Register a SA Forums Account here!
JOINING THE SA FORUMS WILL REMOVE THIS BIG AD, THE ANNOYING UNDERLINED ADS, AND STUPID INTERSTITIAL ADS!!!

You can: log in, read the tech support FAQ, or request your lost password. This dumb message (and those ads) will appear on every screen until you register! Get rid of this crap by registering your own SA Forums Account and joining roughly 150,000 Goons, for the one-time price of $9.95! We charge money because it costs us money per month for bills, and since we don't believe in showing ads to our users, we try to make the money back through forum registrations.
 
  • Post
  • Reply
Nissin Cup Nudist
Sep 3, 2011

Sleep with one eye open

We're off to Gritty Gritty land




docbeard posted:

I've had this happen before, yeah. Not exactly routinely, but often enough that it's a recognizable thing. The charges will settle eventually

That's encouraging. I'll keep checking then

Adbot
ADBOT LOVES YOU

Jerusalem
May 20, 2004

Would you be my new best friends?

Stick of Truth was so loving good, too :sigh:

Mescal
Jul 23, 2005

Can I do better than moonstone island and cassette beasts for mood-positive life sim and monster collecting games? Both on sale. I'm looking for stuff with pleasantness enough to be compelling of itself, to play before bed or on waking for an hour. That bedtime/morning niche.

funkmeister
Feb 20, 2010

About your father. If it's any help, he's in the ground now. Sure, it's bad news for him. But on the other hand, it's party time for all those little worms.
Shame about the base building, but anybody check out https://store.steampowered.com/app/1566690/Outpost_Infinity_Siege/ ?

StrixNebulosa
Feb 14, 2012

You cheated not only the game, but yourself.
But most of all, you cheated BABA

How do I make Total Warhammer 3 look less blurry? I suspect I have the wrong anti-aliasing setting set:








It doesn't look as bad in screenshots but in motion I feel like my glasses have been rained on.

repiv
Aug 13, 2009

you could change AA over to FXAA or None to avoid the blurring that TAA incurs but then you'll have to put up with shimmering

the brute-force approach would be to enable DLDSR 1.78x in the nvidia control panel and then set the game to run at the higher resolution, which will get downsampled to 1080p

Dramicus
Mar 26, 2010
Grimey Drawer

StrixNebulosa posted:

How do I make Total Warhammer 3 look less blurry? I suspect I have the wrong anti-aliasing setting set:

TAA is the culprit. Use any of the other options, FXAA or MSAA being usually fine. Just note that TAA exists for a reason, it has the least performance impact. MSAA can be very costly, especially at x16.

RBA Starblade
Apr 28, 2008

Going Home.

Games Idiot Court Jester

I haven't seen much of it but Evil Genius 2 is 95% off if anyone was waiting

StrixNebulosa
Feb 14, 2012

You cheated not only the game, but yourself.
But most of all, you cheated BABA

Thanks! I'll turn off TAA.

explosivo
May 23, 2004

Fueled by Satan

RBA Starblade posted:

I haven't seen much of it but Evil Genius 2 is 95% off if anyone was waiting

Jesus, that's a hefty discount. Game was massively disappointing to me but for $2 you can probably get some fun out of it.

Away all Goats
Jul 5, 2005

Goose's rebellion

Pretty sure I paid more than that for the first Evil Genius like 12 years ago.

Det_no
Oct 24, 2003

Mescal posted:

Can I do better than moonstone island and cassette beasts for mood-positive life sim and monster collecting games? Both on sale. I'm looking for stuff with pleasantness enough to be compelling of itself, to play before bed or on waking for an hour. That bedtime/morning niche.

Maybe Rune Factory 4?

StrixNebulosa posted:

How do I make Total Warhammer 3 look less blurry? I suspect I have the wrong anti-aliasing setting set:








It doesn't look as bad in screenshots but in motion I feel like my glasses have been rained on.

