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If you don’t like juggles and big combos then I’m afraid this is not the game for you. There’s a lot of other fighting games out there that will probably scratch your itch better
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# ? Mar 6, 2024 19:08 |
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# ? May 23, 2024 10:22 |
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Yeah, Hellish Quart but there's no online. Tekken 3 with better graphics, some retuning and an updated roster would be great. I'm not a fan of the game design behind combos but I can live with them. Actually now that you mention it, what is a modern fighter without emphasis on combos? I'm really not aware of any.
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# ? Mar 6, 2024 19:14 |
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Nice Van My Man posted:Yeah, Hellish Quart but there's no online. Tekken 3 with better graphics, some retuning and an updated roster would be great. I'm not a fan of the game design behind combos but I can live with them. Samsho. Which is a great game hampered by dogs hit netcode and no crossplay
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# ? Mar 6, 2024 19:26 |
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e-
Seltzer fucked around with this message at 05:40 on Mar 7, 2024 |
# ? Mar 6, 2024 19:26 |
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Combos are fun to do
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# ? Mar 6, 2024 19:32 |
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Pockyless posted:Combos are fun to do they're fun to do, they're an avenue for player expression, they test your ability to execute under pressure, they can test stage awareness, scaling (damage and/or pushback) awareness, axis awareness, heat management, what you're doing with your rage, whether or not you want to let the enemy end up in rage, you can optimize them for oki or damage or whatever, yadda yadda, factors factors. pulling out some bullshit in some situation you've never been in before based on all that stuff is cool. combos are cool.
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# ? Mar 6, 2024 19:43 |
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Artelier posted:So I tested this with my Junkfood Micro XL and from what I can tell on controller, you can't rebind analog stick keys unless it's to another analog stick key, so I guess what that means is I guess I'm a keyboard player now Ah yeah I've been doing this on keyboard while my Haute42 is in the mail, I saw it showcased on that but you can change the button bindings on a Haute so that makes sense
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# ? Mar 6, 2024 20:07 |
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Pockyless posted:Combos are fun to do It's why I try to keep two that at least wall carry and one for the wall in my muscle memory so poo poo doesn't get too repeatitive for my opponent when I juggle combo them. I'm a considerate, Raven main.
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# ? Mar 6, 2024 20:19 |
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Nice Van My Man posted:I fought a Jin who switched to special style every time he wanted to hellsweep. Poor guy didn't know it popped the symbol up on my screen, must have thought I was psychic. All he needs to do is pick a special style mid to mix it up with, or just get really good at switching the toggle back off at the last second, and he'll be a god.
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# ? Mar 6, 2024 20:53 |
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Tekken rules
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# ? Mar 6, 2024 21:00 |
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I want as many people to enjoy Tekken as possible but when I see people ask them to sharply reduce combo length or remove them altogether I go "oh no, as an existing Tekken player I would actually hate that a lot." In short Pockyless posted:Combos are fun to do
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# ? Mar 6, 2024 21:01 |
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Just don't get launched lol
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# ? Mar 6, 2024 21:06 |
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Small Tekken is tense and cool and where true high level gameplay lies but the threat of overextending with a big move or being out-movemented and getting launched and your face blown off with a combo is what makes that gameplay so exciting
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# ? Mar 6, 2024 21:11 |
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Combos ARE cool https://clips.twitch.tv/ElatedInspiringTruffleLitty-pynduX4pNOdMkmaA Kobold Sex Tape posted:they're fun to do, they're an avenue for player expression, they test your ability to execute under pressure, they can test stage awareness, scaling (damage and/or pushback) awareness, axis awareness, heat management, what you're doing with your rage, whether or not you want to let the enemy end up in rage, you can optimize them for oki or damage or whatever, yadda yadda, factors factors. pulling out some bullshit in some situation you've never been in before based on all that stuff is cool. combos are cool. CharlieFoxtrot fucked around with this message at 22:06 on Mar 6, 2024 |
# ? Mar 6, 2024 22:04 |
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IMO a 4 hit combo can be just as expressive and clutch as a 10 hit if the game is designed that way. Fine, fine, I'll keep it in the unpopular game opinions thread.
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# ? Mar 6, 2024 22:21 |
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My Panda expresses herself just fine with 2 hits.
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# ? Mar 6, 2024 22:33 |
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Nice
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# ? Mar 6, 2024 22:38 |
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nice
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# ? Mar 6, 2024 22:39 |
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nice
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# ? Mar 6, 2024 23:17 |
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7 seconds is about the limit for me for a bnb before combos feel too long. In tekken the only combos are heat dash combos, rage arts, and stage extensions which are at most once per round if not once per game. Blazblue, Marvel 3, and maybe Uni really push acceptable combo time after any type of conversion.
