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Dr Christmas posted:What does “income from slaves” mean in the context of the changes made to Dark Elves in game 3? Is it just an artifact of the old system they forgot to update? I assume it means to bonus income from buildings you get so long as you have X number of slaves? Same as High Elf buildings making more money at 100 Public Order
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# ? Apr 5, 2024 17:25 |
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# ? Jun 1, 2024 12:57 |
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It would require some new technical advancements to be sure but I can see why they'd want to try, genuinely nobody's done TW scale 40k combat, it would be a genuinely new thing even if it was a bit imperfect, if they can get it close enough to be fun and cool to look at I think they'd probably have a better platform than yet another historical game.
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# ? Apr 5, 2024 17:27 |
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Yeah people didn't gripe that Dawn of War didn't hit the right scale or some other poo poo, well, I'm sure grognards did(and do) but to sane people Game Fun = Good 40k Game. Saying WH3 can't handle vehicles(SEMs), cover(add little archery ledges across the map that confer the cover bonuses defenders already get on walls in siege maps, and/or add more dynamic good map design like 3 Kingdoms), trenches(same? terrain you click and the unit enters an animation to go into, bunkers too) and so on seems silly to me. Yes they'd benefit enormously from a ranged combat systems overhaul and expansion but they've already got what they need to kludge it together. The real real issue is that WH3 city combat is almost universally panned so they can't show up with that being the primary theater of war! The Age of Sigmar RTS Realms of Ruin is on sale for $12 on Steam for those brave Sigmarites ready to give AoS a chance. My backlog is quite horrendous and my death by a thousand cuts impulse buy range is $5 or less so I'll be passing on it for now, confident it'll crash again during Steam of July, Steamoween or Steammas.
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# ? Apr 5, 2024 17:36 |
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It’s all good until your guardsmen won’t shoot and just walk into the tyranids to give ‘em a snack.
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# ? Apr 5, 2024 17:43 |
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The WW1 total war is just hours of artillery exchanges until one side runs out of shells.
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# ? Apr 5, 2024 17:46 |
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Midnightghoul posted:Hopefully the WW1 game has fantasy and records modes, so we can still play with monstrous units and magic My British army doomstack with monstrous units (tanks) and magic (mustard gas).
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# ? Apr 5, 2024 17:47 |
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Cpt_Obvious posted:The WW1 total war is just hours of artillery exchanges until one side runs out of shells. That's me playing dwarfs.
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# ? Apr 5, 2024 17:50 |
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Cpt_Obvious posted:The WW1 total war is just hours of artillery exchanges until one side runs out of shells. this is how I played dow1
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# ? Apr 5, 2024 17:52 |
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Third World Reagan posted:this is how I played dow1 Finding the enemy base and clicking 'Attack Ground' with your Basilisks ftw
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# ? Apr 5, 2024 18:11 |
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Doomykins posted:Yeah people didn't gripe that Dawn of War didn't hit the right scale or some other poo poo, well, I'm sure grognards did(and do) but to sane people Game Fun = Good 40k Game. The issue has never been that it's impossible but that it would suck. Dress it up as nice as younwant but if the end result is a block of 120 Tau Fire Warriors facing off against a block of 90 Necrons like it's mfin Space Waterlooo I would simply not play it. It needs a fundamental rework of the way the game handles infantry which is the primary component of most Warhammer 40k armies Again, it needs to play like Dawn of War or Company of Heroes but just more biggerer. Which is probably possible. Or maybe not. Whatever this is all Youtuber Rumours lmao
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# ? Apr 5, 2024 18:18 |
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Lord Packinham posted:It’s all good until your guardsmen won’t shoot and just walk into the tyranids to give ‘em a snack. thats my concern tbh. Weird pathfinding poo poo
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# ? Apr 5, 2024 18:21 |
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WWI Total War game would be incredible i doubt CA would be able to fully pull it off, but it would be entertaining to see their attempt
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# ? Apr 5, 2024 18:23 |
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It's just gonna be warhammer 3 but everyone is a hand gunner
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# ? Apr 5, 2024 18:59 |
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TWWW1: Farming defeat traits from Lance Corporal Hitler
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# ? Apr 5, 2024 19:05 |
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Cranking the Spartacist Endgame Crisis up to 300% lol
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# ? Apr 5, 2024 19:07 |
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You thought sieges were bad, just wait until you try to take Gallipoli
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# ? Apr 5, 2024 19:17 |
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it'll be a variant on epic where SEMs are titans, space marines are like aspiring champions, and only grots and Imperial guard platoons and such would be the size of current regiments. then you'd just have to come up with another kind of terrain, like rocks, where mobility is slowed and you have higher missile resistance.
