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Washin Tong posted:I feel like we're playing different games, there's like no bot planet at all where you don't have at least two rocks to hide in a few feet away from anywhere you could be standing in. yeah, you’re right, lots of bot planets offer good cover and are cool. i was talking about the one with the red grass. there are wide swaths of open hills with some small rocks strewn around. maybe I just haven’t found the right strat for that
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# ? Mar 29, 2024 22:59 |
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# ? May 28, 2024 00:30 |
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I've been forcing myself to wear some medium explosive resist armor to reprogram my internal throw arc range after wearing 30% throw distance armor a majority of my play time. Long range throws is addictive as hell.
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# ? Mar 29, 2024 23:00 |
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Orbital smoke drop is better than people think in general, and in particular is great for when you don't have good cover.
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# ? Mar 29, 2024 23:05 |
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Ravenfood posted:Sure, but this has been every single person. Guess I'm the smelly kid. Is the team dying a lot when people bail? If the burn rate on respawns is high in the first five minutes I usually bail rather than wasting another 10 minutes on people who will run out of respawns before extraction. Also shields/EAT/orb.laser/railcannon is amazing for bot missions. AC (and the new HMG + supply pack) is good for sure, but I prefer shields for bots over the AC any day of the week. An alternative to railcannon is taking EMP turret, its great for defending objectives or just disengaging a clusterfuck. If two people on the team run EATs they've you've basically negated dropships entirely. Dante fucked around with this message at 23:12 on Mar 29, 2024 |
# ? Mar 29, 2024 23:09 |
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Scorcher to nail weakpoints, a mortar turret either variety, light armor, an impact grenade, and an airstrike plus a heavy bombardment. Throw the turrets every cool down so they attract and kill patrols.
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# ? Mar 29, 2024 23:10 |
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Droxis posted:I've been forcing myself to wear some medium explosive resist armor to reprogram my internal throw arc range after wearing 30% throw distance armor a majority of my play time. Long range throws is addictive as hell. god it's so good, it's incredibly satisfying to huck a stratagem all the way to the middle of a base without ever getting close
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# ? Mar 29, 2024 23:10 |
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How's the quasar cannon? One of my friends is higher level than me, bought it, tried it in one bot mission and immediately declared it trash but it was too hectic for me to pick it up and give it a go, he does tend to be one of those players who dismisses things very quickly though so I suspect it is better than he made out.
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# ? Mar 29, 2024 23:12 |
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Droxis posted:I've been forcing myself to wear some medium explosive resist armor to reprogram my internal throw arc range after wearing 30% throw distance armor a majority of my play time. Long range throws is addictive as hell. Though I am also complete garbage with good old airstrike on bug missions. I wonder how much of that is being a bit short/past will barely miss, or how much of that is overhanging rocks loving with me, as my top reason to angrily throw a strat at a nest/factory is nonstop cases of me approaching it from the back. "Okay, okay. THIS time I will just sprint in to throw grenades-gently caress."
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# ? Mar 29, 2024 23:12 |
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thebardyspoon posted:How's the quasar cannon? One of my friends is higher level than me, bought it, tried it in one bot mission and immediately declared it trash but it was too hectic for me to pick it up and give it a go, he does tend to be one of those players who dismisses things very quickly though so I suspect it is better than he made out. Strong when you have time to line up a shot, weak when you're actively getting pressured.
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# ? Mar 29, 2024 23:13 |
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GokuGoesSSj69 posted:It's a crutch and you don't need it. I'm not sure you can simultaneously call the shield a crutch and ineffectual. It's either effective and people struggle without it, or a trap not a crutch. Pick one. The shield is demonstrably very good, it has a ton of health, prevents flinches and slowdowns and allows for much more aggressive play if you want it. And sure, it can also cover some of your mistakes or rash decisions. If you personally feel like it's uncool to use it or that you'd rather have a spare slot for another orbital stratagem that's your prerogative and a valid opinion. There's pretty much no bot problem you can't solve safely and efficiently with a shield and an AMR. Given you're also often dealing with jammers, 2 negative modifiers potentially nerfing stratagems, air defences etc. it's a pretty obviously strong choice of kit for the task.
