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Evil Kit
May 29, 2013

I'm viable ladies.

Sharkopath posted:

Both of the side abilities should be squashed a bit to 2 or 3 optional nodes instead of 4 I think, roll some of the nodes into the base ability.

agreed. Exe Stance needs to have the refresh on kill built in with the only choices being if you want to kill big'uns or shooters and free highlights. Meanwhile Stealth should just have the + close range damage node baseline.

The first two keystones are fine as well with 3 nodes kax invested, but weapon spec really needs to have the two extra nodes it has condensed down, from 5 to 3. Vet's otherwise in an okay spot now.

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DeathSandwich
Apr 24, 2008

I fucking hate puzzles.

Potato Salad posted:

What do you bless the chainaxe with?

Thrust the extra revved heavy damage, and then basically whatever else. Bleed on rev is kind of pointless on the chaxe for anything that isn't a boss, since the only stuff that isn't isnt one or two-shot by the chain axe is bleed resistant.

Nehru the Damaja
May 20, 2005

I soloed a Daemonhost and Plague Ogryn at the same time on Heresy.

I'm pretty decent but this was definitely more the fact that the Ogryn class is busted as hell right now

Vagabong
Mar 2, 2019
They really need to do something about the Psyker specials, because the bubble shield so easily outclasses the other abilities in terms of utility that I have to stop myself from being disappointed when a psyker runs anything else. (I know this is a bad attitude)

Ra Ra Rasputin
Apr 2, 2011
Shout, Chorus, Dome are all absolute top tier utility and I hardly run anything else because they are too useful at keeping the team alive.

Venting shriek for psyker is useful at least and the large knockdown radius and stagger is nice, but having a button that says "for the next x seconds trappers, flamers, snipers and some extent bombers and gunners are ineffective" is just absurdly good at shutting down the largest threats and run-enders and the cooldown can be shorter than the uptime with warp siphon.

ijyt
Apr 10, 2012

Nehru the Damaja posted:

I soloed a Daemonhost and Plague Ogryn at the same time on Heresy.

I'm pretty decent but this was definitely more the fact that the Ogryn class is busted as hell right now

how so?

Magitek
Feb 20, 2008

That's not jolly.
That's not jolly at all!
Venting Shriek’s main benefit is the Creeping Flames subnode. If you’re at 85%+ peril when you use it, you’ll apply 6 stacks of Soulblaze to everything in a wide cone in front of you, 30 yard range and ignoring walls/cover. That’s enough stacks to kill any nonelite enemy. If you get any contribution from the Perilous Combustion node you’re now at 9 stacks, which is enough to kill Shotgunners and Gunners.

It’s really good. You can routinely clear the screen at the touch of a button, although it does take a bit of creativity sometimes to hit hordes through walls and floors. Pair it with the Soul Siphon keystone nodes and you’ll often have a 12-15s cooldown on Shriek. I usually get about 40% of my total kills with Soulblaze despite not using a Purgatus staff.

With all that said, the bubble shield is undeniably awesome. If I’m starting a game and the team lacks a good defensive and/or the composition already strongly favors horde clear, I’ll swap to a bubble build.

Nehru the Damaja
May 20, 2005

ijyt posted:

how so?

It's very easy to stack enough toughness and toughness regeneration that you become effectively immortal. Maybe that's within the intentions of the devs, I dunno. But I feel like I'm cheating any time I play my Ogryn.

Sharkopath
May 27, 2009

Nehru the Damaja posted:

It's very easy to stack enough toughness and toughness regeneration that you become effectively immortal. Maybe that's within the intentions of the devs, I dunno. But I feel like I'm cheating any time I play my Ogryn.

To be fair zealot can do that too, while also maxing crits at the same time.

Veteran can also build for massive toughness reduction and regen on kill.

Ogryn can be the toughest for sure with feel no pain but everybody has pretty effective tank builds.

