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I’m doing act 2 slightly out of order from how I normally do it and man overall it’s so much better if you ignore the game trying to get you to talk to Isobel immediately. You can just go get the pixie blessing after talking to Jaheira and go do moonrise stuff instead. Also much easier to save Rolan considering he doesn’t leave. You can just go save Cal and Lia first and they meet up with him at the bar without him ever leaving to go find them
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# ? Jan 28, 2024 23:07 |
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# ? May 25, 2024 06:04 |
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Big Bowie Bonanza posted:I’m doing act 2 slightly out of order from how I normally do it and man overall it’s so much better if you ignore the game trying to get you to talk to Isobel immediately. You can just go get the pixie blessing after talking to Jaheira and go do moonrise stuff instead. Also much easier to save Rolan considering he doesn’t leave. You can just go save Cal and Lia first and they meet up with him at the bar without him ever leaving to go find them In my last run the order was going straight to Moonrise. It feels like if you take the "easier" underdark route that the starting position goes to last light with a sense of desperation to get out of the curse, where you are promptly owned by an event. Taking the mountain pass has you meet the drider and have options as to whether you go to moonrise or explore.
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# ? Jan 28, 2024 23:10 |
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im still waiting to dual wield nunchucks with my monk, but something tells me it aint happening, let alone trichucks
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# ? Jan 28, 2024 23:11 |
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Entropic posted:I've yet to complete a Dark Urge run. I've heard it gets really cool in Act III, but in the early game the murderyness of it is actively unpleasant and the tone feels off. There's stuff that's played for comedy but then the bard scene is horrific and the fact that none of your companions really seem to care that much about it is really offputting, it feels like there's dialogue options missing. And then it feels like there's barely any important Durge stuff in Act II apart from being asked to do one pointlessly cruel thing which I didn't do because I had no reason to. I assume if you do it there's a lot more to it? It feels like the game wants me to just go full evil murderhobo as Durge but that's a really unpleasant way to play a game that actually has well-characterized NPCs that make you care about them. They could stand to sand down the edgier elements of it no one asked to play as a necrophillac sorry and focus more on its actual core evil plot. It needs some heavy edits to make it more impactful and frankly more forced resistant attempts [using different stats] so the dark urge feels less of a "but why would I do this" and more that it is a condition that needs management.
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# ? Jan 28, 2024 23:13 |
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JBP posted:In my last run the order was going straight to Moonrise. It is definitely interesting. I’ve heard from people who were playing blind that took the mountain pass route that they immediately went and did the gauntlet of shar because moonrise kind of pushed you into it, so I think either way act 2 pushes you into feeling urgency for something, which is interesting. My coworker for example missed the underdark AND last light entirely. He took a moon lantern and went straight to the gauntlet, pretty much. The pacing almost feels better if you already know the story and can play around with it a little, but it’s interesting to see how people interact with it
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# ? Jan 28, 2024 23:16 |
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I enjoyed my good durge run but it's definitely not something I want to do every time. There's also a lot of race/class combinations it would feel off as for me. Like playing a Githyanki durge wouldn't make a lick of sense
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# ? Jan 28, 2024 23:19 |
Ginette Reno posted:I enjoyed my good durge run but it's definitely not something I want to do every time. There's also a lot of race/class combinations it would feel off as for me. Bhaal gets around, it could happen. I mean apparently he hosed a goddamn cow and produced a Bhaalspawn, sky's the limit.
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# ? Jan 28, 2024 23:22 |
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Big Bowie Bonanza posted:It is definitely interesting. I’ve heard from people who were playing blind that took the mountain pass route that they immediately went and did the gauntlet of shar because moonrise kind of pushed you into it, so I think either way act 2 pushes you into feeling urgency for something, which is interesting. My coworker for example missed the underdark AND last light entirely. He took a moon lantern and went straight to the gauntlet, pretty much. The pacing almost feels better if you already know the story and can play around with it a little, but it’s interesting to see how people interact with it I agree. In my first run I stumbled into the gauntlet having met Raphael outside and when I reached the end it said that the chapter would end. I hadn't been to Moonrise yet and was confused. I decided to leave the gauntlet and had a very weird time talking to people about a place I had already solved nearly entirely.
