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My new favorite thing is missions never loading and having to quit out of the game because the drop loading screen is just there forever
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# ? Mar 27, 2024 00:35 |
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# ? May 27, 2024 22:29 |
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Fabricated posted:My new favorite thing is missions never loading and having to quit out of the game because the drop loading screen is just there forever Yeah had this one last night. We waited long enough for the music to cut out before realizing it wasn't starting.
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# ? Mar 27, 2024 00:38 |
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getting game freezes again two good bot matches wasted
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# ? Mar 27, 2024 00:44 |
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Just had a slightly new crash myself. Regular game freeze but then left and right click wouldn't work on anything except windows task bar for almost two minutes. Probably more windows related than whatever engine this game uses that people seem to hate.
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# ? Mar 27, 2024 00:55 |
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Fabricated posted:My new favorite thing is missions never loading and having to quit out of the game because the drop loading screen is just there forever super destroyer missed
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# ? Mar 27, 2024 00:58 |
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New patch seems a little shaky; getting performance hiccups and drops in fps. I really hope they make a push for a performance patch once this next one drops
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# ? Mar 27, 2024 01:01 |
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Potato Salad posted:I agree completely. I wish the DM cut the uptime of OMG MAJOR STORY ORDER down to half the time, like every other week. Do give us major orders, but make half of them less critical and over a broader area so we can bounce between freeplay and dogpiling a system smh maybe read some Eco
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# ? Mar 27, 2024 01:07 |
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You can always freeplay. Any individual play session will contribute functionally nothing to a Major Order.
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# ? Mar 27, 2024 01:10 |
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I assure you, unless you're playing for hours every single day, the global objectives will get done with or without you. Just have fun and do your personal objectives
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# ? Mar 27, 2024 01:17 |
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Potato Salad posted:
You're just reinforcing that I haven't seen any flying bugs.
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# ? Mar 27, 2024 01:24 |
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JBP posted:I have tried to charge in and hellbomb many flyer nests and it is a fool's errand most of the time. They will start attacking you from a way out. You can duck and roll through them, but then you're trying to set up the bomb while a heap of the fuckers divebomb you and it's likely there are heaps more bugs around. I just run in and throw 120s at the base then book it. I just went and did 3 shrieker nests in a row like this on difficulty 9 missions to demonstrate what I do. https://www.youtube.com/watch?v=IUvCSrSP4iE Run right the gently caress in, throw down hellbomb, arm hellbomb, leave. If ground bugs get in the shrieker nest with you, either kill them or use stun grenades(1 before arming bomb, 1 after) to prevent them from breaking the bomb. Then when you're leaving, you pick off shriekers when they're not too close to you until there are none left. Obviously if you're in a group things get more messy, but then it's just about knowing when to go for it. When the 3 pubbies I'm with are distracted fighting stuff(maybe including shriekers), I'll go off and do the shrieker nest solo like this. I don't ever do this with a group of people, only by myself splitting off from the group.
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# ? Mar 27, 2024 01:30 |
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Yeah, shriekers are best dealt with the same way as stalkers; head directly to the nest and blow it up. The only difference is that while heading to the nest you shoot all stalkers on sight but should ignore shriekers. They're also the same in that they're both pretty simple to deal with by themselves but can make getting caught in regular bug encounters deadly.
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# ? Mar 27, 2024 01:33 |
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I am like 99% sure shriekers will become almost useless once the bug is fixed because literally every time I've seen someone die to them it's because they killed one near them and its death aura corpse fell on them. their actual lunge move usually whiffs, doesn't do much damage when it actually hits, and they can't follow up on it nearly as quickly as grounded bugs can with their melee attacks.
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# ? Mar 27, 2024 01:40 |
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There's definitely a huge gulf between Stalkers being super hunters that catch sprinting helldivers and ragdoll them everywhere, and Shriekers which just kinda force you to keep moving around to avoid some damage. I'm okay with it though because shriekers have a much larger active range and their nests are still more work to remove than just grenading a stalker hole.
Darox fucked around with this message at 01:45 on Mar 27, 2024 |
# ? Mar 27, 2024 01:43 |
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ZeusCannon posted:You're just reinforcing that I haven't seen any flying bugs. Frankly, I find the idea of a bug that flies offensive!
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# ? Mar 27, 2024 01:44 |
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Shriekers are also good at getting in the way of explosive fire, like the one time I actually had an auto-cannon when they showed up and killed myself when a shrieker swooped down out of nowhere while I was shooting the nest.
