|
Impermanent posted:Gotta get to the social link rank 6 scene with The wheel of fortune where you run into him during your lunch break at work and he's drunk to the point of slurring his words. Or the social link where every rank scene is you running into someone you used to be pretty good friends with, having a good but short standing conversation with them and then saying "oh we really should hang out sometime, get dinner or something" and then pointedly not doing it.
|
# ? Feb 20, 2024 13:08 |
|
|
# ? May 27, 2024 01:54 |
|
shaking my dang head at these cowards who won't let me enroll my dog in high school
|
# ? Feb 20, 2024 15:37 |
|
Oh yeah I also want to say it is hilarious how loving nuts Ken is this time around. I never used him in 3,FES, or P because he just did not feel worthwhile but he is an absolute monster in Reload. Dumped Yukari for his rear end and never looked back, his second theurgy skill alone makes him MVP.
|
# ? Feb 20, 2024 15:41 |
|
Ken was one of my favorite party members in the original already, so it’s nice they buffed him. I will give Yukari this, her Theurgy is extremely easy to spam since it charges a quarter of the way with a single media cast.
|
# ? Feb 20, 2024 15:45 |
|
his second theurgy is loving broken
|
# ? Feb 20, 2024 15:47 |
|
also according to videos i have seen on youtube, it doesn't trigger the scripting that makes certain bosses (like Reaper) start spamming almightly moves if you use too many barrier moves
|
# ? Feb 20, 2024 16:30 |
|
Jon Irenicus posted:shaking my dang head at these cowards who won't let me ftfy i started an NG+ game of P5R and lemme tell ya it's pretty funny having millions of yen and maxed social stats at the start. i dont plan on using all my old gear tho. just the persona catalog is enough
|
# ? Feb 20, 2024 17:09 |
|
CullenDaGaDee posted:I will give Yukari this, her Theurgy is extremely easy to spam since it charges a quarter of the way with a single media cast. Also if you complete both her cooking and DVD activities all her healing spells get reduced to 1/4th of their original SP cost which helps with heal -> theurgy -> repeat spam. Ken having Dekaja alongside all his other stuff is huge though, enemies absolutely love to buff and in particular a lot of stronger Tartarus shadows will have the gimmick that if they manage to get a 1 more they'll use heat riser.
|
# ? Feb 20, 2024 17:13 |
|
Feels Villeneuve posted:also according to videos i have seen on youtube, it doesn't trigger the scripting that makes certain bosses (like Reaper) start spamming almightly moves if you use too many barrier moves However, I've also found out that almighty moves ignore barriers (it won't remove them, but you'll still get hit). Sydin posted:Also if you complete both her cooking and DVD activities all her healing spells get reduced to 1/4th of their original SP cost which helps with heal -> theurgy -> repeat spam. I think Yukari's main benefit over Ken is being able to heal status without needing to pop a Theurgy. Tranquility is nice, though more of a bonus than a main benefit like Divine Intervention. (Ma)Sukunda is also a nice perk that has its uses. As an aside, does Mitsuru's personality only work if the opponent is under an actual status effect (like Confuse), or do debuffs like Rakunda count?
|
# ? Feb 20, 2024 19:50 |
|
ApplesandOranges posted:However, I've also found out that almighty moves ignore barriers (it won't remove them, but you'll still get hit). Debuffs too.
|
# ? Feb 20, 2024 20:09 |
|
Solid, combos well with Junpei or Aigis then (wouldn't run both since you're then lacking a proper healer). Honestly even though the balance tweaks helped him a lot, Koromaru still feels like he has it pretty ruff. His endgame skillset is really good, but he eats too much SP for most of the game and has zero defensive utility. Also arguably one of the worst personalities (Auto-Masukunda is really nothing special).
|
# ? Feb 20, 2024 20:16 |
|
His ability to add an extra multiplier for physical attacks to the entire party is pretty cool, but you have to go all in on that for it to really shine. I didn’t really have SP issues with him but his poor luck stat does make the Mudo line of skills pretty unreliable for him, even when targeting a weakness.