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# ? Jan 28, 2024 23:23 |
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Asterite34 posted:Bhaal gets around, it could happen. I mean apparently he hosed a goddamn cow and produced a Bhaalspawn, sky's the limit. It's so much that as why would a Githyanki end up in a Bhaal cult based out of Baldur's Gate? Even if Bhaal hosed a Githyanki to make a Githyanki Bhaalspawn that Bhaalspawn would presumably still be working under Vlaakith. Idk you could head canon anything but that particular combo feels off to me
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# ? Jan 28, 2024 23:26 |
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Any cleric honestly feels off as durge.
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# ? Jan 28, 2024 23:27 |
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If you're durge pally and a cutscene kills the bard do you break your oath?
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# ? Jan 28, 2024 23:33 |
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Given the whole amnesia thing, the oaths in general are kinda weird, like does your guy or girl even remember that they made an oath?
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# ? Jan 28, 2024 23:35 |
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Jay Rust posted:Given the whole amnesia thing, the oaths in general are kinda weird, like does your guy or girl even remember that they made an oath? You do get some bonus dialogue with the oathbreaker knight as dark urge deep in act 3, and it's somewhat reassuring given the circumstances
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# ? Jan 28, 2024 23:36 |
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Nuclear Tourist posted:I found out you can do this in my last playthrough when I accidentally tripped over some sort of story trigger that (act 2 spoilers) caused Jaheira to go around and start warning people around Last Light Inn about how Marcus is a traitor and that he needs to be lured out of the building so he can be ambushed. This was *after* the surprise fight in Isobel's room had already gone down and Marcus was toast, and I wasn't able to snap Jaheira out of this behavior until I went over to Moonrise Towers and started the big showdown there. Yeah, I think I heard you say this earlier in the thread (maybe?) but I would assume there's a way to do this legit instead, and I think it involves going to moonrise first, because if you pick the right dialogues you should be able to get the second in command lady to tell you about Marcus. Or someone does. I'm pretty close to act 2 now so I'll give it a shot and see what I can do.
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# ? Jan 28, 2024 23:41 |
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Holy crap Ansur is kicking my rear end on Tactician mode. I'm back at camp trying to figure out how to best respec and reequip everyone because my party that was breezing through everything else in Act III (I barely had any trouble with Cazador) can't put damage on him fast enough to take him down before he goes full nuclear lightning mode. Am I right in thinking that swinging two-handers at him for single big chunks of damage is a better strategy than relying on multi attacks and damager riders that all get whittled down or negated by the flat -4 to all incoming damage that he gets on Tactician?
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# ? Jan 28, 2024 23:46 |
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I'm in Act 3 now and I keep getting crashes in Shar's Caress. On the bright side I got to create a crash report like this.
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# ? Jan 29, 2024 00:18 |
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JBP posted:If you're durge pally and a cutscene kills the bard do you break your oath? Does this always happen? Is it completely unavoidable even for a good person Durge?
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# ? Jan 29, 2024 00:37 |
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Josef bugman posted:Does this always happen? Is it completely unavoidable even for a good person Durge? Yeah. I was really nice and it happens. You have to be nice for it to go down really because she won't come to camp if you're a jerk. It's actually kinder as durge to smash her lute. E: actually she turned up later when I was mean too so maybe it's just a thing?
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# ? Jan 29, 2024 00:44 |
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Josef bugman posted:Does this always happen? Is it completely unavoidable even for a good person Durge? Yes, that’s the one killing you can never avoid as a good durge, although you can change the target to a different bard with some metagaming
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# ? Jan 29, 2024 00:45 |
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JBP posted:If you're durge pally and a cutscene kills the bard do you break your oath? No. As long as you’re honest. At least as an ancients pally.
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# ? Jan 29, 2024 00:48 |
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I bummed about that. I'd prefer something else. Can understand what they are going for but still, booo.
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# ? Jan 29, 2024 00:49 |
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Josef bugman posted:Does this always happen? Is it completely unavoidable even for a good person Durge? To change the target attack Alfira with Non-Lethal attacks toggled on so she's unconscious, then long rest. A different Bard shows up and gets killed instead.