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# ? Mar 27, 2024 01:44 |
Hwurmp posted:Arc Thrower is anything but useless, just don't fire if a buddy is in front of you or behind your target Even if he is out of LOS in front of you. Like around a hill or around a corner but you can still see his tag. Hit Arc chains can get really impressive! But man do they put in work.
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# ? Mar 27, 2024 03:04 |
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I just responded to the explosive handshake emote at the very front of my destroyer. This caused my helldiver to get stuck in what looked like an angry tantrum of stomping, but was actually me getting stuck on the geometry. I then fell out the front of my own ship and plummeted towards the planet for a few minutes before the game froze. You can see my dangling cape at the bottom of the screen here and yes I took a picture of my screen, I'm old and forgot what the screenshot key was
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# ? Mar 27, 2024 03:16 |
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Shriekers should have buzzy wings, not flappy. Having to call in weapons for the first time is dumb. Just put me on the planet with the thing I chose, even with a automatic beginning of the cool down is fine. I was on the ship where the gun is, just let me bring it with me and don't waste my time with calling it down. You should be able to change strategems or equipment under some circumstances. It sucks getting hosed cause someone crashed or left that you were relying on for synergy. Just put the loving ammo counter on the HUD. A test chamber to mess with new equipment would be nice. I want to scout and tag targets for my team mates to call strikes on. Or do it myself by placing a marker on the map for my ship to target.
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# ? Mar 27, 2024 03:16 |
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I am waiting for the inclusion of shrieker variants that spit acid at you. I can feel it in my bones, the enemies of democracy adapting.
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# ? Mar 27, 2024 03:17 |
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What's up with those Eradication missions on the map that have been ongoing for 40+ minutes?
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# ? Mar 27, 2024 03:33 |
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SplitSoul posted:What's up with those Eradication missions on the map that have been ongoing for 40+ minutes? The main timer is 10 minutes on those if they're what I think they are (get rid of the bot spawners), but after 10 you can still fight, you just can't use any stratagems including reinforcement. Not sure why you'd want to do this, but you could....I think.
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# ? Mar 27, 2024 03:39 |
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obeyasia posted:Shriekers should have buzzy wings, not flappy. they get the wings termicide hosed up and gave them, not the wings you find most aesthetically pleasing. obeyasia posted:Having to call in weapons for the first time is dumb. Just put me on the planet with the thing I chose, even with a automatic beginning of the cool down is fine. I was on the ship where the gun is, just let me bring it with me and don't waste my time with calling it down. it's good to have a better engineer than everyone on super earth in this thread. I suppose you'd like the hellpod to have room for your robe and house shoes as well? perhaps a nice armoire for your finery? quote:A test chamber to mess with new equipment would be nice. this one is a hard agree though
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# ? Mar 27, 2024 03:44 |
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George RR Fartin posted:The main timer is 10 minutes on those if they're what I think they are (get rid of the bot spawners), but after 10 you can still fight, you just can't use any stratagems including reinforcement. Not sure why you'd want to do this, but you could....I think. It's the Kill X Bots/Bugs in a small area ones, I'm just wondering why they'd still be going after that long. Presumably they'd have finished or run out of reinforcements long before that.
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# ? Mar 27, 2024 03:46 |
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I always gather shells and lay them at the chamber loading site before activating the artillery computer and it makes them pretty easy, but I will admit I am on lower difficulties. Does this not help in the higher difficulties? Also, drop and pick up the shells repeatedly to get them there much faster!
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# ? Mar 27, 2024 03:50 |
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SplitSoul posted:It's the Kill X Bots/Bugs in a small area ones, I'm just wondering why they'd still be going after that long. Presumably they'd have finished or run out of reinforcements long before that. Spawns stop once the goal is met on those maps. So if you can kill the enemies that are active at that point you can hunt around the map for any samples.
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# ? Mar 27, 2024 03:57 |
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Apple Craft posted:I always gather shells and lay them at the chamber loading site before activating the artillery computer and it makes them pretty easy, but I will admit I am on lower difficulties. Does this not help in the higher difficulties? Also, drop and pick up the shells repeatedly to get them there much faster! It does not matter. Hit the computer before or after. Yes dropping them is much faster but so annoying. “Dropping package picking up the pack dropping pack picking up the dropping”
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# ? Mar 27, 2024 04:12 |
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I'm trying out support weapons other than the AC and EAT. The light Stalwart machine gun is fantastic against bugs. So many bullets. So many dead hunters. Stalwart + Laser Dog cleans up all the light armored enemies nicely. For the medium armor bugs, I unloaded into their legs or switch to my explosive plasma shotgun. Stalwart performed subpar against bots though; it's too weak against devastators. Unlike the Machine Gun, Stalwart cun be reloaded while running. I don't ever see people running Stalwart, but I recommend it. Lots of fun mowing down bugs.
