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sailormoon posted:Thank you everyone for all the help getting through FC and getting through the world building. The final chapter was amazing and I’m starting SC immediately. Huge payoff and it’s what I remember loving about JRPGs as a kid. That's exactly how it went down for me a few months ago lmao People were not kidding about that cliffhanger at the end of FC
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# ? Mar 31, 2024 14:46 |
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# ? Jun 3, 2024 23:40 |
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Every time someone finishes FC, I feel like the 4 year wait between it and SC hits me again, complete with all the "Didnt sell enough for the amount of work, and Translator nearly kills himself from the stress" news.
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# ? Apr 1, 2024 04:33 |
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sailormoon posted:Thank you everyone for all the help getting through FC and getting through the world building. The final chapter was amazing and I’m starting SC immediately. Huge payoff and it’s what I remember loving about JRPGs as a kid. This is the series that made me fall back in love with the genre, after taking nearly a decade off.
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# ? Apr 1, 2024 06:16 |
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MythosDragon posted:Every time someone finishes FC, I feel like the 4 year wait between it and SC hits me again, complete with all the "Didnt sell enough for the amount of work, and Translator nearly kills himself from the stress" news. It was only about 18 months for me and it was still hell
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# ? Apr 1, 2024 18:39 |
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Ohhhhh man I finally beat Cold Steel 4, with the True Ending of course, I didnt quite get how to watch that post credit scene so just I watched it on youtube instead What a journey! I think I still liked the Crossbell saga more, it was less bloated than the last two Cold Steel games Onward to Reverie at some point
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# ? Apr 2, 2024 18:26 |
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I really enjoyed Class 7 and moving around Erebonia, so the 'bloat' didn't really affect me since I was just happy to adventure more with everyone, though I do think the Act 2 of CS4 was a little more spinning the wheels compared to CS2's Act 2 since it felt more like Class 7 was acting as a guerilla strike force chipping away at the NA's power base as they save Elliot's sister or help Angie, until they pave a way to take back Thors. Compared to CS4 where it was like "welp we got Rean back but there's still other friends unaccounted for and we don't know much about what our foes are up to so lets just fly around in the Church Stealth ship."
SgtSteel91 fucked around with this message at 06:33 on Apr 3, 2024 |
# ? Apr 3, 2024 06:24 |
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Are there "optimal" parties to run in Trails in the Sky SC for story content? I'm currently running whoever's hometown it is/has context there along with Olivier or Kloe with Agate as my partner, but not sure if this is the "best" or there's other optimal parties.
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# ? Apr 3, 2024 07:43 |
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You always have to remember, Cold Steel is 2 separate arcs, not just 4 straight games. sailormoon posted:Are there "optimal" parties to run in Trails in the Sky SC for story content? Sadly this is just a thing in second games in the series, and SC had it figured out the least. I personally did every section of the game with every party member, and while I saw a few hidden gems, for the most part just saw every line said become generic and attributed to everyone. My honest advice is just take your favorite characters, or mine if you want, Schera and Olivert, with a side of Zin.
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# ? Apr 3, 2024 09:29 |
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sailormoon posted:Are there "optimal" parties to run in Trails in the Sky SC for story content? The big thing that comes to mind is that the final dungeon has a set of 4 minibosses with some pretty interesting scenes if you bring the correct corresponding party member. So you kinda jump out of the dungeon after every one to swap the party. 1st: Olivier (and maybe Kloe too?) 2nd: Zin 3rd: Schera 4th: Tita I think (but this one is more minor) I didn't really worry about it for anything else.
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# ? Apr 3, 2024 09:49 |
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sailormoon posted:Are there "optimal" parties to run in Trails in the Sky SC for story content? Olivier, basically. I'm pretty sure he has more incidental dialogue than anyone else, but it might just be more memorable because he's funny. Schera and Agate have about as much content as each other. Schera gets slightly more with, you guessed it, Olivier. The antepenultimate (I think? Maybe there's a boss in between that I am forgetting) boss has incidental dialogue for every single party member, and different dialogue for a pair of characters if they're together or separated.
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# ? Apr 3, 2024 10:42 |
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SyntheticPolygon posted:The big thing that comes to mind is that the final dungeon has a set of 4 minibosses with some pretty interesting scenes if you bring the correct corresponding party member. So you kinda jump out of the dungeon after every one to swap the party. It's basically the Towers order, except you're not forced to bring the relevant character. Except you want to bring them anyways.
