:37 |
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Sandwolf posted:Yeah I gotta say it’s a very different experience from my end. I’ve even had mirrors where I draw every plague over and over while they draw none. the last game I played with plague dk before trying out some other decks yesterday my opponent was a priest who copied helya out of my hand guess which one of us drew plagues eight times and which one of us drew one
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# ? Jan 12, 2024 11:40 |
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In my experience, Plague DK is actually much less of a hassle for my Highlander Priest than that loving Shaman card that shuffles overloads. At least Plague needs to play more than a single card to shut my entire deck off.
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# ? Jan 12, 2024 14:36 |
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flatluigi posted:yeah every highlander deck should be packing an ETC Not really though, it depends on the class. If it's something more slow and control-y like Priest or Shaman or Blood DK then definitely, but if you're a Reno deck that actually tries to beat down your opponents like Paladin/Hunter/Druid then the tempo loss of ETC often isn't worth the extra tech slots
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# ? Jan 12, 2024 15:13 |
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Scrub-Niggurath posted:Not really though, it depends on the class. If it's something more slow and control-y like Priest or Shaman or Blood DK then definitely, but if you're a Reno deck that actually tries to beat down your opponents like Paladin/Hunter/Druid then the tempo loss of ETC often isn't worth the extra tech slots this the surest way to beat plague dk is to have a win con that's faster than theirs (which is like, 95% of decks) for reno priest, then you whip out the ETC.
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# ? Jan 12, 2024 15:59 |
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https://x.com/PlayHearthstone/status/1745868250624233943?s=20 Blizzard why
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# ? Jan 12, 2024 19:14 |
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flatluigi posted:nah, always play it out. even with a helya I've had games with a dozen plagues shuffled in and they just never draw one. don't think you've lost until you actually lose Oh yeah, I always play it out. And dream of using Finley to draw the plagues to hand father than auto cast. It just never works.
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# ? Jan 12, 2024 19:38 |
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https://x.com/PlayHearthstone/status/1745875796592402626?s=20 I hate hate hate that druid card on the right so much.
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# ? Jan 12, 2024 19:44 |
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Eh I’m not sure why you’d run it over Nourish
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# ? Jan 12, 2024 19:59 |
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People played Nourish when it cost six; this seems fine. It’s weird that it’s not a nature spell though. Maybe I was wrong about these dual class cards being a good idea; a lot of them secretly look like single class cards. Not sure why a Mage would ever play Chaos Creation, for example; Firelands Portal has been legal all year, doesn’t have a drawback, and sees no play.
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# ? Jan 12, 2024 20:20 |
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bravesword posted:People played Nourish when it cost six; this seems fine. It’s weird that it’s not a nature spell though. I don't know, it feels like the same problem a lot of Hearthstone cards fall into. If a burn Mage or sufficiently fast tempo Mage existed, it would definitely run a Firelands Portal that's better in every way if the game isn't going long enough to use the last chunk of your deck anyway. But those decks don't exist, and when someone like Kibler tries to make a niche deck like that work it tends to be in that B-tier "good enough to have a fun time, not good enough to actually affect the meta" way that most people aren't going to bother with. Most CCGs have that problem, of course, but the state of every Hearthstone format outside standard and wild is pretty sad.
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# ? Jan 12, 2024 20:37 |
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february twist format is apparently "commons only" https://twitter.com/ZeddyHS/status/1745892062762049759
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# ? Jan 12, 2024 21:21 |
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oh man let's bring back some zoolock, mech mage, murloc shaman, and some other fun stuff for Twist
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# ? Jan 12, 2024 21:41 |
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All of the other Druid cards seem insane, like the 5 mana create a copy spell with Eonar, or the discover spell with the taunt nerubian. Lotta combo pieces for an already pretty busted class (at least it will be new busted?).
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# ? Jan 12, 2024 21:42 |
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# ? May 23, 2024 09:45 |
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Gyreworm is a really cool design. No idea if it'll see play but it's a clever way to combine those keywords.
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# ? Jan 12, 2024 23:33 |