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Happy Noodle Boy posted:Looking forward to this week. Famous clown Pagliacci will be performing!
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# ? Apr 29, 2024 16:09 |
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# ? Jun 1, 2024 06:31 |
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One minute until da big show! I can't wait for Silksong to be featured!!! edit: Koburn fucked around with this message at 18:42 on Apr 29, 2024 |
# ? Apr 29, 2024 17:59 |
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https://www.youtube.com/watch?v=KR4DjYczINM
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# ? Apr 29, 2024 18:44 |
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I'm excited for Silksong's pending rebrand as a DLC for Vampire Survivors.
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# ? Apr 29, 2024 18:48 |
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Hogama posted:I'm excited for Silksong's pending rebrand as a DLC for Vampire Survivors. Not going to lie I'd play the poo poo out of Hollow Survivors.
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# ? Apr 29, 2024 18:53 |
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I want a Classicvania game set in Hollow Knight world.
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# ? Apr 29, 2024 19:05 |
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Honest non circlejerk question. What’s the appeal of classicvania style games? Tried to get into the bloodstained retro game and I beat it and went like. Ok. I could see academically enjoying it as a speed game to develop system mastery but the weapon choice and exploration is a big part of what I like of the Iga-style stuff.
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# ? Apr 30, 2024 03:17 |
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Your Uncle Dracula posted:Honest non circlejerk question. What’s the appeal of classicvania style games? Tried to get into the bloodstained retro game and I beat it and went like. Ok. I could see academically enjoying it as a speed game to develop system mastery but the weapon choice and exploration is a big part of what I like of the Iga-style stuff. Sometimes you just gotta go kick Dracula's rear end with a whip while wearing a leather skirt while some bitchin' chiptunes play.
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# ? Apr 30, 2024 03:26 |
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Castlevania in particular has an extremely deliberate timing and feel to its combat and jumping that is mostly unique to that series. Mastering a limited tool set against an increasingly difficult juggling of challenges that push up against said tool set is a lot of the appeal. It's nice to get a new one every so often.
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# ? Apr 30, 2024 03:28 |
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Your Uncle Dracula posted:Honest non circlejerk question. What’s the appeal of classicvania style games? Tried to get into the bloodstained retro game and I beat it and went like. Ok. I could see academically enjoying it as a speed game to develop system mastery but the weapon choice and exploration is a big part of what I like of the Iga-style stuff.
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# ? Apr 30, 2024 06:35 |
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It’s the wall chicken
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# ? Apr 30, 2024 07:40 |
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I have never liked classic Castlevania gameplay, even when Castlevania was new -- I am old -- because they are very hard (often in ways that feel unfair, like an enemy coming in off-screen while you're mid-jump to knock you into a pit for an instant death) and have no save progression. We have learned a lot of lessons since the NES era and I am not very interested in returning to that era of design.
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# ? Apr 30, 2024 13:49 |
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If you want classic-vania, then I recommend Infernax. It takes the formula and bring it forwards to modern design sensibilities. It looks absolutely fantastic as well, especially the bosses which deliberately crack out of the 8-bit era for glorious sprites
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# ? Apr 30, 2024 14:10 |
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Bug Squash posted:If you want classic-vania, then I recommend Infernax. It takes the formula and bring it forwards to modern design sensibilities. It looks absolutely fantastic as well, especially the bosses which deliberately crack out of the 8-bit era for glorious sprites Whoah that looks amazing. Bapagracias
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# ? Apr 30, 2024 14:26 |
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Cartoon Man posted:Whoah that looks amazing. It does have a flaw in that some of the mid-game dungeons have excessively frustrating insta-death jumping challenges, but they patched in a "no insta-death pit" mode that you can toggle on or off and it cures the problem 100%.