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# ? Mar 29, 2024 23:15 |
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thebardyspoon posted:How's the quasar cannon? One of my friends is higher level than me, bought it, tried it in one bot mission and immediately declared it trash but it was too hectic for me to pick it up and give it a go, he does tend to be one of those players who dismisses things very quickly though so I suspect it is better than he made out. It is great I would say. I prefer EATS because with the super-quick respawn you always have one up - but if you don't want to deal with calling in stratagems then the quasar is useful.
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# ? Mar 29, 2024 23:15 |
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thebardyspoon posted:How's the quasar cannon? One of my friends is higher level than me, bought it, tried it in one bot mission and immediately declared it trash but it was too hectic for me to pick it up and give it a go, he does tend to be one of those players who dismisses things very quickly though so I suspect it is better than he made out. As a diehard EAT fan, I like the Quasar. Yes, it has some spin up time that prevents you from taking those 'OH poo poo' shots like you can with an RR or EAT but I appreciate that it's got no ballistic drop and will go through multiple enemies. I got a two-fer by blasting two Striders with one Quasar shot, one behind the other.
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# ? Mar 29, 2024 23:15 |
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the quasar also has a leg up on EATs for bots specifically bc besides all the use cases you don't have to worry about the drat stratagem blockers
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# ? Mar 29, 2024 23:17 |
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Nice thing about Quasar too I didn't see mentioned is you can start the charge before you ADS. If you only have a second to get a shot off out of cover you can start charging it first, pop out and fire, then duck back for the cooldown.
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# ? Mar 29, 2024 23:18 |
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hey mom its 420 posted:yeah, you’re right, lots of bot planets offer good cover and are cool. i was talking about the one with the red grass. there are wide swaths of open hills with some small rocks strewn around. maybe I just haven’t found the right strat for that just crouch or go prone
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# ? Mar 29, 2024 23:21 |
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finally finished the journey to the scorcher and I like it. Not sure it's better than the diligence on bots but for bugs it lets you kill the football bugs from the front and blow up spitters. ammo's the only issue.Legit Businessman posted:I don't know why you in particular are cursed when playing this game . I'm pretty sure these plants were on the planet so this was probably it.
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# ? Mar 29, 2024 23:21 |
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The other really big strat for bots is diving prone. You take 75% less explosive damage during the dive, which is huge on bots. Also, stim&dive makes fire survivable. One thing of note I heard is that direct rocket hits are not explosive but impact, so your mileage may vary with explosion resistant armor if the round actually touches you before exploding. Surviving splash damage better is nice though.
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# ? Mar 29, 2024 23:23 |
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Owl Inspector posted:finally finished the journey to the scorcher and I like it. Not sure it's better than the diligence on bots I like the diligence but if I'm not running a support weapon that can pop several striders quickly it's real hard to put down the scorcher.
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# ? Mar 29, 2024 23:28 |
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BurntCornMuffin posted:The other really big strat for bots is diving prone. You take 75% less explosive damage during the dive, which is huge on bots. Also, stim&dive makes fire survivable. Now, when they pro-snipe you with a rocket when you are at the peak heigh of your dive however... Yeah not even my beloved exterminator armor saved me from that one. "Please don't drop me on the opposite side of the base with a shield bot between me and my gear-god damnit..."
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# ? Mar 29, 2024 23:30 |
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BurntCornMuffin posted:The other really big strat for bots is diving prone. You take 75% less explosive damage during the dive, which is huge on bots. Also, stim&dive makes fire survivable. yea the mortars/rockets/bombs/etc. in this game have actual projectiles that deal damage when they hit things. the ems mortar can kill things if it lands a direct hit on them because of the projecitle and the 500 kg bomb will kill things before it detonates if it hits them
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# ? Mar 29, 2024 23:33 |
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The bubble shield is honestly pretty great against bots ime. The cooldown is really short too
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# ? Mar 29, 2024 23:35 |
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Democracy Officer : Can you smell it, Helldiver? The sweet scent of-- AA DEFENSE, -1 STRATAGEM SLOT
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# ? Mar 29, 2024 23:50 |
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Found out that eagle smoke stratagem will still kill fabricators. Cheesed my last needed super samples on a lvl 8 bot blitz mission solo. While running around trying to find the buttplug rock and aggro-ing everything I managed to destroy a single fabricator with eagle smoke. Also turns out you can just put on recon armor and let the clock run out and hide until the emergency evac shuttle shows up.
