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Stop Code: HAMMERTIME, presumably. It's almost always either the graphics driver of "Anti" virus.
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# ? Feb 22, 2024 18:05 |
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# ? May 25, 2024 17:41 |
Umbreon posted:What's the STOP code for that BSOD? Looking this up has not been helpful, hard crashed five times at the exact point the ignition process finished, twice after doing the generic recommended steps I found (plus uninstalling, reinstalling, and starting a new save, and turning DLSS off and other video settings down) stringless fucked around with this message at 19:36 on Feb 22, 2024 |
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# ? Feb 22, 2024 19:30 |
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That's a driver issue. Complete stab in the dark: Audio driver blowing up.
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# ? Feb 22, 2024 20:46 |
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You know, I was going to guess sound as well, and I'd wondered if disabling/un selecting the audio device in Windows would be a good test.
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# ? Feb 22, 2024 20:52 |
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Here's a big gameplay tip for those playing Pacific drive: the radio is on the ceiling next to the rear view mirror. You can turn it on and listen to tunes
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# ? Feb 22, 2024 21:05 |
I mean, yeah, probably, I've got way too many audio devices plugged in. But this has never been an issue before whatever audio file is breaking it now.
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# ? Feb 22, 2024 21:38 |
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I am sold, I think, after watching Jacksepticeye play the opening of Pacific Drive. Between that and Voices of the Void I'm having a spooktactular February.
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# ? Feb 22, 2024 21:43 |
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Nightingale devs are gonna walk back the online only thing it seems. Very good call imo. quote:We’ve seen a lot of discussion in recent days around our decision to make Nightingale online-only at our Early Access release. We understand that this can be frustrating for a number of reasons.
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# ? Feb 22, 2024 22:54 |
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It's so loving stupid too because the way they talk about it is meant to bring to mind this idea of everyone's world being connected somehow, but it's really not, at all. You have to open up for multiplayer and there's friend invitations and the like, same as any game. All the world's are generated and instanced and treating it like some big multiverse everyone is traipsing through together is the most obvious lie, aimed at people who don't understand videogames.
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# ? Feb 22, 2024 22:56 |
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My tiny tip for anyone playing Pacific Drive, with a bad sense of direction at night. If you're outside your car, there will be a small distance and direction indicator in the very top left. If
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# ? Feb 23, 2024 00:09 |
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Are the worlds in Nightingale random or handmade?
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# ? Feb 23, 2024 00:21 |
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LordSloth posted:My tiny tip for anyone playing Pacific Drive, with a bad sense of direction at night. Inzombiac posted:Are the worlds in Nightingale random or handmade?
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# ? Feb 23, 2024 00:22 |
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I feel like Pacific Drive is going to be one of the Neebs Gaming series where Appsro plays while Neebs is a voice on the radio, like their all time fantastic Subnautica series. I'll probably pick it up when my tax return comes in.
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# ? Feb 23, 2024 00:46 |
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Vib Rib posted:I think the ideal system would be to have a base-wide "sort" button. Or some sort of bird's eye GUI overview of the base with the chests highlighted and you can click and move items between them without physically running around? Speaking of, something I hope PW gets eventually is some kind of recycling station where you can break down old stuff and get the mats back. This is another QoL feature lacking in a lot of games and it's baffling. I've already done the grinding to get to the next tier, let me get those sheep nipples back, please!
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# ? Feb 23, 2024 02:09 |
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30.5 Days posted:Here's a big gameplay tip for those playing Pacific drive: I found this on my own, but it took me a long time. Also I'm really enjoying Pacific Drive so far, it's very well made and I'm itching for more upgrades to my rolling shitbox. Also a really nice amount of accessibility and difficulty options which I greatly appreciate in a solo survival thing.
