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The use of «household» makes me think it only works if everyone is on the same internet connection, but at a glance I didn’t see any mention of that
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# ? Mar 18, 2024 20:25 |
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# ? May 20, 2024 23:07 |
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StrixNebulosa posted:What are these posts about? I can't make those links work.
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# ? Mar 18, 2024 20:27 |
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The 7th Guest posted:the Islands of Insight team was laid off by Behavior Interactive for not reaching sales goals... in one month That's bullshit
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# ? Mar 18, 2024 20:28 |
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ymgve posted:The use of «household» makes me think it only works if everyone is on the same internet connection, but at a glance I didn’t see any mention of that
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# ? Mar 18, 2024 20:30 |
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And the other tone is that we can share steam libraries now, supposedly with family members, whatever that means. My SO has, I dunno, six steam games, so this is going to be good for me.
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# ? Mar 18, 2024 20:30 |
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DM me if you want to start a Steam family with me
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# ? Mar 18, 2024 20:32 |
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Joke’s on them this is going to ruin my family when I drag my fiance to helldive with me.
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# ? Mar 18, 2024 20:35 |
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This will finally end the not all criticism that my SO offhandedly asked years ago, unknowingly cutting me to my absolute core: "Do you finish games?"
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# ? Mar 18, 2024 20:36 |
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The 7th Guest posted:This sucks but also shows how tiny the margins are in indie development, the game came out LAST MONTH Oh, I saw this one when it came out. It looked like a gorgeous Myst/Talos/Witness game, but then I noticed the MMO tag and forced online. The publisher is a jerk, but I'm not terribly surprised the game didn't exactly perform sales-wise.
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# ? Mar 18, 2024 20:41 |
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forced online in a puzzle game is certainly a choice
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# ? Mar 18, 2024 20:44 |
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Happy Noodle Boy posted:This been posted yet? Was this not already a feature? I feel like my ex and I did a "family share" thing to access each other's accounts
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# ? Mar 18, 2024 20:45 |
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credburn posted:Was this not already a feature? I feel like my ex and I did a "family share" thing to access each other's accounts Steam Family Sharing has been around for a while but it kinda sucked before, I could play a game on your account but only if you weren't playing any other game. Now you can play two different games, just can't play the same game.
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# ? Mar 18, 2024 20:46 |
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FishMcCool posted:Oh, I saw this one when it came out. It looked like a gorgeous Myst/Talos/Witness game, but then I noticed the MMO tag and forced online. The publisher is a jerk, but I'm not terribly surprised the game didn't exactly perform sales-wise. Yeah I love talos but have absolutely no desire to play it in an MMO environment, and I would bet that’s not a minority position
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# ? Mar 18, 2024 20:46 |
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Awesome! posted:forced online in a puzzle game is certainly a choice which in some sense, i'm fine with there not being.. like.. toxic interactions and other players running around doesn't really impact my enjoyment of the game. but the result of this is being always-online. the dev plans to make the game playable offline if the servers ever get shut down
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# ? Mar 18, 2024 20:46 |
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steam family sharing has been a thing for a while, the two main notable differences with this new feature are games are pooled together into one mega library you can use individual games from instead of having to borrow the entire account library there are now IP detection systems in place to prevent people from family sharing freely. at the very least, i can confirm that you can no longer family share with people in different countries.
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# ? Mar 18, 2024 20:52 |
Owl Inspector posted:Yeah I love talos but have absolutely no desire to play it in an MMO environment, and I would bet that’s not a minority position That was basically exactly my experience with it, it's a shame but not shocking.
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# ? Mar 18, 2024 20:52 |
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Yep, the MMO stuff was what downgraded it to "maybe if it has a big sale" for me. Which I guess it did, and a lot sooner than I expected too. RIP.
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# ? Mar 18, 2024 20:59 |
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ShadowMar posted:steam family sharing has been a thing for a while, the two main notable differences with this new feature are I'm gonna take a wild guess and say that its based on something similar to what youtubetv does, which uses designated market area as a way to determine whether sharing is going on by the same household or not
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# ? Mar 18, 2024 21:02 |
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The 7th Guest posted:the dev plans to make the game playable offline if the servers ever get shut down can they even do that if they are no longer employed to work on the game? i dont know how game dev works i should spend more time in the star citizen thread
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# ? Mar 18, 2024 21:02 |
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Awesome! posted:can they even do that if they are no longer employed to work on the game? i dont know how game dev works i should spend more time in the star citizen thread there just won't be any new content updates most likely, which is a shame because i'm sure they wanted to add more islands to the game over time
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# ? Mar 18, 2024 21:03 |
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Why didn't they make it offline to begin with, what is the reason to make this kind of puzzle game online only? Or even have an online component to begin with if you don't even solve puzzles with others?
