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Big Bowie Bonanza posted:You can also stack enlarge from multiple sources to increase the thrower’s size eg enlarge casted from two different companions will increase your size by 2 My current Durge is a duergar, and thus has Enlarge as a cantrip once per long rest. I am going to respec every companion to have enough caster levels to cast Enlarge, and once per day I shall become large enough to fastball Steel Watchers over the horizon
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# ? Jan 12, 2024 15:29 |
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# ? May 28, 2024 11:35 |
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I felt stupid as poo poo when I tried to leap across the Hag’s room, only for Karlach to bump her head on something and take falling damage. drat you jump path - why didn’t you warn me this wasn’t going to work? In Act 3 a Steel Watcher fighting my guys did the exact same thing, bonked a crane, fell to the ground ignominiously. Why does their AI love jumping so much.
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# ? Jan 12, 2024 15:30 |
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TraderStav posted:Modding question: Only recently did I start dabbling with QOL mods, so I have never dealt with them following a patch. Is there anything that I should know/do to prepare for potential conflicts? Does the BG3 Mod Manager automatically update mods as updates become available for them from their developers, or must I go back to the page and redownload them individually? You’ve got to keep up with mod changes. There is a Larian discord with a mod releases, mod chat, and mod support channels. I would advise turning auto update in steam since big patches like patch 5 threw a lot of mods into disarray.
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# ? Jan 12, 2024 15:32 |
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space uncle posted:I felt stupid as poo poo when I tried to leap across the Hag’s room, only for Karlach to bump her head on something and take falling damage. drat you jump path - why didn’t you warn me this wasn’t going to work? cuz jumping is OP
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# ? Jan 12, 2024 15:36 |
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exquisite tea posted:Be warned that you can make Karlach so large that it actually starts to mess up her throwing trajectory lmao I kind of wish magical bigness carried over into cutscenes so I could bring Balduran sword + colossus elixir + 4x enlarge Karlach to loom over Gortash like an angry god.
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# ? Jan 12, 2024 15:42 |
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TraderStav posted:Modding question: Only recently did I start dabbling with QOL mods, so I have never dealt with them following a patch. Is there anything that I should know/do to prepare for potential conflicts? Does the BG3 Mod Manager automatically update mods as updates become available for them from their developers, or must I go back to the page and redownload them individually? The mod manager keeps them updated. Be warned that mods tend to break things and introduce bugs/glitches
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# ? Jan 12, 2024 15:54 |
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You should be able to wield the watchers sword as long as you’re hopped up on storm giant strength
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# ? Jan 12, 2024 16:01 |
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Beasteh posted:The mod manager keeps them updated. Be warned that mods tend to break things and introduce bugs/glitches You're going to need to show me that on the settings because the only thing I can see BG3MM keeping updated is itself. I have had to install every mod manually and some things like UI mods do not go through BG3MM like WASD or Native Camera Tweaks.
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# ? Jan 12, 2024 16:12 |
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bird with big dick posted:You should be able to wield the watchers sword as long as you’re hopped up on storm giant strength Not the last time I tried to. They weigh 100 pounds and I think they put a hard block on them rather than just a “your strength must be so high” one.
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# ? Jan 12, 2024 17:03 |
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Beasteh posted:The mod manager keeps them updated. Be warned that mods tend to break things and introduce bugs/glitches Vortex might? But BG3MM absolutely does not.
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# ? Jan 12, 2024 17:05 |
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So in my honor run i accidentally pissed off the druids (still not sure what I did...I convinced Kagha to side with me against the shadow druids, we won...then all the regular druids aggro'd). I managed to escape back to camp with a couple of my guys but two of my party members are stuck incapacitated inside the druid HQ. They succeeded on saving throws so they aren't dead and won't die, and I can't use Withers to rezz them. I also can't get back to them because all the druids attack me as I try to get back to them. Is there some way to just make them die so I can rez them? I can't rest and make the camp go back to being neutral; everyone's stuck on temporarily hostile.
