Arc Hammer posted:https://www.youtube.com/watch?v=oLTuysEzqhQ The popup midway sold it.
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# ? May 7, 2024 02:23 |
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# ? Jun 3, 2024 18:17 |
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Wolfsheim posted:playing through dead money as an energy weapons god is so cathartic after scraping through it at like, level 4 like i did the first time The BAR's pretty fun when you have a build for it, and you can print out .308. I also liked the Bear Trap Claw for dealing with Ghost People. Everything else is pretty bad though, yeah. Grimthwacker fucked around with this message at 00:18 on May 8, 2024 |
# ? May 8, 2024 00:14 |
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Get a patch that enables the BAR to work with Grunt (as god intended) and it’s noticeably better, at least for what you fight in Dead Money.
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# ? May 8, 2024 00:43 |
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I'm not a big fan of the Holorifle, I prefer guns with a high rate of fire. The Silenced .22 Pistol has been amazing as a backup weapon in my Old World Blues playthrough. I'm getting a critical hit 65% of the time, the hollowpoint rounds obliterate Nightstalkers, and with Trigger Discipline I can hit lobotomites at distances where I'd normally use a sniper rifle. The best part is that each bullet weighs 1/130th of a pound, so I started the DLC carrying 1,000 of them.
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# ? May 8, 2024 02:33 |
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After the Microsoft purge yesterday I'm worried for Obsidian.
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# ? May 8, 2024 04:24 |
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Arc Hammer posted:After the Microsoft purge yesterday I'm worried for Obsidian. Please let them reverse uno or some poo poo and have Obsidian take over Bethesda.
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# ? May 8, 2024 04:47 |
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Arc Hammer posted:After the Microsoft purge yesterday I'm worried for Obsidian. I see people keep saying this, but so far as I can tell, the stuff they've been releasing under Microsoft has been selling well compared to their budgets, so it doesn't seem like there is immediate cause for concern. Obviously, Microsoft can still decide to close the studio whenever they want, but that's something that has been true since 2018.
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# ? May 8, 2024 08:04 |
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Also Obsidian have two pretty big titles there working with Avowed and Outer worlds 2. Not massive games of course but MS has been promoting them quite a bit. It's not out of the question MS doing something stupid, but it would be a pretty odd move.
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# ? May 8, 2024 08:35 |
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Microsoft is also rumored to be scrambling to find someone, anyone to make Fallout games ASAP, given that FO5 is probably a decade away. Though with Rope Kid being so frank in public lately abt how burnout is more corrosive than crunch, I don’t see him signing on for another FONV-length runway, which a game landing in time for season 3 of the TV show would probably have to commit to.
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# ? May 8, 2024 09:40 |
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What if they just needed Rope Kid to sing again?
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# ? May 8, 2024 10:44 |
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MariusLecter posted:What if they just needed Rope Kid to sing again? https://www.youtube.com/watch?v=XlNJSsjIyp4 The songs in New Vegas are good but this is the goat.
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# ? May 8, 2024 14:16 |
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Arc Hammer posted:I'd recommend using drugs and alcohol to boost your Charisma
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# ? May 8, 2024 17:02 |
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No offense to Obsidian but most of the people who made NV what it is are gone from there. If they got Fallout again it'd end up Fallout: Outerworlds.
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# ? May 8, 2024 22:12 |
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Janissary Hop posted:No offense to Obsidian but most of the people who made NV what it is are gone from there. If they got Fallout again it'd end up Fallout: Outerworlds. And?
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# ? May 9, 2024 01:48 |
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Back Hack posted:And? Maybe hes hoping not to have the most aggressively 5/10 experience of all time
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# ? May 9, 2024 02:02 |
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Wolfsheim posted:Maybe hes hoping not to have the most aggressively 5/10 experience of all time preorders for the most 5/10 Fallout video game would still sell like hotcakes, as opposed to 0/10, on account of it not existing, since Bethesda hasn't actually produced anything of true value for a while now and people are beginning to notice, which is a simple video games lol from me
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# ? May 9, 2024 02:18 |
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THE MODDERS AND FANS WILL FIX STARFIELD um..... lol. haha.
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# ? May 9, 2024 02:20 |
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Josh Sawyer is still at Obsidian and Pentiment was great. Also with Outer Worlds I thought part of the problem was that the gameplay was a bit meh and the writing didn't quite go hard enough to make the most of the corporate dystopian setting, and I seriously doubt those would be a problem in a Fallout title.
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# ? May 9, 2024 02:27 |
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Wolfsheim posted:Maybe hes hoping not to have the most aggressively 5/10 experience of all time I’ll take that over Fallout 4 any day of the week.
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# ? May 9, 2024 02:53 |
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Outer Worlds's biggest problems felt like a function of the budget: tiny enemy bestiary, not too many zones and quests, limited selection of weapons and armour, skills and stats not terribly well balanced, that kind of thing. It also got too serious at the end. The slideshow kept trying to reassure me everything was fine. Crack a joke drat it!
