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https://images-ext-2.discordapp.net...wut-shocked.mp4 I wonder what it's like for an AA studio to completely and utterly humiliate AAA developers?
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# ? Feb 17, 2024 15:36 |
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# ? May 23, 2024 12:03 |
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*ignoring the burning wreckage of servers, overtime work, and all the Sony money that made this happen* Take that, lazy devs
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# ? Feb 17, 2024 15:48 |
Nelson Mandingo posted:I wonder what it's like for an AA studio to completely and utterly humiliate AAA developers? Doctors are calling them "The most burned out developers since Fortnite". "They are dead at their desks. Features are barely playtested. The corpse cart makes an hourly pass, but new employees are dropped into the chairs as soon as they are emptied (it's a Helldivers reference)"
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# ? Feb 17, 2024 15:48 |
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toasterwarrior posted:Take that, lazy devs That's putting words in my mouth. But that is a massive content pipeline considering it's a much smaller studio. Destiny 2 has 1800 people working on it and it still somehow doesn't have the bandwidth to add in new enemies after 10 years. Nelson Mandingo fucked around with this message at 15:58 on Feb 17, 2024 |
# ? Feb 17, 2024 15:54 |
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CuddleCryptid posted:Doctors are calling them "The most burned out developers since Fortnite". "Maintenance?" "Two days." "Community manager?" "Two hours."
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# ? Feb 17, 2024 15:55 |
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Didn't think about it but the Galactic War stat tracker updating every bullet shot, bug/bot killed, and helldiver KIA must have been a ton of needless traffic with the amount of people playing. e: Just cherry picking some stuff that the only CM online is posting in discord.' Diephoon fucked around with this message at 15:59 on Feb 17, 2024 |
# ? Feb 17, 2024 15:55 |
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Matchmaking busted for anyone else? I logged in this morning and don't see any games on any planets no matter the difficulty setting.
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# ? Feb 17, 2024 15:59 |
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Ra Ra Rasputin posted:I highly recommend rebinding the inputs to arrow keys so you can move while doing stratagems. Yeah did that already. Still rude by the devs to force that optimization on me though.
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# ? Feb 17, 2024 16:00 |
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frosteh posted:Matchmaking busted for anyone else? Yes, poo poo is dead outside of solo/premade teams.
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# ? Feb 17, 2024 16:01 |
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JBP posted:Also lol that they said 150% bonus xp/req and it's an actual 150% bonus on top of what you get for the mission. It actually feels a bit stupid I've unlocked so many strats. if rewards are also just delayed and not lost I'm definitely gonna try and hit level 20 today. Nelson Mandingo posted:Destiny 2 has 1800 people working on it and it still somehow doesn't have the bandwidth to add in new enemies after 10 years. in 10 years they've just managed to figure out how to remove stuff people have already paid for. Nelson Mandingo posted:
this is nuts.
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# ? Feb 17, 2024 16:22 |
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Pops Mgee posted:The game let me name my ship “Pride of Pride” Patriot of Patriotism checking in
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# ? Feb 17, 2024 16:28 |
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Fate Accomplice posted:this is nuts. To clarify on that tweet and to set expectations properly, the only thing that's been officially confirmed is new warbonds every second Thursday of every month. One new warbond a month, not new warbonds every week. All that other additional stuff (biomes, weapons, stratagems, enemies, objectives, whatever else) is not confirmed to be coming on a monthly basis. It's coming, but we don't know when or how frequently.
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# ? Feb 17, 2024 16:37 |
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Is it safe to say that I shouldn’t really expect to get any Super Rare samples playing solo? Tried a “Suicide Mission” and couldn’t find any (and eventually got wrecked). I also dropped in on a 3 man Helldive difficulty game and we did three missions and didn’t pick up one.
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# ? Feb 17, 2024 16:49 |
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Durzel posted:Is it safe to say that I shouldn’t really expect to get any Super Rare samples playing solo? Tried a “Suicide Mission” and couldn’t find any (and eventually got wrecked). I also dropped in on a 3 man Helldive difficulty game and we did three missions and didn’t pick up one. you gotta find the 30 foot tall upside-down testicle.