Senethro
May 18, 2005

I unironically think I'm Garret, Master Thief.
This came can be so weird in player capabilities. In Maelstrom you have these builds that are able to recover full toughness bars quickly and still have the damage to focus down a boss during its approach and 2 big stagger animations. But you can also encounter players who run away from bosses. Or solo crushers. Then you see them take a hit and they just fold instantly and you can see why they were scared, but you wonder how you can build so wrong.

Ra Ra Rasputin
Apr 2, 2011
The most powerful thing about Ogyn is the slaps that can stunlock any boss.

Senethro posted:

This came can be so weird in player capabilities. In Maelstrom you have these builds that are able to recover full toughness bars quickly and still have the damage to focus down a boss during its approach and 2 big stagger animations. But you can also encounter players who run away from bosses. Or solo crushers. Then you see them take a hit and they just fold instantly and you can see why they were scared, but you wonder how you can build so wrong.


I remember a recent maelstrom, I spectated a Ogyn player who only did light attacks and was constantly losing health against poxwalkers and going down to them, it was sad, the run did not last much longer after that.

Ra Ra Rasputin fucked around with this message at 15:49 on Jan 30, 2024

Evil Kit
May 29, 2013

I'm viable ladies.

I mean it's nice but there's so much cc that can stun a boss that slapping is just kinda a cool option to have. I'd rather just help DPS it.

The most busted thing Ogryn has is the ability to regen toughness without killing things. Best demonstrated in the Twins Hard Mode where you can just infinitely duel the sister via heavy attacks regen toughness feats and blocking occasionally.

Evil Kit fucked around with this message at 15:49 on Jan 30, 2024

Internet Explorer
Jun 1, 2005





I'll admit, I failed a clutch 1:1 with a Chaos Spawn yesterday while playing my Zealot and it felt bad. I really need to spawn some in the training room and get better about reading their attack pattern and dancing, because they always tend to just out pressure me.

Legit Businessman
Sep 2, 2007


Sharkopath posted:

To be fair zealot can do that too, while also maxing crits at the same time.

Veteran can also build for massive toughness reduction and regen on kill.

Ogryn can be the toughest for sure with feel no pain but everybody has pretty effective tank builds.

The ogryn has the most straightforward and large toughness regen, coupled with a tree (not even considering feel no pain!) that is geared towards toughness damage reduction. My heavy attack spam shield ogryn is head and shoulders (:v:) more survivable than any Zealot (or any other class for that matter) build I have.

Exodee
Mar 30, 2011

Damp and depressing.
It must be a goon in its
natural habitat!
Ogryn's just much easier to use. With the Zealot you gotta work a little if you want to tank.

Sharkopath
May 27, 2009

Exodee posted:

Ogryn's just much easier to use. With the Zealot you gotta work a little if you want to tank.

For zealot its about getting a weapon with the increased crit rate, so eviscerator with shred is a good choice, then scourge will boost your crit rate even higher, then you get enduring faith which gives you 50% damage reduction for every crit. With blazing piety and righteous warrior it means nearly every attack is a crit, it rules. You get free constant use of either shroudfield or fury of the faithful depending on if you want to be even tougher with more toughness regen and reduction or get more crits by swinging faster, both work very well.

So that sounds like a lot of work but in actuality what I do is go into bloodlust rages where im just hitting m1 a lot and pressing f when the glowy button pops up, killing everything and keeping them perma stunlocked while i cant be hurt in any way.

If anything does pop your toughness it will trigger Shield of contempt too, which is an extra 60% damage reduction.

Sharkopath fucked around with this message at 17:23 on Jan 30, 2024

bees everywhere
Nov 19, 2002

I just started using a tac axe for my Zealot crit build and it's nice because they have a natural bonus to crit chance and they also swing very fast. So even without Shred, as soon as Blazing Piety activates you can spam light attacks and watch your ult recharge in a few seconds.

On another note, I'm almost done leveling my Psyker to 30 and my new favorite thing to do is to pick missions with hi-intensity hunting grounds and go with an Assail build. It's just immensely satisfying to hear the waves of dogs coming and then watch your kill feed fill up the screen. You don't necessarily need Assail to do that but it really helps.

tangy yet delightful
Sep 13, 2005



Nehru the Damaja posted:

I soloed a Daemonhost and Plague Ogryn at the same time on Heresy.