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# ? Apr 30, 2024 14:50 |
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https://x.com/charlieintel/status/1785308459543523741?s=46&t=I-gsjpvNkUNcOBofs8OOkQ
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# ? Apr 30, 2024 15:05 |
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guppy posted:I have never liked classic Castlevania gameplay, even when Castlevania was new -- I am old -- because they are very hard (often in ways that feel unfair, like an enemy coming in off-screen while you're mid-jump to knock you into a pit for an instant death) and have no save progression. We have learned a lot of lessons since the NES era and I am not very interested in returning to that era of design. I agree with this completely and I loved Infernax, I wouldn't call it a classicvania at all. Visually maybe, but it doesn't play like one. and consider playing it twice, the evil playthrough is very hosed up/ funny gore Koburn fucked around with this message at 15:29 on Apr 30, 2024 |
# ? Apr 30, 2024 15:23 |
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oh yeah, infernax was pretty good. kind of a little simon's questy in its dungeon and world design too. and some fun secret characters/options for multiple playthroughs.
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# ? Apr 30, 2024 15:34 |
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Classicvania is better than Metroidvania
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# ? Apr 30, 2024 15:37 |
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guppy posted:I have never liked classic Castlevania gameplay, even when Castlevania was new -- I am old -- because they are very hard (often in ways that feel unfair, like an enemy coming in off-screen while you're mid-jump to knock you into a pit for an instant death) and have no save progression. We have learned a lot of lessons since the NES era and I am not very interested in returning to that era of design.
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# ? Apr 30, 2024 18:29 |
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The short answer is that they're less about execution and more about figuring out what to do in the first place. Crossposting myself from the Metroid thread:cheetah7071 posted:Castlevania in particular has an approach to difficulty that I think was relatively common in NES games and not so popular now. I don't want to call it 'outdated' because I love it and it makes me feel sad that games like it aren't being made anymore, but it's definitely a completely different paradigm
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# ? Apr 30, 2024 20:24 |
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Saves in particular were pretty much only absent from the NA version of castlevania 1 specifically, and present in all the others. Enemies appearing out of nowhere to knock you into a pit is more of a Ninja Gaiden thing than a castlevania thing, I think. I've played all of the classicvanias in the last year and I can't think of any spots like that off the top of my head. They might exist and I'm just forgetting but they're definitely not all over the place.
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# ? Apr 30, 2024 20:27 |
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hatty posted:Classicvania is better than Metroidvania
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# ? Apr 30, 2024 20:47 |
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cheetah7071 posted:The short answer is that they're less about execution and more about figuring out what to do in the first place. really good answer, both a completely valid preference and also why i have nearly zero interest in them compared to a game like HK lol
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# ? Apr 30, 2024 20:59 |
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Yup. Thanks for da answers. Sadly not for me.
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# ? Apr 30, 2024 21:53 |
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i feel like there's probably a middle ground where what's required of you is communicated to you via context once you see the obstacles / level, making it an exercise in reading an implicit "language" rather than pure trial-and-error; this is also about where i would draw a distinction between design i personally don't like and just plain bad design
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# ? Apr 30, 2024 21:58 |
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Tuxedo Catfish posted:i feel like there's probably a middle ground where what's required of you is communicated to you via context once you see the obstacles / level, making it an exercise in reading an implicit "language" rather than pure trial-and-error; this is also about where i would draw a distinction between design i personally don't like and just plain bad design That is how Castlevania works though. You know what you need to do and what tools you have to do it and you need to decide how to use those tools. There is an element of "next time I do this I should come in prepared with (x)" but that's because the game is designed with the assumption you'd play it multiple times trying to improve your score.
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# ? Apr 30, 2024 22:00 |
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ImpAtom posted:That is how Castlevania works though. You know what you need to do and what tools you have to do it and you need to decide how to use those tools. There is an element of "next time I do this I should come in prepared with (x)" but that's because the game is designed with the assumption you'd play it multiple times trying to improve your score. Right, I don't doubt it, and I have enjoyed some old(er) Castlevania games, although I never went all the way back to the NES. Just speaking generally.