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# ? Feb 17, 2024 16:52 |
I'm not sure how it was in the original but I didn't know these til I tried them: - Eagles will rearm after they drop their charges, and you can do it manually early if you choose to. - Boosters from the battlepass are reusable for every mission. - Linear air strikes come in perpendicular to your facing when you throw them. CuddleCryptid fucked around with this message at 17:11 on Feb 17, 2024 |
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# ? Feb 17, 2024 16:53 |
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Unlocked the DMR Counter-Sniper and it's worse than the old DMR in every way. The old DMR is pretty bad, too. A lot of weapons in this game suck on anything higher than medium difficulty. The incessant ragdolling sucks too. A significant number of things about this game actually suck pretty hard.
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# ? Feb 17, 2024 16:55 |
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Durzel posted:Is it safe to say that I shouldn’t really expect to get any Super Rare samples playing solo? Tried a “Suicide Mission” and couldn’t find any (and eventually got wrecked). I also dropped in on a 3 man Helldive difficulty game and we did three missions and didn’t pick up one. You're looking for the magic buttplug.
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# ? Feb 17, 2024 16:58 |
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Durzel posted:Is it safe to say that I shouldn’t really expect to get any Super Rare samples playing solo? Tried a “Suicide Mission” and couldn’t find any (and eventually got wrecked). I also dropped in on a 3 man Helldive difficulty game and we did three missions and didn’t pick up one. People do the max difficulty solo. So it's do-able. By you, I have no idea. But at higher difficulty levels, especially solo, you're going to be looking for missions that require less combat, and you're going to be stealthing around. You can (slowly) run around, get some super rare samples, blow up some eggs with a strategem at range, then extract.
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# ? Feb 17, 2024 16:59 |
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Matchmaking still busted today?
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# ? Feb 17, 2024 17:06 |
CuddleCryptid posted:I'm not sure how it was in the original but I didn't know these til I tried them: boosters are squad boosters, not one and dones. only one person in a team needs (or can) use that specific one, but it effects all the helldivers.
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# ? Feb 17, 2024 17:14 |
They really should have named boosters to team auras, squad perks, squad enhancement, etc, I've definitely seen a few people hear the word booster and associate it with temporary/single-use Unrelated to that, I got the 'increased radar range' destroyer upgrade and it is surprisingly handy - the bonus range is great for checking which way the enemies are going to close on your position / where all the nearby patrols are. Pleasantly surprised.
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# ? Feb 17, 2024 17:17 |
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Typical Pubbie posted:Unlocked the DMR Counter-Sniper and it's worse than the old DMR in every way. The old DMR is pretty bad, too. A lot of weapons in this game suck on anything higher than medium difficulty. The incessant ragdolling sucks too. A significant number of things about this game actually suck pretty hard. If you think the randomly being ragdolled halfway across the enemy base and having to fight your way out isn’t fun then I’m not sure Helldivers is necessarily the game for you.
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# ? Feb 17, 2024 17:21 |
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I keep falling back in love with the basic assault rifle using a strategy of orbital stuff + anti material rifle to strip armor if needed and then mag dumping. Scout armor is so clutch for allowing you to nail a patrol with an airburst or clusterbomb
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# ? Feb 17, 2024 17:23 |
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Lol the top 3 difficulties were... too easy?
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# ? Feb 17, 2024 17:27 |
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Captainicus posted:They really should have named boosters to team auras, squad perks, squad enhancement, etc, I've definitely seen a few people hear the word booster and associate it with temporary/single-use I know that was my first reaction, "oh this game has boosters, bet you got to spend money in the cash shop" then I looked deeper into it and saw it was permanent bonuses, I agree they should rename them.
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# ? Feb 17, 2024 17:30 |
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grieving for Gandalf posted:you gotta find the 30 foot tall upside-down testicle. TaurusTorus posted:You're looking for the magic buttplug. CainFortea posted:People do the max difficulty solo. So it's do-able. By you, I have no idea. I was doing ok, even with the bug breaches, but found it basically impossible trying to do the actual mission. Obviously going about it the wrong way. Does the light “stealth” armour make much of a difference? I guess the problem is also surviving the pickup. When I was in that Helldive group it was just relentless Chargers and Bile Titans.
