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I put together a solid build to take on the Alchemist once I got to the vault. I thought, rather than piss off the gods working my way back up, why not explore that funky purple area to the left of the vault? I did not make it to the Alchemist.
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# ? Feb 23, 2024 00:01 |
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# ? Jun 3, 2024 15:25 |
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AceClown posted:early levels it can do chip damage and things like the money spiders in the first zone will get killed by it, but by the time you get to the snowy depths it doesn't do much at all. It is in fact % based, but taking 50 seconds to kill an enemy is not very good
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# ? Feb 23, 2024 00:12 |
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AceClown posted:Edit: Strangely, the big drilling worms seem to take a decent chunk of damage from fire, not sure why that is. I think that's because they're multi-segmented, and each individual segment takes fire damage at the same time. Pretty sure that's why they die incredibly fast to spells that can pierce through them or otherwise hit a bunch of their segments at once. Or it might just be because they have huge HP pools so each tick is a big number. Idk. Worms are fuckin weird in this game
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# ? Feb 23, 2024 00:14 |
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The physics engine may smash every potion and randomly delete objects, but sometimes it is very funny, so who can say if it is bad or not? https://i.imgur.com/QW9NwDB.mp4
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# ? Feb 23, 2024 00:22 |
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Had a very strange run start developing, found a shop in the mines with Zeta and Summon Taikasauva. So now I effectively only can have two wands, but it summons infinite friendly wands that persist and can be picked up after death. I've already come close to death since then several times from random wand effects, but it is extremely funny to spam.
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# ? Feb 23, 2024 01:25 |
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Somberbrero posted:I put together a solid build to take on the Alchemist once I got to the vault. I thought, rather than piss off the gods working my way back up, why not explore that funky purple area to the left of the vault? once you trigger the earthquake when exiting the holy mountain, the gods no longer care about that shrine. you can dig in/out/etc and won't get Steve'd. rushing through to hit the exit and then digging back inside can help prevent spiders/etc in the Jungle from angering too. also you can safely destroy the brickwork layer between levels as long as you don't blindly dig into the terrain immediately surrounding the shrine.
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# ? Feb 23, 2024 01:50 |
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My luminous drill wand atm shoots like a projectile. But i dont have anything that should be making it do that i dont think. Doesnt it normally just appear out of the front of the wand? Maybe bouncing spells?
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# ? Feb 23, 2024 02:45 |
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Any modifier that increases lifetime will do that.
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# ? Feb 23, 2024 02:57 |
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Had no idea thought it was just pingpong or whatever
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# ? Feb 23, 2024 03:27 |
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silentsnack posted:once you trigger the earthquake when exiting the holy mountain, the gods no longer care about that shrine. you can dig in/out/etc and won't get Steve'd. rushing through to hit the exit and then digging back inside can help prevent spiders/etc in the Jungle from angering too. if you collapse a holy mountain, do not go back inside of it for a minute or so. there will be red particles floating around it until "the curse" wears off. you can still dig and do whatever once it collapses. there's just a damage aura for a while.
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# ? Feb 23, 2024 07:29 |
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https://i.imgur.com/iYylHby.mp4 There's probably a lesson to be learned somewhere in this but I can't hear it over the sawblades.
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# ? Feb 23, 2024 08:13 |
animatorZed posted:https://i.imgur.com/iYylHby.mp4 lol what in the world
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# ? Feb 23, 2024 14:39 |
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The hiisi base has never ever been as fun as it is with the luminous drill projectiles. I dont have to care about corners. Its like the end of Eraser in here.
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# ? Feb 23, 2024 14:49 |
Accelerated spiral shot bouncing burst with saw blade orbit??
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# ? Feb 23, 2024 15:44 |
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I did it! I had to use the tinker with everywhere mod but i made it to the work!
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# ? Feb 23, 2024 16:44 |
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which one
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# ? Feb 23, 2024 16:47 |
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Zamujasa posted:which one The gold one that killed me. But at least i made it to one!
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# ? Feb 23, 2024 16:58 |
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Whats the answer to the eye puzzle? The noita guy is here right? Can you just tell us please? Thanks!
