|
CainFortea posted:I guess my 4 hours of play last night must have been a hallucination! and furthermore, everyone with a different experience than you is lying
|
# ? Feb 20, 2024 16:33 |
|
|
# ? May 24, 2024 08:03 |
|
bandaid.friend posted:Drone master was in the store day one. Is the rotation so short? I think this game has enough’ live service’ content for about a week. Good thing it’s so much fun to play.
|
# ? Feb 20, 2024 16:33 |
|
Au Revoir Shosanna posted:we've got bugs and bots, the logical next step is birds Robot and bug birds tho? Maybe? Hmm? Fuckin' robot bird with a metal skull for a head would be metal af
|
# ? Feb 20, 2024 16:33 |
|
Spudd posted:I do wonder if they'll ever add in flying enemies. They fly now.
|
# ? Feb 20, 2024 16:33 |
|
Au Revoir Shosanna posted:we've got bugs and bots, the logical next step is birds TUROK STYLE DINOSAURS WITH ARMOR AND LASERS ATTACHED TO THEIR HEADS
|
# ? Feb 20, 2024 16:33 |
|
People are playing, you're just not allowed to. Everyone else is having fun, except for you.
|
# ? Feb 20, 2024 16:35 |
|
PIZZA.BAT posted:TUROK STYLE DINOSAURS WITH ARMOR AND LASERS ATTACHED TO THEIR HEADS Legit this. Dinosoid army would rule. Bigass gun-bristling cyber T-rex as bile titan equiv.
|
# ? Feb 20, 2024 16:35 |
|
PIZZA.BAT posted:TUROK STYLE DINOSAURS WITH ARMOR AND LASERS ATTACHED TO THEIR HEADS Does that mean helldivers would get the cerebral bore that will sometimes just bug out and go after another helldiver?
|
# ? Feb 20, 2024 16:36 |
|
Dandywalken posted:They fly now. *gibbed by rocketbot as it explodes in front of me* ... they fly now
|
# ? Feb 20, 2024 16:37 |
|
WoodrowSkillson posted:So i have a decent handle on patrols and alarms, but how exactly do they work? For autos: There is a specific basic looking bot that only has one sword arm, they hold a pistol with the other arm. These shoot flares that summon drop ships. For bugs: The smallest bugs usually summon, but I'm pretty sure I've seen Defenders do it too. Defenders are the frontal armored ones that will turtle up when you start shooting them. Brood Commanders (the huge non-charger bugs) can summon as well. Not sure about the rest of the bugs.
|
# ? Feb 20, 2024 16:38 |
|
Diephoon posted:For autos: There is a specific basic looking bot that only has one sword arm, they hold a pistol with the other arm. These shoot flares that summon drop ships. I'm pretty sure i've seen non-commissar bots do it. But honestly I'm not entirely certain
|
# ? Feb 20, 2024 16:40 |
|
Spudd posted:
Terminid Grabbers, you say
|
# ? Feb 20, 2024 16:41 |
|
Volte posted:I was excited for this game and bought it and spent most of my 2 hour refund window without even getting into the game a single time so I refunded and will possibly rebuy in the future. It's a shame because I hear such good things about it, but it's really a disaster of a launch. Probably the worst I've ever seen. At least in the previous worst launch I've ever experienced, Diablo 3's launch, I could get in some of the time. Fun part is - the launch wasn't bad. I actually got a fair amount of play time in the game during its debut week and only started seeing login issues crop up in the past week as it started hitting bonafide viral success metrics. But it's totally fair if you weren't able to play at all in that 2-hour refund window to get a refund - no harm, no foul. That makes a lot of sense to me, and more power to you for doing right by you.
|
# ? Feb 20, 2024 16:41 |
|
I'm not 100% sure about this, but any infantry bot can shoot a flare, although the basic rifle guys are more likely to do it.
|
# ? Feb 20, 2024 16:41 |
|
dinosaurs are birds, my prediction stands
|
# ? Feb 20, 2024 16:42 |
WoodrowSkillson posted:So i have a decent handle on patrols and alarms, but how exactly do they work? I think it's usually any midsized or smaller bug, the big monsters don't seem to do it. Their equivalent of the flare is that they'll scream at the sky and you'll see a large plume of yellow smoke come out of their mouths.
|
|
# ? Feb 20, 2024 16:42 |
|
Is the plan to have different armor sets that offer better damage reduction at the cost of mobility or something else?
