Not to sound snarky but what are they working on right now? I realize I am probably in the small minority who doesn't care about the modding tools yet, I've been holding off playing the game hoping the simulation stuff gets sorted out but I haven't heard much about it. Are they primarily working on modding tools? If so that's pretty disappointing because it means the base game getting fixed is likely still a ways off.
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# ? Feb 19, 2024 23:59 |
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# ? May 23, 2024 16:48 |
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I feel like the hole CO's in is so deep--this WotW just reinforces that, every entry is "we do not fully understand our own simulation logic" or "we do not believe it is desirable to have realistic results"--the only way to unfuck things apart from a FF14:ARR hail mary (that isn't coming, C:S is nowhere near as important to Paradox as a FF MMO is to S-E and the push from 2020 to 2023 was apparently already a complete refactor) is to pray that a collection of good enough single system rework mods appear and can be embraced or cribbed from. It's probably grim, grim news for them that they launched directly into a renaissance in SC4 DLL modding. e: v s/grear/greater/ Mandoric fucked around with this message at 00:40 on Feb 20, 2024 |
# ? Feb 20, 2024 00:29 |
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Ms Adequate posted:Short PCGamer article about the new developments in SC4 modding: https://www.pcgamer.com/simcity-4-modders-are-cracking-its-deepest-recesses-in-ever-grear-numbers-enabling-extensive-new-changes/ https://www.pcgamer.com/simcity-4-modders-are-cracking-its-deepest-recesses-in-ever-greater-numbers-enabling-extensive-new-changes/ I have no idea why the original link doesn't work but but one does. im too tired to spot the difference. e: something im curious about SC4, can EA get all litigious about this if they wanted to? I ask because of this line in the article here "The first major DLL tweak was a cheeky little cheat file, SC4 Extra Cheats DLL, that Maxis developers had authorized the release of". Also is something like OpenSC4 (similar to OpenRCT2/TTD)a pipe dream? Jonny Shiloh posted:She does pop up in the comments (twice so far!) and takes on some points but she's sticking to the line that they're the victims in this: buglord fucked around with this message at 00:46 on Feb 20, 2024 |
# ? Feb 20, 2024 00:38 |
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Popete posted:Not to sound snarky but what are they working on right now? I realize I am probably in the small minority who doesn't care about the modding tools yet, I've been holding off playing the game hoping the simulation stuff gets sorted out but I haven't heard much about it. First things first, they absolutely HAVE to get the Ultimate Edition stuff delivered because it's now well overdue and is the thing most likely bothering the lawyers at Paradox right now - they can't just keep not delivering it and ignoring anyone who, reasonably in my view, asks for a refund based on the amount of time they've been waiting for it without any sign that it's going to be delivered beyond a throwaway line in WotW #whatever. After that (or maybe contemporaneous with, I'm starting to lose the will to keep up with all this crap and can't be arsed to reference the WotWs covering this), there's a patch coming, then it's DLC + patch sequence, leavened with "official" map + code mod editor around end of March, then sometime in maybe "Finnish fall" the asset editor? Also forget about console, this game is never going to be certified for console release, I just don't see how CO can put enough shoulders to the wheel to get it done (job adverts on their website notwithstanding).
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# ? Feb 20, 2024 00:55 |
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buglord posted:I get gamers are toxic dickheads but whhyyyy is she posting like this? She's absolutely terrible at PR
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# ? Feb 20, 2024 01:35 |
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buglord posted:e: something im curious about SC4, can EA get all litigious about this if they wanted to? I ask because of this line in the article here "The first major DLL tweak was a cheeky little cheat file, SC4 Extra Cheats DLL, that Maxis developers had authorized the release of". Also is something like OpenSC4 (similar to OpenRCT2/TTD)a pipe dream? Probably. The current theory afaik is that linking to another program is fanfiction ("derived work") and therefore illegal unless specifically allowed
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# ? Feb 20, 2024 01:55 |
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mfcrocker posted:She's absolutely terrible at PR Yeah, pointing the finger at the community for being toxic (even when warranted) does no good for anybody involved.
