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xtothez posted:I was told 2pm today, the balance data's late I figured it'd be posted on thursday, because looking back that was the day when the last two ones were posted as well. But we'll see since there's usually something posted around 4pm too.
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# ? Jan 30, 2024 15:52 |
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# ? Jun 3, 2024 21:40 |
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thebardyspoon posted:In the discord I'm in, someone posted what they said was the dataslate, opening it up, it was just a picture of Lore from TNG. People are very upset with the person who posted that. lmao
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# ? Jan 30, 2024 16:07 |
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thebardyspoon posted:In the discord I'm in, someone posted what they said was the dataslate, opening it up, it was just a picture of Lore from TNG. People are very upset with the person who posted that. Incredibly nerdy, kudos to them.
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# ? Jan 30, 2024 16:22 |
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Got the links from my FLGS Discord: Dataslate and Points Points show whether they've gone up or down, which is nice. Not much changes for me, some Space Marine changes, one Grey Knight point increase for... reasons? But at least Dreadknights got a little glowup, though I'm not sure it's going to help them that much. rantmo fucked around with this message at 16:55 on Jan 30, 2024 |
# ? Jan 30, 2024 16:44 |
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the only data slate difference for Astra Militarum: Officers can issue orders when they disembark from vehicles or at the end of the phase when they're set up on the board (so out of deep strike) - not bad And they increased the cost of a Manticore by 30 points. Not exactly what I was hoping for!
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# ? Jan 30, 2024 16:56 |
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Tangy Zizzle posted:Officers can issue orders when they disembark from vehicles or at the end of the phase when they're set up on the board (so out of deep strike) - not bad Tangy Zizzle posted:And they increased the cost of a Manticore by 30 points. lol, so when are the basilisks coming back in stock?
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# ? Jan 30, 2024 16:58 |
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Can't believe they actually buffed the dreadknights lmao
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# ? Jan 30, 2024 16:58 |
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drat my 1000 point CSM list is now 1050. Probably for the best, Chosen were way undercosted
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# ? Jan 30, 2024 17:01 |
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Some interesting changes. Imperial Guard officers can now issue Orders at the end of their movement phase if they disembarked from a transport!
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# ? Jan 30, 2024 17:01 |
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Tangy Zizzle posted:the only data slate difference for Astra Militarum: It is going to be a long 5 years for the next Codex
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# ? Jan 30, 2024 17:03 |
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Oh hey Custodes can roll saves on devastating wounds again, neat. Also points reduction on guards, wardens, terminators, and jet bikes, which sounds alright.
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# ? Jan 30, 2024 17:05 |
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Angry Lobster posted:Can't believe they actually buffed the dreadknights lmao I don't know if it's enough but it's nice that they were thinking of us, kinda. Sons of Sanguinius got a little boost with +2 Strength and +1 Attacks on a charge, though I don't know if that's enough and Mephiston still can't lead Bladeguard Vets which is dumb.
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# ? Jan 30, 2024 17:06 |
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rantmo posted:I don't know if it's enough but it's nice that they were thinking of us, kinda. Sons of Sanguinius got a little boost with +2 Strength and +1 Attacks on a charge, though I don't know if that's enough and Mephiston still can't lead Bladeguard Vets which is dumb. As a Blood Angels player I say (Is it enough? Not sure. Do I really care? )
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# ? Jan 30, 2024 17:12 |
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Crazy Ferret posted:It is going to be a long 5 years for the next Codex my boys will do what they do best, die enmasse, and they'll like it
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# ? Jan 30, 2024 17:12 |
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https://www.warhammer-community.com/wp-content/uploads/2023/06/YM94ReD2i0ka88QU.pdf They snuck in a new detachment for Dark Eldar too.
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# ? Jan 30, 2024 17:14 |
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Basic Plague Marines are up in cost, which is weird because they are so borked. After the nerf it felt they were meant to be semi-horde, now that is apparently no longer the case. Plagueburst Crawler and nurglings also up. And goodbye, WE daemon prince giving a 4++ to all foot infantry!
