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MJeff
Jun 2, 2011

THE LIAR

the holy poopacy posted:

I don't believe Hack causes the red seal to trigger again, so copying Hack gives you an extra x8 in that case. Depends on if Canio beats that or not.

Canio is x16, so no.

Lost on Small Blind of Ante 13. 28 billion out of 47. :negative:

I think the problem is I spent all of my money re-rolling to buy stuff to juice Campfire as high as possible for Ante 12, then I had no money left to spend on re-rolls in Ante 13.

Got both 100,000,000 in a single hand and Ante 12 though, so that unlocked Stuntman and Petroglyph.

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quiggy
Aug 7, 2010

[in Russian] Oof.


Turns out Castle, Cavendish, and double Ride the Bus on Abandoned Deck is pretty strong

TaurusTorus
Mar 27, 2010

Grab the bullshit by the horns

Got dealt a flush five for the first time on the last hand of the final boss, forgot I was running card sharp, rip.

The Postman
May 12, 2007

Was doing some challenges and thought you could work on unlocks during them. Wound up with 80 cards in my deck from buying playing cards trying to unlock the voucher lol

Bad Seafood
Dec 10, 2010


If you must blink, do it now.
Finally broke 100,000,000 with two Triboulets, a Brainstorm, and 3x multiplier, and it all happened while I was streaming my run for a a friend who wanted to see what all the fuss was about.

Suffice to say, they saw and heard what all the fuss was about.

Chadzok
Apr 25, 2002



Don't think I'll ever see these heights again.
The two copy Jokers and DNA to generate (3 new kings per match) a deck mostly of Red Seal, Holographic (not Polychrome :( ), Glass Kings. This is why most played is High Card - my winning hands were all Flush Five or Four of a Kinds.
During the matches the copyjokers switch to copying one each of Sock and Buskin and the X2 Mult for scored Kings and Queens Legendary, for complicated mathematical reasons that I kind of get but the excellent Balatro simulator helped me confirm (add Five of a Kind please, could only run the numbers with 4). A smattering of other jokers, one the X2 Mult to first played face card, that was an extra little boost but at those heights I was looking very specifically for retriggering or ways to get the last few non UltraKing cards out of my deck. Everything else was pretty irrelevant.

Ghost Deck, spectrals make breaking the game way easier.

Chadzok fucked around with this message at 13:02 on Mar 17, 2024

Vagabong
Mar 2, 2019
Feel like I end up chasing flushes as my strategy every game; it feels like it's both the easiest high scoring hand to create and the hand that you get the most options to build your deck towards.

HerraS
Apr 15, 2012

Looking professional when committing genocide is essential. This is mostly achieved by using a beret.

Olive drab colour ensures the genocider will remain hidden from his prey until it's too late for them to do anything.



Got two of those "Make every card a random rank" spectrals in back to back shops and by some black magic both of them hit Jack so I finally got a win on the Black Deck, which sucks rear end and I hate it.

Panic! At The Tesco
Aug 19, 2005

FART


suck it orange stake you son of a bitch! finally cleared it with chequered deck.

still seeing flushes every time i close my eyes

madmatt112
Jul 11, 2016

Is that a cat in your pants, or are you just a lonely excuse for an adult?

Darke GBF posted:

Unicorn Overlord cured me...for now.

I used to smoke meth, but I managed to kick that addiction. By smoking crack instead! We’re watching animal porn!

Aggro
Apr 24, 2003

STRONG as an OX and TWICE as SMART
Man, the last few challenges are brutal. I got through the first 15 within the first 3 tries with few exceptions. Golden Needle is kicking my rear end. Even taking down the first boss means that you have to get solid jokers with +mult and ideally a Planet card to upgrade Flush or Full House. It’s almost impossible to get out of debt and generating income is so goddamn hard when there’s no hand bonus.

I made it to ante 6 in a run where I was able to make face card pairs a viable scoring hand but it topped out at like 40k chips.

I feel like the only way to win is getting super lucky a Spectral pack and maybe finding Stuntman and another equally powerful joker.

