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it pretty much works like this: int/sorcery - can be your only damage source no problem faith/incantations - can be your only damage source but is better as a supplement to a melee build arcane - basically worthless unless its supplementing melee damage in which case its broken
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# ? Apr 12, 2024 12:22 |
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# ? May 25, 2024 14:34 |
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Dirk the Average posted:True, faith is good and versatile, but I argue that Int is superior in most respects. There are only a scant few enemies that properly resist magic, and they're mostly in one location in the game. You can easily get access to Rock Sling beforehand, and the enemies that are resistant to magic get shredded by Rock Sling (honestly, most things get shredded by Rock Sling - it's a pretty ridiculous spell). Terra Magica is a great boost if you're up against a tougher enemy, there are charged spells that can scale with the relic/flask that boosts those for some downright sickening numbers as an opener, there are the Night spells that enemy AI doesn't react to, and the various sword spells that hit like a truck. And, of course, Comet Azur + flask will delete a good number of bosses. I mean sorcery isn't bad or anything, but why settle for merely not being resisted when you can instead always have access to damage types they're vulnerable to, including magic damage? And a tremendous variety in spells as the icing on the cake. Incants are now, after a couple reductions, not much more expensive to cast (and FP is only a real limitation for the first couple hours) and have the cheapest bread and butter spell in the game in Discus of Light, which is also just as available to sorcerers I guess but I never see any using it. End game it feels like there's not really a competition, as incants have a handful of legit game breaking nukes that rival the long doot, which also scales off faith. Shard spiral is good at this but not AS good, and comet azure is a meme. Sorcery has better variety and the overall lead in int-scaling weapons, which is why I've always viewed it as dedicated spellblade build with the option to be caster-only if you can deal with boredom scary ghost dog posted:it pretty much works like this: Arcane may as well be lumped in with faith/incants, as all the spells that require and scale off it require seals, but the requirements are so low as to be meaningless. It's really more of a sorcery version of incants, where lots of arc means you do a bit more damage with the dragon communism seal but you have a much more limited pool of spells to pull from because your faith is going to be lower than it would be otherwise. Of course you only need 27 faith to get pretty much any spells you'd want to use so it's not so restrictive as that.
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# ? Apr 12, 2024 15:53 |
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Arcane has finally made a STR/FTH build click for me. Like EHF said, with exactly 27 FTH I now have access to all the dragon breath spells which is basically enough spell damage for any normal enemy in the game. This combined with an Occult claymore and spiked palisade (and Mogh's spear if I feel lazy and just want an "I Win" button), and I'm able to smush pretty much anything. Granted, I didn't try this build until I was basically done with the game, so maybe it would feel less good trying to level with it. But at 165 with some gear, Arcane feels very strong.
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# ? Apr 12, 2024 16:58 |
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I'm thinking of rolling into the dlc with a muscle wizard themed build. Probably end up Darkmoon great sword, never used it before so sure why not?
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# ? Apr 12, 2024 17:03 |
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I did spiritcaller cave today and when there was the pause after defeating the godskin noble I freaked like there was actually gonna be a third boss and was so relieved that it was just a stupid snail
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# ? Apr 12, 2024 17:11 |
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Epic High Five posted:Arcane may as well be lumped in with faith/incants, as all the spells that require and scale off it require seals, but the requirements are so low as to be meaningless. It's really more of a sorcery version of incants, where lots of arc means you do a bit more damage with the dragon communism seal but you have a much more limited pool of spells to pull from because your faith is going to be lower than it would be otherwise. Of course you only need 27 faith to get pretty much any spells you'd want to use so it's not so restrictive as that. sure, but the real value of arcane is keeping melee damage competitive at high levels with bleed procs and occult infusions. if you have 99 in every stat youre still going to be limited by only having two hands. at high levels, this game only has three real builds: weapons, sorceries, or incantations. you can mix and match, and switch between them on the fly, but youll always be attacking with one of those three options, and 99 arcane is most useful for increasing weapon damage.