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# ? Mar 7, 2024 00:03 |
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Pockyless posted:7 seconds is about the limit for me for a bnb before combos feel too long. In tekken the only combos are heat dash combos, rage arts, and stage extensions which are at most once per round if not once per game. Blazblue, Marvel 3, and maybe Uni really push acceptable combo time after any type of conversion. https://www.youtube.com/watch?v=xkU4MfZRWSM&t=30s
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# ? Mar 7, 2024 00:09 |
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If you dont count the instakill cinematic the longest combo was 4 seconds
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# ? Mar 7, 2024 00:27 |
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Pockyless posted:If you dont count the instakill cinematic the longest combo was 4 seconds It's just a funny video man lol
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# ? Mar 7, 2024 00:31 |
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It had nothing to do with what i posted
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# ? Mar 7, 2024 00:32 |
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Pockyless posted:7 seconds is about the limit for me for a bnb before combos feel too long. In tekken the only combos are heat dash combos, rage arts, and stage extensions which are at most once per round if not once per game. Blazblue, Marvel 3, and maybe Uni really push acceptable combo time after any type of conversion. How do you feel about a Tager player infinitely floating you around via magnets?
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# ? Mar 7, 2024 05:12 |
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Lil Majin just released his much awaited guide to King in Tekken 8. https://www.youtube.com/watch?v=seNZV2umQ3w
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# ? Mar 7, 2024 18:34 |
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Revisiting tekken 7 feels so off now after 8
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# ? Mar 7, 2024 18:34 |
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I feel like this is super important for people newer to the game: https://www.youtube.com/watch?v=UWZFFhHHq3g
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# ? Mar 7, 2024 19:11 |
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Going to have to disagree with PhiDx. Backing up at the start of a round tells your opponent you're a coward. You need to throw out the craziest move you've got so that they know you're a scrapper. Preferably a high crush or low crush to catch out other non-cowards who pick wrong. Try to make it long range so the cowardly backdashers don't get a whiff punish. It doesn't matter that you'll probably end up getting comboed all the way to the back wall, it's about winning the mental game. My personal favorite with Reina is down 3+4, it high crushes and grapples them to the floor on counterhit for extra psychological damage, and people looking for a whiff punish will eat the counterhit 4 extension. And of course for Feng, we all know it, db3. The only weakness is that everyone already knows you're going to do it and will block and punish it from the very start of the very first match. Anyway, I know that's terrible advice but in all honesty I throw out random round starters way more than I should.
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# ? Mar 7, 2024 19:49 |
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It's a habit I'm trying to get out of as well
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# ? Mar 7, 2024 20:00 |
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Nice Van My Man posted:Going to have to disagree with PhiDx. Backing up at the start of a round tells your opponent you're a coward. You need to throw out the craziest move you've got so that they know you're a scrapper. Preferably a high crush or low crush to catch out other non-cowards who pick wrong. Try to make it long range so the cowardly backdashers don't get a whiff punish. It doesn't matter that you'll probably end up getting comboed all the way to the back wall, it's about winning the mental game.
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# ? Mar 7, 2024 20:03 |
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If its someone I'm facing in ranked for the first time, as Bryan i like to start with a 2 3. If they go for a big tracking attack or ss i have time to block after the 2, if they block it they're far enough from me to be in the Bryan Danger Zone, reset to neutral, and if they try anything fancier theyll eat the 2 or 3. If they're aggressive it usually works to my advantage, but if their defense is on point I usually fold before they do if i lose initiative close up.
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# ? Mar 7, 2024 21:11 |
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Nice Van My Man posted:[...] You need to throw out the craziest move you've got so that they know you're a scrapper. He addressed that. The craziest move on round start is a forward dash
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# ? Mar 7, 2024 21:12 |
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Start every round with an unblockable and hope they're the kind of player whose brain shuts down when they see you winding up (like me)
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# ? Mar 7, 2024 21:16 |
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round start death fist all day
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# ? Mar 7, 2024 21:54 |
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Walls.Tweet https://x.com/calebcity/status/1765907984561983780?s=46&t=llulaz2AtuAZjWju5iP9MA
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# ? Mar 9, 2024 06:07 |
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Artelier posted:So I tested this with my Junkfood Micro XL and from what I can tell on controller, you can't rebind analog stick keys unless it's to another analog stick key, so I guess what that means is I guess I'm a keyboard player now Late update for you since I randomly saw it pointed out elsewhere: you can change controller settings in your Steam library to do exactly this on any device without rebinding the buttons themselves if you're on PC. My Haute came in last night, really loving this thing so far, I'm still not a good player but now I'm a bad player who can very easily kbd and fast electric so I can spend more time learning other things.
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# ? Mar 9, 2024 13:57 |
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TIL Jun gets 90 damage off a FC low that’s only -11 on block, and I instantly revised my internal views on how strong my chosen character might be. Snake Edge combos for no downside. FC df2, WR3, b42, b21b1, ff2f2
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# ? Mar 9, 2024 14:53 |
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It only combos on counterhit but yes its very good
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# ? Mar 9, 2024 16:28 |
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# ? May 23, 2024 10:22 |
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I've had barely any time to play working like 12-16 hour days, but I got some time to sit down last night and tekken is still good
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# ? Mar 9, 2024 16:34 |