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What are you talking about, all you do is survive
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# ? Feb 5, 2024 01:11 |
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# ? May 25, 2024 12:43 |
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Tiny Timbs posted:What are you talking about, all you do is survive oh poo poo, I been looking at this backwards
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# ? Feb 5, 2024 01:13 |
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You don’t need to jump on the Snowrunner DLC right away unless something catches your eye. I bought a bunch when it was on sale at some point and haven’t touched it. The stock game, if you try to 100% a map, has endless hours of content. In the bright side if it clicks with you, you’ll never run out of stuff to do.
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# ? Feb 5, 2024 01:43 |
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RandomBlue posted:The only bad part about Snowrunner is you can't die so it's not a survival game. Honestly dying would make the game easier sometimes
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# ? Feb 5, 2024 14:19 |
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Pacific Drive demo is up on Steam -edit- And it's great. Pretty short, not the same demo that previews and streamers have, but enough to get the flavour. I was pleased to see that it's going to have a physical version for the PS5, but it doesn't come out until April, nearly 2 months after launch. That's a shame, but at least it is a low price. YerDa Zabam fucked around with this message at 22:43 on Feb 5, 2024 |
# ? Feb 5, 2024 21:27 |
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I really enjoyed my time with it, took it very slow. Lots of tension, and the crafting is fun enough. The upgrade menus are pretty deep, seems like it might have some legs. It is partially a run-based extraction game, which I don't know that I was aware of before I played the demo. The driving is pretty meh though, and I spent a lot less time driving than I did digging through containers and tearing apart wrecks.
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# ? Feb 6, 2024 10:25 |
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Sounds good. Since the release is so close, I don't think I'll even try the demo, but rather go in blind when it actually releases.
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# ? Feb 6, 2024 10:32 |
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So I was recently clearing Breathedge from my backlog, and while I didn't finish it, I did remove it from my backlog, never to complete. I was wondering, which survival games have you played where you encountered the sunk-cost fallacy? And did you manage to snap yourself out of it before full completion, if not 50% (going by steam achievements)? I picked it up a day after release and before I was properly aware of its "humor" and downward gameplay slope. Sometimes spoiling yourself can be a good thing, but other times the conceptual appeal of a Space Subnautica can lead to you willfully blinding yourself to the obvious warning signs from various sources.
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# ? Feb 9, 2024 07:06 |
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If it's not strictly story-based then it's easier for me to drop a game before it's done. In Breathedge, I think I stopped like 10 minutes in because I couldn't take the "humor".
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# ? Feb 9, 2024 07:48 |
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Breathedge was like that too, for me. The jokes got on my nerves, and the gameplay wasn't fun. It felt half-baked and not in a good way.
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# ? Feb 9, 2024 08:01 |
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in the Ice Subnautica I became so fed up I started just cheating myself the story materials, bee-lined for the end and uninstalled
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# ? Feb 9, 2024 08:56 |
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Breathedge is terrible. I too have up after 15 minutes.
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# ? Feb 9, 2024 10:22 |
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Goa Tse-tung posted:in the Ice Subnautica I became so fed up I started just cheating myself the story materials, bee-lined for the end and uninstalled I used a prawn for the land sections. That made them bearable.
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# ? Feb 9, 2024 11:51 |
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I don't really encounter the sunk cost fallacy in games. I'll drop games all the time for any reason or no reason. That said it leads me to buying *way too many* games just to try once. ADHD or just irresponsibility, who knows
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# ? Feb 9, 2024 12:26 |
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HopperUK posted:I don't really encounter the sunk cost fallacy in games. I'll drop games all the time for any reason or no reason. That said it leads me to buying *way too many* games just to try once. ADHD or just irresponsibility, who knows I have exactly the same problem. But it also means if I'm enjoying something I get easily distracted too. I've been meaning to replay cyberpunk since release.
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# ? Feb 9, 2024 13:45 |
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Particularly in this genre my issue is that when an EA game is released, me and my friends play it so much that we have absolutely no interest to return to it when it's finished even if it would have great new content and functions. It happened with Valheim, it happened with V Rising, it happened with Sons of the Forest (although I do plan to play it when 1.0 releases), somewhat with SCUM and I'm gonna start Enshrouded soon, dunno if it'll be the same, even if the game is 60% finished or so according to some reviews.
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# ? Feb 9, 2024 13:52 |
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Me and my wife have that exact issue. Well, I do..she's happy to return to stuff after we play it to death and I'm always the one more burnt out. I'm prob gonna do Sons again, but I'm Intentionally staying away from Enshrouded right now for that reason. I want to enjoy it more later. I don't think I'm going to be able to hold off playing nightingale though.
