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Oneiros posted:love getting wrecked by bile titans because neither of the two spears we brought would even acknowledge their existence (or, on the rare occasion they deigned to lock on, would miss)
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# ? Mar 14, 2024 02:17 |
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# ? May 24, 2024 14:11 |
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Schwawa posted:There's at least one light +grenade armor in the Superstore rotation. It looks pretty good too at least imo Light armor forever, +2 nades for bug missions + armor for bot missions.
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# ? Mar 14, 2024 02:18 |
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Oneiros posted:the two pelicans dropping off our mechs autocannoning each other and going down in flaming wrecks was the cherry on top Lol, I had no idea this was even possible. I was already kinda wondering if they had at some point planned for the Shredder Tank to shoot down SEAF aircraft since it kinda looks like an AA platform.
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# ? Mar 14, 2024 02:18 |
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The 500kg should ricochet off bile titans with an appropriate *bonk* sound effect.
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# ? Mar 14, 2024 02:19 |
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Huckabee Sting posted:I tend to like the impact grenades but I really struggle using them on the holes. https://i.imgur.com/NM64vEz.mp4
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# ? Mar 14, 2024 02:24 |
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Just got killed by a teammate's arc thrower 8 times in 10 minutes. That gun is one of the most free things I have ever seen.
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# ? Mar 14, 2024 02:26 |
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Triarii posted:This was probably my saltiest BT non-kill, come on 500kg is for divers who can dance. You call it at your feet right before you taunt the titan into barfing at you or do the crush dance at you. Insert footloose dancing montages except helldiver helmet and a 500kg blowing up a titan.
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# ? Mar 14, 2024 02:26 |
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FunkyFjord posted:Just got killed by a teammate's arc thrower 8 times in 10 minutes. That gun is one of the most free things I have ever seen. But I'm not even online?
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# ? Mar 14, 2024 02:28 |
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Something between heavy armour and the mech as a strategem, which is balanced by the armour being ablative and also being slower than normal would be ace. Yes I want to be a space marine/firebat. edit: a pubbie who had already dinged me twice by being a berk with the arc thrower killed himself with a grenade launcher and seemed to blame us for it cause he got so mad he ragequit. This left two of us doing a 7 alone and we didn't really die after they left.
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# ? Mar 14, 2024 02:34 |
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BeAuMaN posted:500kg is for divers who can dance. You call it at your feet right before you taunt the titan into barfing at you or do the crush dance at you. I think that's what I did there (baited the barf, threw it, ran) my aim was simply too good and I couldn't help but score the headshot
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# ? Mar 14, 2024 02:35 |
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I'm kinda torn between splitting into pairs on 7+ and sticking together to push objectives. In duos I don't have to worry as much about my brain bucket becoming a literal brain bucket from one of my fireteam getting a bit over enthusiastic in spreading Democracy, but you do apparently get significantly less patrols on your rear end if you don't split up. (it's a literal halving of random patrols to stick together vs split. splitting creates a new bucket of spawn points for spawning a patrol)
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# ? Mar 14, 2024 02:37 |
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Mode 7 posted:HELLDIVERS 2 THREAD GANG TAGS Please tag me!
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# ? Mar 14, 2024 02:40 |
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Eediot Jedi posted:The 500kg should ricochet off bile titans with an appropriate *bonk* sound effect. Lol the "oh poo poo my grenade bounced back at me run!" bit escalated to a 500kg bomb sounds pretty funny
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# ? Mar 14, 2024 02:40 |
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They really should give a laser designator to the spear backpack. That would be much more consistent then trying to lock on yourself and encourage team play. In BF4 using the SOFLAM and just annihilating enemy vehicles from just out of their spawn was hilarious.
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# ? Mar 14, 2024 02:42 |
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Multiple bile titan spawns should provide us with a hellbomb calldown. Also, the automaton sauron towers are tough as hell. Took two hellbombs to finally knock it down. I’m assuming the first one glitched.
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# ? Mar 14, 2024 02:44 |
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Lmao, a suicide automaton two-man extermination mission ended in the entire battalion of tanks and dreadnaughts dropping. We won on last reinforce by luring a few into their own minefield, then I threw my buddy's reinforce directly onto the evac point and I went down guns blazing I love this game
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# ? Mar 14, 2024 02:44 |
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Triarii posted:This was probably my saltiest BT non-kill, come on Very frustrating considering that so many guns treat the face as a weak spot.