Nvidia? While ingame try pressing alt+f3 and see if the Nvidia menu comes up. Enable sharpening from there.

Jack Trades
Nov 30, 2010

I have a whole setup with Special-K and ReShade that I use for every game to counteract TAA's blurriness because I can't loving stand crawling pixels but it's also nice to have a sharp image.

repiv
Aug 13, 2009

if you have the money to spare it's a good time to upgrade to a 1440p monitor, they're very affordable now and the blurriness of TAA gets less noticeable as you go up in resolution

Jack Trades
Nov 30, 2010

repiv posted:

if you have the money to spare it's a good time to upgrade to a 1440p monitor, they're very affordable now and the blurriness of TAA gets less noticeable as you go up in resolution

The GPU's capable of running modern games at 1440p are much less affordable.

MarcusSA
Sep 23, 2007

repiv posted:

if you have the money to spare it's a good time to upgrade to a 1440p monitor, they're very affordable now and the blurriness of TAA gets less noticeable as you go up in resolution

OLED or bust

StrixNebulosa
Feb 14, 2012

You cheated not only the game, but yourself.
But most of all, you cheated BABA

Okay, I still can't beat this fight (drat you, Khorne!) but I can at least make it look better:






I think I will be on the lookout to remove TAA from all games from now on, because it looks much nicer. (I don't mind jagged edges either)

Phigs
Jan 23, 2019

Worst thing about Case of the Golden Idol is that I've gone through it and its DLCs and still want more. I hope that style of game takes off.

AngryBooch
Sep 26, 2009
I went on a little streak of deduction games these last couple months after playing the Case of the Golden Idol DLC and went and finally played Return of the Obra Dinn and Chants of Sennaar. Good games, even better when I'm playing while drinking a few cocktails.

Megazver
Jan 13, 2006

Phigs posted:

Worst thing about Case of the Golden Idol is that I've gone through it and its DLCs and still want more. I hope that style of game takes off.

Play through Tim Sheinman's games.

https://tim-sheinman.itch.io/

Family is a good start and the web version is free to play.

Squiggle
Sep 29, 2002

I don't think she likes the special sauce, Rick.


If I think Case of the Golden Idol's aesthetic is absolutely disgusting at first glance, does it grow on you or look better in motion or something? It's hard to ignore the constant universal praise, but god drat

Squiggle fucked around with this message at 20:31 on Mar 26, 2024

Phigs
Jan 23, 2019

Squiggle posted:

If I think Case of the Golden Idol's aesthetic is absolutely disgusting at first glance, does it grow on you or look better in motion or something? It's hard to ignore the constant universal praise, but god drat

I wasn't a fan of the aesthetic either but I got over it. I just got immersed enough in the mystery to stop caring. There's not a lot of motion to help out but it also does kinda grow on you too.

kazil
Jul 24, 2005

A fancy little mouse🐁!

Phigs posted:

Worst thing about Case of the Golden Idol is that I've gone through it and its DLCs and still want more. I hope that style of game takes off.

Sequel is due this year
https://store.steampowered.com/app/2716400/The_Rise_of_the_Golden_Idol/

parasyte
Aug 13, 2003

Nobody wants to die except the suicides. They're no fun.

Squiggle posted:

If I think Case of the Golden Idol's aesthetic is absolutely disgusting at first glance, does it grow on you or look better in motion or something? It's hard to ignore the constant universal praise, but god drat

there's a little motion but it stays real grotesque

i was hooked by edmund looking like beavis tho

The 7th Guest
Dec 17, 2003

Enshrouded launches its first content update today

quote:

The Hollow Halls content update includes new, larger dungeons with a new enemy faction and new legendary rewards, a mysterious crafting station with new recipes, and new quests. Other additions for builders, crafters, and growers abound as well as many improvements to performance, UI, and quality of life all of which were influenced by the players using Enshrouded’s Feature Upvote tool.

meanwhile the El Paso Elsewhere dev announced their new game: Life Eater



quote:

Life Eater is an horror fantasy kidnapping simulator. Play as a modern-day druid living in suburbia, holding down a dead-end job to pay for your true vocation: conducting the annual ritual that keeps the world from ending.