|
# ? Feb 20, 2024 20:20 |
|
Also apparently Aki's Theurgy is mistranslated and it is "He gains more when he starts a turn with a buff on" and not "when he buffs himself."
|
# ? Feb 20, 2024 20:20 |
|
ApplesandOranges posted:Solid, combos well with Junpei or Aigis then (wouldn't run both since you're then lacking a proper healer). i know thats a typo but how dare you
|
# ? Feb 20, 2024 20:34 |
|
Akihiko getting Gigantic Fist is underrated, finally getting an actual physical skill beyond Sonic Punch. I also really appreciate the tweaks to Junpei's skillset, makes him way more useful throughout the game even if his second Theurgy is kinda whatever.
|
# ? Feb 20, 2024 20:35 |
|
ImpAtom posted:Also apparently Aki's Theurgy is mistranslated and it is "He gains more when he starts a turn with a buff on" and not "when he buffs himself." i would hope so because he doesn't have any offensive buffs. I'm kind of struggling to justify continuing to use him because they've spread the debuffs around now so he is no longer The Debuff Guy but they don't seem to have given him that much to replace it with. He can sorta do magic, he has one relevant physical skill, and he has tarunda, and that's about it. Unless he's picking up something cool later I'm not sure what the point of him is.
|
# ? Feb 20, 2024 20:38 |
|
Akihiko was a nice way to keep enemy damage in check before I got Sylphid Aura and Marakukaja, but I’m really struggling to find reasons to use him at the point of the game I’m in. He has really meh damage and poor coverage, so he really doesn’t bring much to the table anymore now that he doesn’t have easy debuff access.
|
# ? Feb 20, 2024 20:41 |
|
Should've just given him debilitate or something.
|
# ? Feb 20, 2024 20:54 |
|
ApplesandOranges posted:However, I've also found out that almighty moves ignore barriers (it won't remove them, but you'll still get hit). funny enough i abandoned the status cure abilities on characters as soon as i got the status cures from the pharmacy since you get relatively cheap group cures for every status but KO, and later on i was swimming with money so why worry about a specific character having cures when everyone's got them through the power of capitalism. really once you get devil major arcana money kinda just poofs as a problem
|
# ? Feb 20, 2024 20:57 |
|
CullenDaGaDee posted:Akihiko was a nice way to keep enemy damage in check before I got Sylphid Aura and Marakukaja, but I’m really struggling to find reasons to use him at the point of the game I’m in. He has really meh damage and poor coverage, so he really doesn’t bring much to the table anymore now that he doesn’t have easy debuff access. It's kinda messed up how few physical damage options he has, despite his characterization literally being "a guy who is obsessed with becoming a better physical fighter and is literally a boxer." Mine is level 31 or 32 I think and still only has Sonic Punch. Junpei has already gotten like 4 or 5 different physical skills!
|
# ? Feb 20, 2024 21:05 |
|
I definitely need to stock up on status cures since I seldom use Yukari and Reload hurls a lot more AOE Fear and Distress statuses your way.
|
# ? Feb 20, 2024 21:05 |
|
Ytlaya posted:It's kinda messed up how few physical damage options he has, despite his characterization literally being "a guy who is obsessed with becoming a better physical fighter and is literally a boxer." Mine is level 31 or 32 I think and still only has Sonic Punch. Junpei has already gotten like 4 or 5 different physical skills! i'm pretty sure in FES he literally only got Sonic Punch, and in Reload he literally only gets Sonic Punch and Gigantic Fist. that's it, no AOE, no slash or pierce coverage. hell even if they were just sticking with the meme of him only getting punching related physical skills, God's Hand is right there as a top tier option
|
# ? Feb 20, 2024 21:08 |
|
CullenDaGaDee posted:I definitely need to stock up on status cures since I seldom use Yukari and Reload hurls a lot more AOE Fear and Distress statuses your way. that's another reason i swapped to items, lots of stuff use fear/wail combos and its safer if everyone can do it
|
# ? Feb 20, 2024 21:10 |
|
Nothing like having all your Homonculous items deleted from your inventory because the enemy got off an Evil Smile-Ghastly Wail combo.
