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Rags to Liches
Mar 11, 2008

future skeleton soldier


The_Franz posted:

Speaking of bad Star Wars games, we played the hell out of Rebel Assault 1 and 2. At the time they were so cool because CD-ROM FMV "WOW IT'S LIKE PLAYING A MOVIE!" In hindsight, they were terrible. The controls, particularly in the parts where you flew speeders and fighters through canyons, were absolutely awful. The whole challenge of the game was basically fighting the awful controls, and the game in general was a series of crappy, on-rails shooters that were flashy, but ultimately not much fun. There's a reason why nobody really cares about those games now.

The Rebel Assault 2 CD came with demos of Fate of Atlantis and Full Throttle, which are awesome adventure games though.

As bad as the Rebel Assault games were, the Journeyman Project trilogy loving owned though.

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X JAKK
Sep 1, 2000

We eat the pig then together we BURN

Barry Scott posted:

For me it was the N64 version of WWF Warzone, I played hundreds of hours of that piece of poo poo, one of the worst engines in any fighting game and the fact they released 2 more games with the same engine annoys me. I remember getting WCW/NWO Revenge and never playing Warzone ever again

Lemme tell you about a little company called LJN

Lil Swamp Booger Baby
Aug 1, 1981

Body Harvest was legit good tho. Helped that there really was almost nothing like it at the time bar a few older and crustier PC games.

Failson
Sep 2, 2018
Fun Shoe
I will not hear any bad word against Mario Galaxy though. That game is perfection.

The 3DS and WiiU marios were both quite bad though, and I played through them both, sadly.

Fighting Elegy
Jan 2, 2007
I do not masturbate; I FIGHT!
My opinion is that no Mario game except for Hotel Mario should be on a list of games "notoriously bad", even if some games might have disappointed me.

Rockman Reserve
Oct 2, 2007

"Carbons? Purge? What are you talking about?!"


i got 'sprung' for the nintendo ds as a (gag?) gift but had no other games at the time and ended up finishing it over a snowy weekend

i also 100%ed Sonic R, on pc.

also on PC, an early DOOM-like christian FPS called saints of virtue where you were some guy in armor shooting a magic sword at freaky giant heads

the first level was set in a shopping mall meant to represent worldly goods or something. it would be kind of offputting now because of the implications of an FPS in a mall, but at the time it was offputting for how loving empty and creepy and uncanny-valley the whole experience was.

i'm not sure if i ever beat the level tbh.

credburn
Jun 22, 2016
President, Founder of the Brent Spiner Fan Club

zenguitarman posted:

I feel like Battletoads should be on this list because the first level is rad as hell, the second level is decent, but the third level is loving brutal and it doesn't really get much better after that. There's at least a couple other puzzle/race levels and a bullshit ice level too. Game might actually be bad and people only remember playing the first level over and over again because they'd game over in the third.

You mother loving pussy bitch rear end motherfuckers

The third level is not that hard

I can't believe how often Battletoads is listed as one of the hardest games ever (which it is) and the THIRD LEVEL is often listed as the example as to why it's the hardest

Motherfuckers

Have you ever seen the loving fire level?!

Have you ever had to escape the swirly whatever that is?!

The third level is so loving easy, omg

All you fuckin need is the ability to react, except MAYBE two parts where it's HELPFUL if you know not to jump, say.

JFC you crybabies

Battletoads is the best NES game ever designed. It's a perfect loving game.,

SilvergunSuperman
Aug 7, 2010

I liked double dragon, those certain dudes were buff as gently caress

Brother Tadger
Feb 15, 2012

I'm accidentally a suicide bomber!

credburn posted:

You mother loving pussy bitch rear end motherfuckers

The third level is not that hard

I can't believe how often Battletoads is listed as one of the hardest games ever (which it is) and the THIRD LEVEL is often listed as the example as to why it's the hardest

Motherfuckers

Have you ever seen the loving fire level?!

Have you ever had to escape the swirly whatever that is?!

The third level is so loving easy, omg

All you fuckin need is the ability to react, except MAYBE two parts where it's HELPFUL if you know not to jump, say.

JFC you crybabies

Battletoads is the best NES game ever designed. It's a perfect loving game.,

:qqsay:

Number_6
Jul 23, 2006

BAN ALL GAS GUZZLERS

(except for mine)
Pillbug
Atari 2600 Pac Man

Worf
Sep 12, 2017

If only Seth would love me like I love him!

All Atari games are bad

SilvergunSuperman
Aug 7, 2010

Worf posted:

All Atari games are bad

One of those star wars games was mildly impressive for what they were working with

Worf
Sep 12, 2017

If only Seth would love me like I love him!