|
# ? Feb 20, 2024 16:42 |
|
Diephoon posted:For bugs: The smallest bugs usually summon, but I'm pretty sure I've seen Defenders do it too. Defenders are the frontal armored ones that will turtle up when you start shooting them. Brood Commanders (the huge non-charger bugs) can summon as well. Not sure about the rest of the bugs. I've seen every bug except Chargers, Titans, Spewers, and Stalkers summon. In a group of bugs of sufficient size and variety, it can be really hard to stop them from summoning a breach because any one of them could decide to do it, and it might just be the one that's hardest to kill quickly.
|
# ? Feb 20, 2024 16:43 |
|
If it's true that the strategy layer is what's cooking the servers then they need to strip it out. It's a 4-player P2P horde shooter, they don't need to track the orbit of every super destroyer around every planet.
|
# ? Feb 20, 2024 16:46 |
|
in general the bug ones are much more irritating since at least with automatons you can see the dropship come in and just light it up with stratagems. for bugs, the persistent spawning draws it out and really increases the chances of another alert happening which turns the whole thing into a mess. As far as i can tell the best practice for any bug patrol you can't avoid is using cluster bombs or other AOE trash clearing stuff to just reduce the number of potential bugs that can alert
|
# ? Feb 20, 2024 16:47 |
|
Can the breach summon even be stopped? I feel like, by the time I see the orange funk start rising, shooting the bug in question is useless as the breach is already forming.
|
# ? Feb 20, 2024 16:48 |
|
Typical Pubbie posted:You should give it a thumbs up on Steam. Don't let the people whose experience has been wildly different from yours win, soldier! Wait a second! You mean that my experience is not universal?! Why did no one tell me this? What other truths have you been hiding from me. Anyway good job missing the point. The person I quoted was responding to me while ignoring half of my post. Dandywalken posted:They fly now. The loading screen has flying bugs in the background CainFortea fucked around with this message at 16:54 on Feb 20, 2024 |
# ? Feb 20, 2024 16:51 |
|
Galaga Galaxian posted:Can the breach summon even be stopped? I feel like, by the time I see the orange funk start rising, shooting the bug in question is useless as the breach is already forming. if it can be, it needs to be the exact moment they start spraying. there is little to no delay unlike the robots where you can see the guys hand up for a second or two can have time to shoot them.
|
# ? Feb 20, 2024 16:54 |
|
Galaga Galaxian posted:Can the breach summon even be stopped? I feel like, by the time I see the orange funk start rising, shooting the bug in question is useless as the breach is already forming. It can, you just have to wipe the patrol before one of them summons the breach. If you see the orange fart cloud it's too late, time to drop napalm and move.
|
# ? Feb 20, 2024 16:54 |
|
The bug doing the summoning does a little dance and strikes a certain pose and makes a certain sound before the orange cloud even comes up. It's not a lot of time before the orange cloud shows up but yes there is more warning The annoying part is at the sound of the bug making the noise continues to play even after you shoot the bug.
|
# ? Feb 20, 2024 16:56 |
|
Maybe this game was supposed to be some tax write off but whoops we love their unbalanced buggy tech demo and now they’re cursed to support it
|
# ? Feb 20, 2024 17:00 |
|
WoodrowSkillson posted:What I also think is the stalwart should be a main weapon, not a calldown that takes up that slot. It actually is! ...in the original Helldivers, that is. I too agree that weapon balance needs some work. Also the Orbital Gas Cloud is really good for clearing breach/bot drop trash? It's basically a secret Eagle call-in under the Orbital menu.
|
# ? Feb 20, 2024 17:01 |
|
I know that the Discord has been locked for being over capacity for a while, but if any of you have the opportunity to join the Helldivers Official Discord, please jump at it. It is full of some of the best posts I've ever seen. This one almost made me do a spit take with my Liber-tea. https://www.change.org/p/demand-immediate-repair-of-helldiver-2-server
|
# ? Feb 20, 2024 17:05 |
|
Megaman's Jockstrap posted:It actually is! ...in the original Helldivers, that is. Am I using it wrong? It kills nothing, the basic trash are happy to walk through it and come out the other side. Sure it weakens them, but they survive.