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# ? Feb 23, 2024 02:21 |
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Every single run in Pacific drive is so tense and draining and I need to turn the game off when I get back. Then 45 minutes later I'm starting it back up
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# ? Feb 23, 2024 02:25 |
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30.5 Days posted:Every single run in Pacific drive is so tense and draining and I need to turn the game off when I get back. Then 45 minutes later I'm starting it back up My Summer Tarkov
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# ? Feb 23, 2024 03:53 |
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Cyrano4747 posted:My Summer Tarkov You're not wrong!
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# ? Feb 23, 2024 04:12 |
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Excluding the car, Pacific Drive has my favorite inanimate NPC the friendly dumpster
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# ? Feb 23, 2024 04:35 |
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Synthbuttrange posted:I think I'm over survival games. Let me know if you find any.
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# ? Feb 23, 2024 04:49 |
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My only complaint so far is that I’ve found a few things mildly unintuitive with an Xbox controller but that’s a one time thing and I’m getting far more used to it. Also I spent the first mission methodically disassembling every single thing because it opens with telling you, basically, there’s no time limit. New players beware: while this did give me a whole shitload of basic resources which gave me a quick jump in some car upgrades, it made me think the game was going to be a boring slog which it is not once you have some pressure.
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# ? Feb 23, 2024 04:56 |
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LordSloth posted:Excluding the car, Pacific Drive has my favorite inanimate NPC the friendly dumpster So far I am not feeling chemistry with all of the folks on the radio, but this is absolutely true.
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# ? Feb 23, 2024 05:04 |
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In Pacific Drive if you are dumb like me and manage to get your car stuck on something, remember that you have a kick button.
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# ? Feb 23, 2024 05:16 |
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You can also kick doors that will inexplicably not stay closed.
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# ? Feb 23, 2024 06:11 |
Anime Store Adventure posted:My only complaint so far is that I’ve found a few things mildly unintuitive with an Xbox controller but that’s a one time thing and I’m getting far more used to it. Also I spent the first mission methodically disassembling every single thing because it opens with telling you, basically, there’s no time limit. New players beware: while this did give me a whole shitload of basic resources which gave me a quick jump in some car upgrades, it made me think the game was going to be a boring slog which it is not once you have some pressure. I plan on playing with an Xbox controller, what problems did you have?
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# ? Feb 23, 2024 06:48 |
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Google Butt posted:I plan on playing with an Xbox controller, what problems did you have? Honestly, most of them are before you complete the tutorial which gives you the full UI. There’s some very early instances where it doesn’t easily distinguish between quick press or hold for a button. Once you have the full UI this becomes more obvious. (I’m hiding the fact that I didn’t realize “hold RB” opens the door and “press RB” gets you in and out of the car regardless of door state, spending 5 real minutes confused as to why I couldn’t get out of my car.) Overall my complaint is just that it’s a weird control scheme and it’s taken me a long time to get used to it. I think they wanted A/B/X to sort of be your usual running about FPS actions, so you spend a lot of time remembering that pickup/interact is either press or hold… right bumper? After about an hour and change of playing I’ve gotten the vibe for it, but if I were starting fresh I might consciously rebind several things since the amount of times I actually need “kick” feels like more of an RB action and the amount you pick stuff up feels like an X action. I didn’t rebind anything because I’m generally a poo poo gamer at things that call for a controller (faster/action/etc) so I trust the devs to have laid the controls out for me in a way that’s comfortable (and also so that I can google “how the hell do I do this action” and the buttons match up.) With this game I actually think I should have rebound stuff, it’s a weird scheme imo.
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# ? Feb 23, 2024 07:42 |
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30.5 Days posted:You can also kick doors that will inexplicably not stay closed. Is that a quirk
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# ? Feb 23, 2024 07:58 |
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Ape Has Killed Ape posted:In Pacific Drive if you are dumb like me and manage to get your car stuck on something, remember that you have a kick button. Also discover the ‘teleport car’ button. Fun fact, this jalopy isn’t read to jump off of ramps.
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# ? Feb 23, 2024 08:09 |
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Now if only I could stop slamming the trunk on my head.
