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Arc Hammer posted:Hi Helldiver who drops a mortar sentry on yhe extraction point. You're doing *great* Don't be afraid to shoot friendly turrets. Mortars especially, when you're fighting near them they can be a boon, but as soon as the fight shifts a little further away just finish them off with your rifle.
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# ? Mar 14, 2024 05:39 |
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# ? May 26, 2024 14:39 |
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Nuebot posted:Most weapons bounce right off the head and it's such a small and fast moving target I can't imagine too many people try to hit it in the first place. Nuebot posted:The devs seem to want people to be running anti-tank or anti-material rifles specifically for chargers, while also making them insanely mobile and spawn so frequently the limited ammo of those weapons could never keep up. It's just hard to do that while also dealing with everything else.
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# ? Mar 14, 2024 05:43 |
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Mode 7 posted:HELLDIVERS 2 THREAD GANG TAGS My gang tags got nuked, gently caress me up fam.
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# ? Mar 14, 2024 05:44 |
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Ra Ra Rasputin posted:I don't know about anyone else but I find the most dangerous part of chargers is their janky momentum that will have them powerslide right over you, even if stunned or killed. I baited a charge into one of those deep water pits on the TCS map and watched it go off the edge, then it climbed right back out straight up the wall at me. Also on a TCS mission around one of the objectives I watched a charger straight up wallride up the edge of the silo to path around light units. Re: mortars vs bugs, just kill it if bugs are anywhere close to you or you think they will be soon. It’s a dick move but so is bringing mortars vs bugs, especially when you could have EMS mortar, which is probably one of the best team-support strategems in the game vs bugs. It’s starting to be a lock in all my load outs when playing bugs, especially with a mech.
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# ? Mar 14, 2024 05:49 |
LazyMaybe posted:It's just hard to do that while also dealing with everything else. That's basically the problem though. The game is, very obviously, geared around team work and cooperation. They nerfed the railgun earlier because everyone was using it and they didn't like a specific meta loadout dominating the game and making it too easy. But they're kind of going out of their way to ensure people build around dealing with chargers by making chargers suck so much. And at the same time dealing with chargers in the way they, specifically, want doesn't work half as well as they want it to because teamwork doesn't work as well as it should when every team mate has their own charger bearing down on them and a swarm of hunters after them. It just feels like "thing takes semi-complex effort and tactics to take down" and "constant swarms of things you mow down perpetually" don't mesh well together at the same time. So I just take a shield and flamethrower to bug missions now because dealing with bugs just isn't fun anymore. causticBeet posted:I baited a charge into one of those deep water pits on the TCS map and watched it go off the edge, then it climbed right back out straight up the wall at me. Also on a TCS mission around one of the objectives I watched a charger straight up wallride up the edge of the silo to path around light units. I like how if you think you're clever and stand on a cliff or a rock or some point the bugs can't naturally reach you, they'll just magically pop up next to you because gently caress you.
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# ? Mar 14, 2024 05:51 |
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https://x.com/HB73423182/status/1768025307725136115?s=20 I hate this./
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# ? Mar 14, 2024 05:51 |
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Mode 7 posted:HELLDIVERS 2 THREAD GANG TAGS Tag me in for democracy, please!
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# ? Mar 14, 2024 05:57 |
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Waffle House posted:https://packaged-media.redd.it/v5ox...4e863f50802#t=0
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# ? Mar 14, 2024 06:01 |
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Just had a bug where I couldn't reinforce at all. Two other people died and when the last guy reinforced us, the 3rd guy to die was the only one who came back.
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# ? Mar 14, 2024 06:02 |
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Away all Goats posted:Just had a bug where I couldn't reinforce at all. Two other people died and when the last guy reinforced us, the 3rd guy to die was the only one who came back. I had this bug when steam servers went down for maintenance on Tuesday. Just three dudes watching me flail around and die until the game kicked me back to the ship 5 minutes later with a connection lost message.
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# ? Mar 14, 2024 06:12 |
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I've had that bug(or similar) like 6 times by now.
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# ? Mar 14, 2024 06:18 |
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I tried the AMR against bots and I don’t like it. I can see the potential advantage it has over the railgun alone, but I don’t see why you would ever use it when the Slugger exists and does the exact same thing but better and without using a stratagem slot. It kills hulks I guess but also you could bring a railgun or EATs or spear or autocannon or laser cannon or railcannon for those instead. If you really wanted an automatic weapon for killing raiders and a devastator sniping tool you could even bring the Slugger and Stalwart and be better at both roles. It’s a shame because giant sniper rifle is really cool in theory, especially as a stealthy operative, but in practice it is underwhelming. Smoke is good though, would recommend. It’s not as tall as you might like so make sure to use it at the tops of hills instead of on the incline but otherwise A+
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# ? Mar 14, 2024 06:24 |
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Darox posted:I tried the AMR against bots and I don’t like it. I can see the potential advantage it has over the railgun alone, but I don’t see why you would ever use it when the Slugger exists and does the exact same thing but better and without using a stratagem slot. It kills hulks I guess but also you could bring a railgun or EATs or spear or autocannon or laser cannon or railcannon for those instead. If you really wanted an automatic weapon for killing raiders and a devastator sniping tool you could even bring the Slugger and Stalwart and be better at both roles. The amr is one of the first unlocks you have access to. The slugger is one of the last.