To delay the end of the world, you must sacrifice a number of specific - but vaguely-described - human beings every year. Use a video editing-inspired interface to discover the story of your victims' lives, one schedule block at a time. Pry into the most intimate details of your targets' schedules, and when the time is right: abduct them before the authorities can find your lair. Time is short and your list of names is long. Choose your options wisely... and pray that the dark god you serve is even real.

April 16th

Scalding Coffee
Jun 26, 2006

You're already dead

Jack Trades posted:

The GPU's capable of running modern games at 1440p are much less affordable.
Still using my 2080 and reduced settings for some games. It won't ever play Robocop at any setting though. I would be very happy spending $500 for a new card at the end of the year.

abraham linksys
Sep 6, 2010

:darksouls:

The 7th Guest posted:

meanwhile the El Paso Elsewhere dev announced their new game: Life Eater

hey: what the gently caress

Dramicus
Mar 26, 2010
Grimey Drawer

Scalding Coffee posted:

Still using my 2080 and reduced settings for some games. It won't ever play Robocop at any setting though. I would be very happy spending $500 for a new card at the end of the year.

Have you tried turning off raytracing in Robocop? It's named something weird there, like dynamic lumens or whatever. Switch it to SSR (screen space reflections) for non-raytraced. It makes a big performance difference.

GhostDog
Jul 30, 2003

Always see everything.

Phigs posted:

I wasn't a fan of the aesthetic either but I got over it. I just got immersed enough in the mystery to stop caring. There's not a lot of motion to help out but it also does kinda grow on you too.

Same. The music also did a lot to draw me in.

Chas McGill
Oct 29, 2010

loves Fat Philippe
The artstyle is a bonus. It fits the world and story perfectly.

Deakul
Apr 2, 2012

PAM PA RAM

PAM PAM PARAAAAM!

RBA Starblade posted:

I haven't seen much of it but Evil Genius 2 is 95% off if anyone was waiting

What did people ultimately hate about it? Seems pretty identical to the original game.

Just looking for a new chill Dungeon Keeper map painter really.

Scalding Coffee
Jun 26, 2006

You're already dead

Dramicus posted:

Have you tried turning off raytracing in Robocop? It's named something weird there, like dynamic lumens or whatever. Switch it to SSR (screen space reflections) for non-raytraced. It makes a big performance difference.
I only did the demo. I went through a lot of settings one at a time and the demo still ran at 20fps. It's old news. My computer is approaching ten years.

disposablewords
Sep 12, 2021

Deakul posted:

What did people ultimately hate about it? Seems pretty identical to the original game.

Just looking for a new chill Dungeon Keeper map painter really.

I haven't played it since release, but it felt like... some of the magic just wasn't there, if that makes sense? Like I fully accept that may just be me being an unpleasable middle-aged nerd who's never going to recapture the original feelings. My nephew loves it, went from borrowing my copy through family share to asking for his own copy so he could also grab the DLC, and has played so much of it. I think what happened is people wanted basically the same thing but more polished, but there are a bunch of tweaks and changes that ended up feeling off.

Like one of the worst, slowest parts of the original is how long it took to earn money, since you'd send out people and they'd sit in a territory and passively generate income for you, but also generate Heat, which meant periodically you had to tell them to go into hiding (and stop making money) or risk them getting caught by the good guys (and stop making money, and require training up replacements). It changed to sending minions out on missions to acquire money, which were one-off events that gave you some cash and didn't require babysitting... because your guys now just disappear entirely after doing missions, meaning you have to train up replacements no matter what. It's not like replacing minions is that bad that the churn is unbearable, but it's also not a great feeling to have to do it. The time sink aspect of making money got displaced from the actual making of money onto replacing dudes.