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# ? Jan 29, 2024 01:04 |
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Entropic posted:Holy crap Ansur is kicking my rear end on Tactician mode. I'm back at camp trying to figure out how to best respec and reequip everyone because my party that was breezing through everything else in Act III (I barely had any trouble with Cazador) can't put damage on him fast enough to take him down before he goes full nuclear lightning mode. Yes big 2 handers would work better, but also remember you can use Globe of Invulnerability to cheese nuclear lightning mode.
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# ? Jan 29, 2024 01:06 |
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Buy some arrows of dragon slaying or check out your inventory for ones you've hoarded, they will dump damage on him. When he enters phase two drink haste potions and dumpster him with big hits. If you fail just pop the globe lol. The oldest trick in the book of hasting a pally and simply dumping max slot smites on his head also works great. E: risky ring rogue (or however you get advantage) with dragon slaying arrows is a nice choice JBP fucked around with this message at 01:42 on Jan 29, 2024 |
# ? Jan 29, 2024 01:39 |
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Right, so just for shits and giggles I installed a level uncap mod. I made it level 18 by the end of the courtyard fight, and I didn't even do everything I could have (ex. Artist quest) Goddamn is there a lot of poo poo in this game.
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# ? Jan 29, 2024 02:54 |
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Further Reading posted:To change the target attack Alfira with Non-Lethal attacks toggled on so she's unconscious, then long rest. A different Bard shows up and gets killed instead. Shumagorath fucked around with this message at 06:10 on Jan 30, 2024 |
# ? Jan 29, 2024 03:30 |
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Shumagorath posted:Does this influence the default bars living her best life in Act 3? No idea, sorry.
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# ? Jan 29, 2024 03:41 |
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grack posted:Goddamn is there a lot of poo poo in this game. I honestly wouldn't have minded a few more time limits and devil's choices to push me in a direction. I had to consciously not double back on myself say with the underdark and do the other route once I figured there was no *real* urgency for most of the game. Like I wouldn't want it to be a telltale game tunnelling me off in directions I don't have a clue I'm heading towards every 10 minutes, but I did find myself deliberately excluding things I could easily have done, just for future playthroughs. It doesn't help that I'm not the kind of person who will do a total evil or total good run just for completions sakes, but even with all that said, I reckon I've at least 2 more runs I could do, though will probably uninstall and do something else in between them.
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# ? Jan 29, 2024 03:58 |
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wit posted:I honestly wouldn't have minded a few more time limits and devil's choices to push me in a direction. I had to consciously not double back on myself say with the underdark and do the other route once I figured there was no *real* urgency for most of the game. Like I wouldn't want it to be a telltale game tunnelling me off in directions I don't have a clue I'm heading towards every 10 minutes, but I did find myself deliberately excluding things I could easily have done, just for future playthroughs. It's certainly not an easy game but it really feels like having two paths with powerful rewards at the end really throws off the games balance from what is narratively intended. The gear and experience will certainly carry you through act 2 and you'll be able to sidestep the shadowheart vs lae'zel dilemma by doing both and having enough charisma when it seems like originally they were gonna make you choose. Lawman 0 fucked around with this message at 05:26 on Jan 29, 2024 |
# ? Jan 29, 2024 04:43 |
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Josef bugman posted:Does this always happen? Is it completely unavoidable even for a good person Durge? In theory you could simply leave for Moonrise without ever having the party, if you go to the mountain pass it will advance everything so the Tieflings have left without that scene. Of course, this means you will also skip that whole interaction and any companion dialogue and scenes that would have occurred, so it's a higher price to pay. I think that as long as you complete the actual missions this doesn't prevent the Tieflings then showing up in Last Light, but I'm not 100% sure.
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# ? Jan 29, 2024 05:08 |
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Ashcans posted:In theory you could simply leave for Moonrise without ever having the party, if you go to the mountain pass it will advance everything so the Tieflings have left without that scene. Of course, this means you will also skip that whole interaction and any companion dialogue and scenes that would have occurred, so it's a higher price to pay. I think that as long as you complete the actual missions this doesn't prevent the Tieflings then showing up in Last Light, but I'm not 100% sure. I think that no matter what you do, you'll eventually get a forced long rest with the bard murdering.