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# ? Apr 3, 2024 14:05 |
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SyntheticPolygon posted:The big thing that comes to mind is that the final dungeon has a set of 4 minibosses with some pretty interesting scenes if you bring the correct corresponding party member. So you kinda jump out of the dungeon after every one to swap the party. Neither 1 or 4 have anything more than incidental dialogue with the characters in question. 2 and 3 have completely different codas if you don't bring the right person. And yeah, the final tower boss has something to say to literally everyone, with the most intriguing being Kevin.
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# ? Apr 3, 2024 20:18 |
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Wazy.... I missed you man
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# ? Apr 3, 2024 22:19 |
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It's finally time to start playing Daybreak 2. I fortunately managed to find a cheat program that lets me give myself a lot of mira/sepith (since I've discovered that my favorite way to play these games is on Hard but with lots of mira/sepith + infinite connect/bond points, which in practice doesn't make things easier so much as it just removes any grind and means you don't have to shuffle equipment/quartz around as much between characters). I was immediately upset to learn that (Edith NPC side-quest spoiler) the gay singer-songwriter and his friend left. It kinda makes sense, though; even though the three of them (singer, his friend, and his friend's sister who is in love with her brother's gay friend) reconcile in their final side-quest, there's no loving way they could continue living as roommates after that. I hope the singer guy at least gets mentioned again at some point. Otherwise very happy to just walk around and talk to all my NPC buddies again. Edit: the new fishing owns, you choose the location where the line will go and different locations can yield different fish Edit2: I like how (minor character relationship stuff) Elaine directly brings up whether they should start dating again (which makes sense given they already addressed their issues in the previous game). Van says no because of the weird demon stuff, but it's nice that they just directly address it. Ytlaya fucked around with this message at 07:55 on Apr 8, 2024 |
# ? Apr 6, 2024 19:50 |
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Either I’m missing something or is Ark of Naphitsm’s Hard Mode is hosed balanced-wise? Hard in Oath/Origins felt like the “just right” settings aside from a few bosses, but this feels like a mess. The game recently suggested that I get a bell to make the Limewater Cave’s most dangerous enemies (Dark Adols that do half your health in one swing) but to get the bell you need to beat a bee that takes one damage and hits for 40% of your health, or 60% if the rocket stinger hits you. Did anyone else have these sorts of problems? I grinded a bunch and the EXP rate has slowed significantly down so I don’t think I’m doing it wrong unless I overlooked another area.
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# ? Apr 10, 2024 13:53 |
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Napishtim was the first of the three games, and can be kind of rough
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# ? Apr 10, 2024 14:09 |
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Last Celebration posted:Either I’m missing something or is Ark of Naphitsm’s Hard Mode is hosed balanced-wise? Hard in Oath/Origins felt like the “just right” settings aside from a few bosses, but this feels like a mess. The game recently suggested that I get a bell to make the Limewater Cave’s most dangerous enemies (Dark Adols that do half your health in one swing) but to get the bell you need to beat a bee that takes one damage and hits for 40% of your health, or 60% if the rocket stinger hits you. Did anyone else have these sorts of problems? I grinded a bunch and the EXP rate has slowed significantly down so I don’t think I’m doing it wrong unless I overlooked another area. Napishtim is rough at points on the harder difficulties, the bell is for the various shelled creatures in the cave, the bee is kinda rough, it might be better just finding something you can reliably kill in the cave for levels. You'll need an item called the rainbow fragment to make the mimics more manageable (it's found in the Ruins of Amnesia if you haven't got it yet). The level thing is even more stark in Napishtim, because the stat tuning is so tight, in the later ports the "Calamity Mode" (not being allowed to hold any healing items and all random healing items in chests being replaced with non-functional Capla Waters) is much easier in the long run because they replaced the healing items in the shops with stat items. BrokenLink fucked around with this message at 17:19 on Apr 10, 2024 |
# ? Apr 10, 2024 17:13 |
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The Dash Jump haunts my dreams still.
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# ? Apr 10, 2024 19:12 |
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incredibly emotional voice acting in this segment from Reverie...
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# ? Apr 13, 2024 03:24 |
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That is the best part of the entire game and the voice actor absolutely nailed it.