I'm pretty decent but this was definitely more the fact that the Ogryn class is busted as hell right now

In addition to what others have said, play Damnation and feel less busted my fellow gamer. The game is balanced for damnation.

tangy yet delightful
Sep 13, 2005



Magitek posted:

Venting Shriek’s main benefit is the Creeping Flames subnode. If you’re at 85%+ peril when you use it, you’ll apply 6 stacks of Soulblaze to everything in a wide cone in front of you, 30 yard range and ignoring walls/cover. That’s enough stacks to kill any nonelite enemy. If you get any contribution from the Perilous Combustion node you’re now at 9 stacks, which is enough to kill Shotgunners and Gunners.

It’s really good. You can routinely clear the screen at the touch of a button, although it does take a bit of creativity sometimes to hit hordes through walls and floors. Pair it with the Soul Siphon keystone nodes and you’ll often have a 12-15s cooldown on Shriek. I usually get about 40% of my total kills with Soulblaze despite not using a Purgatus staff.

With all that said, the bubble shield is undeniably awesome. If I’m starting a game and the team lacks a good defensive and/or the composition already strongly favors horde clear, I’ll swap to a bubble build.

Venting Shriek is a lot more fun to use than bubble IMO and I agree with you about how good it is. Plus you can save people from hounds and pox bursters from long range, which I am a big fan of.

Nehru the Damaja
May 20, 2005

tangy yet delightful posted:

In addition to what others have said, play Damnation and feel less busted my fellow gamer. The game is balanced for damnation.

When I play solo I do High Intensity Damnation. I do Heresy for my friends who aren't as deep into the game.

Hats Wouldnt Fly
Feb 9, 2010

.
Redfont is my hero.
Ogryn is bulletproof on every difficulty. Mine can shrug off a sniper shot with no HP damage and refill toughness in a couple swings. The only thing that's a regular threat is allies that shoot the guys I'm trying to hit for regen and goddamn barrels.

tangy yet delightful
Sep 13, 2005



Nehru the Damaja posted:

When I play solo I do High Intensity Damnation. I do Heresy for my friends who aren't as deep into the game.

Ok then yeah you know what's up, personally I find Psyker, Vet, Ogryn on Heresy to all be easy to sleepwalk thru as long as I don't miss any dog or trapper dodges. There's just so few mobs or specials below 5s.

Kibayasu
Mar 28, 2010

Hats Wouldnt Fly posted:

Ogryn is bulletproof on every difficulty. Mine can shrug off a sniper shot with no HP damage and refill toughness in a couple swings. The only thing that's a regular threat is allies that shoot the guys I'm trying to hit for regen and goddamn barrels.

"Die! Die! Why won't you die!"

"Unda dis armer is more den jus flesh mista spikee chaos man. Unda dis armer is Ogryn, Orgyn is bulletproof."

megane
Jun 20, 2008



Dis time, punies, I'll be
Boolleeeeeetprooooooof

Homeless Friend
Jul 16, 2007

Vagabong posted:

They really need to do something about the Psyker specials, because the bubble shield so easily outclasses the other abilities in terms of utility that I have to stop myself from being disappointed when a psyker runs anything else. (I know this is a bad attitude)

Bubble always seemed like overkill since if i want to save a situation i should shoot lighting out of my hands. Guess if your caught flatfooted vs huge amount of gunners there really is no replacement. Which is why i run smokes on my vet lol. Smite is just too good of defensive utility for a single talent point. Doing rapier/surge with smite/shriek and its ftw

Internet Explorer
Jun 1, 2005





Because I can put the bubble down and then do other things. Also it keeps my group together. Also also it regens toughness.

Internet Explorer fucked around with this message at 02:19 on Jan 31, 2024

tangy yet delightful
Sep 13, 2005



Bubble is nice for covering a downed player, or for covering the hacking minigame thing.