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# ? Mar 14, 2024 02:49 |
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The deplorable shield might be great for reflecting bile spit but I was disappointed by it against bots. It’s nice for long range small scale engagements but for anything dangerous where you really want cover to buy time like vs heavy devastators or tanks it gets melted in seconds. Not awful but it made me wish I had an airstrike instead, or just a personal shield which has a lot of the same benefits but without the 90s cooldown or deployment time.
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# ? Mar 14, 2024 02:49 |
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Eediot Jedi posted:The 500kg should ricochet off bile titans with an appropriate *bonk* sound effect. https://www.youtube.com/watch?v=iDLmYZ5HqgM
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# ? Mar 14, 2024 02:50 |
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Insert name here posted:Spear is so good when it locks, too bad it's basically playing russian roulette on whether or not it's going to work at any given moment tbh, outside of using it at extreme range vs bot facilities without having to worry about positioning, i dunno if it's worth taking over the recoiless or EATs even if the targeting system wasn't designed and built by anti-liberty saboteurs. especially vs bugs, where you really don't want to be wasting limited ammo on body shots vs chargers and titans now
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# ? Mar 14, 2024 02:55 |
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diff 9 termicides are real rough. feel like I need to go flamethrower to clear many chargers+some crowd clear on bugs that get onto the tower, rover, 2 stratagems that're good against titans...
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# ? Mar 14, 2024 02:55 |
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https://www.youtube.com/watch?v=ZORE-wxQL18
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# ? Mar 14, 2024 03:05 |
This is right up there with Super Troopers and Waiting... Things people think are spoofs but really aren't!
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# ? Mar 14, 2024 03:12 |
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LazyMaybe posted:diff 9 termicides are real rough. feel like I need to go flamethrower to clear many chargers+some crowd clear on bugs that get onto the tower, rover, 2 stratagems that're good against titans... The stun orbital/mortar is pretty decent to buy time.
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# ? Mar 14, 2024 03:13 |
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Mode 7 posted:HELLDIVERS 2 THREAD GANG TAGS Please anoint me with these glorious democratic markings. Suicide Mission difficulty got extra sweaty today, I didn't blink for about 5 minutes
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# ? Mar 14, 2024 03:14 |
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Edit: I am stupid and thought I was in another thread
Randal fucked around with this message at 04:47 on Mar 14, 2024 |
# ? Mar 14, 2024 03:17 |
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Ether Frenzy posted:Please anoint me with these glorious democratic markings. I know the patch was supposed to reduce charger/titan spawns but yeah, level 7 and 8 bug missions have been extra nuts since the patch with somehow more of both than pre-patch. At least I can headshot chargers now with EATs.
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# ? Mar 14, 2024 03:27 |
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FWIW I've attempted a diff 5 run on the TCS missions and it would still spawn like a charger every wave so I'm now doubting they nerfed that spawn rate
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# ? Mar 14, 2024 03:30 |
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I feel like they replaced the reduced Bile Titans and Chargers with more spewers of every type and frankly that might actually be worse in some respects.
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# ? Mar 14, 2024 03:31 |
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Once you know the new maps a mix of mech and mines can deny a very large portion of each battery. Evac is even easier with 100% high ground.
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# ? Mar 14, 2024 03:32 |
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Warbadger posted:I know the patch was supposed to reduce charger/titan spawns but yeah, level 7 and 8 bug missions have been extra nuts since the patch with somehow more of both than pre-patch. I think what happened is they increased the spawn counts of the tiny and medium bugs while dropping the spawn rate of Chargers and BTs. Any given bug can spawn a bug hole, which can potentially spawn a charger or a titan, so you get lower chance a given bughole spawns a big bug, but more bugholes it seems, it's a wash overall or an increase in general from what i've seen. I find myself getting overwhelmed a lot more often with how many small and medium bugs there are, poo poo looks evaccing from Planet P.
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# ? Mar 14, 2024 03:33 |
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How'd you get this footage?! I had my lawyers wipe it from the internet!