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# ? Apr 13, 2024 03:31 |
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Decided I wasn’t having fun with Ark, might go back and try it on Normal eventually. Played Oath for like an hour and a half and man, all the refinements make it feel so much better even if they look like 90% the same game on a surface level. It really is a shame that Falcom just kinda abandoned the Oath design after three games, it’s way closer to being a lateral option to modern and there’s room for both.
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# ? Apr 15, 2024 16:24 |
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Omensight plays kind of like the platformer Yses
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# ? Apr 15, 2024 16:29 |
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Thanks, wishlisted.
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# ? Apr 15, 2024 16:48 |
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uhhhh how do I complete these missions
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# ? Apr 17, 2024 02:24 |
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have all 5 of those people in your party, either active or on backup, then win 2 battles in 3 turns or less
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# ? Apr 17, 2024 02:27 |
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Hwurmp posted:have all 5 of those people in your party, either active or on backup, then win 2 battles in 3 turns or less I swear I did this in like 4 fights, but after that I tried not using United Fronts and it worked then I guess
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# ? Apr 17, 2024 02:55 |
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https://x.com/bowloflentils/status/1780632118151856541?s=46&t=FevCpxsjIWdlja6JbbXT5g
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# ? Apr 18, 2024 10:47 |
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korea had gametap too huh
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# ? Apr 18, 2024 11:18 |
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Sakurazuka posted:https://x.com/bowloflentils/status/1780632118151856541?s=46&t=FevCpxsjIWdlja6JbbXT5g Now there's a strong selling point for turbo mode.
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# ? Apr 18, 2024 12:17 |
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Nayuta's platforming is just like Sky and Crossbell's fishing: fine until it actually matters, and then it's awful
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# ? Apr 29, 2024 15:26 |
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Anyone here know how to mod the game? I downloaded the "Reverie Full Restoration" Mod because it had the Class 7 outfits from CS2 but I have no idea how to install it
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# ? Apr 30, 2024 04:12 |
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SgtSteel91 posted:Anyone here know how to mod the game? how could you tell me this I'm not gonna get anything else played for the rest of the year now that I have an insane need to replay all of Cold Steel. I have some experience( AKA I like to mod games to perfection and then never actually play them lmao), so I'll see if I can learn how later this week if no one beats me to it.
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# ? Apr 30, 2024 05:11 |
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I believe that mod is using the new SenPatcher mod feature, so: Install SenPatcher: https://github.com/AdmiralCurtiss/SenPatcher/releases, launch the game once so SenPatcher creates the 'mods' directory, then just drop the .p3a file from the mod into the 'mods' directory.
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# ? Apr 30, 2024 05:31 |
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Admiral H. Curtiss posted:I believe that mod is using the new SenPatcher mod feature, so: Cool, Senpatcher can be used on Steamdeck.
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# ? Apr 30, 2024 05:38 |
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I'm catching up on my backlog and that means finally getting around to Reverie. Time to see exactly how little sense this game makes without having played the Crossbell games. At least there's a pretty detailed summary included on the main menu
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# ? May 1, 2024 17:34 |
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If you've played Cold Steel 3/4 then it will make perfect sense. It's basically CS5 in that regard.
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# ? May 1, 2024 17:38 |
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Trucking though Cold Steel 1 right now The Nord Highlands is pretty chill but thank god for the horse + turbo button; I can’t even imagine how it was normally I also kind of like Rean more than Lloyd
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# ? May 1, 2024 18:12 |
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MechaX posted:The Nord Highlands is pretty chill but thank god for the horse + turbo button; I can’t even imagine how it was normally imagine it with no turbo and 10-second loads for every battle
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# ? May 1, 2024 18:14 |
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I can only imagine how people who played the Vita version of Cold Steel felt about that area.
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# ? May 1, 2024 19:52 |
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# ? Jun 3, 2024 23:40 |
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CullenDaGaDee posted:I can only imagine how people who played the Vita version of Cold Steel felt about that area. Loved it? Idk what anyone is really talking about, Nord was my favorite part of CS1. Though it is slightly annoying that symbols respawn so you're in danger of fighting the same battle twice if you don't explore methodically. But I played Tales of Xillia first and you're in danger of that on every map in the game. Really just a danger of Symbol encounter systems in general. MythosDragon fucked around with this message at 20:05 on May 1, 2024 |
# ? May 1, 2024 20:01 |