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# ? Mar 29, 2024 23:58 |
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thebardyspoon posted:How's the quasar cannon? One of my friends is higher level than me, bought it, tried it in one bot mission and immediately declared it trash but it was too hectic for me to pick it up and give it a go, he does tend to be one of those players who dismisses things very quickly though so I suspect it is better than he made out. The Quasar is the new old railgun for "stratagem that deletes all problems" it will get a nerf at some point as it deletes *everything*, shreker nest other side of map? Delete. Bile Titan? Two tap, Delete. Hulk? 2 Two tap, Delete. Dropship full of Heavy devs? D-D-D-eleted! My go to load out for all things now bugs or bots is Slugger <-- get good with this and you can one tap even heavy shield devs or at least stagger them and stop them hosing you Machine Pistol Quasar Cannon Stun/impact nads Shield backpack light recon armour anything else is for your vibe check
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# ? Mar 30, 2024 00:06 |
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Scarecow posted:The Quasar is the new old railgun for "stratagem that deletes all problems" it will get a nerf at some point as it deletes *everything*, shreker nest other side of map? Delete. Bile Titan? Two tap, Delete. Hulk? 2 Two tap, Delete. Dropship full of Heavy devs? D-D-D-eleted! yeah if you don't count the 14 second cooldown between shots you can really just instantly kill anything with it
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# ? Mar 30, 2024 00:10 |
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turn off the TV posted:yeah if you don't count the 14 second cooldown between shots you can really just instantly kill anything with it The cooldown is 6 seconds unless you're on a Hot planet
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# ? Mar 30, 2024 00:11 |
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thebardyspoon posted:How's the quasar cannon? One of my friends is higher level than me, bought it, tried it in one bot mission and immediately declared it trash but it was too hectic for me to pick it up and give it a go, he does tend to be one of those players who dismisses things very quickly though so I suspect it is better than he made out. I suppose it's best to frame it as an option between the EAT and Recoilless. Slight variation in flavor depending on what feels best for you. I've been bringing it along on bot machines to gauge an impression. Infinite ammo, doesn't take up a backpack slot, and doesn't require constant call downs. The charge up can be awkward/fatal in some circumstances compared to the other two. Also, unlike the EAT, if you die soon after calling it in (suicidal hot drops are an expected feature) and cannot retrieve your quasar, you'll be out of luck until the cooldown refreshes or your group can clear off whatever is squatting on your original call-in. This isn't particularly unique to the weapon, but I call it a point in favor of the EAT in general. edit: Forgot to mention that the quasar can also down drop ships if you nail one of their thrusters. Worth considering, though I've had more than a few occasions where perfectly healthy bots come clipping out of the wreckage regardless. Droxis fucked around with this message at 00:15 on Mar 30, 2024 |
# ? Mar 30, 2024 00:12 |
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Welp, this major order probably just became impossible, since Draupnir is under attack and when it falls Ubanea and Tibit are cut off. I guess we're getting gunships next week after bots keep their main production center.
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# ? Mar 30, 2024 00:12 |
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Ehh. The quasar is good, but not that good. It's honestly hampered by it's charge-up time and the heatsink cooldown. It's useful, but I don't find it to be particularly op or feel necessary to bring to deal with all problems like the railgun was. EATs, RR, AC, and to a lesser degree the GL are just as if not more useful than the Quasar ime. i wonder how much heatsink degradation affects it. I seem to recall that the game models heatsink degradation on laser weapons and reduces damage based on heat cycles on the heatsink.
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# ? Mar 30, 2024 00:14 |
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I've planted way too many flags to give up my reproduction privileges
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# ? Mar 30, 2024 00:14 |
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Scarecow posted:The Quasar is the new old railgun for "stratagem that deletes all problems" it will get a nerf at some point as it deletes *everything*, shreker nest other side of map? Delete. Bile Titan? Two tap, Delete. Hulk? 2 Two tap, Delete. Dropship full of Heavy devs? D-D-D-eleted! Sickle Senator Impact Supply Pack Quasar Heavy Medic Armor. Nigh unkillable so far, the extended stim timer makes the stamina issues of heavy armor... not, and you can just stim and grenade forever with the set up. Quasar lets me take down enemy bases by slamming a round into important stuff's weakpoints, and blow up things I don't like, impact grenade spam handles... everything else and quick sickle bursts between quasar shots allows me to take out the small fry.