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# ? Feb 20, 2024 02:35 |
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A couple years ago someone started to make an OpenSC2K and got a decent ways into it. EA sent the guy a threatening cease-and-desist and shut it down. No chance in hell any such thing will ever happen for SC4.
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# ? Feb 20, 2024 03:02 |
Eric the Mauve posted:A couple years ago someone started to make an OpenSC2K and got a decent ways into it. EA sent the guy a threatening cease-and-desist and shut it down. No chance in hell any such thing will ever happen for SC4. Counterpoint: Nothing seems to have happened to KeeperFX, and the original Dungeon Keeper IP is definitely with EA.
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# ? Feb 20, 2024 08:38 |
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A reimplementation of an executable is legal so long as there's no evidence of IP infringement/code plagiarism, which usually means making drat sure nobody who's ever touched the code has even glanced at the original implementation. That tends to be a difficult order with modders, but it's possible. It's how OpenMW hasn't been shitcanned.
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# ? Feb 20, 2024 10:15 |
KeeperFX are very direct about working from a disassembly of the original game EXE file, I don't think it's a clean room implementation at all. (Just like OpenTTD is not either.)
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# ? Feb 20, 2024 10:55 |
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I could be wrong, but I remember OpenSC2K using sprites from the game and that's what got them in trouble with EA. And not in the usual these set ups work where you install original game for the program to pull the sprites from.
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# ? Feb 20, 2024 12:08 |
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Steam store page has officially gone from “Mixed” to “Mostly Negative” on recent reviews.
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# ? Feb 20, 2024 16:04 |
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I don't think EA could stop you from making a game that is extraordinarily similar to SC4 if it didn't use any materials from the original game. You'd want to change a bunch about it anyway if you were going to bother, so it wouldn't be a straight copy. Actual diagonal roads, ability to freely stack rails on roads, that kind of thing. You'd just have to be really careful that this is a new city builder heavily inspired by SC4, not OpenSC4.
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# ? Feb 20, 2024 18:46 |
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The shame is that not-SC4 has an incredibly tough score to beat when it comes to the soundtrack. SC4 and 3K are pretty iconic.
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# ? Feb 20, 2024 19:38 |
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Grand Fromage posted:I don't think EA could stop you from making a game that is extraordinarily similar to SC4 if it didn't use any materials from the original game. You'd want to change a bunch about it anyway if you were going to bother, so it wouldn't be a straight copy. Actual diagonal roads, ability to freely stack rails on roads, that kind of thing. Starting to think this may actually happen in my lifetime and getting quite excited. in an ideal world you'd somehow just smash the 20 years of NAMs and STEXes DVDs and all that poo poo into a new thing that just loving works and has a usable UI. worst case is EA wakes up and does something horrible with it. SC4 is one of the best games ever made and has always had the potential for more.
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# ? Feb 20, 2024 19:57 |
buglord posted:The shame is that not-SC4 has an incredibly tough score to beat when it comes to the soundtrack. SC4 and 3K are pretty iconic. I was this close to putting Magic City from SC3K on a playlist for my wedding. I ended up settling on one of the tracks from The Sims 1 Build Mode
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# ? Feb 20, 2024 20:20 |
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skooma512 posted:I was this close to putting Magic City from SC3K on a playlist for my wedding. I ended up settling on one of the tracks from The Sims 1 Build Mode I can think of two TS1 Build Mode songs that would fit there. I wonder if yours was one of them. TS1 had some absolutely timeless bangers.