Party Boat
Nov 1, 2007

where did that other dog come from

who is he


Do the challenges have fixed seeds? If not I got the most ridiculous joker drops on the rich get richer challenge, bootstraps and bull turned up quickly and after that I got to the moon for a guaranteed $40 after every round which then boosted the others. Up until ante 11 I could just slam down a random card and get instant flames

LVF8N47V

Zamujasa
Oct 27, 2010



Bread Liar

Vagabong posted:

Feel like I end up chasing flushes as my strategy every game; it feels like it's both the easiest high scoring hand to create and the hand that you get the most options to build your deck towards.

that's what i ended up doing and it's helped me win a few times on the default difficulty. it seems like the most consistent method so far

LifeLynx
Feb 27, 2001

Dang so this is like looking over his shoulder in real-time
Grimey Drawer
Starting to bang my head against the wall in black stakes and find it not fun. Too much rng where a bad boss or very unlucky start can end an otherwise good run. I think red stakes might be my new default until the patch that addresses rng.

cerious
Aug 18, 2010

:dukedog:
Alright turns out I completely have been underestimating vagabond and I think it's going to be a snap pick on higher stakes for me now. If you get it early enough you can just turn a bunch of your cards into steel/gold/buffs and the golds completely recover your economy. I always knew how easy it was to generate free poo poo during the blind, but you end up walking out of each blind with tons of cash too since you can leave with a hermit card to double up the blind rewards + extra gold cards in your hand you inevitably end up with.

Einwand
Nov 3, 2012

You idiot.
In this world it's pet or BE pet.

Vagabond is a joker that will probably win you a gold stakes run on its own, it also will make your run take like 3x as long.

Pollyanna
Mar 5, 2005

Milk's on them.


Blue ante makes me wanna fuckin die. I hate how RNG this gets.

Pollyanna fucked around with this message at 23:10 on Mar 17, 2024

Relyssa
Jul 29, 2012



LifeLynx posted:

Starting to bang my head against the wall in black stakes and find it not fun. Too much rng where a bad boss or very unlucky start can end an otherwise good run. I think red stakes might be my new default until the patch that addresses rng.

Black is my favorite solely because eternal jokers are a really fun twist. The game would probably be a lot better if they were way lower on the stake ladder.

super nailgun
Jan 1, 2014


Finally beat gold ante. Red deck. Not sure how many others if any I'll run up that far. It gets really unfun and RNG bound a few levels from the top difficulty. Glad I saw the challenge through at least once though.

Did it playing pairs. Jokers were Supernova, Bull, Burglar, Blackboard, and Baseball Card. Barely touched planets and tarot, was all about the jokers and then as soon as I had the Bull stacking up coins to feed it.

Relyssa posted:

Black is my favorite solely because eternal jokers are a really fun twist. The game would probably be a lot better if they were way lower on the stake ladder.

Yeah, agree. That's the most interesting-in-a-fun-way difficulty bump amidst all of the mostly unfun ones.

Zamujasa
Oct 27, 2010



Bread Liar
it would be pretty cool if you could make a custom difficulty that was just a checkbox of different stake effects you've unlocked :v:

Nemo2342
Nov 26, 2007

Have A Day




Nap Ghost

LifeLynx posted:

Starting to bang my head against the wall in black stakes and find it not fun. Too much rng where a bad boss or very unlucky start can end an otherwise good run. I think red stakes might be my new default until the patch that addresses rng.

It only gets worse from there I'm afraid. The 2nd Ante scaling increase at Purple stakes means you either reset a lot for good skips in Ante 1, or reset at lot in Ante 2 when you don't get anything useful in the shop.

Relyssa
Jul 29, 2012



Nemo2342 posted:

It only gets worse from there I'm afraid. The 2nd Ante scaling increase at Purple stakes means you either reset a lot for good skips in Ante 1, or reset at lot in Ante 2 when you don't get anything useful in the shop.

Purple scaling is where the game becomes actively unfun to play. You either have a very good engine by the time you're out of ante 1 or you're just hosed.

No Wave
Sep 18, 2005

HA! HA! NICE! WHAT A TOOL!
I think purple is where it becomes challenging. Winning is pretty straightforward until then (unless you're playing black deck or your boss is VV).

Aggro
Apr 24, 2003

STRONG as an OX and TWICE as SMART
I didn’t think it was THAT bad to finish all of the stakes, particularly with some of the gimmicky decks like Abandoned, Checkered, Anaglyph.

