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The store page says it has more environments etc in this current build than the entirety of Hades 1 which...Well I dunno if I believe that but it's pretty insane if true.
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# ? May 6, 2024 18:59 |
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# ? Jun 10, 2024 05:00 |
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I completely burned myself out on one good Early Access game before it actually came out, and I'm never making that mistake again.
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# ? May 6, 2024 18:59 |
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SettingSun posted:I have extremely mixed feelings about a game as a big as Hades 2 being an EA game. It is still small in comparison with BG3 and that was in EA too ...
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# ? May 6, 2024 20:13 |
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Ibram Gaunt posted:The store page says it has more environments etc in this current build than the entirety of Hades 1 which...Well I dunno if I believe that but it's pretty insane if true. Not very insane, give the limited number of environment of Hades 1... but good they are fixing on what Hades 1 lacked.
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# ? May 6, 2024 20:14 |
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Ibram Gaunt posted:The store page says it has more environments etc in this current build than the entirety of Hades 1 which...Well I dunno if I believe that but it's pretty insane if true. That is 100% accurate. In addition to the full three underground areas the first two areas of the Mount Olympus section are also included.
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# ? May 6, 2024 20:18 |
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drat, Animal Well is out in 2 days, that one snuck up on me. Really curious to see what reviews are like.
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# ? May 6, 2024 20:21 |
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I'll get Hades 2 next week~ The other thing is with early access and Hades is they actually do have special dialogues and events specifically for EA which is always fun. I am not really worried about burning myself out on it before 1.0, I got other games I can hop back to between runs.
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# ? May 6, 2024 20:24 |
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OK, I think I'm finally burned out on Shattered Pixel Dungeon. What should I try next? (On Amdroid)
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# ? May 6, 2024 20:26 |
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Got Hades the second it dropped, and I am now going to luxuriate in it for the the next 3 years. One or two runs a day, taking my time with world and VO, this is one of the ones where it's worth slowing down.
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# ? May 6, 2024 21:11 |
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After playing Ravenswatch coop for awhile I can confirm my initial suspicion that this game is just better in coop than sp I also still don't like it as much as Curse, but it is more fun with friends I've also decided I don't like excessive cooldown reduction in a cooldown based action roguelite, it turns it into mindless mashing. Astral Ascent has this problem at a foundational level, but it shows up in nearly any action game with the same mechanic, BlazBlue and Oblivion Override have it, hell Diablo has it, but it's a feature there. If there's some nod towards the concept of challenge and thoughtful combat, removing any restriction on repeatedly pushing the "do big damage" and "be invincible" buttons tends to delete that entire concept from the actual gameplay. In Diablo or Risk of Rain 2, it's like the whole point, but they're angling for the overpowered fantasy. Come to think of it, that might be why I'm slightly cool on Hades (dodge spam)
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# ? May 6, 2024 21:43 |
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I love dodge spam. But apparently the Hades 2 main character can't do it like her brother could.
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# ? May 6, 2024 21:48 |
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HopperUK posted:I love dodge spam. But apparently the Hades 2 main character can't do it like her brother could. now I'm interested
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# ? May 6, 2024 21:53 |
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Hades hurts the poo poo out my hands worse than any other game I've played because of the constant attack and dash spam.
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# ? May 6, 2024 21:59 |
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I picked up the dungeon crawler bundle and two of the codes are duplicates for me, so that means free codes for the thread. I've got Siralim Ultimate and Going Under, first person to ask for each will get the code PM'd.
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# ? May 6, 2024 22:26 |
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Mithross posted:I picked up the dungeon crawler bundle and two of the codes are duplicates for me, so that means free codes for the thread. I've got Siralim Ultimate and Going Under, first person to ask for each will get the code PM'd. I'd take Siralim if you don't mind!
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# ? May 6, 2024 23:00 |
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Mithross posted:I picked up the dungeon crawler bundle and two of the codes are duplicates for me, so that means free codes for the thread. I've got Siralim Ultimate and Going Under, first person to ask for each will get the code PM'd. If you still have it I would love that copy of Going Under!
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# ? May 6, 2024 23:03 |
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has anyone got any thoughts on Quasimorph? Enough here at the moment to buy?
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# ? May 6, 2024 23:33 |
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Codes are sent, enjoy!
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# ? May 6, 2024 23:35 |
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Hades is one of the very few EA games I got in on very early and not only felt the original EA version felt much bigger than most others, but also stayed fun as it evolved into the final product. So if you're on the fence I'd say go for it, Supergiant know what they're doing. I guess the only concern would be "burning out", but looking at footage it doesn't look that different from Hades 1 at it's core, so I feel like if you were gonna burn out on it, you might already have done so
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# ? May 7, 2024 03:20 |
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Man I was never nuts about Hades but I played Hades 2 until my controller battery died today and had a great time. I really respect that they were willing to switch up some of the combat/movement fundamentals for the sequel -- dash being more limited & less spammy makes combat feel a lot more thoughtful. Really like that your default unlimited spell is a utility AOE snare effect, it really drives home how you're meant to care about positioning & throwing magic circles on the ground feels appropriate witchy. I did always struggle with visual clarity in the first game though and that's still an issue here. The environments are gorgeous but once you get past the first biome and the stages start getting more traps and hazards I find it tricky to tell what's what. Sometimes I don't even notice when my character is taking damage, and maybe I'm to blame there for not paying attention, but that can be a frustrating oversight in a game built around a limited health pool retained between stages.