|
# ? Feb 20, 2024 17:07 |
|
Theswarms posted:Am I using it wrong? It kills nothing, the basic trash are happy to walk through it and come out the other side. Sure it weakens them, but they survive. If it's not working for you I don't know what to say. It's a bit finicky and inconsistent but it should feel like it's doing something, and it's on a short call-in and cooldown so you can use it whenever. I've been playing solo a lot though so it's very easy to get a conga line going and make them walk through the whole thing. Except Hunters. Ugh. Hunters. They'll randomly just go around.
|
# ? Feb 20, 2024 17:11 |
|
patch patch patcH PATCH PATCH??? Anyway, the Eagle cluster strike seems way more useful than the gas strike. More uses, larger area, ultimately higher damage. I think the devs were way too scared of DoT damage. The traditional--and sensible--tradeoff between DoTs like Fire and Poison is that you do work now for higher damage later. That's not happening, though. Fire weapons seem only to barely break even to peer direct damage weapons, if they break even at all. Poison strikes don't have the mojo of even some of the weaker area of effect direct damage strikes. I notice that other Hostile Workplace Co-Op games--hell, games in general--deeply underspec damage-over-time effects at release, as though they're afraid of them being too strong.
|
# ? Feb 20, 2024 17:17 |
|
CainFortea posted:Wait a second! You mean that my experience is not universal?! Why did no one tell me this? What other truths have you been hiding from me. the person you quote is objectively correct. a lot of the negative reviews on steam are from people that are unable to play the game. they didnt say that the game was unplayable for everyone i can speak from experience cause im at 2+ hours and only a single match, rest of the time has been spent staring at the login screen. I dont feel compelled to leave a negative steam review, but i feel like it would be reflective of what the game is like in its current state for a lot of people anyways, i hope the new patch helps today. would like to get some matches in later when i get back from work
|
# ? Feb 20, 2024 17:18 |
|
Marlow posted:I know that the Discord has been locked for being over capacity for a while, but if any of you have the opportunity to join the Helldivers Official Discord, please jump at it. It is full of some of the best posts I've ever seen. This one almost made me do a spit take with my Liber-tea. lmao
|
# ? Feb 20, 2024 17:18 |
Potato Salad posted:patch I saw them cutting a branch release_1_rc on steamdb so hopefully we have one today!
|
|
# ? Feb 20, 2024 17:19 |
|
Potato Salad posted:I notice that other Hostile Workplace Co-Op games--hell, games in general--deeply underspec damage-over-time effects at release, as though they're afraid of them being too strong.
|
# ? Feb 20, 2024 17:24 |
|
Exodee posted:Man I remember in Mass Effect 3 multiplayer all the assault rifles sucked at launch because of this. Everyone just packed the heaviest shotguns and sniper rifles because burst damage is so much more effective and safer compared to doing damage over time. The cool kids brought the lightest shittiest pistol available so you could do the Vanguard Dance forever* *until a Praetorian ate you
|
# ? Feb 20, 2024 17:25 |
|
ScootsMcSkirt posted:the person you quote is objectively correct. a lot of the negative reviews on steam are from people that are unable to play the game. they didnt say that the game was unplayable for everyone Again, my post was pointing out that some of the negative reviews were specifically review bombing because of discord drama. I did not at all imply that was most of them, or all of them. I also specifically called out that the review bomb ones were in addition to the valid ones about server capacity. Of course, some people can't read too gud so anything past the first sentence is just lost to the aether.
|
# ? Feb 20, 2024 17:25 |
|
rofl that petition
|
# ? Feb 20, 2024 17:30 |
|
CainFortea posted:Again, my post was pointing out that some of the negative reviews were specifically review bombing because of discord drama. I did not at all imply that was most of them, or all of them. I also specifically called out that the review bomb ones were in addition to the valid ones about server capacity. The broken servers are the source of the discord drama, though. There's no ulterior motive there. If my Twitter feed is any indication, all the usual reactionary creeps and hardcore gamers absolutely love this game.
|
# ? Feb 20, 2024 17:30 |
|
|
# ? May 24, 2024 08:03 |
|
Typical Pubbie posted:The broken servers are the source of the discord drama, though. There's no ulterior motive there. If my Twitter feed is any indication, all the usual reactionary creeps and hardcore gamers absolutely love this game. "It's about justice" is an oddly fitting, and extremely absurd, statement for Helldivers lol
|
# ? Feb 20, 2024 17:31 |