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Yeah, it's usually the people with 20 years of replaying it using Dungeon Be Gone because they can do it in their sleep. It's otherwise a Liberty Island type set piece where it's the only place in the game that is 1 of every gameplay idea which actually makes it the best test bed for figuring out if you dig the mechanics or roleplay possibilities of your character idea. "Little long" is probably correct but I'd extend that argument to every IE set piece that isn't in IWD (and 1 or 3 of them in IWD)
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# ? Feb 22, 2024 14:50 |
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# ? Jun 5, 2024 11:36 |
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who the gently caress finds candlekeep fun?
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# ? Feb 22, 2024 15:17 |
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zedprime posted:Yeah, it's usually the people with 20 years of replaying it using Dungeon Be Gone because they can do it in their sleep. It's otherwise a Liberty Island type set piece where it's the only place in the game that is 1 of every gameplay idea which actually makes it the best test bed for figuring out if you dig the mechanics or roleplay possibilities of your character idea. I've been using Dungeon-B-Gone for so long that I've honestly forgotten what the Chateau holds I'm sure if I walked through there it'd be familiar again, but you know, gently caress that noise Now, the Temple of Trials in F2
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# ? Feb 22, 2024 15:37 |
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Jay Rust posted:who the gently caress finds candlekeep fun? I absolutely adore playing through Candlekeep. But it would not surprise me if this were one of many areas where the fact that it seems like some people restart RPGs 10 times as often as I do is coming into play. Every time I read about how infuriating it is to play through Fallout 2's Temple of Trials or the opening of Skyrim or something I think about how I put hundreds of hours into both games but only on, like, two playthroughs at most, so of course I am not sick of the intro. I have probably played Candlekeep six or seven times, but that is over 25 years. Edit: I did not coordinate this post with Rappaport
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# ? Feb 22, 2024 15:38 |
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Jay Rust posted:who the gently caress finds candlekeep fun? Me. Having a character just doing menial chores before taking on the gods themselves 4,000 hours later is a fantastic experience and adds to the "humble beginnings" feel that makes Baldur's Gate 1 so special to me.
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# ? Feb 22, 2024 15:45 |
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who the gently caress finds menial chores fun?
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# ? Feb 22, 2024 15:50 |
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Jay Rust posted:who the gently caress finds candlekeep fun? Me! It's not overly drawn out as these sequences go and serves to show you your happy, isolated from the world childhood before poo poo hits the fan. Deadfire's Berath sequence is far more of a repetitive drag by comparison, though the actual tutorial portions once you hit the beach I never tire of. But given the very large reactivity in Deadfire to your Pillars actions, it's understandable to have that sequence. It's just slow as hell.
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# ? Feb 22, 2024 15:52 |
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There's something kind of zen about going around collecting MY antidote potion and MY identify scroll and...okay the lady can have her book back, I'm not a complete rear end in a top hat.
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# ? Feb 22, 2024 16:18 |
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Dr. Quarex posted:😅 I’m with you 100%. Character creation is done on the character creation screen. I’ll have done some research and figured out what I want to do already, and then I just play the game end to end. I’ve probably done Candlekeep the most, but I was a kid who was learning how to play games for adults and had a bunch of false starts in BG1 because of it.
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# ? Feb 22, 2024 16:34 |
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docbeard posted:There's something kind of zen about going around collecting MY antidote potion and MY identify scroll and...okay the lady can have her book back, I'm not a complete rear end in a top hat. the gently caress? You'll let those quests stay in your Active Quests list forever?
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# ? Feb 22, 2024 17:47 |
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Jay Rust posted:the gently caress? You'll let those quests stay in your Active Quests list forever? Sometimes I look at them and smile about how Firebeer Elvenpants never got his Identify Scroll even after he paid me 300 gp to go away
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# ? Feb 22, 2024 17:50 |
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You sick bastard... Mods?!?!?!
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# ? Feb 22, 2024 18:19 |
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Jay Rust posted:who the gently caress finds candlekeep fun? I love candlekeep.
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# ? Feb 22, 2024 18:28 |
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I’ve also never skipped Chateaux Irenicus. It’s a fantastically designed little dungeon crawl and I could never imagine skipping it.