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# ? Feb 23, 2024 18:24 |
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Which eye puzzle do you mean? The one with the hourglass?
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# ? Feb 23, 2024 18:26 |
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Angry Diplomat posted:Which eye puzzle do you mean? The one with the hourglass? the one that all the youtube people say isn't solved yet
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# ? Feb 23, 2024 18:30 |
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there are a handful of unsolved puzzles in noita and i suspect they are either literally unsolvable or close the eye trigram puzzle is probably the most well-known, but apparently the cauldron actually got an update in the beta branch, too; my understanding is that the function that determines what the cauldron has in it had a bug, got patched, and now has a different bug given that noita is still getting a small trickle of updates, it's arguably more frustrating having these mysteries, because it isn't clear if they're unsolvable or will be updated to be solvable later. the single downside to getting updates
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# ? Feb 23, 2024 18:48 |
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Hempuli has claimed not to know how the eyes puzzle works. All of the devs were given free reign to insert their own puzzles into the game, and it wasn't one of his. Or so he says anyway.
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# ? Feb 23, 2024 18:54 |
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ZeusCannon posted:The gold one that killed me. But at least i made it to one!
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# ? Feb 23, 2024 19:03 |
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it is funny that there are puzzles in noita that even the devs are like "yeah i have no clue who put that poo poo in there". hempuli is one but i'm p sure the other devs have occasionally mentioned it. arguably you could find out who did what puzzle by the process of elimination (hempuli has been very up front that he does not have any insight/access to the actual engine code, and most things are deeply buried in the engine, so)
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# ? Feb 23, 2024 19:10 |
We had kind of mutual understanding that everyone could put in new secret stuff if it didn't break things too badly; as a result, there are a bunch of little funny tidbits that the other devs didn't know about until players dug that stuff up. When we were closing in on the Epilogue Update (or was it 1.0? Can't remember), all the devs (4 at the time) kind of unofficially added one major secret each. I don't think this was planned as such, and e.g. I didn't know about the eye messages before they were in and I don't even know when exactly they were added. My secret thing was the Sun Quest, and because I don't know C++, it was never very *secret*, just obtuse in other ways. Antti put in the Metal Egg questline, and in general Antti's secret stuff has been by far the most approachable secret content, haha. The Cauldron & Eye messages were put in by the other 2 devs, and since they were the programmers of the team, they had access to the full C++ implementation and could make them much more hidden, as it were. I literally do not know how the Eye messages work or what they say; I've asked about them but even if I knew how to solve them, I'd respect the dev's wishes to keep them secret since it's not a thing added by me.
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# ? Feb 23, 2024 19:54 |
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Hempuli posted:We had kind of mutual understanding that everyone could put in new secret stuff if it didn't break things too badly; as a result, there are a bunch of little funny tidbits that the other devs didn't know about until players dug that stuff up. When we were closing in on the Epilogue Update (or was it 1.0? Can't remember), all the devs (4 at the time) kind of unofficially added one major secret each. I don't think this was planned as such, and e.g. I didn't know about the eye messages before they were in and I don't even know when exactly they were added. That's rad, thank you for answering! Are they going to tell us if we can't figure it out eventually? I'm not going to go learn C++ engines or whatever to find out myself.
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# ? Feb 23, 2024 20:16 |
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madmatt112 posted:lol what in the world Dr. Fraiser Chain posted:Accelerated spiral shot bouncing burst with saw blade orbit?? Chained long distance cast nolla, add expiration trigger, sawblade orbit, infestations with some other garbage tossed in. Without the nolla, any combination of infestation + sawblades will definitely kill you even with long distance cast. An earlier version: https://i.imgur.com/j1rziij.mp4 Expiration trigger, along with add trigger / add timer are pretty rare/high level spells with some pretty broken effects. Add trigger in particular is the basis for many stupid wands which I've used a bunch in the past. If you do muck about with the trigger/timer spells, a tip for getting the chained spells to spawn not directly on top of the source is to chain into long distance cast / drill with timer, potentially with a heavy spread modifier if you want the result to spread about chaotically.