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# ? Apr 12, 2024 17:35 |
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scary ghost dog posted:if you have 99 in every stat youre still going to be limited by only having two hands. Starting to think Godrick was on to something
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# ? Apr 12, 2024 17:37 |
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I took a break from this game around the time I got to the Mountaintop of the Giants. I picked it up the other night and ventured forth across the snowy mountains, and came across a tomb. gently caress that tomb. gently caress those cat statues with their bullshit year-long windup. gently caress those exploding jars. gently caress that entire place to death and back, I've died more in that goddamn tomb than I did against Margit or Radahn or battling my way through the Scarlet Swamp. There's a chest behind one of those cat statues and I don't think I'll ever get it. I don't know why those particular enemies give me so much trouble. I thought the giant hands were the bane of my existence, but that was until I ran into these guys.
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# ? Apr 12, 2024 17:44 |
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snoremac posted:I did spiritcaller cave today and when there was the pause after defeating the godskin noble I freaked like there was actually gonna be a third boss and was so relieved that it was just a stupid snail https://m.youtube.com/watch?v=ZOI04Mz9ahs Audio seems to be gone from this YouTube now but this streamer had a hilarious moment where he kept dying over and over to it and then wondered why it was called spirit caller snail when the boss looked like a godskin or a crucible knight and then when he finally noticed the snail in the corner it clicked and he yelled out “It’s the snail that’s the snail!”
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# ? Apr 12, 2024 17:49 |
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Lucas Archer posted:I took a break from this game around the time I got to the Mountaintop of the Giants. I picked it up the other night and ventured forth across the snowy mountains, and came across a tomb. Those cats make me laugh because everything about it was designed to throw you off. The weird robotic movements, the 45° angle that they float up, lol I just use an ash as a rodeo clown and do range attacks, I’ll never get used to their windups
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# ? Apr 12, 2024 17:52 |
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i like the stone cat guys because they do the floating up move so much you don't even really need to bother with the others, you can kill them pretty fast just dodging that one.
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# ? Apr 12, 2024 17:54 |
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Lucas Archer posted:I took a break from this game around the time I got to the Mountaintop of the Giants. I picked it up the other night and ventured forth across the snowy mountains, and came across a tomb. I cant remember, but was it one of the mindfuck dungeons too?
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# ? Apr 12, 2024 17:59 |
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Watchdogs become far easier when you realise you can jump over most of their worst bullshit. Their aerial slam spam attack and the 360 spin both become very simple to deal with if you're not trying to time roll iframes
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# ? Apr 12, 2024 18:09 |
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Mustached Demon posted:I'm thinking of rolling into the dlc with a muscle wizard themed build. Probably end up Darkmoon great sword, never used it before so sure why not? Darkmoon Greatsword is amazing but it's closer to a pure INT weapon than a STR/INT hybrid, at least until NG+ when you have attribute points to spare.
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# ? Apr 12, 2024 18:29 |
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Lucas Archer posted:I took a break from this game around the time I got to the Mountaintop of the Giants. I picked it up the other night and ventured forth across the snowy mountains, and came across a tomb. That chest contains fire monk spirit summon. That whole route is a dead end wth no purpose. You wasted your time
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# ? Apr 12, 2024 18:50 |
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Lucas Archer posted:I took a break from this game around the time I got to the Mountaintop of the Giants. I picked it up the other night and ventured forth across the snowy mountains, and came across a tomb. You can deal with those watchdogs by luring them into range of the pillar that sprays night mist. Aggro the watchdog, run down the hallway to the safe spot in the middle, activate the pillar.
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# ? Apr 12, 2024 18:52 |
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If you throw crystal darts at stone dogs their operating system goes haywire and they start attacking each other.
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# ? Apr 12, 2024 19:42 |
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FreudianSlippers posted:If you throw crystal darts at stone dogs their operating system goes haywire and they start attacking each other. Does it have any advantage when you're soloing them? I've never tried the darts.
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# ? Apr 12, 2024 19:45 |
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Huh the Highland Axe is found directly under the Godfrey painting in the dining hall of Stormveil, that's a cute touch
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# ? Apr 12, 2024 20:09 |
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SHISHKABOB posted:Does it have any advantage when you're soloing them? I've never tried the darts. No, it works like a ranged version of the shaman bone blades in Bloodborne. They will continue to attack you unless they have some other target.