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# ? Mar 14, 2024 06:27 |
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Waffle House posted:https://packaged-media.redd.it/v5ox...4e863f50802#t=0
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# ? Mar 14, 2024 06:27 |
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Worf posted:nice profile pic cutie lol
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# ? Mar 14, 2024 06:30 |
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Eediot Jedi posted:The amr is one of the first unlocks you have access to. The Slugger is a primary and the AMR is a stratagem support weapon. The Stalwart and EATs are also super early unlocks and are both fantastic at their jobs all the way up, let the AMR be good.
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# ? Mar 14, 2024 06:32 |
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Darox posted:I tried the AMR against bots and I don’t like it. I can see the potential advantage it has over the railgun alone, but I don’t see why you would ever use it when the Slugger exists and does the exact same thing but better and without using a stratagem slot. It kills hulks I guess but also you could bring a railgun or EATs or spear or autocannon or laser cannon or railcannon for those instead. You don't have to keep calling it in like EATs. Spear is a meme until they fix the horrible lockon, and it usually doesn't oneshot hulks even after you finagle a lock. Laser cannon is totally fine, it's slower but easier to use. I'd call it competitive with AMR. Orbital rail is a single target stratagem with a long cooldown, not really a great solution to hulks unless you're playing on lower difficulties where they don't show up that much. Alright for tanks, but I'd rather use airstrike/rocket pods.
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# ? Mar 14, 2024 06:33 |
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I feel like the orbital rail is the most accurate call-in for Bile Titans? Laser just kinda goes right between their legs.
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# ? Mar 14, 2024 06:35 |
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laser also takes 200 million years to kill them, spending its whole lifetime on them, and has a longer cooldown+limited uses. Orbital rail is better despite not oneshoting them(usually), 500kg better still on higher difficulties due to being able to use way more often despite the increased difficulty+inconsistency, and rocket pods do fairly well too. Laser is good but mega overrated vs titans, it rules for calling in on bot bases.
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# ? Mar 14, 2024 06:38 |
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ye, the orbital laser is more good for sweeping up a hoard of mediums or tossing into a nest/outpost than against a heavy like a bile titan or even a charger. the ttk on the big bois is just far too long
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# ? Mar 14, 2024 06:42 |
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Mode 7 posted:HELLDIVERS 2 THREAD GANG TAGS I'd love to get tagged up
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# ? Mar 14, 2024 06:47 |
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Waffle House posted:https://packaged-media.redd.it/v5ox...4e863f50802#t=0 God I love this game.
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# ? Mar 14, 2024 06:53 |
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I feel like hunters are still my number one death against bugs, followed by temporarily not being able to deal with a titan or charger, and definitely not the spewers. But they will absolutely melt you nigh instantly with either the spit stream or the bile artillery, which is one of the major reasons I still use the shield pack instead of constantly rocking an AC or RR. Stuns and slows and general chip damage from hunters and brushing up against chargers is the main reason but not being surprise one shot is pretty strong too. I want to like the AMR more against bots but I usually end up feeling like I'd still be better off with the railgun. Even though the railgun can't deal with tanks and turrets as well as the AMR those things are pretty vulnerable to impact grenades, and if I've dealing with either at long range then that's stratagem territory.Waffle House posted:https://packaged-media.redd.it/v5ox...4e863f50802#t=0 Pure Art E: What I really love about this is that you can follow the trail of the spear missile for the entire travel distance and it does like a 190 degree turn and then just stops tracking the instant it's going straight for the helldiver.
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# ? Mar 14, 2024 06:59 |
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penetrated by his own penetrator...
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# ? Mar 14, 2024 06:59 |
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Waffle House posted:https://packaged-media.redd.it/v5ox...4e863f50802#t=0 honestly the craziest thing here is the spear locked on in the first place
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# ? Mar 14, 2024 07:00 |
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anyone on PS5 geting the bug where after you log in, some stuff that should be saved is reset? whenever I log in, I have the random voice for the helldiver, the liberator as my primary weapon, I see the major orders instructions when I look at the map and I keep getting the tutorial overlays (use your strategems!)
