Automate *everything*. Even if you think its worthless, just have a single assembler dropping whatever it is into a chest.
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# ? Feb 29, 2024 17:07 |
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# ? May 19, 2024 23:47 |
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Majere posted:Yes, but use Rate Calculator instead. Max Rate Calc hasnt been updated in years It hasn't needed to be updated, it still works perfectly in my experience, but next time I get the Factorio itch maybe I'll take a look at this new-fangled mod instead.
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# ? Feb 29, 2024 17:10 |
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M_Gargantua posted:Automate *everything*. Even if you think its worthless, just have a single assembler dropping whatever it is into a chest. But limit the chest unless you really do want 40 cars/tanks/etc. in a chest.
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# ? Feb 29, 2024 17:11 |
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Don't limit the chest, limit the inserter. Chest limits are only for very early game before you unlock the circuit network. That way you can put things back as easily as you take them out, and later so can your bots.
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# ? Feb 29, 2024 17:14 |
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K8.0 posted:Don't limit the chest, limit the inserter. Chest limits are only for very early game before you unlock the circuit network. That way you can put things back as easily as you take them out, and later so can your bots. Eh.. kinda what I meant, but yeah. Of course if you don't have red/green wires yet, limiting the chest slots is the only way you have.
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# ? Feb 29, 2024 17:16 |
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Nein! All machine must be used to their efficiency! How else do you expect to get to 80K SPM without renting a nasa server?
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# ? Feb 29, 2024 17:34 |
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M_Gargantua posted:Automate *everything*. Even if you think its worthless, just have a single assembler dropping whatever it is into a chest. eh, one of the things that puts Factorio head and shoulders above other automation games for me is that you don't have to automate everything the base game almost never actually forces you to automate. the ever-increasing demands of your factory encourage you to naturally want to automate your production more and more over time, but you don't really hit a wall that says "sorry, you have to fully automate this whole production process if you want to proceed any farther". it's nice because you can automate at your own pace based on what feels right to you
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# ? Feb 29, 2024 17:51 |
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Vizuyos posted:eh, one of the things that puts Factorio head and shoulders above other automation games for me is that you don't have to automate everything I mean, this is very much not true? Oil is an early game roadblock for so many players because you have to automate it, you can't do anything with oil without machines. E: You can hand craft assemblers or whatever until you get there, but that's true of most of the games with hand crafting in the genre, too.
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# ? Feb 29, 2024 18:12 |
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Majere posted:Nein! All machine must be used to their efficiency! How else do you expect to get to 80K SPM without renting a nasa server? Not directly related, but the factorio cluster games I've seen on reddit are super interesting, using distributed game saves sending items between servers with linked 'warp chests' is a really neat way to push factory size without UPS limits. The warp chests seem to negate some of the logistics of moving all those resources, something like a train teleport gate would be cool to see.
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# ? Feb 29, 2024 18:35 |
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meowmeowmeowmeow posted:Not directly related, but the factorio cluster games I've seen on reddit are super interesting, using distributed game saves sending items between servers with linked 'warp chests' is a really neat way to push factory size without UPS limits. The warp chests seem to negate some of the logistics of moving all those resources, something like a train teleport gate would be cool to see. Interesting. Is there a currency, an economy linked to this? Being able to import/export items seems like it could be cool
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# ? Feb 29, 2024 18:37 |
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My limited understanding is its a big centrally managed effort and the warp chests use some kind of addressing where you export items from one server to another to fulfill an overall production plan. Ie one server will be doing iron ore collection and smelting, then exporting that to another server where those are turned into intermediates, so on and so forth. Less adhoc economy based and more trying to spread one factory across multiple servers for efficiency. The latest post about it: https://www.reddit.com/r/factorio/comments/1ayskry/update_5_join_the_largest_factorio_clusterio/ meowmeowmeowmeow fucked around with this message at 19:13 on Feb 29, 2024 |
# ? Feb 29, 2024 19:09 |
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Unreal_One posted:I mean, this is very much not true? Oil is an early game roadblock for so many players because you have to automate it, you can't do anything with oil without machines. When I talk about automating at your own pace, I don't just mean handcrafting vs using machines. Besides, oil refining is very simple - arguably simpler than smelting ore into plates, which is another thing that can only be done using machines. There's a lot of steps of partial automation along the road to full automation. You can slap down an assembler, supply it from chests, and just come back to top off the chests every so often. You can even move on from there to automating the production of some products in a recipe, while personally handcrafting others that are more complex to build in assemblers.
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# ? Feb 29, 2024 19:34 |
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One of the things I like more about Factorio (there are many) is that resources and sources deplete. It is nearly always a dynamic system and can't be put into a magic glass case where you can ignore it forever like Satisfactory. Sometimes I hate this too, but most often it's a net positive for interesting gameplay.
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# ? Feb 29, 2024 23:08 |
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meowmeowmeowmeow posted:Not directly related, but the factorio cluster games I've seen on reddit are super interesting, using distributed game saves sending items between servers with linked 'warp chests' is a really neat way to push factory size without UPS limits. The warp chests seem to negate some of the logistics of moving all those resources, something like a train teleport gate would be cool to see. Tangential to this a friend of mine did a cross-game thing where he was playing Factorio and a couple others in totally different games (like og Zelda). Access to some tech in Factorio required something to be found/done in another game, and the Factorio game could unlock/provide to the other games. Really neat idea that I hadn’t seen before. edit: got a link, it’s this https://archipelago.gg/ necrotic fucked around with this message at 23:19 on Feb 29, 2024 |
# ? Feb 29, 2024 23:12 |
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I too wish to turn an entire map into a steel smelter.