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# ? Apr 5, 2024 19:20 |
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Guardsman weapon teams but they're just E: wait they have ratlings in the guard so yeah it's an all ratling regiment.
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# ? Apr 5, 2024 19:23 |
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The Door Frame posted:You thought sieges were bad, just wait until you try to take Gallipoli Everything I've read about WW1 suggests that if you play as the British in such a game, getting Churchill removed as soon as possible can only be a good thing.
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# ? Apr 5, 2024 19:23 |
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https://steamcommunity.com/workshop/filedetails/?id=3172769825 Gives Lore of Hags access and Kislev animals to Drycha (as well as Hag Lords for Kislev) gonna give it a go!
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# ? Apr 5, 2024 19:42 |
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DaysBefore posted:The issue has never been that it's impossible but that it would suck. Dress it up as nice as younwant but if the end result is a block of 120 Tau Fire Warriors facing off against a block of 90 Necrons like it's mfin Space Waterlooo I would simply not play it. It needs a fundamental rework of the way the game handles infantry which is the primary component of most Warhammer 40k armies I played Sanctus Reach for like 150 hours so I would probably play at whatever scale because I'm a sicko. There's lots of us out there.
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# ? Apr 5, 2024 21:24 |
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Does anyone have any tips on how to make yourself not use auto-resolve all the time? I really enjoy the battles but when I'm on the 4X screen I want to hurry up and do more 4X!
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# ? Apr 5, 2024 21:35 |
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I just don’t know how you could do it without it being a completely different game. Like the total war engine works up to line infantry/napolean. I don’t know how they could make WW1 or 40k work without it being a whole separate game. E: Warno or their line of games would be the most analogous I guess.
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# ? Apr 5, 2024 21:46 |
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StrixNebulosa posted:Does anyone have any tips on how to make yourself not use auto-resolve all the time? I really enjoy the battles but when I'm on the 4X screen I want to hurry up and do more 4X! So I've been playing a lot of the DEI mod on Rome 2 lately, and that mod drastically changes auto-resolve odds. Basically, even a fight that should be an easy win if you play it will result in 30-50% casualties if you choose to autoresolve it yourself. Even if you have overwhelming odds (like 2 legions vs a town garrison) I find you're still sometimes risking losing as much as 20% of your army if you choose to autoresolve. Now sometimes I still do, because sometimes I'm feeling lazy and I don't want to fight another hoplite army right that second, but most of the time I'll fight the battle myself because it's not worth losing half my army when I know if I play the battle I can take significantly less than that. All that to say: Maybe see if you can find a mod that skews autoresolve to be a less appealing choice. I'm not sure if one exists for WH3 but it wouldn't surprise me if someone has made something along those lines.
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# ? Apr 5, 2024 22:22 |
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When I posted the leaks from legend I tl:dr it for everyone cuz its legend. He does actually say in the video the reason why its ww1 for the next historical is, because they can use the new engine they're making for 40k for it. I don't think they would actually try and do 40k with the current Warhammer branch engine.