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# ? Apr 12, 2024 20:15 |
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So that's the smart way to deal with the boss right that's Cat Statue plus a half dozen imps
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# ? Apr 12, 2024 20:25 |
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Antioch posted:I went from Bloodhound's Fang to Radahn's Swords and now I'm a dual Rivers of Blood/Nagakiba bleed build. There's got to be at least one more "Horrible Noob" build I'm missing. Dual cross naginatas with frost.
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# ? Apr 12, 2024 20:51 |
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I wish ER brought had back some of the cool scaling types introduced in DS2 like dark and mundane.
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# ? Apr 12, 2024 20:54 |
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The Kingfish posted:I wish ER brought had back some of the cool scaling types introduced in DS2 like dark and mundane. hexes were interesting for sure. would like to see them return as well
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# ? Apr 12, 2024 21:45 |
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burning souls to power spells would also be much cooler in a game where casting said spells didn't start pricing you out of summon ranges
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# ? Apr 12, 2024 21:59 |
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It was fine. Soul memory is fine.
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# ? Apr 13, 2024 00:27 |
for me to poop on.
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# ? Apr 13, 2024 01:07 |
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No Dignity posted:If you're trying to platinum it, there's a weapon you want to grab in Leyndell at the tip of the dragon's spear before you clear Farum Azula if you haven't already I think I got that (the Bolt of Gransax), so that's taken care of. - So the dual Great Stars have been very effective. I used them to fight the dragon on the frozen lake, and did it in two tries (though I read the dragon was weak to Strike attacks). I had one at +10 and another at +17, but towards the end of today's session, I got them both up to +18. Together they put out more damage than the Bloodhound's Fang +8, seem to attack a little faster, and do far more stagger damage. I did Spiritcaller Cave and also had the scare thinking there would be a third boss, only to see it was just the dumb-rear end snail. Still, it scared me because I think I was out of healing at that point. Then I went through Guardian's Garrison, and got the Giant's Prayerbook. Where I've hit another wall is against Commander Niall. I can dispatch the two summoned knights without too much fuss, but Niall's got his AoE attacks, which makes getting close to him dangerous, and he hits really hard, so I die in just a few hits. I haven't tried the fight as many times as Death Rite Bird, so maybe I just need to get the timing down, but I'm thinking now might be the point where I either need to grind for more levels (at Level 111), and/or respec. scary ghost dog posted:it pretty much works like this: OwlFancier said that late game enemies weren't fun to fight in melee, but that Silura's Tree was good for doing ranged Holy/FTH damage. My thinking is that in focusing FTH over INT, I can use Silura's Tree and its laser beam attack, while still having other melee options to fall back. What I'm wondering, though, is which I should focus more points into: STR or DEX? I was thinking STR, since if I was going to use the dual Great Stars to fight Malenia, then using an Ash that gives one or both the Heavy attribute would boost its damage.
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# ? Apr 13, 2024 03:45 |
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Time to dick around in this game some more.
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# ? Apr 13, 2024 04:22 |
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Ratios and Tendency posted:It took me like 6-7 hours but got solo Malenia down on my dlc wizard. What spells were you using? I am doing a mage build as well but haven't got to Malenia yet, just got through Radahn he is actually very easy as a mage. He doesn't gap close as much as I thought even without summons.
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# ? Apr 13, 2024 04:44 |
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Ulio posted:What spells were you using? I am doing a mage build as well but haven't got to Malenia yet, just got through Radahn he is actually very easy as a mage. He doesn't gap close as much as I thought even without summons. I cleared Malenia as a pure int build recently and she does not react to Night's Comet casting at all. If you just sit slightly out of her standard melee range but not so far that she does a long stab/and or grab, you can basically walk backwards and chain cast her to death. Obviously you'll still need to deal with waterfowl dance somehow. Phase 2 is the exact same except if you save your Wondrous Physick for a Comet Azur while she's blooming it's a lot faster/easier. If you use a Spirit Summon, use Rock Sling as you can basically chain stagger her while she has aggro on your summon. Rock Sling pure solo doesn't work because while she doesn't completely dodge it, the damage to FP is way worse then Night's Comet.