But guys, seriously, what fuckin’ black magic do you have to pull off to finish the final 3 challenges!? More than half my runs don’t even make it past the first boss.

Serperoth
Feb 21, 2013




Relyssa posted:

Black is my favorite solely because eternal jokers are a really fun twist. The game would probably be a lot better if they were way lower on the stake ladder.

Thirding this. It's the perfect first stake switch I feel, you get no pure drawback (same money, same blind amounts), but it's still affecting your entire run and choices. I genuinely want to unlock it so I can try it out.

Like, example that comes to mind, you have Madness, you need some economy, you might want to refresh or hope for an Eternal, whereas without it you're going to be more cutthroat, since spending money on jokers means it's a bit of a waste (unless you need it at the next blind, of course)

Nemo2342
Nov 26, 2007

Have A Day




Nap Ghost

Aggro posted:

I didn’t think it was THAT bad to finish all of the stakes, particularly with some of the gimmicky decks like Abandoned, Checkered, Anaglyph.

But guys, seriously, what fuckin’ black magic do you have to pull off to finish the final 3 challenges!? More than half my runs don’t even make it past the first boss.

I got stuck on Purple for over a week (granted I can only toss a couple hours a day into this game) and am now banging my head against Orange. Using the Checkered deck lets me consistently get out of Ante 1, but honestly this stopped being fun a long time ago.


No Wave posted:

I think purple is where it becomes challenging. Winning is pretty straightforward until then (unless you're playing black deck or your boss is VV).

This wildly misses the mark on challenging; I feel like I am largely just waiting for the game to allow me to clear the stakes at this point. There are just a ton of seeds that cannot survive into Ante 2 because the stores gently caress you over in a way that you can't play around.

the holy poopacy
May 16, 2009

hey! check this out
Fun Shoe

No Wave posted:

I think purple is where it becomes challenging. Winning is pretty straightforward until then (unless you're playing black deck or your boss is VV).

:same:

I feel most decks have a decent chance to winstreak up through about blue without needing crazy precise play, so purple is a welcome challenge and most decks I find orange more interesting than frustrating. Gold stake can still get hosed though.

Mea Tulpa
Sep 4, 2006

Aggro posted:

I didn’t think it was THAT bad to finish all of the stakes, particularly with some of the gimmicky decks like Abandoned, Checkered, Anaglyph.

But guys, seriously, what fuckin’ black magic do you have to pull off to finish the final 3 challenges!? More than half my runs don’t even make it past the first boss.

Golden needle was the toughest. You start with the credit card, so it shouldn't be too bad finding a joker or planet that gets you through ante 1. It was helpful to max out the card and then get a spectral that sets money to 0. Some bosses like water can end the run, and there's not much you can do.

Cruelty wasn't too bad. You should be able to get through ante 1 with no jokers using a reliable hand type like flush.

Jokerless pretty much requires building a deck with enough glass cards to win, so tarot cards become the most important resource. Once you can clear 100k reliably, skip all the blinds to conserve glass cards and hope for some good tags.

Pollyanna
Mar 5, 2005

Milk's on them.


Finally got the Plasma deck. It is rather weird.

Deceptive Thinker
Oct 5, 2005

I'll rip out your optics!
Finally had a gold stake run that had gas and then missed beating violet vessel by a hand's worth of points

Aggro
Apr 24, 2003

STRONG as an OX and TWICE as SMART

Mea Tulpa posted:

Golden needle was the toughest. You start with the credit card, so it shouldn't be too bad finding a joker or planet that gets you through ante 1. It was helpful to max out the card and then get a spectral that sets money to 0. Some bosses like water can end the run, and there's not much you can do.

Cruelty wasn't too bad. You should be able to get through ante 1 with no jokers using a reliable hand type like flush.

Jokerless pretty much requires building a deck with enough glass cards to win, so tarot cards become the most important resource. Once you can clear 100k reliably, skip all the blinds to conserve glass cards and hope for some good tags.

A guy in Reddit posted this and I figured I’d copy it here because it’s seriously good advice.

quote:

A lot of it is just pure Balatro fundamentals taken to the most extreme. If Gold Stake taught me to adore High Card and Pair, then the challenges makes you realize that Four of a Kind is one of the strongest hands in Balatro. It's essy to build around, it accomodates a lot of steels/glass, and most inportantly it scales incredibly well.