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# ? Feb 22, 2024 19:48 |
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I hate Candlekeep but that's because I only had the BG1 demo for the longest time and played through that poo poo a million times. It took me a long time to figure out how to successfully kill everybody in Candlekeep.chaosapiant posted:I’ve also never skipped Chateaux Irenicus. It’s a fantastically designed little dungeon crawl and I could never imagine skipping it. Yeah, it's a really tight dungeon. I've always wanted to try and adapt it to tabletop, but I'd first need to find some players that haven't touched BG2.
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# ? Feb 22, 2024 21:13 |
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Candlekeep comes with a built in skip at least. Buy some gear go talk to Gorion and it’s over in just a minute.
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# ? Feb 22, 2024 21:20 |
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Candlekeep is fun on Ironman runs because it's hilarious when you die to Shank or Carbos
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# ? Feb 22, 2024 21:28 |
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Ginette Reno posted:Candlekeep is fun on Ironman runs because it's hilarious when you die to Shank or Carbos Not sure if it’s the Unfinished Business mod or vanilla game, but I just ran into their mom in Baldurs Gate. Hilarious!
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# ? Feb 23, 2024 00:28 |
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I love Irenicus' dungeon, it plays like a really great little tabletop module. I'd never skip it.
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# ? Feb 23, 2024 00:45 |
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Likewise, I like chateau Irenicus and it's so short and easy I don't see myself ever getting sick of it.
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# ? Feb 23, 2024 03:01 |
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I admit I didn't have the patience for Chateau Irenicus when I was a teen just wanting to chain run games over and over but now that I only sit down and play BG once a year I can really appreciate how much of a great little dungeon it is.
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# ? Feb 23, 2024 11:04 |
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Had there been any mods yet to successfully implement the Black Pits 1 and 2 into the campaign of BG1 and 2, respectively? I’ve never played them and likely never will as I don’t see the point of them being separate.
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# ? Feb 25, 2024 03:51 |
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chaosapiant posted:Had there been any mods yet to successfully implement the Black Pits 1 and 2 into the campaign of BG1 and 2, respectively? I’ve never played them and likely never will as I don’t see the point of them being separate. No, why you hide something deep inside a game that you can already do right from the main menu? The entire point of the black pits is that it is a tactical challenge that gates your experience and magical item possession. It's only a challenge because it knows you aren't coming in with extra levels and overpowered gear. Each fight you are at a set experience level and have a set amount of gold to spend on items.
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# ? Feb 25, 2024 04:06 |
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I understand the sentiment as someone who will undoubtedly never play either of them as they are now but would probably be intrigued if someone threw the fight pits into, like, Dragonspear and Saradush or something weird like that. But yes I understand the way they are scripted that would make no sense
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# ? Feb 25, 2024 04:47 |
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Dr. Quarex posted:I understand the sentiment as someone who will undoubtedly never play either of them as they are now but would probably be intrigued if someone threw the fight pits into, like, Dragonspear and Saradush or something weird like that. But yes I understand the way they are scripted that would make no sense It’s this. Beamdog already demonstrated with their content that they could have integrated BP with the games. I’m all for more content, but if I just want a series of combat challenges, I’ll play Icewind Dale.
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# ? Feb 25, 2024 05:47 |
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chaosapiant posted:Had there been any mods yet to successfully implement the Black Pits 1 and 2 into the campaign of BG1 and 2, respectively? I’ve never played them and likely never will as I don’t see the point of them being separate. I'm almost certain Sandrah does this, but it might be a fever dream as it's been awhile since I've last read Vichan's complete mental breakdown Needless to say, do not install Sandrah
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# ? Feb 25, 2024 07:51 |
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Rappaport posted:I'm almost certain Sandrah does this, but it might be a fever dream as it's been awhile since I've last read Vichan's complete mental breakdown Sandrah does do that, yeah. Do NOT install Sandrah.
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# ? Feb 25, 2024 09:42 |
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chaosapiant posted:Had there been any mods yet to successfully implement the Black Pits 1 and 2 into the campaign of BG1 and 2, respectively? I’ve never played them and likely never will as I don’t see the point of them being separate. Is there a mod that fixes the Black Pits? I spent a couple hours trying to beat 2 and it was fundamentally broken.