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# ? Mar 27, 2024 04:14 |
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Deadly Ham Sandwich posted:I'm trying out support weapons other than the AC and EAT. I second this opinion. If nobody else is obviously on crowd control in a bug mission, I''ll take the Stalwart.
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# ? Mar 27, 2024 04:16 |
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This thread convinced me to use the Stalwart and I really did not like it. Felt like if I saw a Hive Guard or Brood Commander then I was hosed. It’s really good against small stuff, but so is the laser dog and I don’t have to aim or reload the laser dog. Running both seems like overkill.
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# ? Mar 27, 2024 04:21 |
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space uncle posted:This thread convinced me to use the Stalwart and I really did not like it. You have so many bullets you can just saw their legs off. Same with Stalkers. I'm starting to become a big fan of the jetpack so you can jump up to a vantage point and get a different angle on the armored guys too.
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# ? Mar 27, 2024 04:26 |
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space uncle posted:This thread convinced me to use the Stalwart and I really did not like it. You are, but that's what teammates (or Impact grenades) are for. Always run the Stalwart at 1150 RPM for Maximum Democracy and just kill anything that's a Warrior or smaller.
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# ? Mar 27, 2024 04:28 |
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Deadly Ham Sandwich posted:I'm trying out support weapons other than the AC and EAT. I like using the sickle and the regular mg. Use the sickle until some medium armour gunk accumulates, swap over, swap back when I have a sec.
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# ? Mar 27, 2024 04:31 |
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If you're going to take something like the Stalwart for crowd control then you should have something like the Punisher for medium targets. For most missions I don't feel like the Stalwart's really a necessity though, between someone with an AC, and me carrying a Breaker. Maybe on extermination missions, I could see an argument for it and a dog there. That said, the strongest argument is if you enjoy using it. It's by no means a bad option, and fun trumps any degree of efficiency.
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# ? Mar 27, 2024 04:32 |
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Owlbear Camus posted:they get the wings termicide hosed up and gave them, not the wings you find most aesthetically pleasing. Termicide was an unmitigated success what the hell are you talking about.
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# ? Mar 27, 2024 04:34 |
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I like to run laser gimmick loadout on cold planets but stalwart, arc thrower, or grenade launcher are all great fun against bugs if we have enough anti titan gear already.
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# ? Mar 27, 2024 04:37 |
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Tommy the Newt posted:I'm braced for this being an unpopular opinion but the live service aspect of the game is starting to get me down. I appreciate that they're trying to do something new and I genuinely wish them well with it, with a few tweaks I'd probably be into it, but I find currently the cost to individual player choice too high. I appreciate the limitation. I think it helps keep what in reality is a pretty limited set of biomes and environments feeling fresh. If you freely could play any biome at any time people would just hit equilibrium on whatever the least offensive combo of terrain weather and negative effect is and you would end up losing out on variety in the long haul. Being stuck playing on some shithole fire tornado planet or whatever for a few sessions adds contrast when you move on to the next type and get some new scenery.
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# ? Mar 27, 2024 04:41 |
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Aipsh posted:I bought the Blitzer with my hard earned battle bucks (because it’s the last gun I didn’t own) and WOW. It completely sucks poo poo. Even the weird little energy ball launcher is better Try it again. It hits the body part you aim at, has unlimited ammo and does high single shot damage. Its dps is garbage but it reloads itself in your pocket so you can just pull it out for an occasional shot then switch back to your support weapon or whatever and it'll be ready next time you want it.
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# ? Mar 27, 2024 04:47 |
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causticBeet posted:I appreciate the limitation. I think it helps keep what in reality is a pretty limited set of biomes and environments feeling fresh. If you freely could play any biome at any time people would just hit equilibrium on whatever the least offensive combo of terrain weather and negative effect is and you would end up losing out on variety in the long haul. Being stuck playing on some shithole fire tornado planet or whatever for a few sessions adds contrast when you move on to the next type and get some new scenery. I like that it reinforces the narrative that you're just directing a busload of human laser pointers to wherever they're told they should be.
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# ? Mar 27, 2024 04:50 |
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# ? May 27, 2024 22:29 |
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The AMR is bullying me. Every time I call it down tonight, the gun is on the opposite side of the drop pod. Why. Why does this bother me so much
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# ? Mar 27, 2024 04:52 |