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# ? Mar 14, 2024 08:57 |
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hey mom its 420 posted:anyone on PS5 geting the bug where after you log in, some stuff that should be saved is reset? whenever I log in, I have the random voice for the helldiver, the liberator as my primary weapon, I see the major orders instructions when I look at the map and I keep getting the tutorial overlays (use your strategems!) Yeah I have the same thing and it's annoying as poo poo. Maybe of note to people; this was discussed yesterday in the SA Helldivers Discord: supposebly a new warbond is showing up today in your acquisitions. If you have 1000 super credits to spare, and want this new warbond but are also eying the current Steeled Veterans warbond, you can buy that one with , get some extra goodies and save your super credits for the new warbond. Sindai posted:Someone did a lot of interesting research on what influences how frequently patrols spawn: [snip] Anyone found those deep tunnel openings that look like bug exits? You come across them randomly on the map, but they aren't an objective, they look like general scenery. When you toss a nade down, you hear a couple of explosions and the light goes out. It's my untested and unverified theory that if you nade them, the heat for the rest of the mission goes down a lot.
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# ? Mar 14, 2024 09:44 |
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Sioux posted:Anyone found those deep tunnel openings that look like bug exits? You come across them randomly on the map, but they aren't an objective, they look like general scenery. When you toss a nade down, you hear a couple of explosions and the light goes out. It's my untested and unverified theory that if you nade them, the heat for the rest of the mission goes down a lot. One of my regular divers loves falling down those things so his gear and samples are completely unrecoverable. I'll ask him next time if he saw anything cool at the bottom.
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# ? Mar 14, 2024 09:48 |
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Sioux posted:
Ohh I have never tried to nade them. Good idea. Once I lost like 15 samples in one of those holes, and since them I avoid getting close to them like the plague lol
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# ? Mar 14, 2024 09:49 |
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Gangtag giveaway over, please be patient as myself and the admins get these all queued and actioned.
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# ? Mar 14, 2024 10:03 |
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2 more hours of work, then to go home and spread Democracy through the galaxy
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# ? Mar 14, 2024 10:10 |
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I'm fairly certain the Termicide will cause absolutely nothing, such as mutated bugs. Curious to see where this one goes.
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# ? Mar 14, 2024 10:28 |
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Please let there be a very dramatic boss fight
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# ? Mar 14, 2024 10:30 |
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Asteroid Alert posted:I'm fairly certain the Termicide will cause absolutely nothing, such as mutated bugs. Curious to see where this one goes. What happens when you put something under massive evolutionary pressure?
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# ? Mar 14, 2024 10:33 |
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Asteroid Alert posted:I'm fairly certain the Termicide will cause absolutely nothing, such as mutated bugs. Curious to see where this one goes. Why would it? It’s completely safe.
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# ? Mar 14, 2024 10:36 |
So to see what these new missions were like I did one at a low difficulty and I gotta say; I have no interest in doing one for real. First tower was weird. It died once when it went from full health to critical in the span of a single reload, then died while I was clearing out the enemies that had rushed in while I was reloading. Tower two was funny; not a single enemy went for the tower, instead they all kept rushing after me. Tower three had enemies coming from both sides of the tower and by the end I could barely tell what was and wasn't hitting it because there were so man corpses piled up at its base. Then as soon as I hit the buttons for the extraction about twice as many enemies as I'd seen through the rest of the mission swarmed the extraction point. Also there are no PoIs as far as I can tell.
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# ? Mar 14, 2024 10:38 |
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Buddy and myself slapped on some recon armor and went about covert ops truffle pigging for super sample spots. Works relatively well if your goal is just to get super samples and medals, though can get dicey with rocket devastators doing their thing.
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# ? Mar 14, 2024 10:55 |
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What's the damage rating on the plasma punisher? Edit: 100. Lol. raverrn fucked around with this message at 11:11 on Mar 14, 2024 |
# ? Mar 14, 2024 11:07 |
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Only managed to play one round last night but I can confirm that the Slugger does have target penetration. Went in one side of the skull and helmet of the dumbass Helldiver who stepped in my line of fire, out the other side, and into the bug I was firing into. Thankfully he was pretty chill about being domed like that. Then again when you and your best friend are basically running the fire shotgun it probably leads to a very casual attitude about friendly fire. Also I had a weird thing where my mine drop order wouldn't expire so I had orders that actually scrolled off of the page so I couldn't see the second personal order. Whatever it was, I got it done (and got credit for it) same time I finally finished the mines one. As a side note: dropping a mine calldown on a bug patrol that hasn't aggroed on players yet is hilarious. I was giggling like an idiot as I watched the horde angrily attack the mine launcher.
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# ? Mar 14, 2024 11:17 |
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# ? May 26, 2024 14:39 |
I hope none of the cool guns in the new warbond are as disappointing as the dominator
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# ? Mar 14, 2024 11:33 |