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They just add really expensive trolley problems right when you get access to new merchants. New sword? Or Lil’ Tiefling Billy
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# ? Feb 6, 2024 03:06 |
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# ? May 28, 2024 00:39 |
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Black Noise posted:They just add really expensive trolley problems right when you get access to new merchants. Well I already sent 7000 vampire spawn to their deaths just to upgrade a bonus action on a character I barely use, so... sorry Billy
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# ? Feb 6, 2024 03:08 |
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Golden Axes gnomes that sneak into the camp every long rest.
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# ? Feb 6, 2024 03:10 |
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Golden Axe gnomes aside, for the record, i dont think the economy is broken/in need of fixing, i just wish there were a little extra extra to the act of thievery and stripmining the dungeon clutter, since it is good fun in and of itself. tampering with D&D economy sounds like itd suck big time tho.
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# ? Feb 6, 2024 03:16 |
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The purpose of paintings is karlach. She appreciates art and by the path of the enraged throw she can make others appreciate it too, Especially since paintings have HP so they break when you throw them for that extra bar fight atmosphere.
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# ? Feb 6, 2024 03:57 |
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I decorate my campsites with the paintings
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# ? Feb 6, 2024 04:00 |
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Turds in magma posted:Well I already sent 7000 vampire spawn to their deaths just to upgrade a bonus action on a character I barely use, so... sorry Billy You recruited 7,000 soldiers for the blood war and eliminated the Vampire problem in the gate. Win / Win Fruits of the sea posted:I decorate my campsites with the paintings I did this but some scene transitions jam all the decor back into your chest.
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# ? Feb 6, 2024 04:01 |
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Paintings are going into the sick palace you are gonna build with all your adventuring money, duh.
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# ? Feb 6, 2024 05:00 |
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Turds in magma posted:You'd need an actual fun gold sink. Not repair, not some lame crafting system. Add a house in baldur’s gate that you can buy which becomes where long rests happen. Then add shops that sell furniture and stuff to put in the house.
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# ? Feb 6, 2024 05:16 |
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I want an estate in the Upper City where I can look down on all the poors in the Lower City. I should probably stop killing all the Flaming Fist though, somebody needs to keep the riffraff out.
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# ? Feb 6, 2024 05:22 |
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F4rt5 posted:And you'll get better once the very good advice above settles in your mind. My first playthrough was kinda hellish until act 3, as a not very experienced D&D player. Just so much stuff to think about and consider. My second playthrough now I just slayed the harpies without them getting many hits in, and everything is just a much easier fight (still on Balanced, no karmic dice). When it clicks it's fun, and I'm sure to do yet another playthrough with another completely different Tav after this one. Somewhere, deep beneath the basement of the Wizards of the Coast headquarters, a duergar wearing an accountant's visor chuckles. Entropic posted:If you really want to cheese that fight, have a cleric pre-cast Silence in the spot where the harpies show up before you talk to the kid. Cast it on your party. Spellcasters can step outside of the area of effect on their turn and then step back in, but if you have ranged weapons and can start on at least the middle ledge, you can just snipe them until they come into melee range. rojay fucked around with this message at 07:00 on Feb 6, 2024 |
# ? Feb 6, 2024 06:52 |
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grack posted:I'm guessing the devs realized that players will steal everything that isn't nailed down so they kept the values low so as to not completely gently caress the economics. Paintings were worth a ton of money in Divinity and they've been reduced drastically in value for this one so I think that's exactly what happened.
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# ? Feb 6, 2024 08:06 |
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Thuryl posted:Paintings were worth a ton of money in Divinity and they've been reduced drastically in value for this one so I think that's exactly what happened. ha! cool
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# ? Feb 6, 2024 08:06 |
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in my most current run, within the last two weeks, the game thought I was emotionally cheating on Laezel with Gale (who would ever?) and I had to break it off with him not once, but twice! and then later I had to totally definitively ruin Halsin's bullshit. "a simple no wouldve sufficed" lol The game gets patched and current with the Steam Deck. I think its very amusing that this sort of behavior is stuck around, despite Larian dialing it back a few times! still, a big improvement from "hey. wanna see a magic trick? " which I did get to see back in August
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# ? Feb 6, 2024 08:18 |
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Slider posted:Why aren't the paintings worth anything in this game?? I steal every single one I see and only become more and more disappointed Almost all of the paintings are duplicates of the same 10 subjects, so in my mind, you’re not really looting and selling masterpieces, you’re looting and selling the cheap art you find in hotel rooms. The Realms equivalent of Thomas Kincaid or “dogs playing poker”
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# ? Feb 6, 2024 08:20 |
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Gatto Grigio posted:Almost all of the paintings are duplicates of the same 10 subjects, so in my mind, you’re not really looting and selling masterpieces, you’re looting and selling the cheap art you find in hotel rooms. The Realms equivalent of Thomas Kincaid or “dogs playing poker” Karlach would totally be into paintings of dogs playing poker.
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# ? Feb 6, 2024 08:56 |
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She’s got good taste.