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# ? Feb 9, 2024 14:01 |
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The answer I eventually landed on was to not buy stuff straight as much. If I'm interested put it on my Steam wishlist and then buy it on sale years later when it's done and cheaper. Edit: Frostpunk 2 will probably be breaking this trend.
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# ? Feb 9, 2024 14:17 |
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Can anyone please sum up what kind of game Skull and Bones is? Server or local host? If server, one or many? Persistent characters? Pvp? Non consensual pvp?
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# ? Feb 9, 2024 16:15 |
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Jack B Nimble posted:Can anyone please sum up what kind of game Skull and Bones is? Server or local host? If server, one or many? Persistent characters? Pvp? Non consensual pvp? It's trash. I got into the closed beta and did a bit of a write-up over in the TFR video games thread, I'll go see if I can dig it up. But the long and the short is that it's a 100% server hosted (as in Ubi's servers) open world train wreck. I believe that it's broken up into multiple instances (so if you want to hang with a friend you'll have to make sure to join a party with them) but it's not like there are separate worlds a la Warcraft. Characters are persistent, PvP is via flag. Can't remember if there were mandatory PvP areas, but it's kind of standard for the genre so I would expect so. But, again, it's trash. Not even so bad it's good trash, just exceedingly mediocre. It should be a F2P title and probably will be in six months when they're desperate to prop up player count. Basically you know that new Suicide Squad game? It's that with boats. Think less open world survival and more trying to clone Destiny 2.
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# ? Feb 9, 2024 16:26 |
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Yeah the combat felt more like a boat based MMO or something than (how I remember) AC4's combat which I enjoyed quite a bit. Really feels like someone somewhere was like "we need this to be esports ready goddamnit!!" and then they extruded this game out of their quadruple A games factory to fit that mold the best they could after being remade, i dunno, like 4 times over the past howevermany years it's been in development.
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# ? Feb 9, 2024 16:28 |
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Here is what I posted over in TFR when I was semi-live blogging the closed beta in the games thread there. Skip to the end if you want the final thoughts but the tl;dr is "game bad OP." Cyrano4747 posted:Ok, some initial impressions: Cyrano4747 posted:Your PC isn't voiced. Lots of Division vibes (in a bad way) with how the quest givers monolog at you while you nod along silently. Cyrano4747 posted:There is no animation for getting on and off your boat. You just walk up to an anchor that says "set sail" and it teleports you onto your ship. Compare this to the various asscreeds w/ boats where you, you know, walk onto your ship and sail away. Cyrano4747 posted:- distant objects are laughably low poly. Like 360 era poo poo in the distance. Cyrano4747 posted:Seriously, lmfao, this is gameplay in a 2023 title that they are planning on charging full AAA Game MSRP for. This would be mildly embarrassing in a mobile title. Cyrano4747 posted:Ok, more random thoughts while playing Skull and Bones this morning: Cyrano4747 posted:OK, a couple more meta thoughts: Cyrano4747 posted:If anyone has questions or wants graphical examples of poo poo tell me, I've screen capped a few hours of gameplay so it's pretty easy to pull good screenshots.
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# ? Feb 9, 2024 16:30 |
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bird food bathtub posted:The answer I eventually landed on was to not buy stuff straight as much. If I'm interested put it on my Steam wishlist and then buy it on sale years later when it's done and cheaper.
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# ? Feb 9, 2024 16:58 |
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I blasted through Sons of The Forest when it first came out and have a hankering to do it again. Have there been significant updates that would make it worthwhile? I saw that you can set up blueprints now and tell Kevin to finish them all for you, along with filling up holders when there's room, which is rad.
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# ? Feb 9, 2024 17:42 |
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Cyrano4747 posted:Here is what I posted over in TFR when I was semi-live blogging the closed beta in the games thread there. Skip to the end if you want the final thoughts but the tl;dr is "game bad OP." Thanks, I'll stay away. Sailing in Valhiem and Atlas was a delight but I'm waiting for a game to create enough friction and mechanics to make those journeys the entire game. This ain't it.
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# ? Feb 9, 2024 17:53 |
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Jack B Nimble posted:Thanks, I'll stay away. Sailing in Valhiem and Atlas was a delight but I'm waiting for a game to create enough friction and mechanics to make those journeys the entire game. This ain't it. Wasn't Atlas the one that was literally just ARK running on the ARK engine so hard it even had the same turtle models from ARK and also sometimes called itself ARK in the console?