SilvergunSuperman posted:

One of those star wars games was mildly impressive for what they were working with

I read a little on some of the programming tricks they had to use because of the hardware limitations, it’s actually a pretty fun topic

It was for that dragon game Adventure! Which, tbf, I did have fun with as a kid when the dragon chases you lol

Lil Swamp Booger Baby
Aug 1, 1981

Most really hard NES games can be beaten just by memorization and getting some muscle memory. There are definitely exceptions tho, Battletoads isn't one of them - Ninja Gaiden and Ghost 'n Goblins both have enemies and parts where you actually just have to be stupid good, like those loving devil enemies.

Zelda II is also a piece of poo poo in that regard sometimes tho I don't really think it's a bad game. The only thing that makes that game frustrating is the bullshit way it handles death, it was a backwards rear end decision going back from the first LoZ, having to backtrack every single time you died was so rear end, then of course because you were annoyed you'd start making mistakes and show up to the dungeon hosed up again. Honestly, that game actually is really rear end if you're not playing it with save states, once you have that ability it's a legit fun game tho.

Grem
Mar 29, 2004
Probation
Can't post for 21 days!
I played the Deadliest Catch game on the 360. It was so bad I think my brain has blocked out all memory of it.

SilvergunSuperman
Aug 7, 2010

Lil Swamp Booger Baby posted:

Most really hard NES games can be beaten just by memorization and getting some muscle memory. There are definitely exceptions tho, Battletoads isn't one of them - Ninja Gaiden and Ghost 'n Goblins both have enemies and parts where you actually just have to be stupid good, like those loving devil enemies.

Zelda II is also a piece of poo poo in that regard sometimes tho I don't really think it's a bad game. The only thing that makes that game frustrating is the bullshit way it handles death, it was a backwards rear end decision going back from the first LoZ, having to backtrack every single time you died was so rear end, then of course because you were annoyed you'd start making mistakes and show up to the dungeon hosed up again. Honestly, that game actually is really rear end if you're not playing it with save states, once you have that ability it's a legit fun game tho.

The trump card vidyagames had back then was options in media; once you were done pulling your hair out were you gonna go try again or fuckin watch Dynasty or some poo poo.

Durf
Aug 16, 2017




Dino Riki, insanely hard vertical shooter that adds tons of platforming, instakill pits, and constant poo poo flying at your face.

https://www.youtube.com/watch?v=FIwOUFr5Wac

Pretty sure I wanted Adventure Island but got this instead. Felt pressured to beat it but never got past the endless jumping section in the first level.

The_Franz
Aug 8, 2003

Worf posted:

I read a little on some of the programming tricks they had to use because of the hardware limitations, it’s actually a pretty fun topic

It was for that dragon game Adventure! Which, tbf, I did have fun with as a kid when the dragon chases you lol

Most of the games are simplistic to the point of being uninteresting outside of historical curiosity today, but that was mostly due to the limitations of hardware from the mid-70s that didn't even have a framebuffer. That something like Pitfall 2 actually exists for it is mind boggling.

There were games that were ambitious, but clearly held back by the hardware (Indiana Jones), and the low effort, cash-in garbage that wasn't interesting for more than a couple of minutes, even back then (the porn and horror games).

Edmund Sparkler
Jul 4, 2003
For twelve years, you have been asking: Who is John Galt? This is John Galt speaking. I am the man who loves his life. I am the man who does not sacrifice his love or his values. I am the man who has deprived you of victims and thus has destroyed your world, and if you wish to know why you are peris

MoonshineWilly posted:

I know Zelda fans have written 10,000 words on the internet about how the weapon breakage system is actually cool and good and refreshing, but I hate it.

Overall, I thought it was cool but your reward for getting into Hyrule Castle early being really strong weapons that break almost right away felt like supreme bullshit.

credburn
Jun 22, 2016
President, Founder of the Brent Spiner Fan Club

Durf posted:

Dino Riki, insanely hard vertical shooter that adds tons of platforming, instakill pits, and constant poo poo flying at your face.

https://www.youtube.com/watch?v=FIwOUFr5Wac

Pretty sure I wanted Adventure Island but got this instead. Felt pressured to beat it but never got past the endless jumping section in the first level.

And after you go through all that, not even a congratulations screen, just back to World 1-1.

DeadButDelicious
Oct 11, 2012

Leave me to do my dark bidding on the internet!
I bought and played a copy of Sonic 06 when I was at Uni in my second year. I managed to finish it, somehow, then instead of trading it in I went down to the beach and threw my copy into the ocean. It's the dolphin's problem now.

Kawalimus
Jan 17, 2008

Better Living Through Birding And Pessimism
SaGa Frontier for PS1. Absolute mess of a game but I played the poo poo out of it.

BAGS FLY AT NOON
Apr 6, 2011

A Soft Nylon Bag

SilvergunSuperman posted:

One of those star wars games was mildly impressive for what they were working with

Empire Strikes Back on the 2600 was legit impressive back in the day

bradzilla
Oct 15, 2004

Ah yes notoriously bad game Mario Galaxy lmfao.

bradzilla
Oct 15, 2004

Goon playing a universally beloved game: *dies* Wow this game design sucks!! Anyone else seeing this?