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# ? Feb 17, 2024 17:32 |
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If you're prone and completely still behind a rock, patrols will just walk by five or ten meters from you. And until a patrol attacks you, they won't send up the alarm that summons a bug breach. Minimize line of sight, movement, and stance, and if the patrols that the shuttle evacuation attracts don't find anything, they'll just go away. e: there's a specific "phermone puff" bugs let off when they send up the alarm, so if you kill everyone before anyone can do that, this is also an option. ee: and when it comes to breaking contact, smoke helps immensely, once you're out of line of sight they'll basically just keep going in a straight line. Minefields are also very useful to deter pursuers. E4C85D38 fucked around with this message at 17:44 on Feb 17, 2024 |
# ? Feb 17, 2024 17:41 |
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Ubanea liberated! Go somewhere else now lol. Do we get stuff for doing that? I noticed it didn't count my defense campaign (escort finally winnable lol) so I'm still at 0/8
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# ? Feb 17, 2024 17:44 |
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I was skeptical about this game from the previews because it looked a little too meh, but drat was I wrong. The soundtrack, the world building, the animations, the details of your ship warping, launching drop pods, everything about it is so cool. It's the perfect blend of Halo, 40K, and ST.
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# ? Feb 17, 2024 17:52 |
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Nelson Mandingo posted:https://images-ext-2.discordapp.net...wut-shocked.mp4 drat, this makes feel like maybe I should buy some super credits as a token of support, considering also that the game was 40 bucks instead of the usual 60 or 70 that is then also heavily monetized.
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# ? Feb 17, 2024 17:52 |
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Dandywalken posted:Lol the top 3 difficulties were... too easy? IDK what they are referring to specifically, but I had a weird experience playing Terminid Elimination on Suicide Mission difficulty (7). The bugs spawned so slowly and the spawns were so sparse that we almost ran out of time before killing 150 of them. So I reckon it has to do with things like this. Saw one of the devs posting in discord, seems like they just keep hitting new peaks after deploying patches. Crazy to have this many people playing on steam right now even with matchmaking completely broken.
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# ? Feb 17, 2024 17:53 |
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Was just doing a mission solo when I got reinforced by three random players, is matchmaking starting to spool up again?
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# ? Feb 17, 2024 18:25 |
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I just noticed that the Democracy Officer is different on each ship. My dude has an eyepatch.
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# ? Feb 17, 2024 18:38 |
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DISPATCH FROM SUPER EARTH HIGH COMMAND Grave news Helldivers, the defense of both Draupnir and Mantes was spread too thin, and thus failed at holding off the Automaton offensive. Now the socialist robot menace has established significant footholds on both planets. However, a small but forceful Helldiver task force, in a race against the clock of Mantes falling, managed to liberate Ubanea before supply lines were cut. This Heroic liberation was unexpected, and Super Earth High Command is in the process of drawing up altered battleplans to support this nailbiting victory. Ubanea now finds itself in Automaton dominated space, surrounded on all fronts by the Automaton aggressors. Super Earth calls upon all available Helldivers to assist in the defense. HOLD THE LINE HELLDIVERS! HOLD THE LINE!
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# ? Feb 17, 2024 18:42 |
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Dandywalken posted:Lol the top 3 difficulties were... too easy? this was my reaction, especially when the defense and annihilate missions were noted separately we finished a lot of helldive missions by the skin of our teeth so uh, very curious to see how it feels now
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# ? Feb 17, 2024 18:44 |
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I ran a duo Challenging mission with a much higher level player. They were super cool and showed me how a bunch of missions work. At one point they shot a buried shipping container. I thought they wanted me to look at the door so I turned to run over to it. They actually shot a red canister to blow it open. I took one step towards the door and blew 30 yards past them in the explosion. Probably the hardest I've laughed in a game in a long time. Overall random groups have been chaotic but fun.
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# ? Feb 17, 2024 18:54 |
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Nelson Mandingo posted:DISPATCH FROM SUPER EARTH HIGH COMMAND Uh excuse me, Super Earth executed a successful retrograde advance from Draupnir and Mantes that resulting in a resounding strategic shift. Those planets aren't important anyway.
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# ? Feb 17, 2024 19:03 |
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So the defence campaign needs to be successful overall in order to get anywhere from 0/8? Is there somekind of number of missions one needs to do in order to be counted or something?
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# ? Feb 17, 2024 19:04 |
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The Major Orders are community-wide missions. They are not missions specifically for you (those are the Minor Orders). The counter will only tick up if the community as a whole succeeds in a defense campaign.
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# ? Feb 17, 2024 19:07 |
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# ? May 23, 2024 12:03 |
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The random dialogue from one of the ship crew about how it's incredible that the government says we're still in the early stages of total galactic colonization 100 years after the great war is perfect.
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# ? Feb 17, 2024 19:14 |