Front businesses for your base also got reworked in ways that I think are conceptually good but in execution didn't feel amazing. Tourists will start coming to your tropical island, so in the first game you could plop down hotels in the island's empty space to distract them, and also hopefully distract any government agents and super-agents for a while. But the hotels were entirely optional, if you felt like being minimally diligent about keeping tourists out of your base - which you may as well be, because you've got to watch out for agents in case the hotels aren't enough for them (they never are). Now the hotel/casino front is built into your base and something you have to engage with in 2, and to screen out tourists it tends to work fine, but for agents... not as much. Agents also felt a lot more aggressive and buffed up to me when I played, though again this was at release. It was hard to create a secure passage from hotel to main base that didn't regularly turn into a firefight. Maybe I was just loving up and building up way more Heat than I should've been, but keeping my place secret just didn't feel like it was working as it should have.

I never felt bad about having preordered it, especially since it did end up being one of my nephew's favorite games to just mess around in for hours at a time, but yeah I can see why it faltered out the gate for a lot of people, including me. It's entirely possible a lot of stuff has been tweaked since then to make my objections much less, I just haven't been in the mood to do a big base-building/management game like that any time recently to see.

gimme the GOD DAMN candy
Jul 1, 2007
there were very unintuitive tricks you could do to handle the front door defense. the best way was to create a decoy lair that was easier to access from the casino than the real lair. then you could fill that decoy loop with a very specific trap layout that could actually hit super agents at all, since generally they are immune to all defenses. i lost interest once i streamlined the process that far.

disposablewords
Sep 12, 2021

gimme the GOD drat candy posted:

there were very unintuitive tricks you could do to handle the front door defense. the best way was to create a decoy lair that was easier to access from the casino than the real lair. then you could fill that decoy loop with a very specific trap layout that could actually hit super agents at all, since generally they are immune to all defenses. i lost interest once i streamlined the process that far.

I figured it was going to be something like that, I was working on a layer of fake lair where basically just the social minions were supposed to go to rest from the hotel and avoid all but one single connection to the main base someway deep in. But then I just kinda fell off before finishing to see if it'd work out or just slow the agents down by only like two minutes more.

Digital Flower
Sep 5, 2011

Scalding Coffee posted:

I only did the demo. I went through a lot of settings one at a time and the demo still ran at 20fps. It's old news. My computer is approaching ten years.

For what it's worth, the demo ran like poo poo even on 4080, but the release version was fine.

ninjoatse.cx
Apr 9, 2005

Fun Shoe

Deakul posted:

What did people ultimately hate about it? Seems pretty identical to the original game.

Just looking for a new chill Dungeon Keeper map painter really.

Evil Genius 2 is about twice as fast on the world map as the original. Sadly, it needed to be 20x as fast. You hit some mid and late game slogs where you need different objectives on the map, and it's always the most annoying and least interesting part of them game.

ninjoatse.cx
Apr 9, 2005

Fun Shoe
My best base defense was just having a ton of well armed minions parked near the front of the base. hit an alert if anyone started breaking it. With enough minions, replacing them was very streamlined

gimme the GOD DAMN candy
Jul 1, 2007
trap gauntlets are incompatible with high traffic areas, such as the entrance to your lair from the casino. they just get jammed full of minion bodies, instead. fortifying the entrance with traps simply doesn't work. it didn't work especially well in eg1, either.

Adbot
ADBOT LOVES YOU

err
Apr 11, 2005

I carry my own weight no matter how heavy this shit gets...
beat turbo overkill. pretty great game if u like boomer shooters.

way more fast paced than doom. have double jump/slide/grappling hook/wall running and a bunch of modifiers you can change out.

  • 1
  • 2
  • 3
  • 4
  • 5
  • Post
  • Reply