|
Considering you can get 2 500kg bombs and those are much more versatile, 2 or 3 railcannon shots akin to the 3 you get for Orbital Laser would be nice.
|
# ? Mar 18, 2024 14:46 |
|
|
# ? May 27, 2024 21:58 |
|
the orbital railcannon having enough delay to determine if the titan is dead would be perfect. either its a Bang...Bang and its dead, or its a 1 2 shot to a titan and charger. that would be awesome and look cool as hell.
|
# ? Mar 18, 2024 14:51 |
|
BastardySkull posted:Considering you can get 2 500kg bombs and those are much more versatile, 2 or 3 railcannon shots akin to the 3 you get for Orbital Laser would be nice. The 3 charges of orbital laser aren't a bonus, that's a limitation.
|
# ? Mar 18, 2024 14:52 |
|
Hm true, I forgot that railcannon recharges! I think I'm more comparing it to the relatively short cooldown between 2 500kg bombs. I agree a two-tap from the railcannon would be sick.
|
# ? Mar 18, 2024 14:53 |
|
Strong Sauce posted:also is there anyway to see what the mission is if you join late? i'll join a game where all 3 other people are already on the ground but i don't know what the mission is so i just go with my default loadout. I find this question confusing because when I join someone else’s game I am picking it off the war map and it shows the specific mission, how many players, who they are and what level. Is there some other way to do it? I did join a Bile Titan assassination mission once and it turned out to be the end of a stop illegal broadcast mission instead, not sure how that happened.
|
# ? Mar 18, 2024 14:55 |
|
Do personal orders build up? I thought I've seen myself with two before but i didn't play yesterday and I still only have one today.
|
# ? Mar 18, 2024 14:56 |
|
Strong Sauce posted:i've had a few weird bugs recently (only been playing for 1-2 weeks) in the equipment select screen you can tab back to the mission info. on a PS5 you hit L1.
|
# ? Mar 18, 2024 14:57 |
|
WoodrowSkillson posted:the orbital railcannon having enough delay to determine if the titan is dead would be perfect. either its a Bang...Bang and its dead, or its a 1 2 shot to a titan and charger. that would be awesome and look cool as hell. You should consider yourself lucky if the orbital railcannon gunner actually hits a bug, then consider yourself EXTREMELY lucky if they decide to hit an elite target instead of the tiniest dude on the map. https://i.imgur.com/v7MIy7q.mp4 https://i.imgur.com/KumR6uU.mp4
|
# ? Mar 18, 2024 14:57 |
|
Zwabu posted:Is there some other way to do it? It's a big ol' button along the bottom of the map that says "Quickmatch", which works like they explained when it joins an in-progress game.
|
# ? Mar 18, 2024 15:13 |
|
Zwabu posted:I find this question confusing because when I join someone else’s game I am picking it off the war map and it shows the specific mission, how many players, who they are and what level. Is there some other way to do it? I did join a Bile Titan assassination mission once and it turned out to be the end of a stop illegal broadcast mission instead, not sure how that happened. Like 2/3 of the time I do that it'll either be full or just won't connect so I generally do random, and if you do a random quickmatch you get zero information about what type of mission it is (other than whether its bugs or bots). Knowing whether it's a defend/TCS/scientists mission vs other types is important and really should be added.
|
# ? Mar 18, 2024 15:14 |
|
Zwabu posted:I find this question confusing because when I join someone else’s game I am picking it off the war map and it shows the specific mission, how many players, who they are and what level. Is there some other way to do it? I did join a Bile Titan assassination mission once and it turned out to be the end of a stop illegal broadcast mission instead, not sure how that happened. Just hit R on the PC version while looking at the map to autojoin a random game on that planet and difficulty. If you pop into a game while they're already in the mission, I haven't been able to tab back to the mission overview to see _what_ we're doing, so I just guess on loadout based on what those in the mission already have.
|
# ? Mar 18, 2024 15:14 |
|
Tom Tucker posted:It takes a special kind of game where a bullshit unexplained blue laser can appear and just delete you while you’re trying to do a mission and everyone agrees it’s just the coolest poo poo ever and gets so excited. Last night I had a random Automaton Trooper show up who was invincible. Me and my team all unloaded a clip in it, I shot a recoilless rifle at it; nothing worked. It chased us around for a minute before dropping dead. Bug, or Terminator homage?