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# ? Jan 30, 2024 17:18 |
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Dark angels went down a bit so thats nice. interestingly the deathwing command squad too which iirc isnt in the new codex?
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# ? Jan 30, 2024 17:28 |
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TehRedWheelbarrow posted:Dark angels went down a bit so thats nice. interestingly the deathwing command squad too which iirc isnt in the new codex? The Metawatch article notes there will be another DA points adjustment when the codex is actually widely released.
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# ? Jan 30, 2024 17:40 |
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thank you!
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# ? Jan 30, 2024 17:43 |
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For one thing Companions probably need to have a points cost, along with enhancements for the new detachments and the removal of Deathwing Command.
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# ? Jan 30, 2024 17:46 |
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Custodes gaining resistance to Devastating Wounds is good, but I'm disappointed when they are balanced by making them cheaper. They're supposed to be expensive elite units! Although I understand that GW may be reluctant to fiddle with the datasheets, and there's a codex coming this year anyway.
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# ? Jan 30, 2024 18:01 |
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Codex coming in the next few months, and it's only like 10 points less for two of the units. The bigger change is the 40 point drop for the jet bike shield captain, who was really dang expensive when shield captains are already like 1/2 of the points of the squad they're in. In total if you look at it, custodes got a 5 point reduction per model.
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# ? Jan 30, 2024 18:06 |
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When do dataslate changes get uploaded to the army builder?
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# ? Jan 30, 2024 18:06 |
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Super Waffle posted:When do dataslate changes get uploaded to the army builder? Which one? The 40k App is updated already, Newrecruit and the like will probably be a day or two.
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# ? Jan 30, 2024 18:10 |
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Skimming through the Drukhari detachment, I realized they just need to directly port over the rules from the Kharadron Overlords for the codex. Let the Hellions skitch along with boats that start moving near them. They do have a "Disembark & Charge" strat, but they could have "after a boat charges a unit, disembark everything & they automatically count as having charged the same unit." And having a system to customize upgrades for the boats, even if there wasn't a ton of options, opens up ways to specialize your army in different ways without making more units
Desfore fucked around with this message at 18:21 on Jan 30, 2024 |
# ? Jan 30, 2024 18:14 |
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rantmo posted:Which one? The 40k App is updated already, Newrecruit and the like will probably be a day or two. Oh snap, didn't realize I had to manually update. And now I see there's a bunch of quality of life features I didn't know had been added!
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# ? Jan 30, 2024 18:19 |
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Lostconfused posted:Codex coming in the next few months, and it's only like 10 points less for two of the units. Yeah, it's more of a principled opposition. I suppose I can afford another unit of redshirts now.
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# ? Jan 30, 2024 18:19 |
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Custodes are now equal to 8 guardsmen rounding up instead of 8 guardsmen rounding down. They were however equal to 9 Catachan before, for games-workshop reasons which I would like to know about but don't. Lostconfused fucked around with this message at 18:26 on Jan 30, 2024 |
# ? Jan 30, 2024 18:24 |
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Watching the video about the Chaos Demon changes, the designer just talks about reducing the point cost for the smaller demons, to entice people away from just running Be'Lakor & Greater Demon lists. Didn't mention anything about adding a rule to force people into taking smaller demons to open up slots for the bigger demons: ‘In addition, for each of the following keywords, the number of non-Battleline units with that keyword you include in this way cannot be greater than then umber of Battleline units with that keyword you include in this way: ■ Khorne ■ Tzeentch ■ Nurgle ■ Slaanesh’ edit: I'm an idiot, this is a modifier to the Chaos faction Ally rule demons have, stopping Chaos Marines from spamming dozens of Flamers. If it only applies in that context, not bad at all! Desfore fucked around with this message at 18:50 on Jan 30, 2024 |
# ? Jan 30, 2024 18:41 |
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Thank you very much for the 55pt cut to my favourite beastie. It's tttime for tttriple tttyrannofex!