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# ? Mar 14, 2024 03:34 |
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I've resigned myself to grenade launcher or air strike to deal with these so I can save my precious impact grenades for blowing myself up.
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# ? Mar 14, 2024 03:37 |
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Warbadger posted:I know the patch was supposed to reduce charger/titan spawns but yeah, level 7 and 8 bug missions have been extra nuts since the patch with somehow more of both than pre-patch. Yeah, I killed about 15 chargers with the rail gun/orbitals in this round, it was absolutely chaos at one point towards the end as we were moving the SSD up to the transmission site. We had 3 bile titans on screen + many other spewers and chargers and I ran about 200km in the last 10 minutes of the match kiting them around, but forgot to check my distance traveled. I also notice that my GPU (2070S) is running (much) hotter post-patch than it was before, I had to cap my frames at 100 in the nvidia control panel to keep from getting into the 80s C.
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# ? Mar 14, 2024 03:38 |
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The breaker is still insanely good, especially with the increased hunter numbers we're seeing. You barely have to aim and can delete entire large groups of them with a single mag It's good against regular bits too, just struggles a bit with devastators
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# ? Mar 14, 2024 03:41 |
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LazyMaybe posted:diff 9 termicides are real rough. feel like I need to go flamethrower to clear many chargers+some crowd clear on bugs that get onto the tower, rover, 2 stratagems that're good against titans... The trick is to realize you don't actually need to kill things so much as get their attention away from the tower. If it's not too heavy its very possible to just kite enemies around the silo and get the clear. Throwing explosives at it seems to make it unstable in my experience, so it's best not to airstrike it too much. Get the attention of titans and make sure they don't spit on the silo and you're pretty much good. Melee enemies should be shot off if possible. Chargers just chase you around without doing anything (though they can lead to a death if they block your path). The most dangerous things are probably the bile mortars but they don't spawn in every map.
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# ? Mar 14, 2024 03:47 |
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orange juche posted:I think what happened is they increased the spawn counts of the tiny and medium bugs while dropping the spawn rate of Chargers and BTs. Any given bug can spawn a bug hole, which can potentially spawn a charger or a titan, so you get lower chance a given bughole spawns a big bug, but more bugholes it seems, it's a wash overall or an increase in general from what i've seen. I find myself getting overwhelmed a lot more often with how many small and medium bugs there are, poo poo looks evaccing from Planet P. I think they increased the charger/titan spawn rate accidentally while also adding more smaller bugs on top of that. Definitely seeing more of them after the patch, dealing with more multiple spawns (faster?) and they get replaced much faster when they go down. I killed 5 chargers while leaving the drop-in point last game, as an example. This was all in the first 2 minutes of the game and the guy I was playing with got 2 more. Either way you keep moving, don't get bogged down trying to hold a patch of useless dirt and it's fine. But it probably should be toned down, it's not fun and it definitely incentivizes a very specific (gofast scout) playstyle. Warbadger fucked around with this message at 03:51 on Mar 14, 2024 |
# ? Mar 14, 2024 03:48 |
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died laughin at 1:25
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# ? Mar 14, 2024 03:51 |
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I've only played the TCS missions a couple times on diff7 but I feel like I'm in a completely different world. I haven't had a bile spitter mission yet (put Bile Spitters into every bug mission!) but I've only seen a handful titans on any mission, less than the normal pre-patch numbers of chargers, and I've never seen someone hit the button repeatedly to overwhelm the base because I've never seen any of the objectives fail or drop below 90% hp. I've simply thrown down a sentry, tossed gatling barrages at breechs, and EAT'd anything big. I've only done it with 3-4 man teams and I imagine like eradicate that it gets a lot more unmanageable with only 1-2 people but it's far easier at diff7 than bot scientist evacuation ever was even at diff 5.
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# ? Mar 14, 2024 03:57 |
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# ? May 24, 2024 14:11 |
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are there any spots on the charger, rear end aside, that AC rounds won't bounce off while still doing damage? is hitting the ground near a leg going to help break the armor there, possibly?
Ciaphas fucked around with this message at 04:11 on Mar 14, 2024 |
# ? Mar 14, 2024 04:09 |