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# ? Feb 23, 2024 08:26 |
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The missions parts scare me in Pacific Drive, so I want to stay in the safe station for has long is possible, pocking at walls, finding things to break and upgrade or repair. I have unlocked a lot of technologies I don't really need. Part of the fear is I don't really know what triggers the big kaboom that unstabilize the zone. It seems removing orbs create unstability,.... and choosing a exit is what star the degeneration process?, is a weird mechanic. Made more weird because you must move further from the extraction point so that point is available to use. The game don't want you to use a extraction point that is too easy, next to you, but to me makes no sense to run back, just so the game let me use that.
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# ? Feb 23, 2024 09:01 |
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There's an indicator at the bottom of the arc screen with 4 levels from safe to danger. More bad stuff will spawn at each level. I think the zone degrades over time and I think pulling anchors will degrade it and of course the zone falls apart completely when you start the exit process.
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# ? Feb 23, 2024 09:14 |
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Yeah, it steadily ticks down over time and when it crosses a threshold your map system will alert you, a 'stormfront' will start moving in from a side of the map and slowly, very slowly, cover it at the first mark down from safe. Allot of the early zones and story zones however have a modifier that makes them stay stable indefinitely, at least until you hit the exit portal button. Is there any way to skip the night when at the garage or anything? I've switched to shorter nights in the options just because it ALWAYS feels like I'm doing everything at night.
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# ? Feb 23, 2024 09:44 |
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im guessing not but is there any way to repair tools pacific drive
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# ? Feb 23, 2024 09:49 |
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swamp thong posted:im guessing not but is there any way to repair tools Sure seems like the idea is that you kill one and build a new one. Somewhat related to "can I do this?" type of questions, is there anyway to repair parts other than repair putty in the garage? I feel like I should be able to be 100% before I leave without using a ton of expensive resources, but maybe not?
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# ? Feb 23, 2024 10:00 |
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Naw it's putty or replace it entirely, I usually don't bother with things that are above 75%
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# ? Feb 23, 2024 10:10 |
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There is an unlock that adds in a machine in the garage that will repair whatever you leave in it when your out on a drive.
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# ? Feb 23, 2024 10:23 |
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Yeah, the ability to repair a part left at base while you’re on a trip is potentially available by your second outing. There are at least two more methods I’m aware of that are gated behind a considerable amount of progression
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# ? Feb 23, 2024 10:31 |
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Well, hello there.
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# ? Feb 23, 2024 20:39 |
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So I did some tinkering last night for Sons of the Forest and you can pretty easily transfer your inventory, buildings, and/or ziplines to a 1.0 save to give yourself a new game plus of your choice! To transfer stuff, go into the save files found in username/appdata/locallow/endnight/sonsoftheforest/saves/singleplayer/ and then find the most recent save file. It'll have a name file so you can confirm its the right one, then go into the Save Data.zip and get the following files: Player Inventory: Playerarmourysystemsavedata.json Playerclothingsystemsavedata.json Playerinventorysavedata.json Structures and Ziplines: Constructionssavedata.json Screwstructureinstancessavedata.json Ziplinemanagersavedata.json Copy those into another folder then start a new game. Save immediately and exit back to the menu. Find the new save and copy the files you want into the new save zip folder. Load back in and that's it, you'll have your old inventory and/or buildings in an otherwise fresh world! Note: If you want your shelves empty so you don't start with a stash, you'll have to remove the items from them in the old save prior to transferring it over. I decided I'd start over fresh but take my buildings and zipline highway and it's actually pretty cool. It's kind of like my old character was killed but everything he built was left behind. The foliage even grew in around my old base so I have to clear it again, feels very much like I'm the "second wave" or something. It's a good compromise between starting fresh and going in loaded up like Rambo. As always when messing with save data, I make no promises this won't screw something up. But their save system seems very modular so I don't think it'll mess with quests or anything.
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# ? Feb 23, 2024 21:06 |
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# ? May 25, 2024 17:41 |
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Aw poo poo, for some reason I thought Pacific Drove was a survival roguelike. Dunno where I got that idea...
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# ? Feb 23, 2024 21:09 |