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# ? Feb 20, 2024 20:53 |
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skooma512 posted:I was this close to putting Magic City from SC3K on a playlist for my wedding. I ended up settling on one of the tracks from The Sims 1 Build Mode just imagining this playing at a wedding https://m.youtube.com/watch?v=4UrSPj8iyHs
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# ? Feb 20, 2024 20:55 |
buglord posted:I can think of two TS1 Build Mode songs that would fit there. I wonder if yours was one of them. TS1 had some absolutely timeless bangers. Spotify only had 3 out of the 6 build mode songs. I picked Under Construction, though I usually identify them by Buildmode[1..6]
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# ? Feb 20, 2024 21:09 |
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The SC series had such unimpeachable music quality that they pretty much singlehandedly defined what the genre sounds like. Music from 2 through 4 is playing in my head at all hours, if someone reads my mind it'll be like Homer with Meow Mix.
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# ? Feb 20, 2024 22:15 |
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Sims 1 had great music. These ones pop up in my head once in a while: https://www.youtube.com/watch?v=Bs5QGN-zhwM https://www.youtube.com/watch?v=399YneFTwh0 https://www.youtube.com/watch?v=4tQsaSP9fmA
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# ? Feb 20, 2024 22:55 |
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Entropic posted:Steam store page has officially gone from “Mixed” to “Mostly Negative” on recent reviews. at this point im one foot into team chaos. drag them for releasing it in the state that it was and show that there's consequences for rushing it out and also having a shockingly bad PR presence. https://www.youtube.com/watch?v=F2MFv2xe8yQ Build Mode 5 was so moody. All the build music was good, but this one always lodged itself in my head as something that was really expressive and almost kinda melancholic.
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# ? Feb 21, 2024 03:26 |
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nielsm posted:KeeperFX are very direct about working from a disassembly of the original game EXE file, I don't think it's a clean room implementation at all. (Just like OpenTTD is not either.) Yeah but it's one thing getting away with it and another being actually safe from potential litigation.
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# ? Feb 21, 2024 05:47 |
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Just depends on the license holder really. Like if you're making an open source remake of something and a big corporation says "Do not." then you kinda have to cave in, even if you are legally in the right it's not like us regular nerds on the internet have got teams of copyright lawyers to fight the case. Fortunately there are a decent number of rights holders around who are either cool with it or have at least calculated that upsetting devoted fans is a bad idea.
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# ? Feb 21, 2024 09:06 |
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That's why rule 0 of all these kinda fan projects is always "don't loving say anything until it's out" but so many nerds are bad at shutting up and then they get C&D'd.
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# ? Feb 21, 2024 09:46 |
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buglord posted:I get gamers are toxic dickheads but whhyyyy is she posting like this? In a way it's good to see the unfiltered Mariina again after the neutered clone was wheeled out of storage to write the last two WotWs... she's disappeared again now though after a brief reappearance in the "SC2 is basically hosed" thread... https://forum.paradoxplaza.com/forum/threads/cs2-hits-mostly-negative-on-recent-steam-reviews.1624698/post-29415681
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# ? Feb 21, 2024 22:17 |
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tbh people seem to be acting insanely weird about this whole ordeal now so i don't blame the devs for being a bit frustrated. it's a game that was clearly kicked out the door far too early and major changes / refactors take a long time to actually materialize. maybe it'll end up fixed, or maybe paradox will cut their losses and leave now that they've created a hosed up situation that i guarantee you someone was warning them about.
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# ? Feb 21, 2024 23:18 |
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Jonny Shiloh posted:In a way it's good to see the unfiltered Mariina again after the neutered clone was wheeled out of storage to write the last two WotWs... she's disappeared again now though after a brief reappearance in the "SC2 is basically hosed" thread... I have asked you to quit posting like this about this particular lady. You don't know her personally and the vibe of your posting about her is a bit weird. I'm going to ask you to just stop posting here about her. Talk about the game, talk about the things she posts, since I realise she is the main person posting on their blog. Do not talk about *her*. Thanks.