|
# ? Feb 20, 2024 21:17 |
|
I used Ken/Koromaru/Akihiko for my final team and it was all pretty doable tbh. On normal though of course.
|
# ? Feb 20, 2024 21:46 |
|
cock hero flux posted:i'm pretty sure in FES he literally only got Sonic Punch, and in Reload he literally only gets Sonic Punch and Gigantic Fist. that's it, no AOE, no slash or pierce coverage. No slash/pierce is, at least thematically, kinda reasonable. But the guy should obviously be the "strike specialist"!
|
# ? Feb 20, 2024 21:50 |
|
Ytlaya posted:No slash/pierce is, at least thematically, kinda reasonable. But the guy should obviously be the "strike specialist"! It's reasonable but like, Junpei gets full coverage of all 3, and gets AOE physical skills and a crit rate boost to support them. meanwhile akihiko only gets single target strike skills, and doesn't even get the best one of those. His magic is better than Junpei's, but that's not a high bar to clear. He's in the jack of all trades position but the protagonist already covers that about a million times better than any party member could, and he's not able to be the debuff bot anymore.
|
# ? Feb 20, 2024 21:55 |
|
This will be the first time playing Persona 3 where my final team won’t be Ken/Junpei/Akihiko. Ken’s still a lock but I’m undecided for my final line up. Aigis got a serious glow up in this version with her multi hit moves and Cruel Attack access, plus Orgia mode just being stronger. If Mitsuru still gets Concentrate I might run her in.
|
# ? Feb 20, 2024 21:58 |
|
Honestly I've found that Aigis is my most consistent bench warmer. A total inability to hit elemental weaknesses really hampers her and Junpei does all the same physical damage coverage while also having fire and crit boost/amp. Origa mode also just doesn't feel like enough of a damage boost to justify losing direct command and having to blow turns on cooldown.
|
# ? Feb 20, 2024 22:11 |
|
Crit boosts definitely have swing potential but I haven’t gotten to the point where Junpei has those so Aigis is the more appealing striker at the moment. Her buffs and Dekunda access also sweeten the pot. I’m not too concerned about coverage since the MC checks everything in random battles and SP isn’t much of a concern with Oracle, Invigorate, and Soul Spinaches. Plus Junpei’s magic damage is just awful, so he can usually hit harder with resisted physicals than fire magic.
|
# ? Feb 20, 2024 22:17 |
|
CullenDaGaDee posted:Crit boosts definitely have swing potential but I haven’t gotten to the point where Junpei has those so Aigis is the more appealing striker at the moment. Her buffs and Dekunda access also sweeten the pot. I’m not too concerned about coverage since the MC checks everything in random battles and SP isn’t much of a concern with Oracle, Invigorate, and Soul Spinaches. Plus Junpei’s magic damage is just awful, so he can usually hit harder with resisted physicals than fire magic. the crit boosts come from his personality so you get them whenever you feel like hanging out with him. when you add the fact that having mitsuru in your party also gives everyone a passive crit boost you can get junpei to crit like, every time he does anything which also allows him to spam his theurgy all the time, and his theurgy can also crit because it's physical. his magic damage does blow but that's fine, it's just there for knockdowns.
|
# ? Feb 20, 2024 22:56 |
|
I only just maxed out my social stats, so I’m slowly going through the nightly hang out chains. Don’t currently have any of the abilities provided from those, so it should be interesting once those start coming into play.
|
# ? Feb 20, 2024 23:03 |
|
cock hero flux posted:the crit boosts come from his personality so you get them whenever you feel like hanging out with him. when you add the fact that having mitsuru in your party also gives everyone a passive crit boost you can get junpei to crit like, every time he does anything which also allows him to spam his theurgy all the time, and his theurgy can also crit because it's physical. Yeah Junpei and Mitsuru are pretty much fixed staples of the team, with the last slot rotating as needed although it usually goes to one of Yukari or Ken in a support role. Koromaru used to get a lot more use as a guaranteed first move revolution bot, but now that Junpei/Mitsuru syngergize so well in that regard and I have an auto-crit rate persona for the MC, it's not as necessary. Akihiko is useful for the handful of Tartarus stretches where loving everything is weak to Electric but otherwise as others have said he feels kinda undertuned. I want to use Aigis more because on paper I like her gimmick but it always feels like she's dragging my team comp down when I include her. She's definitely getting the most clock level ups, I think last time it dragged her up like 15 levels, lol.