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# ? Feb 23, 2024 20:22 |
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wait nolla makes sawblades not kill the player but still kill enemies? this fuckin game, man
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# ? Feb 23, 2024 20:24 |
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Hempuli posted:We had kind of mutual understanding that everyone could put in new secret stuff if it didn't break things too badly; as a result, there are a bunch of little funny tidbits that the other devs didn't know about until players dug that stuff up. When we were closing in on the Epilogue Update (or was it 1.0? Can't remember), all the devs (4 at the time) kind of unofficially added one major secret each. I don't think this was planned as such, and e.g. I didn't know about the eye messages before they were in and I don't even know when exactly they were added. for what it's worth your sun quest led to a really great "what did you think would happen" moment someone on twitch was going for all the cheevo pillars, and two of them are for sacrificing the sun gems there. he brings the sun gem to the altar, sacrifices it, and... instant game over, because the sun spawned and instantly ate him.
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# ? Feb 23, 2024 20:45 |
Still angry that a Steam cloud issue caused me to lose all my tree accomplishments. Yeah, I have the Steam achievements, but I have to go through and kill all these dang things again.
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# ? Feb 24, 2024 05:24 |
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Ciaphas posted:wait nolla makes sawblades not kill the player but still kill enemies? Yeah. I think the way it works is that you get a 1-2 frame grace period where projectiles you fire don't hurt you, to make it so that simply fitting l firing a large sawblade doesn't instagib you while it's near your hit box. Enemies don't get that grace and nolla gets rid of the projectile before the grace ends. That might not be the exact reasoning but close enough. This is what enables the late game nolla omega sawblade teleport bolt movement/damage/eraser wand
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# ? Feb 24, 2024 09:03 |
Roki B posted:That's rad, thank you for answering! I wouldn't count on it, haha; it has seemed that some of the other devs are way better than me at not spilling the beans on in-game secrets.
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# ? Feb 24, 2024 12:43 |
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Fungal shift 1 - blood to gunpowder. Well that's not great because I took vampirism. Maybe i'll try fungal shifting it with this flask full of what was blood. It's acid now.
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# ? Feb 24, 2024 13:31 |
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A jargogle posted:Fungal shift 1 - blood to gunpowder. Well that's not great because I took vampirism. Maybe i'll try fungal shifting it with this flask full of what was blood. Do it again.
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# ? Feb 24, 2024 13:36 |
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Pea soup, which also heals apparently Unfortunately, I also met a very friendly blue skinned chap who said "lol, lmao"
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# ? Feb 24, 2024 13:51 |
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A jargogle posted:Pea soup, which also heals apparently IIRC this is because the game manages material-based perks and spell effects relative to the base material. So if you have vampirism and shift blood into grass, eating the "grass (transformed)" that bleeds out of creatures will still heal you. Likewise, if you shift all water into fire and are using a wand with Critical Hit on Wet Enemies, I think you'll auto-crit when shooting enemies that are on fire (I know for a fact that you'll auto-crit if you add the Water spell to your wand, even though it shoots fire now).
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# ? Feb 24, 2024 15:41 |
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Hempuli posted:I wouldn't count on it, haha; it has seemed that some of the other devs are way better than me at not spilling the beans on in-game secrets. the counterpoint is that you get to enjoy all the people going through the bullshit involved in the sun quest and all the people proud of having done it, while the other devs just get to sit and watch everyone stare at eyes for hours (i enjoyed the sun quest)
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# ? Feb 24, 2024 20:44 |
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Does winning the game once unlock anything? Im mostly asking because im suddenly paranoid that since I had a mod on it wouldnt (im under the impression mods only stop achievements)
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# ? Feb 24, 2024 22:25 |
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Just a pillar segment, which mods don't effect.
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# ? Feb 24, 2024 22:31 |
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# ? Jun 3, 2024 15:25 |
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ZeusCannon posted:Does winning the game once unlock anything? Im mostly asking because im suddenly paranoid that since I had a mod on it wouldnt (im under the impression mods only stop achievements) winning once unlocks Nightmare Mode as an option when starting a new game
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# ? Feb 24, 2024 23:07 |