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I convinced 3 other randoms to do the gone in 360 seconds achievement, so this is confirmation randoms can be trained. OTOH I was in 2/3s for the fire achievement and people stole my drop pod equipment
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# ? Feb 23, 2024 15:21 |
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# ? May 25, 2024 07:08 |
The only objective I've had issues with pubbies on is the dish alignment one since you should have someone on the console to tell the dish person when to stop. Usually I do it and direct them like I'm helping them back into a parking space. "Okay more more more more stopstopstopstopstop"
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# ? Feb 23, 2024 15:23 |
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CuddleCryptid posted:The only objective I've had issues with pubbies on is the dish alignment one since you should have someone on the console to tell the dish person when to stop. Usually I do it and direct them like I'm helping them back into a parking space. You can just listen and stop when you hear the ting. Unless the person on the console is hitting the button over and over again making that impossible! :shakes fist:
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# ? Feb 23, 2024 15:24 |
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Bought the Slugger, disappointed. Admittedly I am comparing it to the Breaker, but I had assumed it would be better at dealing with medium armoured enemies, but it just isn't, or it doesn't feel like it anyway. So much for it having a hidden "Medium Armor Penetration" trait. Really hope the devs do a balance pass and bring stuff up to the Breaker, or make it more specialised - e.g. better vs armoured, weaker vs chaff, rather than dragging it down, as I feel like it'll be a chore killing stuff with the amount that gets thrown at you with a Bug Breach or Bot Drop. CuddleCryptid posted:The only objective I've had issues with pubbies on is the dish alignment one since you should have someone on the console to tell the dish person when to stop. Usually I do it and direct them like I'm helping them back into a parking space.
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# ? Feb 23, 2024 15:26 |
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i call this clip "get down mr president!" https://i.imgur.com/V3pDJar.mp4
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# ? Feb 23, 2024 15:32 |
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TKs like that happen, democracy must move forward. Call down his replacement
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# ? Feb 23, 2024 15:34 |
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https://x.com/shrimp_rider/status/1760701576077824323?s=46&t=I-gsjpvNkUNcOBofs8OOkQ
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# ? Feb 23, 2024 15:43 |
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Potato Salad posted:Weird tangent, but I've played Paranoia but slightly twisted, where you're a team of low-level Inquisition agents in Warhammer 40K, and each agent of course has various objectives from persons inside the Inquisition as well as totally-well-meaning-not-cults-trust-us-bro. It's stunning how well Paranoia works for really dark humor 40k poo poo. You're literally describing first edition Dark Heresy. You play a party of ultimately-expendable low-tier Acolytes for an Inquisitor (who may or may not care to ever interact with you personally) and have to navigate the crapsack bureaucracy of the Imperium in order to sniff out the enemy within. Damage is high, health is low, and characters (start) kind of weak. Oh, if one of you is a Psyker there is a non-zero chance when you use your powers that you end up summoning a daemon (which usually results in the classic Total Party Kill).
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# ? Feb 23, 2024 15:56 |
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Does anyone else sometimes get a bug where their primary or secondary weapon just goes poof? I'm not using the drop menu either because I rebound that away from everything else but suddenly I'll just notice I am missing one of those weapons for the rest of the round.
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# ? Feb 23, 2024 16:10 |
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Ra Ra Rasputin posted:Does anyone else sometimes get a bug where their primary or secondary weapon just goes poof? I'm not using the drop menu either because I rebound that away from everything else but suddenly I'll just notice I am missing one of those weapons for the rest of the round. my friends and I just noticed this last night. not sure what triggered it but suddenly we didn't have our uzis anymore
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# ? Feb 23, 2024 16:11 |
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These dang robots are unstoppable holy gosh darn!!!! I love it! Not as much as I'd like this game to get FSR 3
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# ? Feb 23, 2024 16:14 |
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A dude I played with had it. He said it might be because pubbies join and leave the game rapidly before Helldive, it bugs something out. Not sure about any of that, but it's what he said.
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# ? Feb 23, 2024 16:15 |
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ScootsMcSkirt posted:i call this clip "get down mr president!" SphincterxAmbush DIED Appropriate naming at least. edit: This and other videos are making me think I need a new video card. Game feels choppy and a pain in the rear end to aim when I was using the anti-material rifle for the daily yesterday. bird food bathtub fucked around with this message at 16:19 on Feb 23, 2024 |
# ? Feb 23, 2024 16:17 |
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jokes posted:Not as much as I'd like this game to get FSR 3 If you mean the frame generation component, it wouldn't be a good fit. This kind of game would feel terrible with the latency it adds. Aiming would go in the toilet. Though I do think it would benefit from some more advanced upscaling options.
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# ? Feb 23, 2024 16:18 |
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Ra Ra Rasputin posted:Does anyone else sometimes get a bug where their primary or secondary weapon just goes poof? I'm not using the drop menu either because I rebound that away from everything else but suddenly I'll just notice I am missing one of those weapons for the rest of the round. I've heard there's a chance to drop your gun when ragdolled. I can't confirm it though, the only time I lost my primary that way it was in the middle of a pile of guns I dropped on previous lives so I had no idea if I dropepd it or it just vanished. It definitely happens with the Ballistic Shield backpack though, which is the one big problem of using it
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# ? Feb 23, 2024 16:21 |
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Def played the worst game. We all loving died so much and were on no reinforcements until extraction lol So close.
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# ? Feb 23, 2024 16:22 |
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My brothers and I were out of revives, 20 seconds from extraction, and one of them threw a grenade which perfectly bounced back off the head of an armoured guy and killed all three of us. This game rules.