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# ? Apr 13, 2024 05:49 |
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Max Wilco posted:Where I've hit another wall is against Commander Niall. I can dispatch the two summoned knights without too much fuss, but Niall's got his AoE attacks, which makes getting close to him dangerous, and he hits really hard, so I die in just a few hits. I haven't tried the fight as many times as Death Rite Bird, so maybe I just need to get the timing down, but I'm thinking now might be the point where I either need to grind for more levels (at Level 111), and/or respec. if you stay at range from niall, he will repeatedly do his jump attack which I found fairly easy to dodge, and then you can punish him. rinse repeat.
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# ? Apr 13, 2024 06:25 |
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OGS-Remix posted:I cleared Malenia as a pure int build recently and she does not react to Night's Comet casting at all. If you just sit slightly out of her standard melee range but not so far that she does a long stab/and or grab, you can basically walk backwards and chain cast her to death. Obviously you'll still need to deal with waterfowl dance somehow. I feel like “this strategy is pretty good against Malenia as long as you figure out some way to deal with Waterfowl Dance” applies to most strategies.
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# ? Apr 13, 2024 06:32 |
Ulio posted:What spells were you using? I am doing a mage build as well but haven't got to Malenia yet, just got through Radahn he is actually very easy as a mage. He doesn't gap close as much as I thought even without summons. Ranni's Moon comboed into 2-3 Adula's Moonblade gets you big damage into a frost stagger, run away because she'll waterfowl. At range chuck Star Showers at her. She dodges Stars of Ruin but is quite happy to face-tank Star Showers and with the debuffs it does good damage. When the Moon and frost debuffs wear off do it again. Phase two unload a full bar of Comet Azure after any Scarlet Aeonia dives, if you're quick you'll just have time to do another Moon into Moonblades stagger combo after she gets up and she'll be badly hurt. Dodge like a mfer and hope she Scarlet Aeonia's again since you get the massive punish. For waterfowl you just need to stay at range, which is where you want to be anyway. Run directly away for the first 2 bursts and dodge straight into her for the last. If there's a way to dodge it from up close I couldn't figure it out. Ratios and Tendency fucked around with this message at 07:05 on Apr 13, 2024 |
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# ? Apr 13, 2024 07:02 |
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Max Wilco posted:I think I got that (the Bolt of Gransax), so that's taken care of. are you just blueskying in here? all of your speculation is logical and accurate. you dont need more advice
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# ? Apr 13, 2024 09:21 |
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Been playing this game recently as a Samurai and after going around Limgrave and doing various stuff, I ended up beating Margit on my first try (though at the skin of my teeth). I could go into Stormveil and try to eventually take on Godrick or I could go and keep exploring and getting new stuff.
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# ? Apr 13, 2024 12:10 |
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Doing my traditional "restart souls game 2 years after giving up" regime, now further than I got first time through - just beat Red Wolf Radragon
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# ? Apr 13, 2024 12:48 |
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scary ghost dog posted:are you just blueskying in here? all of your speculation is logical and accurate. you dont need more advice Yes, except I forgot to ask about a place to grind for souls, since I was told to get VGR to 60, and I don't think I can do that with the respec alone.
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# ? Apr 13, 2024 13:47 |
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Goatson posted:That chest contains fire monk spirit summon. That whole route is a dead end wth no purpose. You wasted your time that place has the zamor set, which owns
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# ? Apr 13, 2024 13:54 |
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# ? May 25, 2024 14:34 |
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Max Wilco posted:Yes, except I forgot to ask about a place to grind for souls, since I was told to get VGR to 60, and I don't think I can do that with the respec alone. you can if you sacrifice some damage stats. you dont do any damage if youre dead, and damage stats contribute way less to your damage than weapon upgrades do. but, if you want runes, head to moghwyn palace; theres a ton of huge-payout rune items lying all over the ground, and upgrade materials besides
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# ? Apr 13, 2024 15:56 |