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# ? Feb 10, 2024 23:38 |
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Bhodi posted:I might also buy frostpunk 2 but the last game I bought sight-unseen based on how much I loved the first one was Darkest Dungeon 2. I got scammed. Never again. I'm at least going to watch 30 mins of gameplay first, even if I do end up paying full price. Aw that's a shame. I liked Darkest Dungeon 2 but it was different in ways I don't think were made very clear pre-release, or at least they weren't clear to me.
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# ? Feb 11, 2024 00:20 |
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I managed to get the gyrocopter in 7days and the m60 so I basically won at this point. It's mostly just exploring out into the cold area and the wasteland some more for me. The biggest issue is the map I chose, the 6000 pregen is kind of terrible. It's missing a bunch if pois and stuff is arranged in a very annoying way. I should of stuck with the navelgaze map. I wish I had grabbed pacific drive over enshrouded. Enshourded has a bunch of mechanics that are very annoying and the fact I can't change any settings to avoid them is super annoying. Pacific drive seems way more interesting.
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# ? Feb 11, 2024 00:49 |
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HopperUK posted:Aw that's a shame. I liked Darkest Dungeon 2 but it was different in ways I don't think were made very clear pre-release, or at least they weren't clear to me. What was the deal with Darkest Dungeon 2? I liked 1 but was honestly never aware that 2 existed for the longest time because of the Epic launch and it just kind of fell off my radar.
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# ? Feb 11, 2024 01:39 |
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Its less gruelling and has way less booby mods
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# ? Feb 11, 2024 01:48 |
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I wouldn’t have pegged Ark: Survival Ascended for including a Super Steamboat Willie side scrolling platformer. Makes about as much sense as golf in Satisfactory I suppose.
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# ? Feb 11, 2024 04:28 |
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Who's taking off work for release day? https://store.steampowered.com/app/2786830/Epstein/
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# ? Feb 11, 2024 07:51 |
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30.5 Days posted:Who's taking off work for release day? https://store.steampowered.com/app/2786830/Epstein/ Lmao
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# ? Feb 11, 2024 08:02 |
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Antigravitas posted:I used a prawn for the land sections. That made them bearable. I did this and enjoyed ice subnautica a lot. Though now a lot of the buildings are available in real subnautica it probably loses a lot of its appeal. Can you get the seatruck in real Subnautica yet?
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# ? Feb 11, 2024 10:22 |
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I played the Pacific Drive demo today! I enjoyed it a lot. Seems like more of a run-based roguelite esque game than I thought it'd be, but I vibed with it. I can see it: this is gonna be one of those "animating humans is hard, so everyone else either just left before you arrived or is just gonna be a voice" types of games. I noticed you don't have a body either, which weirded me out a bit.
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# ? Feb 11, 2024 11:44 |
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Cyrano4747 posted:Here is what I posted over in TFR when I was semi-live blogging the closed beta in the games thread there. Skip to the end if you want the final thoughts but the tl;dr is "game bad OP." What does TFR stand for
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# ? Feb 11, 2024 15:14 |
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The Firing Range, SA’s firearms discussion forum.
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# ? Feb 11, 2024 15:25 |
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Cyrano4747 posted:What was the deal with Darkest Dungeon 2? I liked 1 but was honestly never aware that 2 existed for the longest time because of the Epic launch and it just kind of fell off my radar. It's a run based roguelite instead of a long campaign, so it lost a lot of its audience and it didn't pick up a lot to replace them for various reasons (Epic jail key among them).
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# ? Feb 11, 2024 15:56 |
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Cyrano4747 posted:What was the deal with Darkest Dungeon 2? I liked 1 but was honestly never aware that 2 existed for the longest time because of the Epic launch and it just kind of fell off my radar. Yeah as A Sometimes Food said it's now a run-based game where you only have one of each class. That class is more fleshed-out in terms of character, and there's still a lot to like, but it feels quite different. There isn't the village-building aspect, or the collection of little characters. I don't think it's worse but it is sharply different in feel while keeping the same art style and narrator.
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# ? Feb 11, 2024 16:39 |
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# ? May 25, 2024 12:43 |
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LeFishy posted:I did this and enjoyed ice subnautica a lot. I also had a ton of fun with ice subnautica. To be fair it had been several years since I played the first one, so I was very much ready for more Subnautica. I don't know what else I'd really want from a Subnautica game, so I'm a little bit worried about whatever Subnautica 2 is going to be.
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# ? Feb 11, 2024 19:33 |