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# ? Apr 5, 2024 22:29 |
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Lord Packinham posted:It’s all good until your guardsmen won’t shoot and just walk into the tyranids to give ‘em a snack. honestly the kludge I'd do is to bring back Apocalypse scale titans and whatnot as the monster-scale units, regular armored vehicles as infantry-scale units, infantry as spell effects cast by other units because they're just too tiny to do anything but inconvenience the gigantic stuff
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# ? Apr 5, 2024 22:40 |
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Doomykins posted:Yeah people didn't gripe that Dawn of War didn't hit the right scale or some other poo poo, well, I'm sure grognards did(and do) but to sane people Game Fun = Good 40k Game. Dawn of War is a tactics game, I don't think anyone really complained about the franchise until 3 because the games were great. E: also as much as I like artillery a WW1 grand tactics game sounds like it would be pretty boring.
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# ? Apr 5, 2024 22:44 |
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Yeowch!!! My Balls!!! posted:honestly the kludge I'd do is to bring back Apocalypse scale Id say go straight to Epic scale tbh
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# ? Apr 5, 2024 23:33 |
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Dandywalken posted:Id say go straight to Epic scale tbh Another reason the best people to make the 40k game are Eugen
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# ? Apr 5, 2024 23:39 |
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the next game is gonna be starship troopers
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# ? Apr 5, 2024 23:41 |
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StrixNebulosa posted:Does anyone have any tips on how to make yourself not use auto-resolve all the time? I really enjoy the battles but when I'm on the 4X screen I want to hurry up and do more 4X! use one of the army limiting mod where you can't build doom stacks and the AI has better armies
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# ? Apr 5, 2024 23:57 |
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Cranappleberry posted:the next game is gonna be starship troopers That already exists, and is pretty drat fun. https://store.steampowered.com/app/1202130/Starship_Troopers_Terran_Command/
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# ? Apr 6, 2024 00:15 |
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Third World Reagan posted:use one of the army limiting mod where you can't build doom stacks and the AI has better armies No way, I suck at combat
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# ? Apr 6, 2024 00:17 |
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It's Spartan: Total Warrior 2, you'd know this if you were paying attention, cmon people
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# ? Apr 6, 2024 00:21 |
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ScootsMcSkirt posted:WWI Total War game would be incredible I'd imagine it'd be something like this but better. This one is also pretty fun for ~20 hours and on a steep discount if that time period is your thing. https://store.steampowered.com/app/2109370/The_Great_War_Western_Front/ It's kind of like original total war where the map is a hex board but you fight the battles and design your trench networks yourself and all that.
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# ? Apr 6, 2024 00:30 |
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After the (YOutuber Union CONFIRMED) 50% layoffs Total War WWI will just be a modern port of that old browser game Supremacy 1914
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# ? Apr 6, 2024 00:40 |
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StrixNebulosa posted:Does anyone have any tips on how to make yourself not use auto-resolve all the time? I really enjoy the battles but when I'm on the 4X screen I want to hurry up and do more 4X! Play on a difficulty such that you're getting enough attrition on AR that you'll fight more of them manually. This can be done on the battle side or campaign. I prefer normal battle difficulty, but pump campaign up so that the enemy is throwing more armies at me with better units. It makes AR still feasible for silly little fights, but encourages doing most of them manually because you should be outperforming the AR, especially on important units. AR has no concept of holding poo poo in reserves, which is why light cav just get loving mauled in AR but are quite good for a player with the right comps.
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# ? Apr 6, 2024 01:17 |
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I'm excited to spend 100 turns on my starting spot at Gallipoli and get nowhere.
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# ? Apr 6, 2024 01:40 |
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I think if you find you're autoresolving too much it's a sign the campaign difficulty specifically is too low. It's partly why they're different settings, to adjust how often you need to directly intervene to tip the scales of a battle.
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# ? Apr 6, 2024 01:42 |
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# ? Jun 1, 2024 12:57 |
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I shall play as The Ottomans
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# ? Apr 6, 2024 02:11 |