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# ? Jan 12, 2024 17:24 |
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Geekboy posted:Not the last time I tried to. They weigh 100 pounds and I think they put a hard block on them rather than just a “your strength must be so high” one. I think he means "This is how Larian should make it." The game's only full-time AoE melee weapon. Ethel consistently had 3 hill giant potions per long rest so I was up to 9 by the time she left, then the dwarf in the Underdark has them fairly often. I'm running a battle master great weapon mastery fighter on tactician so I end up having to long rest every 3-4 encounters which means I burn through a lot. Looking forward to hitting act 2 shortly so I can restock at more vendors. I also messed up this run and 1-rounded the boss that gives you a permanent +1 to a stat during the first encounter so it didn't give me the option. I decided to see if doing it nonlethal would mean the boss would pop up later, nope.
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# ? Jan 12, 2024 17:27 |
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buffalo all day posted:So in my honor run i accidentally pissed off the druids (still not sure what I did...I convinced Kagha to side with me against the shadow druids, we won...then all the regular druids aggro'd). I managed to escape back to camp with a couple of my guys but two of my party members are stuck incapacitated inside the druid HQ. They succeeded on saving throws so they aren't dead and won't die, and I can't use Withers to rezz them. I also can't get back to them because all the druids attack me as I try to get back to them. Is there some way to just make them die so I can rez them? I can't rest and make the camp go back to being neutral; everyone's stuck on temporarily hostile. 1. Never cast Friends on Kagha. 2. Switch to your downed party members and wait in real-time until they die die, then you should be able to res them at Withers.
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# ? Jan 12, 2024 17:27 |
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exquisite tea posted:1. Never cast Friends on Kagha. 1. Gah! 2. They survived three saving throws...at some point do they just die after enough turns have elapsed? I guess I can keep waiting. Lmao
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# ? Jan 12, 2024 17:31 |
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I have heard Friends being the downfall of so many honor mode runs. I think they should’ve made it have a penalty in balanced, a lot of people are straight up having their honour mode runs potentially wrecked by not realizing the consequences are making everyone aggro after 60 seconds Consequently, enhance ability becomes much more valuable for social encounters as well as disguise self
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# ? Jan 12, 2024 17:32 |
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Big Bowie Bonanza posted:I have heard Friends being the downfall of so many honor mode runs. I think they should’ve made it have a penalty in balanced, a lot of people are straight up having their honour mode runs potentially wrecked by not realizing the consequences are making everyone aggro after 60 seconds Don't use Hunger of Hadar in the Last Light Inn encounter unless you have a good path out.
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# ? Jan 12, 2024 17:35 |
Maybe I should add "Don't use Friends on Tactician or higher" to the OP.
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# ? Jan 12, 2024 17:43 |
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Friends can still be useful, you just have to be confident that the person you're speaking to either won't stick around or will very shortly be dead anyway.
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# ? Jan 12, 2024 17:48 |
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I just want my guys to die so I can rezz them!!
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# ? Jan 12, 2024 17:51 |
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Have you tried short resting? Might heal them.
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# ? Jan 12, 2024 17:56 |
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exquisite tea posted:Friends can still be useful, you just have to be confident that the person you're speaking to either won't stick around or will very shortly be dead anyway. Yeah, I haven't gotten busted for using friends yet but small sample size and I generally leave as soon as I'm done with the conversation, seems like friends doesn't start ticking down until you're done with the conversation. Talking is a free action, etc.
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# ? Jan 12, 2024 17:57 |
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I’ve been using Friends and Enhance Ability the whole time. Although friends was more of an Act 1 thing and we just so happened to not stick around when the spell wore off. Enhance Ability was usually used for perception checks since you can just keep it up all day.
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# ? Jan 12, 2024 18:11 |
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TraderStav posted:Don't use Hunger of Hadar in the Last Light Inn encounter unless you have a good path out. I actually used it upstairs and it started hitting all the fists in the closed room downstairs and they all kept healing themselves and didn’t aggro me which was interesting
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# ? Jan 12, 2024 18:29 |
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Big Bowie Bonanza posted:I actually used it upstairs and it started hitting all the fists in the closed room downstairs and they all kept healing themselves and didn’t aggro me which was interesting I did it upstairs also, didn't trigger anyone below but Jaheira came sprinting into it to talk to Isobel. Then I had to book it the gently caress out of there. My halfling jumped off the balcony like a frat party raid
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# ? Jan 12, 2024 18:31 |
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I had to kill all the Harpers that helped me at the drider fight because one of them was standing in my spike growth at the end of the fight tho
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# ? Jan 12, 2024 18:33 |
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It sure would be nice if neutral NPCs that are on the same side as you in a fight had less of a hair trigger about AoEs placed during the fight. Or were just smarter about not walking through them. Unrelated, I also wish that camp avatars didn't auto walk back to their tent as soon as you focus somebody else, even defying turn based mode. It seems like it's specifically to make group buffing more tedious without making it actually impossible.