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# ? Mar 18, 2024 21:06 |
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TeaJay posted:Why didn't they make it offline to begin with, what is the reason to make this kind of puzzle game online only? Or even have an online component to begin with if you don't even solve puzzles with others? but obviously a lot of those plans got scrapped
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# ? Mar 18, 2024 21:08 |
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ShadowMar posted:steam family sharing has been a thing for a while, the two main notable differences with this new feature are Are they going to sever my current family share connections?
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# ? Mar 18, 2024 21:15 |
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Sininu posted:Are they going to sever my current family share connections? not right away, but eventually yes. anyways, it seems to be entirely country based, i was able to add people from different states in the US but different countries are blocked. it also seems to use the region your account is set to rather than IP tracking, i know two people that live together and they can't family share because one of their accounts is set to a different country
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# ? Mar 18, 2024 21:24 |
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TeaJay posted:Why didn't they make it offline to begin with, what is the reason to make this kind of puzzle game online only? Or even have an online component to begin with if you don't even solve puzzles with others? Whatever the reason, it’s probably the publisher’s fault.
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# ? Mar 18, 2024 21:32 |
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anilEhilated posted:I honestly don't get the nostalgia for Dungeon Siege at all. I played 1 when it was new and all I remember about it is that it is an incredible slog, basically a straight line of left-clicking enemies to stab or zap them. No character skills, nothing to mix up the combat, a completely forgettable story. it's a rad tech demo, like actually insane at the time that they could stream the whole thing but it was super tedious to play. you had your fight guy, he got an endless stream of +1 upgrades to fight. you had your wizard guy, he had an endless stream of +1 upgrades to wizard. hold down forward until the end.
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# ? Mar 18, 2024 21:52 |
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TeaJay posted:Why didn't they make it offline to begin with, what is the reason to make this kind of puzzle game online only? Or even have an online component to begin with if you don't even solve puzzles with others? it's so you can arrive at a puzzle, see someone working on it, solve it yourself and see they're still working on it and feel smug
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# ? Mar 18, 2024 21:57 |
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SirSamVimes posted:it's so you can arrive at a puzzle, see someone working on it, solve it yourself and see they're still working on it and feel smug Unironically incredibly important
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# ? Mar 18, 2024 23:10 |
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Chalk another up for Islands of Insight looked extremely my poo poo on the one hand (puzzles) but the online co-op thing muddled it enough that I got confused and left it untouched. Also the family sharing thing comes at a good time for me rear end I bought 2 PCs for my kids and was staring down the barrel of buying multiple copies of everything. Would still be nice to spread a one purchase across multiple PCs for co-op/Deathmatch whatever
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# ? Mar 18, 2024 23:32 |
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checked my wishlist and here are some defined dates for 2024 indie games: Lightyear Frontier (Early Access) - March 19th (on Gamepass) Bears in Space - March 22nd Distant Bloom - March 27th Terra Memoria - March 27th Pepper Grinder - March 28th Minishoot' Adventures - April 2nd Biomorph - April 5th Botany Manor - April 9th (I believe this will be on Gamepass) Children of the Sun - April 9th Ereban: Shadow Legacy - April 10th (I -think- this will be on Gamepass?) Turbo Kid - April 10th Dream Tactics - April 15th Tales of Kenzera: ZAU - April 23rd (it's published by EA, so it might be on Gamepass in 6-12 months) Another Crab's Treasure - April 25th (I -think- this will be on Gamepass?) Abiotic Factor (Early Access) - May 2nd Crow Country - May 9th Animal Well - May 9th Paper Trail - May 21st Until Then - May 23rd Selaco (Early Access) - May 30th Little Locked Rooms - May TBD #BLUD - June 18th Less specific: Loco Motive - Q2 2024 The End of the Sun - Q2 2024 Corsair's Madness - Q2 2024 Paper Perjury - Q2 2024 Mira & the Legend of the Djinns - Q2 2024 Hauntii - Q2 2024 Tracks of Thought - Q2 2024 Mythwrecked - Q3 2024 The 7th Guest fucked around with this message at 23:38 on Mar 18, 2024 |
# ? Mar 18, 2024 23:35 |
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From what I've seen of Islands of Insight from watching the Cracking the Cryptic guys fumble around in it, it's 80% Witness-esque puzzle book puzzles and then 20% pointless filler collectibles and video gamey navigational stuff. The former is contentious all on its own and the latter acts as a filter to old farts who might otherwise be interested in a good puzzle game. Like I flatout would never even bother recommending the game to my dad. The game also has a really bland tech demo-y art style that rubs me the wrong way.