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# ? Feb 29, 2024 23:59 |
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New Dosh https://www.youtube.com/watch?v=GlPREQ55kzc oh god
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# ? Mar 1, 2024 03:15 |
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Pigbuster posted:New Dosh Just the title is enough to know this is going to be a fun one.
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# ? Mar 1, 2024 03:34 |
"Sulfuric Pistol Acid"
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# ? Mar 1, 2024 03:51 |
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lmao
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# ? Mar 1, 2024 04:57 |
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riding the belt to shoot the trees out of the way killed me
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# ? Mar 1, 2024 05:13 |
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the roboport logistics range nearly destroyed me irl. i can't imagine how he felt
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# ? Mar 1, 2024 09:32 |
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Apparently a new FFF, 400, is published: https://factorio.com/blog/post/fff-400 It is about search, pins and alerts.
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# ? Mar 1, 2024 16:48 |
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Rip to yet another mod.
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# ? Mar 1, 2024 16:49 |
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Ihmemies posted:Apparently a new FFF, 400, is published: https://factorio.com/blog/post/fff-400 Very nice quality of life improvements. I like it
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# ? Mar 1, 2024 16:54 |
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400 is a big round number so I was hoping for a big fun update but the search stuff is cool at least.
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# ? Mar 1, 2024 17:26 |
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Pigbuster posted:
I can almost picture how that would work
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# ? Mar 1, 2024 17:53 |
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Clark Nova posted:I can almost picture how that would work TELLER We came into this room knowing a locomotive bomb was possible. Let’s leave it with something new. OPPENHEIMER Such as? TELLER An atomic bomb. Instead of locomotives, we use fission. OPPENHEIMER Hang on. How do you generate enough force to split atoms? TELLER 18 locomotive bombs
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# ? Mar 1, 2024 18:00 |
Clark Nova posted:I can almost picture how that would work It's like inventing the universe to make a pie. The coal is used to smelt the rocks for the trace minerals that are needed to build the reactor, the locomotives are needed to move everything around. The assembler just handles all the fiddly intermediary stuff.
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# ? Mar 1, 2024 18:09 |
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Majere posted:Yes, but use Rate Calculator instead. Max Rate Calc hasnt been updated in years This. https://mods.factorio.com/mod/RateCalculator
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# ? Mar 1, 2024 18:33 |
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Pigbuster posted:
"Must be German nuclear power."
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# ? Mar 1, 2024 20:41 |
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Bummer they didn't reveal something cool for FFF 400 but that's fine. This search stuff looks neat and will save me from labeling so much poo poo on the map to help keep myself organized. The example video they have at the top of the FFF has a dedicated steam trains top. Has me wondering where all that steam is going?
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# ? Mar 2, 2024 00:41 |
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I kind of appreciate in a weird way they didn’t have a huge thing for post 400. That’s not a special number it’s just “round”. Post 1000? That feels a bit different to me.
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# ? Mar 2, 2024 00:49 |
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Doing nothing for a milestone post is an extremely wube move lol
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# ? Mar 2, 2024 01:17 |
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The next round number is 512 anyway. I think this FFF put me over the edge on waiting to play again. There's just too much QoL improvement on the way to make playing the current game feel worthwhile (keeping in mind I've got like 14,000 hours played already). At least, for vanilla and vanilla-adjacent games; maybe it's finally time to dig into the bigger total conversion mods. Factorio but everything is made from guns is such a Dosh thing to post. The randomized bot and belt speed are available in the other randomizer which keeps the items used in recipes the same, but changes quantities (and other things when you change the options). The only complaint I have about it is since the base game recipes often just require one of an item, most recipes end up more expensive. I could swear he's done an MSP run before but it doesn't seem to be in his videos, maybe I'm just misremembering someone else's run. It would certainly be up his alley.
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# ? Mar 2, 2024 02:05 |
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Xerol posted:I could swear he's done an MSP run before but it doesn't seem to be in his videos, maybe I'm just misremembering someone else's run. It would certainly be up his alley. DocJade recently did a run with Science Pack Galore
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# ? Mar 2, 2024 04:49 |
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just found this animated fanart and i ain't checking the last six months to see if it's been posted before https://www.youtube.com/watch?v=6gvAeZDiLG8
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# ? Mar 3, 2024 02:30 |
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World Famous W posted:just found this animated fanart and i ain't checking the last six months to see if it's been posted before Thanks for sharing, fun animation even though the music is the worst poo poo I've heard in months
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# ? Mar 3, 2024 21:18 |
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I will not have you profane the divine name of Neil Cicierega. Your punishment shall be listening to all the Mouth albums until you truly understand Wonderwall
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# ? Mar 4, 2024 18:13 |
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https://www.youtube.com/watch?v=9yYNu6yG-qA Another neat Youtuber I haven't seen posted here, trying to create an Omnismelter(tm) which can make everything, including steel and stone bricks.
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# ? Mar 5, 2024 02:51 |
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# ? May 19, 2024 23:47 |
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K8.0 posted:I will not have you profane the divine name of Neil Cicierega. Your punishment shall be listening to all the Mouth albums until you truly understand Wonderwall Though I haven't listened to anything recent (if he's still going), I found Neil C a little to immature in style. Would have loved him as a teen though. Probably didn't help that when Neil C was gaining momentum DJ Morgoth was in full swing curating and doing mashup sets. I miss DJ Morgoth Edit: That video has to have the worst Neil C song there is. Wow. I don't remember anything of his being that immediately offensive to my ears. The General fucked around with this message at 03:37 on Mar 5, 2024 |
# ? Mar 5, 2024 03:34 |