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# ? Jan 12, 2024 18:51 |
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I played all of Act 1 and 2 on Balanced, then bumped to Tactician for Act 3. So it was a big surprise when Friends changed from “win this dialogue skill check” to “piss everyone off and get attacked”.
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# ? Jan 12, 2024 19:06 |
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Always turn on turn-based after a fight ends and manually turn off concentration
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# ? Jan 12, 2024 19:10 |
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Thundarr posted:Unrelated, I also wish that camp avatars didn't auto walk back to their tent as soon as you focus somebody else, even defying turn based mode. It seems like it's specifically to make group buffing more tedious without making it actually impossible. It would be nice but I’ve mostly just spent time figuring out which camp clusters people together in a desirable way I’m using astarion, Shadowheart and laezel this run for example and in the moonrise towers camp they’re all together within casting range of aid
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# ? Jan 12, 2024 19:10 |
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gently caress it, restarted my run. Hate to waste the time, but my respecced Barbarian remained a Guild Artisan, and I just couldn't handle the wrongness. Gave myself Soldier and a big bod, feels good now.
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# ? Jan 12, 2024 19:10 |
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exquisite tea posted:Friends can still be useful, you just have to be confident that the person you're speaking to either won't stick around or will very shortly be dead anyway. Friends is for enemies, got it.
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# ? Jan 12, 2024 20:02 |
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Zirak posted:So that reddit thread a few pages back seemed to conclude that a lot of these issues were caused by mods. Do you have any installed? If so it might be worth removing them if that's feasible just to see if it works afterwards. I believe the No Party Limit mod was one of the most common culprits. I didn’t THINK I had mods enabled because I’m used to Bethesda games where mods only apply if you launch the game from the mod manager, but apparently try BG3mod manager I got from nexus and messed around with briefly did actually put mods in my game permanently because I just did a new start and the extra hairstyle pack I downloaded was there.
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# ? Jan 12, 2024 20:06 |
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The NPCs die to each other’s too. In the grove I restarted the fight with the Shadow Druids last night after Kagha (who was on my side) cast Moonbeam and burned the wolf companion in there to a crisp. What the hell, Kagha? That puppy didn’t deserve that! Wait wait my reaction is supposed to be “the person who allowed that to happen should be fired and I demand a refund on this game I bought years before it was released!”
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# ? Jan 12, 2024 20:11 |
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Entropic posted:Friends is for enemies, got it. Well yeah if they're friends you wouldn't need to use magic to make them friends
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# ? Jan 12, 2024 20:24 |
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Not sure what this friend thing is but I'm not about to start dabbling in it in my video games
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# ? Jan 12, 2024 20:26 |
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Friends don't let friends Friends friends. Friends friends to make enemies.
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# ? Jan 12, 2024 20:28 |
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OzFactor posted:Friends don't let friends Friends friends. Friends friends to make enemies. But enough about 90s sitcom, let's talk about Baldur's Gate 3.
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# ? Jan 12, 2024 21:25 |
Thundarr posted:I kind of wish magical bigness carried over into cutscenes so I could bring Balduran sword + colossus elixir + 4x enlarge Karlach to loom over Gortash like an angry god. It does though? I guess it depends on the cutscene. Because I was using the balduran sword during the end of the game and my giant orc shimmying up the tentacle at the end was hilarious. Also a comparatively tiny Raphael angrily glaring up at her was fun.
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# ? Jan 12, 2024 21:26 |
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About to wrap Gauntlet of Shar. Cool rear end dungeon though the puzzles might be a wee bit annoying on subsequent plays. I'm sure some or all of them can be creatively circumvented. Anyhow, anything especially important I should get before wrapping? Not concerned about going back to act one, but I'm sick of this gloom so will be booking it toward the end of the act once I finish with this.
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# ? Jan 12, 2024 21:38 |
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# ? May 28, 2024 11:35 |
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Big Bowie Bonanza posted:I had to kill all the Harpers that helped me at the drider fight because one of them was standing in my spike growth at the end of the fight tho They walked through my fire wall and agro'd after the fight for me. I knocked some out, and I killed some.
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# ? Jan 12, 2024 21:42 |