|
# ? Mar 18, 2024 15:16 |
|
JBP posted:AMR is becoming my low key favourite anti bot gun on 9 because it absolutely fucks up hulks and they're to only thing I feel like I'm always searching for an answer to. Need to use that more, love it. I definitely feel like vs bugs there is too much medium armor enemies for it to work properly.
|
# ? Mar 18, 2024 15:16 |
|
Fighting on Hellmire is tough with the fire tornadoes. Has anyone found a working armored car yet? I saw a video of one in the wild but all I've found are burnt out wrecks.
|
# ? Mar 18, 2024 15:18 |
|
Diephoon posted:You should consider yourself lucky if the orbital railcannon gunner actually hits a bug, then consider yourself EXTREMELY lucky if they decide to hit an elite target instead of the tiniest dude on the map. Have you considered throwing the beacon to within the same zip code as the target you want it to hit? Shadowlyger fucked around with this message at 15:29 on Mar 18, 2024 |
# ? Mar 18, 2024 15:19 |
|
Diephoon posted:You should consider yourself lucky if the orbital railcannon gunner actually hits a bug, then consider yourself EXTREMELY lucky if they decide to hit an elite target instead of the tiniest dude on the map. I've used this thing like 20 times in the past week, and it's yet to miss a bile titan or charger. One shots chargers every time, bile titan's it's maybe 50/50 on Dead vs Gaping Hole. Throw better maybe? There's definitely a range it can extend out, but it's not THAT huge.
|
# ? Mar 18, 2024 15:22 |
|
Diephoon posted:You should consider yourself lucky if the orbital railcannon gunner actually hits a bug, then consider yourself EXTREMELY lucky if they decide to hit an elite target instead of the tiniest dude on the map. Maybe actually throw it near your target. I've literally never had a wrong target priority on my railcannons the entire time I've played with them.
|
# ? Mar 18, 2024 15:23 |
|
Ravendas posted:If you pop into a game while they're already in the mission, I haven't been able to tab back to the mission overview to see _what_ we're doing, so I just guess on loadout based on what those in the mission already have.
|
# ? Mar 18, 2024 15:23 |
|
Is there a way to cancel out of a stratagem throw?
|
# ? Mar 18, 2024 15:24 |
|
Hwurmp posted:Is there a way to cancel out of a stratagem throw? Open up your strategem menu again.
|
# ? Mar 18, 2024 15:25 |
|
skaianDestiny posted:Open up your strategem menu again. Or change weapons
|
# ? Mar 18, 2024 15:26 |
|
WoodrowSkillson posted:i was disappointed it did not give 2 precision shots either. it does make the chaingun barrage even better for defense map though, it can gently caress up all trash and even damage heavies any time there is a choke it can be pretty useful, or just toss it right on a breach/bot drop Love throwing it on breaches. Plus with the 80(?) second cooldown or it can be used quite a lot.
|
# ? Mar 18, 2024 15:28 |
|
Recently picked this up and it's been enjoyable. The gameplay loop is fun as hell, and the multiplayer aspect has been mostly OK. Quick question, when you upgrade your ship with rare resources and you get something like "Increase ammo for all sentries by 50%". Is that for just when you use your own ship to run missions and everyone gets that benefit? Or does it only apply to you all the time no matter who is running missions?
|
# ? Mar 18, 2024 15:29 |
|
Only applies to your own stratagems since you're calling down items from your own super destroyer even if you launch from someone else's ship on the initial dive.
|
# ? Mar 18, 2024 15:32 |
|
Ravenfood posted:Or change weapons What if I already pressed on mouse 1 so I’m committed to the throw if I release? Respond quickly it’s a 380
|
# ? Mar 18, 2024 15:32 |
|
Here is a list of super fun strategems that are less used: Air burst - drops three blasts great for dealing with bug breaches and does really good damage. Walking barrage - when there are thing sort of “that way” no not “in that area” that’s a different barrage. Eagle rocket pods - very similar to rail gun but they’re rockets! Autocannon turret - S tier for sound design alone and can kill chargers Flamethrower - the voice acting makes this a must pick every few missions.
|
# ? Mar 18, 2024 15:33 |
|
Philthy posted:Recently picked this up and it's been enjoyable. The gameplay loop is fun as hell, and the multiplayer aspect has been mostly OK. Permanent personal buff. Boosters (the yellow hexagons you can equip alongside stratagems) are mission-long buffs for the entire squad.