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# ? Jan 30, 2024 19:19 |
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Desfore posted:Skimming through the Drukhari detachment, I realized they just need to directly port over the rules from the Kharadron Overlords for the codex. Let the Hellions skitch along with boats that start moving near them. They do have a "Disembark & Charge" strat, but they could have "after a boat charges a unit, disembark everything & they automatically count as having charged the same unit." And having a system to customize upgrades for the boats, even if there wasn't a ton of options, opens up ways to specialize your army in different ways without making more units Been saying for a while how much Orks and Drukhari would benefit from some of the stuff the kharadron skyboats get.
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# ? Jan 30, 2024 19:42 |
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Eej posted:-signed, a Chessex executive You seen those cubes of d6s? Big Die definitely wants 40k to stay on the d6. Follow the money, cui bono.
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# ? Jan 30, 2024 19:57 |
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thebardyspoon posted:In the discord I'm in, someone posted what they said was the dataslate, opening it up, it was just a picture of Lore from TNG. People are very upset with the person who posted that. lol
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# ? Jan 30, 2024 21:11 |
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Man, I was really liking my world eaters! Hope they're not going to feel a lot worse, but we shall see.
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# ? Jan 30, 2024 22:11 |
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If I drop all my enhancements I can get my same list down to 995 points, so I'll say I came out alright. I'm looking at adding a Kratos for my 1500 point list, seeing as I just play casual. Are they any good for 235 points, or would I be better off with something else?
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# ? Jan 30, 2024 22:30 |
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New Drukhari detachment is bonkers. They're gonna be really good into most armies and then completely fall apart against armies that can blank significant amounts of their go turns, like Custodes just did to Skari.
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# ? Jan 30, 2024 22:36 |
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As a Eldar and CSM player I guess I'll just lay down and die. Seriously though: CSM nerfs feel way heavy handed. They weren't super out of bounds, there were just a couple of things that needed adjusting. All of the problem units got double tapped with both rule nerfs and point hikes. The CSM units that weren't great to begin with are also collateral damage in a lot of these nerfs. Demon allies being basically removed except for nurglings is super annoying to a lot of people who invested in them. The Eldar nerfs make sense but fate dice being cut by 50!!! percent just makes me ever more nostalgic for the far superior, way more fun 9th edition implementation of fate dice, which was actually fun and didn't make anyone angry. This implementation has just been poo poo from the start, both as far as fun and balance are concerned. Geisladisk fucked around with this message at 23:43 on Jan 30, 2024 |
# ? Jan 30, 2024 23:41 |
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Eldar and CSM are going to be fine. Both armies have deep rosters they'll just load up on other good poo poo. Pour one out for WE though they got wrecked cause they have like 10 sheets.
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# ? Jan 30, 2024 23:48 |
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To be clear I'm not mad about the Eldar nerfs, they're good, I'm mad about 10th Ed fate dice being a poo poo mechanic that is worse in every way than it's 9th ed incarnation. It's so bad they've basically removed it from the game by now, because it's dumb and badly thought out and impossible to balance. Give me the good and fun fate dice back
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# ? Jan 30, 2024 23:55 |
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# ? Jun 3, 2024 21:40 |
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Well the Guard might be forgotten by GW, but I just spent this month painting nothing but random Guard models. First up a Military Police Investigator turned member of an Inquisitorial Retinue. My character from an old Wrath & Glory campaign. The odd arm is a wraithbone prosthesis, didn't try to work in the mechanical one she got later on. Too much cutting involved I felt. First time I had a chance to paint the new Cadians, this is just Minka Lesk with a headswap because I didn't like the default one. Lastly a random trooper I knocked out in two days that I used as a test bed for a Vietnam Marine color scheme, which worked so and so due to the older models having too much body armor going on.
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# ? Jan 31, 2024 00:24 |