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# ? Feb 6, 2024 09:47 |
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The dual-wield quarterstaves + pointy hat technique lives on. Triple digits!! With a base 1d8 cantrip!! https://i.imgur.com/nq1HAuw.mp4 https://i.imgur.com/CCzekIj.mp4 https://i.imgur.com/wfwRpph.mp4
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# ? Feb 6, 2024 12:50 |
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exquisite tea posted:Minthy makes more sense to recruit on an evil run, anyway. The fact that she can be saved at all for a good Tav is more of a curiosity than anything else. It’s a glitch and clearly unintended too. Her and Halsin occupy the same tent in like 90% of the camps, they stand nearly stacked on each other or Minthara is kneeling inside decorations. Also Halsin doesn’t have any dialogue really referencing her. My Minthara got kidnapped and every party member I talked to after was like “she’s our friend we have to save her” except Halsin who had zero to say.
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# ? Feb 6, 2024 14:37 |
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Iirc they are supposed to implement an ultimatum eventually. What honestly would be nice would be a way for her to show up in the final battle as a summon for a good tav. Perhaps with a squad of (seldraine?) drow mercs or whatever as a reward for bringing her along to kill ketheric before she peaces out. Lawman 0 fucked around with this message at 15:10 on Feb 6, 2024 |
# ? Feb 6, 2024 15:05 |
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Bum the Sad posted:It’s a glitch and clearly unintended too. Her and Halsin occupy the same tent in like 90% of the camps, they stand nearly stacked on each other or Minthara is kneeling inside decorations. It was originally a glitch that was made into a feature later, long after all the voice recording was done which explains why Halsin and Minthara don't have any mutual banter.
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# ? Feb 6, 2024 15:29 |
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Lawman 0 posted:Iirc they are supposed to implement an ultimatum eventually. There are lines actually in the files for an ultimatum between Halsin/Minthara. They pre-date the "official" good run pickup of minthara so it was obviously genuinely planned at some point. To be honest though, I don't think it makes much sense for Halsin to be that strongly against minthara given that he knows she was under the control of the absolute then (and doesn't yet know she's sorta her own brand of evil otherwise).
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# ? Feb 6, 2024 15:33 |
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I don’t know why the random basement that just recreates “the remains of the day,” complete with a journal that just…quotes the ending in full, exists, but I appreciate it
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# ? Feb 6, 2024 15:50 |
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buffalo all day posted:I don’t know why the random basement that just recreates “the remains of the day,” complete with a journal that just…quotes the ending in full, exists, but I appreciate it Is that the one near the, uh, gate in Baldurs Gate? If so, it's apparently a tribute to a fan who
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# ? Feb 6, 2024 15:55 |
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Disco Pope posted:Is that the one near the, uh, gate in Baldurs Gate? If so, it's apparently a tribute to a fan who It’s in the basement of the house with the hag support group, but now I need to go check out that other house. Also I discovered jaheiras house / basement which I never found on my first run. Insane amount of care here.
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# ? Feb 6, 2024 16:36 |
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You can also talk to the dude upstairs and get a nice shield.
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# ? Feb 6, 2024 16:37 |
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Thundarr posted:It was originally a glitch that was made into a feature later, long after all the voice recording was done which explains why Halsin and Minthara don't have any mutual banter. I don’t think it’s really a feature. It’s still a glitch. In order to get it work you have to really metagame it. Like you have to make her “temporarily hostile” and then knock her out can’t be regular hostile. Also allegedly if you don’t finish the quest in one long rest it breaks it as well. That doesn’t exactly sound like feature. Fake edit: But you know what so I didn’t come off as a jackass I went and searched the patch 5 patch notes. And gently caress sure enough “Minthara will still appear at Moonrise Towers if she was knocked out in act one” is listed in the Patch 5 notes. Weird they would make it a thing but still make achieving it so glitchy.
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# ? Feb 6, 2024 16:52 |
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I don't think Larian invested too much time into making Minthara recruitable on a good run, as that wasn't really the intent. They just made it easier by removing the five steps in between where you needed to have Karlach teleport to Act 2 and throw a polymorphed Minthara into Moonrise Towers.
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# ? Feb 6, 2024 16:56 |
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exquisite tea posted:I don't think Larian invested too much time into making Minthara recruitable on a good run, as that wasn't really the intent. They just made it easier by removing the five steps in between where you needed to have Karlach teleport to Act 2 and throw a polymorphed Minthara into Moonrise Towers. I mean hopefully patch 6 is mostly bugfixing and QoL fixes instead of totally tangential features. I set aside my honor mode run because of run ending bug horror stories.