|
# ? Mar 18, 2024 15:33 |
|
Philthy posted:Recently picked this up and it's been enjoyable. The gameplay loop is fun as hell, and the multiplayer aspect has been mostly OK. it upgrades your ship, so its only for you and your calldowns. The shared elements are the boosters, which apply team wide buffs, and the resupply pod or SEAF artillery stratagems if you finish that objective on a map.
|
# ? Mar 18, 2024 15:33 |
|
Black Noise posted:What if I already pressed on mouse 1 so I’m committed to the throw if I release? Yeah this you can't do, as far as I know. You can put the strategem away if you haven't used it but if you're priming it there's no way to cancel it.
|
# ? Mar 18, 2024 15:36 |
|
Tom Tucker posted:Autocannon turret - S tier for sound design alone and can kill chargers hit snooze on this until you get the turret rotation speed upgrade
|
# ? Mar 18, 2024 15:37 |
|
Question about SEAF Artillery. You load five shells and then it's ready to fire. If you exhaust those five shells but you return to the gun can you reload it with the other shells that are usually lying around?
|
# ? Mar 18, 2024 15:39 |
|
Tom Tucker posted:Here is a list of super fun strategems that are less used: I used the Autocannon Sentry last night in Space Scotland. If it's set up properly high so you're not taking out teammates, it's fantastic. We had a ton of robots streaming through a narrow pass, and it was lighting them up nonstop. Lots of splash damage and explosions. It's neat how it fires in three round bursts, because it usually takes three rounds to take out the biggest non-hulk baddies for the robots. Edit: Arc Hammer posted:Question about SEAF Artillery. You load five shells and then it's ready to fire. If you exhaust those five shells but you return to the gun can you reload it with the other shells that are usually lying around? No. The terminal is nonresponsive and it won't let you load more.
|
# ? Mar 18, 2024 15:39 |
|
Spookydonut posted:hit snooze on this until you get the turret rotation speed upgrade nah they still are amazing, just use them when you know what direction the enemy is going to be at. they are excellent against bug breaches as if you can get it set up a decent distance away and on high ground, it makes it easy for the team to just wipe the breach and prevent chain alerts. its also great at covering the team as it retreats or as it moves on after an objective, and is fantastic at defending an objective if you can get it on high ground.
|
# ? Mar 18, 2024 15:41 |
|
Tom Tucker posted:Here is a list of super fun strategems that are less used:
|
# ? Mar 18, 2024 15:43 |
|
Gatling and Machine gun turrets with the rotation upgrade sound hilarious. I'd probably end up buzzsawing myself in half because they'd swing around so fast tracking targets.
|
# ? Mar 18, 2024 15:44 |
|
Has anyone found the eagle rocket pods to be less consistent than they used to be? I swear they were an easy bring for Bot missions since they handled Hulks and Tanks no sweat; now I feel like it's a 50/50 chance that they even hit hulks at all. It's not like they're not being targeted, it's just the delivery of the rockets is always a few feet behind or above them
|
# ? Mar 18, 2024 15:46 |
|
raverrn posted:This, but it should be two simultaneous, independent shots when you call it in. Toast a Charger and a Bile Titan, have fun with it. Both of you are so correct it hurts
|
# ? Mar 18, 2024 15:51 |
|
I have never had much luck with the Eagle rocket pods. Mostly they seem to miss, or if they hit they don't appear to do any damage. I can't actually remember them taking down a charger or a hulk.
|
# ? Mar 18, 2024 15:53 |
|
I'm on PC, and my brother is on ps5. He can't accept my friend request, and I can't accept his. It shows up in the socal tab, but when you try and click accept it doesn't do anything We both have crossplay on, we both are updated to the most recent version. I'm going crazy here. Please help
|
# ? Mar 18, 2024 15:54 |
|
|
# ? May 27, 2024 21:58 |
|
skaianDestiny posted:Maybe actually throw it near your target. I've literally never had a wrong target priority on my railcannons the entire time I've played with them. I'll concede the second clip but you all don't think the first one was close enough? The laser landed right in front of the titan while it was standing still to spit and the shot went WAY off target.
|
# ? Mar 18, 2024 15:55 |