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I just wish they'd do it like Hoi4 where a bunch of the earlier DLCs are now part of the base game. It make it easier for new players to get into, and they can actually improve those original DLC features now that everyone has them.
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# ? Apr 11, 2024 20:44 |
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# ? May 11, 2024 09:20 |
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CitizenKain posted:Stellaris as a Service, the new SaaS. As far as I can tell the season pass is just a bundle of the next three DLCs, right? You're buying them and keeping them with a discount, not paying to just get access for a year... right? That seems distinct from Stellaris as a Service, but maybe I'm wrong.
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# ? Apr 11, 2024 20:46 |
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Electro-Boogie Jack posted:As far as I can tell the season pass is just a bundle of the next three DLCs, right? You're buying them and keeping them with a discount, not paying to just get access for a year... right? That seems distinct from Stellaris as a Service, but maybe I'm wrong. Yes but also there's a subscription option for the DLCs now.
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# ? Apr 11, 2024 20:48 |
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Am I understanding this correctly that you CAN'T get the cube portraits without getting that bundle?
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# ? Apr 11, 2024 21:04 |
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Yami Fenrir posted:Am I understanding this correctly that you CAN'T get the cube portraits without getting that bundle? Yes*
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# ? Apr 11, 2024 21:05 |
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Yami Fenrir posted:Lame. Yami Fenrir fucked around with this message at 21:18 on Apr 11, 2024 |
# ? Apr 11, 2024 21:13 |
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Derp. Quote is not edit
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# ? Apr 11, 2024 21:18 |
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pseudodragon posted:Getting back into the game after a long break, what's the best way to deal with rear end in a top hat criminal syndicates? The jerks are too big to claim and conquer (and there's closer, juicier targets first) without multiple wars. Does vassalizing them or something turn them into a nation that doesn't need to be exterminated? Have a friendly megacorp set up good offices instead
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# ? Apr 11, 2024 21:34 |
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Yeah the space storms one feels way out of left field. The fact that it's also priced at $12.99 feels like they just needed to be able to say they're putting three DLCs out this year, who the gently caress was asking for storm content
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# ? Apr 11, 2024 22:20 |
I like when there's just more stuff going on around the galaxy in general so I'm not writing it off really. And there could be some cool origin or civics to go with the theme. Also new precursors! I buy and at least enjoy basically all Stellaris expansions so I'm happy to buy the season pass.
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# ? Apr 11, 2024 23:12 |
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I feel this is them trying to get more of us to be committed to buy the lovely DLCs like Astral. Jokes on them tho, they already burnt this bridge with their lovely Ck3 seasons.
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# ? Apr 11, 2024 23:40 |
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I've hosted two long co-op games so far and both times past 2370 or so we just get constant desyncs It's rear end!!!!!
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# ? Apr 12, 2024 00:19 |
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Beasteh posted:I've hosted two long co-op games so far and both times past 2370 or so we just get constant desyncs We were getting that in the last version but the recent patches fixed it. Are you on the latest version?
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# ? Apr 12, 2024 00:56 |
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Jack Trades posted:Yes but also there's a subscription option for the DLCs now. ah double post but yeah, good point. I think at this point in the lifespan of the game that might make sense for some people? I don't know, I've bought all the DLC I found interesting and definitely gotten my money's worth based on the time spent playing, but I could see someone new wanting to get into Stellaris and finding the sheer number of DLCs overwhelming, and maybe for them this makes sense? I don't have many complaints about Stellaris and the never-ending development and DLC model ever since they introduced the custodian team. There was a time when they were leaving a lot of technical debt in their wake by constantly charging forward, but having some people dedicated to fixing stuff up is really good for the game imo. But now we're in year 8 of Stellaris and there are new players coming in here pretty frequently and trying to figure out which of the 20 dlc to get, and I don't know what the best solution is... particularly if sales of old DLCs are still helping to pay for ongoing development.
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# ? Apr 12, 2024 01:02 |
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I don't mind the subscription. It's for people who came into stellaris late, and that's fine. It's just not for me, and probably several others here. What I'm not really okay with is locking content, however minor, behind a season pass like this.
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# ? Apr 12, 2024 05:59 |
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Kris xK posted:I feel this is them trying to get more of us to be committed to buy the lovely DLCs like Astral. Yeah, there's no way I'm pre-ordering the DLC. The race packs were pretty bad before they retroactively made them worthwhile and the Astral Rifts are a joke of a DLC. I'd rather pay extra buying only the good DLC piecemeal.
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# ? Apr 12, 2024 07:16 |
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The season pass seems extremely worth it to me. The Machine Age is a must buy, and it's 25 bucks. Then there's the Grand Archive, which is absolutely my jam. I've wanted a space fauna overhaul and expansion for so long. If I see the Tiyanki or Space Amoeba home systems, I always try to claim them if at all possible, in order to protect them. Now I can breed and modify my own space fauna? Sign me up! And specimen collection is also something I enjoy. Plus two new tradition trees, that's nice. This DLC costs 15 bucks. So that's the price of the season pass already. Which means I get Cosmic Storms for free. Granted, space weather is currently not very exciting. But I really do enjoy making systems basically impenetrable by installing the Zroni Storm Caller, and I hope the DLC fleshes all of this out to be more interesting. Getting 2 new precursor tracks sounds neat, and there will also be two relics. And it costs me nothing. Plus I get the cube portraits. That last one either costing money later on, and otherwise only being available in the season pass is lovely though. But I've already bought the season pass, I've enjoyed all gameplay related Stellaris DLC up to now, so it's a no brainer.