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# ? Apr 30, 2024 22:01 |
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Replying here to add to the post count on this thread to help fool the next poor soul that thinks 150+ comments in one night must mean good news!!!!!!!!!
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# ? Apr 30, 2024 22:06 |
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there is no hope.
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# ? Apr 30, 2024 22:07 |
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what a terrible night to bap a nada
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# ? Apr 30, 2024 22:07 |
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Silksong real
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# ? Apr 30, 2024 22:11 |
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Dear Editor: I am 8 years old. Some of my little friends say there is no Silksong. Papa says 'If you see it in The Sun it's so.' Please tell me the truth: is there a Silksong? ----Virginia O'Hanlon. 115 West Ninety-fifth street." Virginia, your little friends are wrong. They have been affected by the skepticism of a skeptical age. They do not believe except they see. They think that nothing can be which is not comprehensible by their little minds. All minds, Virginia, whether they be men's or children's, are little. In this great universe of ours man is a mere insect, an ant, in his intellect, as compared with the boundless world about him, as measured by the intelligence capable of grasping the whole of truth and knowledge. Yes, Virginia, there is a Silksong. It exists as certainly as love and generosity and devotion exist, and you know that they abound and give to your life its highest beauty and joy. Alas! how dreary would be the world if there were no Silksong. It would be as dreary as if there were no Virginias. There would be no childlike faith then, no poetry, no romance to make tolerable this existence. We should have no enjoyment, except in sense and sight. The eternal light with which childhood fills the world would be extinguished. Not believe in Silksong! You might as well not believe in fairies! You might get your papa to hire men to watch all the Nintendo Directs to catch Silksong, but even if they did not see any announcements from Team Cherry, what would that prove? Nobody sees Team Cherry, but that is no sign that there is no Silksong. The most real things in the world are those that neither children nor men can see. Did you ever see fairies dancing on the lawn? Of course not, but that's no proof that they are not there. Nobody can conceive or imagine all the wonders there are unseen and unseeable in the world. [...] No Silksong! Thank God! It lives, and it lives forever. A thousand years from now, Virginia, nay, ten times ten thousand years from now, people will continue to look forward to playing Silksong.
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# ? Apr 30, 2024 22:24 |
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Nikumatic posted:what a terrible night to bap a nada what is a bug? a miserable little pile of precepts
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# ? Apr 30, 2024 22:37 |
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cheetah7071 posted:Saves in particular were pretty much only absent from the NA version of castlevania 1 specifically, and present in all the others. Enemies appearing out of nowhere to knock you into a pit is more of a Ninja Gaiden thing than a castlevania thing, I think. I've played all of the classicvanias in the last year and I can't think of any spots like that off the top of my head. They might exist and I'm just forgetting but they're definitely not all over the place. It's probably the Medusa heads people are referring to. Very traumatic if you don't cotton on to how they spawn and your windows of jumping opportunity.
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# ? May 1, 2024 03:02 |
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Infernax is SUPER good. I am not sure what to think of the developers, they are VERY keen to make sure you know that their game is EXTREME!, but the game is like a love letter to Simon's Quest, it's terrific.
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# ? May 1, 2024 17:20 |
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Nikumatic posted:what a terrible night to bap a nada It's ok, Balatro exists now.
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# ? May 1, 2024 21:02 |
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I had a dream that Silksong came out. There were charms but every one had useless effects like "+7.5% hp but you also take 7.5% more damage." I woke up thinking it had been out for months and I had given up on it... it was such a relief realizing it'll never come out and disappoint me like that.
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# ? May 1, 2024 21:53 |
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sorry your nightmare became reality, silksong is now a live service game
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# ? May 1, 2024 22:25 |
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# ? Jun 1, 2024 06:31 |
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+3% damage to radiance infused enemies
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# ? May 1, 2024 22:39 |