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# ? Feb 6, 2024 17:08 |
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exquisite tea posted:I don't think Larian invested too much time into making Minthara recruitable on a good run, as that wasn't really the intent. They just made it easier by removing the five steps in between where you needed to have Karlach teleport to Act 2 and throw a polymorphed Minthara into Moonrise Towers. the prereq of Minthara being a sheep though was admittedly very funny, but I think Larian saw the writing on the wall and realized that people who want to romance minthara or see all the content were gonna force themselves to do this every time rather than just be evil and decided to cut out the middleman I totally respect that people are gonna play in the most "optimal" way for whatever their goal is regardless of how much of a pain it might be and so you gotta save players from themselves sometimes. I still think it sorta weakens the idea of her being an outright evil companion though
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# ? Feb 6, 2024 17:09 |
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Weird Pumpkin posted:the prereq of Minthara being a sheep though was admittedly very funny, but I think Larian saw the writing on the wall and realized that people who want to romance minthara or see all the content were gonna force themselves to do this every time rather than just be evil and decided to cut out the middleman Yeah it's like the Alfira thing where it was obviously not intended but people were doing it anyway and will continue to do it, so they canonized it, which I have mixed feelings about.
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# ? Feb 6, 2024 17:13 |
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Weird Pumpkin posted:the prereq of Minthara being a sheep though was admittedly very funny, but I think Larian saw the writing on the wall and realized that people who want to romance minthara or see all the content were gonna force themselves to do this every time rather than just be evil and decided to cut out the middleman If that's the case, they should just put in a cutscene where you can decide if you kill or spare unconscious Minthara after the fight, rather than relying on this weird "use only non-lethal attacks, also she has to be temporary hostile and not permanently hostile, so avoid all story triggers for assaulting goblin camp and just steal something in front of her and also also, finish the whole goblin camp before a long rest" thing they have going on now. Lt. Lizard fucked around with this message at 17:18 on Feb 6, 2024 |
# ? Feb 6, 2024 17:14 |
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I wish they add a path where Alfira does join your camp and she's just a cool bard that plays music at night and hangs out with you. And you can romance
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# ? Feb 6, 2024 17:15 |
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It's weird that the one quasi-exploit thing they patched out was being able to shove Cazador. Man is standing on a tiny platform above the abyss, he kinda brought that on himself.
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# ? Feb 6, 2024 17:17 |
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Act 1 at the creche: Finished the astral plane stuff, murdering my way through the rooms because XP and there's stuff I want (worms, gith egg, loot) Anything I'm missing? Went straight to the Inquisitor, killed him, told Vlakaath to get hosed, which is why I'm on a killing spree (they started it!). Got the blood mace thing. Didn't do anything else first. I'm not above save scumming so if I missed anything important I'll reload for it, but I killed the merchant and she dropped what looks like the good stuff she was selling so I'm not sure it matters. Also level 7 but drat these fights are tough. End up using lots of spell slots and taking decent damage in each. Not to the point of dying, but having to heal up a bunch after each. Also how bad am I loving myself by not regularly using Lae'zel's superiority dice stuff? I only recently started remembering to use rage for karlach... But I only recently added Lae'zel to my party for this part. She can light some people up... had Wyll in, and I love Eldritch blast, but I dunno if I'll bring him back...
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# ? Feb 6, 2024 17:22 |
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Lt. Lizard posted:If that's the case, they should just put in a cutscene where you can decide if you kill or spare unconscious Minthara after the fight, rather than relying on this weird "use only non-lethal attacks, also she has to be temporary hostile and not permanently hostile, so avoid all story triggers for assaulting goblin camp and just steal something in front of her and also also, finish the whole goblin camp before a long rest" thing they have going on now. I mean to be fair to recruit Minsc you also have to have the foresight to non lethal finish him. They should probably fix that too.
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# ? Feb 6, 2024 17:23 |
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They should just let you take sussy blooms out of the Underdark cos split/unsplit will probably always be buggy as hell, my new piles just don't even appear in the UI most of the timeDaveSauce posted:Act 1 at the creche You may have read some stuff in the monastery about a cool holy relic, did you find that?
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# ? Feb 6, 2024 17:24 |
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The Creche is kind of the high watermark for the game's difficulty, and for the sickest loot concentrated in a single area.
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# ? Feb 6, 2024 17:27 |
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DaveSauce posted:Also how bad am I loving myself by not regularly using Lae'zel's superiority dice stuff? I only recently started remembering to use rage for karlach... But I only recently added Lae'zel to my party for this part. She can light some people up... had Wyll in, and I love Eldritch blast, but I dunno if I'll bring him back... Menacing attack is HUGE for stopping your party from taking damage from specific enemies by applying frighten. You should be using it constantly, doubly so on account of superiority dice recharging on short rest
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# ? Feb 6, 2024 17:28 |
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# ? May 28, 2024 00:39 |
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DaveSauce posted:] They're insanely good, especially once you're able to set up advantage so that they reliably land. Using Trip Attack to knock someone prone will give Advantage to everyone else attacking them until they get back up. Disarm will totally neuter most enemies offensively - you can pick loot their weapon(s) as a free action so they have to use fists the rest of the fight, but even if you don't, they have to spend an action to re-equip them. Push Attack and Menacing Attack are pretty useful situationally too, but Trip and Disarm were the two I used the most, and Lae'zel was an absolute beast that whole run.
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# ? Feb 6, 2024 17:30 |