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# ? Mar 30, 2024 00:15 |
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turn off the TV posted:yeah if you don't count the 14 second cooldown between shots you can really just instantly kill anything with it on none hot planets its less then that and it one taps dropships, chargers, hulk back shots just take two taps from the slugger and they are down and the wild card is you can still bring in EATs with those two spare strat slots
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# ? Mar 30, 2024 00:15 |
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dog nougat posted:i wonder how much heatsink degradation affects it. I seem to recall that the game models heatsink degradation on laser weapons and reduces damage based on heat cycles on the heatsink. I use lascannon almost exclusively as my support weapon and often back it up with a Scythe and this is not something I have ever noticed happening. Quasar feels leagues beyond EAT/RR to me but that's possibly because I'm used to the charge up time on the lascannon. Laser cannon feels straight up better against bots (can't kill dropships or fabricators or front-kill hulks but kills everything else faster than Quasar) but the quasar is my new go-to for bugs. deep dish peat moss fucked around with this message at 00:24 on Mar 30, 2024 |
# ? Mar 30, 2024 00:16 |
hey mom its 420 posted:also idk I like the shield for bots and spewer heavy bug missions precisely because it lets you tank that one rocket/vomit and get somewhere safe I used to take the shield for bugs, but after a while I changed to always being in light armor and taking the laser dog and just keep moving and be aware of surroundings. It lets you know when something is sneaking up behind you and puts in work to boot. LuiCypher posted:Taking a backpack strat means that I am taking fewer stratagems that allow me to rain unholy fire/explosions on bots from orbit and I gotta follow the rule of cool when I make my loadouts. I rarely find this a problem in high level missions since there are often a lot of modifiers that make the fire rain and unholy explosions kind of crap. Increased Scatter, Double refresh time, Increased drop time. All those make the call ins far less reliable, but none of those things affect equipment you wear and use. If I never played bots or 7 and up I would totally agree with you though. BurntCornMuffin posted:One thing of note I heard is that direct rocket hits are not explosive but impact, so your mileage may vary with explosion resistant armor if the round actually touches you before exploding. Surviving splash damage better is nice though. I don't know how the math works out but in light armor with explosion resistance I very reliably do not get one shot by bot missiles, I just get ragdolled consistently. I have to assume that means it's counting as explosive, or I would be very dead.
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# ? Mar 30, 2024 00:23 |
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deep dish peat moss posted:I use lascannon almost exclusively as my support weapon and often back it up with a Scythe and this is not something I have ever noticed happening. you can front kill hulks with the laser cannon; you have to focus on the eyes for multiple seconds but stun grenades make it real easy
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# ? Mar 30, 2024 00:26 |
Sindai posted:Welp, this major order probably just became impossible, since Draupnir is under attack and when it falls Ubanea and Tibit are cut off. I guess we're getting gunships next week after bots keep their main production center. People seem to mostly ignore defense missions because There aren't any rewards (That I have seen) In this case though, there's definitely going to be a downside. I don't think general pubbies will ever pay attention enough that this won't just keep happening though.
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# ? Mar 30, 2024 00:26 |
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Anyone sleeping on the laser cannon should give it a go. I don’t think it's a particularly good weapon, but like the medium machine gun it's fun to use and has excellent sound design.
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# ? Mar 30, 2024 00:27 |
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It's definitely a good weapon IMO, it has some of the fastest kill times in the game whenever you can hit something's weakspot https://i.imgur.com/jzYRExm.mp4
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# ? Mar 30, 2024 00:30 |
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BitBasher posted:I don't know how the math works out but in light armor with explosion resistance I very reliably do not get one shot by bot missiles, I just get ragdolled consistently. I have to assume that means it's counting as explosive, or I would be very dead. That said, I prefer the "50% chance to not die" for survivability overall.
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# ? Mar 30, 2024 00:32 |
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# ? May 28, 2024 00:30 |
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If the regular guard dog got fully resupplied off one supply pack I'd probably run it all the time.
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# ? Mar 30, 2024 00:34 |