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# ? Feb 23, 2024 16:26 |
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Had a Resupply call-in stuck to my shield lol
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# ? Feb 23, 2024 16:27 |
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I did some hard missions with pubbies last night and a dude with a jet pack insisted on landing on top of objectives and raining fire down from there. The problem is that we were destroying these objectives and he wouldn’t come off em. We could call a hellbomb and he’d stay up there. We’d activate it, run like hell, and he’d still be up there shooting at robots until the very end. He probably burnt through 10 lives himself by just being ON the objective every time.
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# ? Feb 23, 2024 16:27 |
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Ra Ra Rasputin posted:Does anyone else sometimes get a bug where their primary or secondary weapon just goes poof? I'm not using the drop menu either because I rebound that away from everything else but suddenly I'll just notice I am missing one of those weapons for the rest of the round. I've had it happen and I couldn't pick up any other primary weapons either. Luckily it got fixed after I died, but trying to pistol a charger really soured my already negative impressions of trying to fight bugs with the early starter gear.
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# ? Feb 23, 2024 16:28 |
Why can't the Super Destroyer send down reinforcements without a beacon after doing it to start the map? Are they stupid?
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# ? Feb 23, 2024 16:32 |
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CuddleCryptid posted:Why can't the Super Destroyer send down reinforcements without a beacon after doing it to start the map? Are they stupid? They can, and do. They just assume if there's one person left alive in the squad that they will simply Handle It.
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# ? Feb 23, 2024 16:33 |
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Doesn't the beacon just prioritize you for quickplay?
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# ? Feb 23, 2024 16:34 |
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I just figured this out, but others may have already known about it - for PS5 users (or anyone using a controller): You can bind a button to "quick grenade" (the only real choice probably being R1) which will just toss a grenade without all of the manual weapon switching.
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# ? Feb 23, 2024 16:34 |
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Icedude posted:Is the Tesla Tower any good? It seems like it'd be great for closing off a direction from bugs, but I only ever see people taking gatling/mg turrets instead. Proof positive right here not to take the loadouts pubbies run, since the MG turret is hot rear end
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# ? Feb 23, 2024 16:38 |
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Had a mission earlier which went pretty smooth. I was doing some solo work and found the artillery gun sub objective. Anyway I probably should have said something to my squad mates about the 3rd and 4th shells being mini nukes because later while we're extracting someone decided to drop an artillery a bit close to us and we cleared all four of us off the landing pad.
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# ? Feb 23, 2024 17:02 |
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CuddleCryptid posted:Why can't the Super Destroyer send down reinforcements without a beacon after doing it to start the map? Are they stupid? I agree, there should be some penalty to allowing that to happen. The pods come down with a shaky trajectory and injure the helldivers before they can climb out, maybe.
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# ? Feb 23, 2024 17:02 |
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I wish it was like, 10% easier to see and steer in the drop pod. Maybe the upgrade you buy later does the trick, but right now it feels like mostly luck when I hit a big enemy or elevated position I'm aiming for
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# ? Feb 23, 2024 17:19 |
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Has anyone gotten a new daily order since the anti material rifle kills from two days ago? Is this intended?
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# ? Feb 23, 2024 17:24 |
Pharmaskittle posted:I wish it was like, 10% easier to see and steer in the drop pod. Maybe the upgrade you buy later does the trick, but right now it feels like mostly luck when I hit a big enemy or elevated position I'm aiming for I can't remember what media had it (maybe ODST?) but they made it so that when the pods were going down the top of it would turn into an inverse view of what was below them, allowing them to steer precisely on their way down. That would be a good way to show it. It is weird though, I feel like you have good control over your steering around half the time and the other half you can barely move an inch.
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# ? Feb 23, 2024 17:30 |
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I believe when there's very tall obstacles near your drop zone it takes control from you, to prevent you from landing way up high.
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# ? Feb 23, 2024 17:32 |
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Deofuta posted:Has anyone gotten a new daily order since the anti material rifle kills from two days ago? Is this intended? I've been using this AM rifle for a while and still haven't completed it so I hope they keep it up a bit longer
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# ? Feb 23, 2024 17:32 |
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frosteh posted:I just figured this out, but others may have already known about it - for PS5 users (or anyone using a controller): I'm really grateful for how much we can rebind stuff like this and mark but I wish we could unbind things too. I don't need a button to switch to grenade if I have a quick throw, and I don't know where to map it that it doesn't cause problems
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# ? Feb 23, 2024 17:35 |
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joined in because basically everyone everywhere is playing and told me to play my very first death in this game was to the hellpod of a guy joining the match, a+++ goty i have also learned that i cannot be trusted to operate the flamethrower. accuracy? my accuracy is 100% you just don't know what i'm lighting on fire. i'm laying down suppression. i'm lighting up enemies. i'm burning down buildings. i'm culling disloyal citizens. i'm even immolating myself for democracy
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# ? Feb 23, 2024 17:37 |
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How on earth do you ping on controller without bringing up the minimap? I just want to spot bugs for other people and nothing doing
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# ? Feb 23, 2024 17:37 |
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Right bumper while you’re looking at em
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# ? Feb 23, 2024 17:38 |
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TheDeadlyShoe posted:I believe when there's very tall obstacles near your drop zone it takes control from you, to prevent you from landing way up high. Ohhhh this makes sense. I had this happen one match and thought my controller was somehow overriding my controls.
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# ? Feb 23, 2024 17:40 |
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Is there a toggle sprint function in this game? My pinky is getting sore from holding shift down constantly.
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# ? Feb 23, 2024 17:41 |
TheDeadlyShoe posted:I believe when there's very tall obstacles near your drop zone it takes control from you, to prevent you from landing way up high. That's not very freedom of them.
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# ? Feb 23, 2024 17:41 |
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# ? May 25, 2024 07:08 |
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Sixto Lezcano posted:Right bumper while you’re looking at em Thank you lol
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# ? Feb 23, 2024 17:41 |