Captainicus
Feb 22, 2013



Does either of the thunder hammers deal notably more damage on empowered heavy hits than the other? The in game stats 'attack breakdowns' doesn't say much much the empower adds, I just want to bonk bosses for the biggest possible chunk

Evil Kit
May 29, 2013

I'm viable ladies.

Captainicus posted:

Does either of the thunder hammers deal notably more damage on empowered heavy hits than the other? The in game stats 'attack breakdowns' doesn't say much much the empower adds, I just want to bonk bosses for the biggest possible chunk

yeah they both do way more damage with powered heavy hits. In fact, they do the most single target damage in the game powered if you stack the right talents, blessings and hit a weakspot.

If you didn't make someone ask where the monster just went after two swings of your hammer, you aren't really playing Thammer. And for the record, the Crucis Mk2 is the big single target hit that does way more damage but stops on the first target you hit regardless, vs the other one whose powered hits penetrate horde chaff until you hit an elite or specialist but has powered hit damage in comparison.

Captainicus
Feb 22, 2013



Evil Kit posted:

And for the record, the Crucis Mk2 is the big single target hit that does way more damage but stops on the first target you hit regardless, vs the other one whose powered hits penetrate horde chaff until you hit an elite or specialist but has powered hit damage in comparison.

Perfect, this is just what I needed to know, time to roll some greys for thrust 4

apostateCourier
Oct 9, 2012


Captainicus posted:

Perfect, this is just what I needed to know, time to roll some greys for thrust 4

Welcome to the Cult of the Hammer.

Typical Pubbie
May 10, 2011
Going full crit build with an eviscerator that has perfect strike is such a power trip. I killed 3 ragers today with a single heavy.

Mendrian
Jan 6, 2013

Playing around with revolver vet today. Obviously plasma is still king for Big Damage but revolver is satisfying in a way plasma isn't and is just fun besides.

I've seen most advice revolves around crit. What do people do for reload? It feels like getting 5 shots and then nothing is a bit of a liability for vet.

Also does everybody run shout with revolver vet?

tangy yet delightful
Sep 13, 2005



Mendrian posted:

Playing around with revolver vet today. Obviously plasma is still king for Big Damage but revolver is satisfying in a way plasma isn't and is just fun besides.

I've seen most advice revolves around crit. What do people do for reload? It feels like getting 5 shots and then nothing is a bit of a liability for vet.

Also does everybody run shout with revolver vet?

I'm not great at revolver/knife/stealth but I do gently caress with it as it were. I like to grab some of the bottom right tree where I get reloads from melee kills and that plus topping up when able seems to work out alright.

bees everywhere
Nov 19, 2002

The talent that gives 30% reload speed on a specialist or elite kill is usually enough for me, you can usually dodge away and reload a few rounds or make some space with shout, stealth or a shredder grenade. Going for crits is a great idea if you have Hand Cannon, it basically becomes a plasma gun.

Nehru the Damaja
May 20, 2005

This is quite a chainsword.

Potato Salad
Oct 23, 2014

nobody cares


Nehru the Damaja posted:

This is quite a chainsword.



the emperor protects

Typical Pubbie
May 10, 2011

bees everywhere posted:

The talent that gives 30% reload speed on a specialist or elite kill is usually enough for me, you can usually dodge away and reload a few rounds or make some space with shout, stealth or a shredder grenade. Going for crits is a great idea if you have Hand Cannon, it basically becomes a plasma gun.

It's a reach, but I like the bottom right vet talent that reloads a portion of your weapon's magazine based on the number of stacks of weapon specialist you have. If I'm clearing a horde and a trapper runs up behind them to net me, I should have at least one round in the chamber to stop her with.

Mega Comrade
Apr 22, 2004

Listen buddy, we all got problems!
Just had the 5 man bug. Was great fun.

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Magitek
Feb 20, 2008

That's not jolly.
That's not jolly at all!
Did you end up with 5 actual players? I’ve only seen 4 players + a bot.

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