BAGS FLY AT NOON
Apr 6, 2011

A Soft Nylon Bag

bradzilla posted:

Goon playing a universally beloved game: *dies* Wow this game design sucks!! Anyone else seeing this?

Many such cases

Simply Simon
Nov 6, 2010

📡scanning🛰️ for good game 🎮design🦔🦔🦔

dreezy posted:

played a good chunk of sonic 06 with a friend taking turns each death/level and it was fun bad enough to do more than once but not enough to finish. wouldnt dream of playing it alone/sober
This is how it started for me

How it's going:





I'm almost done showing off literally everything in the game! If you know how to handle the poo poo-rear end engine, it's actually pretty fun!

Beefed Owl
Sep 13, 2007

Come at me scrub-lord I'm ripped!
Time Commando

It came with a video card I bought. It's not the worst game, but I put more hours into it than I probably should have.

However, some of the music loving slaps. Listen to this madness:

https://www.youtube.com/watch?v=e-vAXdferik

laserghost
Feb 12, 2014

trust me, I'm a cat.

Time Commando is a very, very mid-90's product, with the idea of mixing rendered, animated backgrounds into a 3D action game, which results in an extremely weird, limited, rail-roaded beat'em up with an odd puzzle or two thrown in.

https://www.youtube.com/watch?v=5ldsa2DGNSI

Daemon Vector, the PC port of Xbox game. Was sold very cheap (like 1/10th of what a normal game cost), but not only it worked on my poo poo PC, it was enjoyable if monotonous. Now I'd rather do laundry than play such uninspired dreg

https://www.youtube.com/watch?v=_wyP_jEWFyk

Wolfschanze, another cheap game, it tried to be Half-Life 2 with 1/1000th of the budget and skill involved. I was just morbidly fascinated by this one, just how could this end up for sale in stores and newsagents.

https://www.youtube.com/watch?v=GsLEh3lQ5dQ

Daikatana, of course, being a long-time Romero's bitch. Never had patience for the 2nd act, though. It was more fun to gently caress around with the settings and cheats. Amazing that how much fan patches fixed the game, nobody even attempts at making the weapons work normal and not shoot what probably should be their alt-fires as their normal ones

Serious Sam 3, oh god, how much I wanted this game to be good after being horribly burned by DNF, me and some friends were playing this on-line for quite a while but it just doesn't hold the candle to the originals

https://www.youtube.com/watch?v=sgWoXu5fhn0

Bulletstorm, my first and only pre-order, bought the hype, enjoyed playing this, but some time ago watched my friend play through this on the stream and cringed very hard, such a dumb, meathead game with writing made by sociopathic boozeholics. I remember even Seanbaby commented how bad the writing is.

gently caress, there's a VR version now???

LuckyCat
Jul 26, 2007

Grimey Drawer

The_Franz posted:

Metroid: Other what?

I know not of what you speak. It doesn't exist.

Bottle. Baby. Baby Crying.
The actual parts you played weren't too bad, but holy poo poo was the story terrible. You are dying in a volcano because some rear end in a top hat didn't explicitly tell you to turn on an armor upgrade that you had all along, but wouldn't use just because some rear end in a top hat, who you don't actually work for or answer to, didn't explicitly tell you to. Never mind it turning out that you had the loving screw attack the whole loving time, and it could cut through everything in your way with ease, but couldn't use it because, again, the same rear end in a top hat didn't explicitly tell you to. Meanwhile, the people doing this couldn't even get through the front door without Samus's help.


I think my favorite bit of Other M trivia, and what sums up the design of it in general, is when the guy who originally created Metroid, and directed Super Metroid (probably one of the 10 best games of all time), asked why the gravity suit was purple. You designed Metroid, and probably had a hand in the original gravity suit in Super Metroid, and are asking a question like that!?

Tbh I didn’t find out about the hate until I’d beaten the game. I did not go into it with story in mind and I don’t remember if you could skip cutscenes but I definitely did if you could. And even in-game story stuff, my brain probably would have picked out the necessary gameplay bits and not even processed the other bits. I remember thinking it was a fun arcadey feeling game but I also remember thinking it could have been skinned as a new IP or literally anything else and it would have been fine (and also not gotten all the hate, maybe, idk and idc).

Now that I think about it, I’m definitely going to replay it soon and see if it still holds up (re: gameplay) or if my mind was even more diseased than it is now.