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# ? Feb 22, 2024 03:43 |
FZeroRacer posted:tbh people seem to be acting insanely weird about this whole ordeal now so i don't blame the devs for being a bit frustrated. it's a game that was clearly kicked out the door far too early and major changes / refactors take a long time to actually materialize. maybe it'll end up fixed, or maybe paradox will cut their losses and leave now that they've created a hosed up situation that i guarantee you someone was warning them about. Yeah sim fans in general tend to be very passionate and then when things don't pan out how they hoped it quickly turns into a dog pile. I bought the deluxe edition. I've played like 5 hours before putting it down since launch. I'm really hoping they can make the background sim stuff work but it seems like it's gonna be awhile. Thankfully as good a year as 2023 was for gaming, 2024 is similarly starting off with a bang and Balatro/Helldiver's 2 is sucking up all my gaming time.
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# ? Feb 22, 2024 05:23 |
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HopperUK posted:I have asked you to quit posting like this about this particular lady. You don't know her personally and the vibe of your posting about her is a bit weird. I'm going to ask you to just stop posting here about her. Talk about the game, talk about the things she posts, since I realise she is the main person posting on their blog. Do not talk about *her*. Thanks. Just so we're clear, is it still okay to marvel at how dreadful she is at PR given that's effectively talking about the things she posts?
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# ? Feb 23, 2024 06:32 |
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mfcrocker posted:Just so we're clear, is it still okay to marvel at how dreadful she is at PR given that's effectively talking about the things she posts? Everything I have seen of the CEO of Colossal Order paints them as being very bad at their job, and they have turned most of the community against them and the company. I believe they are a bad CEO and the main joy I get out of this game is waiting for Mondays and laughing at the vapid Word of the Week posts they put out.
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# ? Feb 23, 2024 08:05 |
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My take is that I’m going to keep making fun of words of the week and it’s because the CEO is bad at fluff PR which to me seems like most of the job of anyone with the title CEO. But I can also see how that can very quickly get weird, so maybe just be aware of weird personal attacks when you post “drat the CEO sucks at PR?” I dunno I’m not trying to backseat mod but she’s been really blowing it and it’s hard to avoid talking about and I bet will continue this way.
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# ? Feb 23, 2024 08:31 |
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Personally I don't think there's a chance in hell the CEO actually ever wrote a single word of a Word of the Week or even decided the contents. That's generally not something the CEO would do. They talk to businesspeople. There's other people who communicate semi-technical and PR updates with the community and sign the CEO's name. They're pretty bad at their job. MikeJF fucked around with this message at 11:41 on Feb 23, 2024 |
# ? Feb 23, 2024 11:39 |
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As someone who mostly lurks this thread to find out the state of the game I find the obsession over the word of the week to be bizarre. For the most part they say little of value, which makes the posts about them also have little value. SC4 chat on the other hand is good stuff
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# ? Feb 23, 2024 13:31 |
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I wouldn't be surprised if she is the one writing them because I got the impression she was pretty hands on involved with stuff back with SC1. But I of course do not actually know.
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# ? Feb 23, 2024 13:35 |
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It's the only communication coming from CO, so it's hardly surprising that people talk about the only thing CO is doing. The idea that CEOs are above posting through it has been conclusively disproven in recent years, see Twitter, or tumblr right now.
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# ? Feb 23, 2024 13:42 |
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It’s weird that the author of the word of the week is being concentrated on to an extent that previously mocked paradox dev blogs were not.
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# ? Feb 23, 2024 15:24 |
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Frankly, in a better world more ceos would be subject to constant scrutiny and mocking not less
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# ? Feb 23, 2024 15:29 |
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# ? May 23, 2024 16:48 |
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MikeJF posted:Personally I don't think there's a chance in hell the CEO actually ever wrote a single word of a Word of the Week or even decided the contents. That's generally not something the CEO would do. They talk to businesspeople. There's other people who communicate semi-technical and PR updates with the community and sign the CEO's name. It's company with about 30 employees, I guess Paradox was more involved in pre-release communication and marketing, but it's not that unusual for CEOs of small companies to handle these things
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# ? Feb 23, 2024 15:42 |