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# ? May 7, 2024 06:55 |
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New Achra patch just dropped, with what appears to be the final culture, class, and religion e: Now that the patch notes are up, turns out it was the 1.0 release. Also added more cycles and some other stuff Wafflecopper fucked around with this message at 12:21 on May 7, 2024 |
# ? May 7, 2024 10:41 |
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Rasta, Rasta, and Rasta
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# ? May 7, 2024 11:45 |
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Upsidads posted:Rasta, Rasta, and Rasta Path of Ganja?
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# ? May 7, 2024 14:12 |
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The Achra dev strikes me as the type to think of a new culture/class/god concept while on the can then implement it within a day
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# ? May 7, 2024 14:24 |
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SettingSun posted:The Achra dev strikes me as the type to think of a new culture/class/god concept while on the can then implement it within a day He’s said that he’s built the system to have very fast turnaround time. Excited to check out 1.0 tonight!
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# ? May 7, 2024 14:37 |
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Path of Archa ftw
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# ? May 7, 2024 20:25 |
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I've been playing some more of The Last Spell with the new expansion and continue to be impressed. I feel like I've only scratched the surface of all the potential new builds and synergies. Dwarves have certainly carved out a very unique niche and have some very interesting possibilities like party buffers. I also like that Humans become retroactively redefined as sort of generalists with the introduction of dwarves since they have access to three miscellaneous perk trees as opposed to having one of them being a racial tree. There's still some very good perks in those trees and gives them better odds at becoming blood mages or momentum heroes which are very strong. I don't think they'll be left in the dust if the devs continue to add more races to the game. The only bad thing I'll say about the expansion is the new gauntlet weapon feels very lackluster at the moment. The devs have acknowledge this though and are working on a rebalance for it.
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# ? May 8, 2024 02:57 |
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moot the hopple posted:
gauntlets are trash but cannons and warshields are both super strong. all of my post-update runs have centred around getting a couple of guys with the passive poison tree and giving them warshields because they can hold a horde off pretty much by themselves, and then the backline is just dudes with cannons and 500 hp spamming mortar shots. The biggest issue I have is clearing enough space for the cannon guys because they keep accidentally knocking over buildings with the backblast or killing each other. The only pre-update weapon I even bother taking anymore are rifles because even the worst dud recruit can do alright if you give them a gun and stick them in a watch tower.
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# ? May 8, 2024 04:37 |
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Yeah the other two new weapons more than make up for the gauntlet. All the new stuff integrating and enabling some new or previously weaker playstyles and strategies is my favorite part of the DLC. I really love how spikey counter is a lot more viable with the introduction of the warshield and dwarves, for instance. So far I've tried a warshield and cannon build that rocket jumps into a crowd of enemies, intentionally overheats to explode everything around him, and then heals up from vampiric counterattacks. Another fun build I tried was a pure stunner using the sledgehammer and the cannon's mortar attack and being able to literally stun up to 45 enemies a turn. I feel like there's a lot of fun build possibilities to explore with this new content.
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# ? May 8, 2024 05:09 |
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Just got my first victory in Oblivion Override! Yay! But I was kinda curious: what's up with the boss doors? Do you just choose whichever boss you feel like fighting (or perhaps the easiest for you to handle), or is there some sort of impetus to go for certain ones for story progression or bigger rewards? I guess sometimes there is a sidequest associated to a certain boss, like getting a golden tooth from that big mouth one, but that's all I could gleam.
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# ? May 8, 2024 05:25 |
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FutureCop posted:Just got my first victory in Oblivion Override! Yay! But I was kinda curious: what's up with the boss doors? Do you just choose whichever boss you feel like fighting (or perhaps the easiest for you to handle), or is there some sort of impetus to go for certain ones for story progression or bigger rewards? I guess sometimes there is a sidequest associated to a certain boss, like getting a golden tooth from that big mouth one, but that's all I could gleam. Some of the bosses unlock a weapon for beating them a number of times and a few have a sidequest associated with them, yeah (most lead to character unlocks). Also the non-default doors are harder fights; at higher Alert levels you just get a random boss door and you can't choose anymore.
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# ? May 8, 2024 08:36 |
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Not being able to pick your bosses anymore is a smart way to take off the training wheels and scale up the meta-difficulty, I really like that.
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# ? May 8, 2024 12:40 |
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Yeah Oblivion Override has some pretty cool ideas when it comes to difficulty scaling, I enjoy it way more than I thought I would.
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# ? May 9, 2024 00:27 |
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I bring Contemporary Cursed(?) Tidings. The Return Of A Legendary Contemporary Dev! Who apparently just faded off into a blasted Discord by and large this entire time?! With a great sounding, extremely delicious escalation project on the relative cusp of a massive, loaded update until the very end gets...Contemporary: https://ferretdev.itch.io/interdict Interdict quote:Introduction A real rollercoaster of discovery, can't even think of a contemporary equivalent with such an end result of Hmm, well, huh. Maybe Grog for the "Wait, What? factor for the return* of Biskup after his grand, needless plummet.
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# ? May 9, 2024 02:35 |
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I have no idea what anything you said means
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# ? May 9, 2024 02:39 |
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A Wizardry-like interests me but I'm a bit turned off by the use of AI generated assets, including the music. I'll watch its development.
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# ? May 9, 2024 02:42 |
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ExiledTinkerer posted:I bring Contemporary Cursed(?) Tidings. You're the AI that's making assets for this game, aren't you?
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# ? May 9, 2024 02:49 |
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Woo! I almost never get wins in these games. This was a lot of fun. Lightning everywhere.
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# ? May 9, 2024 03:09 |
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ExiledTinkerer posted:I bring Contemporary Cursed(?) Tidings. Hey I'm going to nuke you for being an AI if you don't say something that makes a bit more sense.
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# ? May 9, 2024 03:10 |
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# ? Jun 10, 2024 05:00 |
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yeah thats a AI project alright
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# ? May 9, 2024 03:16 |