|
# ? Feb 20, 2024 23:09 |
|
I really wish they’d just do leaked experience instead of randomly letting you feed 2 characters 10 level ups. It’s one of the weirder things they’ve done to update the game, I have to say.
|
# ? Feb 20, 2024 23:12 |
|
Sydin posted:Yeah Junpei and Mitsuru are pretty much fixed staples of the team, with the last slot rotating as needed although it usually goes to one of Yukari or Ken in a support role. Koromaru used to get a lot more use as a guaranteed first move revolution bot, but now that Junpei/Mitsuru syngergize so well in that regard and I have an auto-crit rate persona for the MC, it's not as necessary. Akihiko is useful for the handful of Tartarus stretches where loving everything is weak to Electric but otherwise as others have said he feels kinda undertuned. I want to use Aigis more because on paper I like her gimmick but it always feels like she's dragging my team comp down when I include her. She's definitely getting the most clock level ups, I think last time it dragged her up like 15 levels, lol. Part of the issue I think is that Mitsuru lost healing. She and Junpei synergize together really well but provide no healing whatsoever between them. If Mitsuru had kept some healing you could run her with Akihiko or Aigis and two off-healers combined would be able to cover the job. As it stands, though, the only ones capable of handling that job by themselves are Yukari and Ken, so if you're running Junpei and Mitsuru taking either Yukari or Ken is practically mandatory.
|
# ? Feb 20, 2024 23:17 |
I just got to Ken's actual introduction at the beginning of summer and have been using Aki but I think I'll swap him out for Junpei again, he just isn't that useful which is unfortunate because the jack'o gloves I just got for him rule.
|
|
# ? Feb 20, 2024 23:24 |
|
Akihiko is fine. They took a lot of pressure off him because all he did in P3 was do debuffs, maybe a heal once in a while, and then run out of SP. Now they actually let him breathe and do other things. He gets Boost earlier than any character, he has Diarahan and Tarunda for general defensive flex, and he handles both physical and magical competently if not top tier. Which also means he can synergise with either Yukari or Koromaru’s thuergies. He doesn’t have a lot of fancy tricks, but he’s generally a good flex slot that gets better with any extra support.
|
# ? Feb 21, 2024 01:45 |
|
Playstyle is probably also a factor. Personally speaking, I usually focus on picking up buffs, healing and general elemental coverage when fusing out Personas for my protagonist. Consequently, flex characters like Akihiko just seem unappealing to me because I get a lot more mileage out of fielding people who are good at making big numbers appear like Junpei, Aigis and Shinji. Okay I realize the last one has an ephemeral impact on the game as a whole, but I'm sure you get what I mean.
|
# ? Feb 21, 2024 02:03 |
|
Always thought it was interesting how the non protag characters all have cool and powerful personas that level up rapidly and have a solid combat role to play throughout the whole game, whereas the protagonist has to make do by scavenging a bunch of miscellaneous piss goblins from inside the dungeons and trying to do something vaguely coherent with them But everybody acts like the protagonist is the cool one
|
# ? Feb 21, 2024 02:14 |
|
|
# ? May 27, 2024 01:54 |
|
Sapozhnik posted:Always thought it was interesting how the non protag characters all have cool and powerful personas that level up rapidly and have a solid combat role to play throughout the whole game, whereas the protagonist has to make do by scavenging a bunch of miscellaneous piss goblins from inside the dungeons and trying to do something vaguely coherent with them They don't get to see the velvet room or know just how much money you're spending to re-summon poo poo, either.
|
# ? Feb 21, 2024 02:17 |