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# ? Jan 29, 2024 05:16 |
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Entropic posted:Holy crap Ansur is kicking my rear end on Tactician mode. I'm back at camp trying to figure out how to best respec and reequip everyone because my party that was breezing through everything else in Act III (I barely had any trouble with Cazador) can't put damage on him fast enough to take him down before he goes full nuclear lightning mode. What is your current party? Ansur has 400 HP (could be more on tactician?) which is within what several different builds can put out in one turn if you’re lucky with rolls; were it not for his damage reduction. Certainly though between 4 party members you ought to be able to take him out round 1. It sounds like you’re fighting him relatively late as well since you’ve done cazador. He’s immune to lightning damage but a spell like Art of War would be very good against him, assuming you’ve looted Larroakan’s vaults already. Aside from that - a fighter with GWM, any of the various paladin builds that can do 3-4+ smites in a round, a bard based sharpshooter archer, a tavern monk, a throwing barb - all of these builds do craploads of damage. Also remember the value of haste to put out extra damage.
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# ? Jan 29, 2024 05:34 |
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it should probably come as no surprise, but sword bard with dragonslayer arrows absolutely destroys him, especially if you do some setup beforehand with either perilous stakes or the piercing vuln dagger you can get in act 3
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# ? Jan 29, 2024 05:35 |
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The Lord Bude posted:What is your current party? On Tactician he has 600HP and has a flat -4 to every instance of damage. e: Managed to beat him down mostly with a hasted Minthara smiting him to death. I still don't quite get who/what Ansur is exactly supposed to be though. The Emperor gives you a flashback that shows Ansur as a dragonborn, not a dragon, and all their dialog implies Ansur was humanoid when they knew each other and not a giant dragon. But then you find a letter on the dragon's corpse that implies Balduran knew Ansur as a dragon who could fly. What exactly is going on with all of that? Entropic fucked around with this message at 06:31 on Jan 29, 2024 |
# ? Jan 29, 2024 06:00 |
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Entropic posted:On Tactician he has 600HP and has a flat -4 to every instance of damage. I thought it would be around that. Still well within what a party can do in one round - I took him out in 1 round at level 11 for example in my current tactician run. Dragonslayer arrows help as was mentioned above, assuming you aren’t using a bard based archer.
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# ? Jan 29, 2024 06:32 |
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Entropic posted:On Tactician he has 600HP and has a flat -4 to every instance of damage. He's a dragon. Dragon's can and do polymorph into humanoid form a lot. Look at Quedenos. He does that when hanging out in cities with Voss.
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# ? Jan 29, 2024 06:55 |
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Ginette Reno posted:He's a dragon. Dragon's can and do polymorph into humanoid form a lot. Look at Quedenos. He does that when hanging out in cities with Voss. RAW I think only metallics can shift into humanoid form in FR and BG3 kind of bucks this at such as with Qudenos, so I can see why it’s a little confusing if you know your FR lore. I think only in SKT does a chromatic have this ability, so it’s super rare
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# ? Jan 29, 2024 08:11 |
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Big Bowie Bonanza posted:RAW I think only metallics can shift into humanoid form in FR and BG3 kind of bucks this at such as with Qudenos, so I can see why it’s a little confusing if you know your FR lore. I think only in SKT does a chromatic have this ability, so it’s super rare Firkraag did it in BG2 so there's precedent I suppose.
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# ? Jan 29, 2024 08:19 |
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Found some winged horrors in Moonrise you can have a whole interaction with all off on their own in a spot you can only sort of get to. A new thing on my … 10th? time through act 2. I noticed them on the landing below Ketheric because I’ve started clearing his little skeleton friends when I’m clearing the tower so that the fight with him is easier. I used feather fall to jump down and talk to them. They were mad because all the bodies are being thrown below and not fed to them. So I convinced 2 of them to eat their leader and then we had a round of combat together before they munched on him and flew away. If you don’t feather fall from the top of the tower, you have to fly up from the landing on the second floor. From there, you’ve got ladders and a wall you can break down to get back inside on the 2nd floor. Voice acted. A choice to make. A little combat. And I’ve never even seen anyone else mention them.
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# ? Jan 29, 2024 08:56 |
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# ? May 25, 2024 06:04 |
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Geekboy posted:Found some winged horrors in Moonrise you can have a whole interaction with all off on their own in a spot you can only sort of get to. first I’m hearing of it as well!
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# ? Jan 29, 2024 09:14 |