It'a funny you mention Golden Needle really because I employed the same basic strat for that and Jokerless. Immediately level up Full House in the first Ante, keep a bonus/mult arcana at the ready, and then at a moment's notice immediately pivot into Four of a Kind. If I can't reliably get Mars to level 3 by the end of Ante 2 I restart. Golden Needle is easier because it allows you to have econ Jokers instead of entirely relying on RNG. But the premise is the same.

• ⁠Ante 1-2 = Full House, hunt for econ cards, level up Four of a Kind, and begin altering your deckwith Deaths or Strengths. Strengths are especially good.
• ⁠Ante 3-4 = The easier Antes once you have a goid Four of a Kind level. Continue altering your deck, econ some more, and hunt for multipliers.
• ⁠Ante 5-8 = Ideally at this point you'll have some decent multipliers now (Steels or Glass if Jokerless). Level uo Mars whenever possible. Continue what you're doing until Ante 8. The early Antes are always the hardest.

Telescope and Reroll vouchers are a MUST. Spectral packs especially if you get Immolate is godly. Always have a steel or glass in hand to push your points. Don't be afraid to push your luck with Lucky Cards, Jokerless is already RNG heavy so might as well right?

I hadn’t considered going hard for four of a kind but I can see it working. It scales way faster than Flush. Still so, so dependent on getting the right Tarot cards and maybe a couple of Spectrals.

Lil Swamp Booger Baby
Aug 1, 1981

Please come out on Android soon so I can ruin my life

Aggro
Apr 24, 2003

STRONG as an OX and TWICE as SMART
Just spent 3 hours trying to beat Golden Needle and failed.

As soon as I get this achievement I’m taking a screenshot, framing it, and uninstalling this game.

Popete
Oct 6, 2009

This will make sure you don't suggest to the KDz
That he should grow greens instead of crushing on MCs

Grimey Drawer
I finally beat orange stakes last night, gold will be similarly difficult but should be doable after banging my head against orange for so long.

It is fun going back to decks at red stakes, it feels so much easier now.

Elman
Oct 26, 2009

I think gold stake would be much better if you simply started at 5 gold and not 4. Having 9 gold after the first round is reasonable, I might play it out even if the skip sucks. But when you only get 3 gold from beating it, it's just not worth the effort compared to rerolling until you get a good skip.

Popete
Oct 6, 2009

This will make sure you don't suggest to the KDz
That he should grow greens instead of crushing on MCs

Grimey Drawer
Beat my first challenge On A Knifes Edge. This was a fun combo to run but it was a little precarious until I got my economy rolling cause every blind would eat 2 jokers.



I believe Ceremonial Dagger was at +83 and Madness x8.5 mult by the end.

War Wizard
Jan 4, 2007

:)

Einwand posted:

Vagabond is a joker that will probably win you a gold stakes run on its own, it also will make your run take like 3x as long.

Vagabond with a credit card and a campfire is pretty good fun.

Breadmaster
Jun 14, 2010

Pollyanna posted:

Finally got the Plasma deck. It is rather weird.

It took me a run to realize "wait i need to stack chips and not mult now???"

Relyssa
Jul 29, 2012



Lil Swamp Booger Baby posted:

Please come out on Android soon so I can ruin my life

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Zurai
Feb 13, 2012


Wait -- I haven't even voted in this game yet!

Finally got my ante 12 and 100,000,000 hand run. I was playing the ghost deck and started off with the joker that lets you buy planet cards for free, then bought the one that gains +2 mult per reroll a few rounds later. Ended up with the reroll joker having like 400 mult and feeding into a blueprint, campfire, x4 for 4 of a kind, and the one that gets x0.1 per planet card used. I managed to pick up both store cost reduction vouchers and both reroll cost reduction vouchers, so I was rerolling like 10 times per round and all the tarot/planet cards were either $1 if I used them or $0 for a temporary x0.5. My deck was like 30 aces and a handful of other cards I didn't quite manage to destroy. Scaling finally caught up to me when I couldn't string together enough glass aces (never managed to get a red seal on one, let alone dupe them) and red seal steel aces at the same time.

I saw a Mime early in the run but it was before I had any held-in-hand abilities to duplicate and I never saw one again after I was rolling in red seal steel cards.

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