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# ? Apr 12, 2024 08:58 |
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im a big dummy bitch who'll buy dlc sight unseen
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# ? Apr 12, 2024 09:08 |
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pseudodragon posted:Getting back into the game after a long break, what's the best way to deal with rear end in a top hat criminal syndicates? Download Gigastructures, build a Nicoll-Dyson Beam, and blow up every star in their empire.
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# ? Apr 12, 2024 09:22 |
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oh wait the voice lines for the synthetic queen is AI generated? loving hell
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# ? Apr 12, 2024 10:10 |
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Paracausal posted:oh wait the voice lines for the synthetic queen is AI generated? loving hell So there's a fair few assumptions before we bring out the pitchforks but they're solid assumptions unless we hear otherwise. Like maybe it's an in-house system trained on data they paid the original voice people a significant premium and/or ongoing royalties for and are only going to use for things hiring a voice actor wouldn't work for anyway. Or not. Splicer fucked around with this message at 10:29 on Apr 12, 2024 |
# ? Apr 12, 2024 10:20 |
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Yuck. That's just bad or really bad. Definitely a NO-buy even at sale now.
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# ? Apr 12, 2024 15:42 |
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I can see why this is bad, but I'm giving Paradox the benefit of the doubt that they did this because it fit thematically with the synthetic queen, not because they want to screw over voice actors.
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# ? Apr 12, 2024 19:13 |
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as I'm always using the same 2-3 advisors anyway, I would never get to hear this "synthetic queen"-voice anyway maybe I should ask Paradox for a discount if they take that poo poo out for me
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# ? Apr 12, 2024 19:34 |
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Libluini posted:as I'm always using the same 2-3 advisors anyway, I would never get to hear this "synthetic queen"-voice anyway Isn't it a crisis, not an advisor?
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# ? Apr 12, 2024 19:44 |
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Yami Fenrir posted:Isn't it a crisis, not an advisor? I don't know, I don't play 4x-games to listen to voices (advisors are an exception), and I can't remember any crisis having voice-acted lines. But that's a good point, if the problematic voices are part of a new crisis, I can just avoid taking that crisis, thank the sliders.
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# ? Apr 12, 2024 21:21 |
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trolling some pals in my next multiplayer match haven't actually played it but hope I got it close
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# ? Apr 17, 2024 00:30 |
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DarkLich posted:trolling some pals in my next multiplayer match
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# ? Apr 17, 2024 08:38 |
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DarkLich posted:trolling some pals in my next multiplayer match I'm also imagining this would be a good joke for a megacorp. SHELL-Divers.
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# ? Apr 17, 2024 20:26 |
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I have just started playing the console version and I am enjoying the game immensely. However, I am also extremely lazy and the ship construction stuff seems very detailed. How meaningfully effective is making your own ship builds, vs. just putting on "use latest tech" option or whatever?
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# ? Apr 17, 2024 21:03 |
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The auto update to latest tech option is fantastic, the auto design ships option is not. When in doubt just do a balanced mix of kinetic/lasers (plasma once researched), and the same for shields/armor. If it's an unbalanced number of modules, I do extra armor/plasma. If you want to use disruptors, or missiles and strike craft, they are all good too. But you need to only use that type of module, because otherwise your disruptors for instance are ignoring all the shields and armor that your lasers are trying to shoot through.
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# ? Apr 17, 2024 21:12 |
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lonelylikezoidberg posted:I have just started playing the console version and I am enjoying the game immensely. It's particularly worth the time using in dealing with the crisis as they are fixed designs. It can be essential if you've accidentally researched an archeotech that the system plonks on everything and you don't have the relic resources to back it up. But otherwise I find it a bit too involved to really bother.
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# ? Apr 17, 2024 22:13 |
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I love it myself, but it takes the right kind of busted brain go enjoy making ship classes with themed names.
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# ? Apr 18, 2024 06:22 |
New player crisis details: https://forum.paradoxplaza.com/forum/developer-diary/stellaris-dev-diary-341-become-the-crisis-cosmogenesis.1665800/ Sounds cool. Much more my style than the current one.
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# ? Apr 18, 2024 12:25 |
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Now this is a really interesting answer to the question, "What were fallen empires like at their peak?"
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# ? Apr 18, 2024 13:06 |
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Anno posted:New player crisis details: That looks really cool. I'll definitely be trying that out in one of my first post-patch games. Not surprised that they put a dev comment later in the thread saying that virtual pops can't work on the crisis structure, that'd be insanely overpowered.
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# ? Apr 18, 2024 15:19 |
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Wow, finally a way to win the game.
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# ? Apr 18, 2024 15:20 |
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I really want to combine that with rogue servitors and take the entire galactic population to nirvana.
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# ? Apr 18, 2024 15:36 |
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My current game I've never had so many issues with influence before. It's been terrible. But lots of treaties will do that, and I usually play Borg who don't have these pesky little treaty things. I messed up a couple settings but once I saw the start I couldn't reroll the galaxy.
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# ? Apr 18, 2024 16:55 |
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# ? May 11, 2024 09:20 |
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My hype has increased, it has increased by a LOT
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# ? Apr 18, 2024 17:12 |