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# ? Mar 18, 2024 23:41 |
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while it's compared to The Witness i wouldn't really consider it a Witness like, as the puzzles don't 'power' things like The Witness the primary puzzle type is logic grid which is already more interesting than just drawing a line, but also they have variants, so there's some picross-type logic grids, nurikabe-style logic grids, 'figure out the pattern' grids... but then there's also 15 other puzzle types in the world, and the different enclaves (basically discrete levels) are often built around one of those 15 types. perspective puzzles, sliding blocks, match 3, 'parking lot' puzzles, literal glass mazes, etc. completing goals gives you the equivalent of a Mario 64 star (called a mirabillis cube), and you unlock later enclaves with those cubes. also the enclaves, have multiple cubes to earn because they'll have a bunch of extra puzzles the game isn't lying when it says it has 10,000 puzzles in the game, although I do believe that half of them are in a rotating pool in the non-enclave open world islands (so that you can play at different times of day and not have exhausted all the content). you can get into a zen flow state just running around blasting puzzles one after another as you explore each island. it's a chill fun experience. it just didn't need to be multiplayer at all. it's my #2 game of 2024 so far, and multiplayer played no part of that The 7th Guest fucked around with this message at 23:53 on Mar 18, 2024 |
# ? Mar 18, 2024 23:49 |
The 7th Guest posted:checked my wishlist and here are some defined dates for 2024 indie games: Sad we still haven't gotten a updated release date for Broken Roads. It got delayed in November of last year and the release date has been "Early 2024" since then. Hoping it doesn't get delayed again because IMO it looks like the a fun new "Disco-like" RPG.
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# ? Mar 19, 2024 00:00 |
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The 7th Guest posted:while it's compared to The Witness i wouldn't really consider it a Witness like, as the puzzles don't 'power' things like The Witness Mostly The Witness just feels like the closest point of comparison in that it's a collection of puzzles without a lot else inbetween. It's not even remotely akin to Myst and Talos is more Portal-esque, though the world design is loosely similar. I don't want to come off as being super down on the game, just that from a business perspective Islands was never a game that was gonna be some big blockbuster release and I start to wonder if maybe someone thought otherwise, dumped a bunch a money into it, and then oops!
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# ? Mar 19, 2024 00:03 |
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Potential security concerns surrounding Apex Legends: https://www.forbes.com/sites/paultassi/2024/03/17/massive-apex-legends-hack-disrupts-na-finals-raises-serious-security-questions/ Be cautious about playing the game right now
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# ? Mar 19, 2024 00:30 |
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Flair posted:Potential security concerns surrounding Apex Legends: https://www.forbes.com/sites/paultassi/2024/03/17/massive-apex-legends-hack-disrupts-na-finals-raises-serious-security-questions/ https://twitter.com/gamedevdotcom/status/1768344091082031206
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# ? Mar 19, 2024 00:40 |
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Ciaphas posted:just deserts for EA, considering this from Friday: Hell yeah, gonna fire the team that's making the company millions if not billions.
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# ? Mar 19, 2024 00:43 |
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EA has nothing coming out that anyone is excited for except for Dragon Age 4, and Madden 2025. There's Sims 5 in development but we haven't seen anything about that yet, so I assume its still a long ways off.
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# ? Mar 19, 2024 00:44 |
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https://twitter.com/Apryze_/status/1769516394138206277 https://twitter.com/Grrted/status/1769524400464761338
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# ? Mar 19, 2024 00:45 |
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# ? May 20, 2024 23:07 |
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Flair posted:Potential security concerns surrounding Apex Legends: https://www.forbes.com/sites/paultassi/2024/03/17/massive-apex-legends-hack-disrupts-na-finals-raises-serious-security-questions/ holy poo poo. that is insane. wasnt apex from the titanfall guys? are they free to do something else again?
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# ? Mar 19, 2024 00:47 |