Simply Simon
Nov 6, 2010

📡scanning🛰️ for good game 🎮design🦔🦔🦔
EDIT: ^^^^^^^ I also 100%'d Other M and I hated every loving second of that miserable piece of poo poo. I did it out of spite more than anything. Most bad games I play are just boring or have some dumb design decisions or the engine is faulty or whatever, but M:OM is complete rear end from top to bottom. Don't tell me the gameplay is fine, it's not. They put tiny ledges in the corridors that trip you up just before you reach speedboost speed because they hate the idea of you having fun.



Devil May Cry 2 has been mentioned about three times here already, that's also a game I've played way too much of. I got the collection somewhat recently, so I can't even claim it was because I was young and didn't know any better - it's by far my most played game of the three. It's super repetitive, shallow, has terrible level design and it's a total slog, but somehow it hit me just right at a time where I wanted to spend a few evenings in a row watching something on one monitor and hacking away at a tank that couldn't hit me for five minutes until its oversized health bar was finally gone.

I played through it on all difficulties with all secret rooms. The latest ones are completely insane, take like 30 minutes to complete with no margin for error because they just spawn two bosses in there with - you guessed it - a decatuple health bar that you work through a millimeter a shot. All you can really do is dodge dodge dodge until you have a two-second window to unload some bullets (forget about melee) and then start dodging again, that's your life now. It sucks unbelievable amounts of rear end and I did all of it with both characters. I am helplessly addicted to absolute trash, I will 100% the worst technically playable games you can think of.

Simply Simon fucked around with this message at 16:31 on Jan 24, 2024

Big Ass On Fire
Jun 16, 2023

DrBouvenstein posted:

For it, it was SimLife.

I played SimCity and loved it, so why not SimLife? I'm not sure if it was me or oy older brother who got our parents to buy it, but I was def. the one that played it a lot more.

I mean...look at that dope cover art:


A loving Tiger-Rhino? A Kanga-Toucan-Dinosaur? Oh, Hells yeah, this game will rock. Let's take a look at the game itself:




Oh...

The first screen is the main "gameplay" area, you just watch little plant and animal icons live/die/spread/evolve.

The second is the animal editor to make things.

But I still played the poo poo out of it, even though by all accounts SimEarth was the superior "version" of the Maxis "Simulate a world/life" genre.

I bought that game before I owned a PC cause it looked so cool. Gave it to a friend and co-played it a bit. I remember when the animals mated it'd make an ooh-la-la sound of some type.

My notoriously bad game was WWIIOnline. They had a terrible launch and still had teething issues when I played it a couple months later. Like drive a tank for 25 minutes then crash as soon as you get to the battle. That game had some wonderful co-op elements and a lot of sitting around doing nothing.

Linux Pirate
Apr 21, 2012


Vile_Nihlist666 posted:

Mission Impossible on N64

Yeah this.

Rags to Liches
Mar 11, 2008

future skeleton soldier


I admit to playing X Rebirth more than it probably deserves. For as good as X3 was and still is, Rebirth was janky and walking inside the space stations was neat at first until you realized they all looked the same inside and didn't have anything to do.

GolfHole
Feb 26, 2004

saints row 4 was dumb but you better believe i saved the fuckin planet

Vincent Van Goatse
Nov 8, 2006

Enjoy every sandwich.

Smellrose

Big rear end On Fire posted:

My notoriously bad game was WWIIOnline. They had a terrible launch and still had teething issues when I played it a couple months later. Like drive a tank for 25 minutes then crash as soon as you get to the battle. That game had some wonderful co-op elements and a lot of sitting around doing nothing.

I played far too much of this game during my freshman year of college. It's still going 20+ years later somehow.

Extra Large Marge
Jan 21, 2004

Fun Shoe
I've played a bit of The Legend of Dragoon. The combat system and story are pretty mindless, and the translation is especially terrible given how much money Sony spent to develop the thing.

Despite this, nailing an "Addition" feels really good. It ends up being a rhythm game with a lovely RPG attached. I've never been able to get past disk 2 without losing my mind and quitting.

Failson
Sep 2, 2018
Fun Shoe
So, so many crappy Sierra games.

This one particular I sunk a bunch of time into:

https://en.wikipedia.org/wiki/The_Rise_%26_Rule_of_Ancient_Empires

quote:

Game Revolution wrote "This game is recommended for those who are lonely enough to spend hours dwelling in front of a computer trying to figure out why Sierra would chance losing its reputation for good games. Others who should play this game are those that suffer from insomnia; this may be the cure. Personally, the only reason I found myself playing this game so intently was to find the true meaning behind Sierra's less-than-par attempt at a strategic game."

It was eight bucks at Costco. Civ II was $40. I thought I was being real smart.

BAGS FLY AT NOON
Apr 6, 2011

A Soft Nylon Bag
Predator on a Tandy Color Computer 3

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flubber nuts
Oct 5, 2005


databasic posted:

House of the Dead 2 but not any of the other ones

Does anyone know what the 1998 Curien case was because I have never cared enough to look it up

go carl

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