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# ? Feb 25, 2024 22:19 |
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pentyne posted:Is there a mod that fixes the Black Pits? I spent a couple hours trying to beat 2 and it was fundamentally broken. I have no idea, I've never played them.
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# ? Feb 25, 2024 23:05 |
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chaosapiant posted:I have no idea, I've never played them. They're not that great, another reason very few people would probably not bother to do anything with them. Black Pits 1 was... very underwhelming. Not challenging at all. Black pits 2 I never finished, but it wasn't any more fun.
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# ? Feb 25, 2024 23:51 |
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Next time I play a heavily modded EET playthrough I'm gonna cut down XP awards by like half, I think. Not that I mind being able to piledrive everything in the Underdark with my six million XP ubercharacters but it's probably not the intended experience. (Watcher's Keep on SCS Insane was still a real trip, tho)
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# ? Feb 26, 2024 15:12 |
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Speaking of EET, how is that experience these days, compared to modded individual installations of BG1 and BG2?
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# ? Feb 26, 2024 17:56 |
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chaosapiant posted:Speaking of EET, how is that experience these days, compared to modded individual installations of BG1 and BG2? It does what it does well, though you have to be wary of compatibility issues with some other mods (in particular quest mods for BG1 can be a bit problematic because of the way EET imports and renames some BG1 assets). That being said, and I play with it almost exclusively these days, I'm not sure there's any actual good reason to do so beyond a minor bit of convenience. It probably makes certain specific heavily modded installations, such as those with a lot of custom spells and kits, a bit more reliable and/or easy to maintain though. I think it's fine, good even, but I don't know that I'd recommend going out of your way to set it up if you're happy with the way you do things now.
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# ? Feb 26, 2024 18:10 |
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The only content mods I run are UB for both games and the banter pack for BG1. Plus Tweaks Anthology, Iwdification and the Dragonspear UI++. Would those be safe?
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# ? Feb 26, 2024 18:13 |
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Off the top of my head, I think so. There are a few mods (and BG1 UB is one of them I think) that you need to install in BG1 prior to installing EET (most everything else installs fine afterwards) so make sure you read up on everything in advance.
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# ? Feb 26, 2024 18:24 |
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Last question: if I’m at a between-game transfer point (ie: I just beat Sarevok and started Siege) is it safe to nuke my current installation and install EET? Then load my save into EET?
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# ? Feb 26, 2024 18:48 |
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This is the load order I'm planning to use for my first EET-based run whenever I get to it (waiting for latest SCS and Talents of Faerun to be more stable first): https://gist.github.com/v1ld/107bb29dddad5493c74e36a41296639c Like I said, first time I'm running EET so take it with a grain of salt. There's some reason I'm not using DUI++ that I cannot remember now. But it turns out that EEUITweaks can fix most of my issues with the default EE game's UI (the heavy side bars can be hidden, I find those a bit oppressive on a smaller screen like the Deck's). I also have a subset of the above on the iPad - but am not planning to play through there but rather on the Deck.
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# ? Feb 26, 2024 18:59 |
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chaosapiant posted:Last question: if I’m at a between-game transfer point (ie: I just beat Sarevok and started Siege) is it safe to nuke my current installation and install EET? Then load my save into EET? Probably not.
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# ? Feb 26, 2024 19:13 |
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Even after 20+ years of playing these games, I’ve never touched difficulty mods like SCS. What is this Talents of Faerun mod?
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# ? Feb 26, 2024 19:14 |
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# ? Jun 5, 2024 11:36 |
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chaosapiant posted:Even after 20+ years of playing these games, I’ve never touched difficulty mods like SCS. What is this Talents of Faerun mod? It's a new in-development mod by the same person who created SCS, adds a bunch of extra class/race/skill/spell options to the game. I last tried it around its first or second beta and it still needed a lot of work/had a lot of game-breaking bugs. It's had a number of beta version since, but it's still very much in development and I honestly couldn't tell you how compatible it is with anything else right now. And to add to my rather quick reply above, installing basically any mods on an existing save game is almost always a bad idea. You can get away with it with some mods sometimes, but most of the time it will wreck your save and there's no way around that.
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# ? Feb 26, 2024 19:38 |