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# ? May 9, 2024 02:59 |
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To be honest I could really go for a smaller scale Fallout game, or at least one with a shorter story. I like big expansive adventures but I've also only "beaten" beaten New Vegas three times and that's because I got so burnt out that I never did a Legion run. There's so much stuff out there and I'm unfortunately a completionist for RPGs.
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# ? May 9, 2024 03:24 |
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There is a lot of room in the Fallout setting for side games that explore different genres, it's just a shame that the history of the existing side games is... well, the less said about that (Except for maybe Fallout Shelter), the better.
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# ? May 9, 2024 03:27 |
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now that he's retired, tim cain has a youtube channel now where he does daily little discussion videos. one interesting one he did was about budgets and sales on the games he's worked on and the outer worlds had a bigger budget than line, every single game he's ever worked on in his entire career combined. yet it still felt so totally constrained.
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# ? May 9, 2024 04:26 |
jpmeyer posted:now that he's retired, tim cain has a youtube channel now where he does daily little discussion videos. one interesting one he did was about budgets and sales on the games he's worked on and the outer worlds had a bigger budget than line, every single game he's ever worked on in his entire career combined. yet it still felt so totally constrained. Would I be correct in assuming this is due to the asset debt involved?
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# ? May 9, 2024 05:19 |
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jpmeyer posted:now that he's retired, tim cain has a youtube channel now where he does daily little discussion videos. one interesting one he did was about budgets and sales on the games he's worked on and the outer worlds had a bigger budget than line, every single game he's ever worked on in his entire career combined. yet it still felt so totally constrained. I'm pretty sure The Outer Worlds did not have a bigger budget than Wildstar and possibly South Park. That said, it's not surprising that an Unreal Engine 4 double-A game would have a higher budget than isometric RPGs produced in the late 90s and early 2000s and Bloodlines, the famously unfinished first-person RPG made in the mid-2000s on Source that had to put some of its writers on voice acting duties for minor roles.
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# ? May 9, 2024 07:25 |
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Fair Bear Maiden posted:I'm pretty sure The Outer Worlds did not have a bigger budget than Wildstar and possibly South Park. 2house2fly posted:Outer Worlds's biggest problems felt like a function of the budget: tiny enemy bestiary, not too many zones and quests, limited selection of weapons and armour, skills and stats not terribly well balanced, that kind of thing. It also got too serious at the end. The slideshow kept trying to reassure me everything was fine. Crack a joke drat it!
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# ? May 9, 2024 07:58 |
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wizard2 posted:THE MODDERS AND FANS WILL FIX STARFIELD I love the conspiracy theory that Bethesda can’t release a Starfield creation kit because it would reveal all the spaceships are just hats on npcs like the fallout 3 subway.
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# ? May 9, 2024 08:39 |
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galagazombie posted:I love the conspiracy theory that Bethesda can’t release a Starfield creation kit because it would reveal all the spaceships are just hats on npcs like the fallout 3 subway. Oh god, the enemy vessel came up from underneath us and shot dead my NPC hat ship guy and now I'm stranded here!!!!
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# ? May 9, 2024 08:46 |
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galagazombie posted:I love the conspiracy theory that Bethesda can’t release a Starfield creation kit because it would reveal all the spaceships are just hats on npcs like the fallout 3 subway. that is conspiracy fact
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# ? May 9, 2024 09:03 |
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galagazombie posted:I love the conspiracy theory that Bethesda can’t release a Starfield creation kit because it would reveal all the spaceships are just hats on npcs like the fallout 3 subway. It just hit me that the SFCK isn't out yet, is it. Months late. lol they really are just going to outright abandon it and Microsoft is going to shutter loving Bethesda, aren't they.
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# ? May 9, 2024 11:54 |
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SpaceDrake posted:It just hit me that the SFCK isn't out yet, is it. Months late. Think about 2 weeks(?) ago now todd said in an interview it's finished and just in QA at the moment, so if they were gonna just outright cancel it don't think he would've bothered mentioning the QA stuff rather than just giving the normal non-committal "it's being worked on" about it. Still no idea why it's taken so long.
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# ? May 9, 2024 12:17 |
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Fair Bear Maiden posted:I'm pretty sure The Outer Worlds did not have a bigger budget than Wildstar and possibly South Park. That said, it's not surprising that an Unreal Engine 4 double-A game would have a higher budget than isometric RPGs produced in the late 90s and early 2000s and Bloodlines, the famously unfinished first-person RPG made in the mid-2000s on Source that had to put some of its writers on voice acting duties for minor roles. should've clarified single player games so yeah excluding wildstar
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# ? May 9, 2024 16:52 |
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galagazombie posted:I love the conspiracy theory that Bethesda can’t release a Starfield creation kit because it would reveal all the spaceships are just hats on npcs like the fallout 3 subway. I’m getting images of a starfield label,peel away the starfield label and it’s Fallout 4,peel away that and it’s fallout 3 and on and on and on until…. Who’s laughing now?!
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# ? May 9, 2024 18:39 |
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jpmeyer posted:now that he's retired, tim cain has a youtube channel now where he does daily little discussion videos. one interesting one he did was about budgets and sales on the games he's worked on and the outer worlds had a bigger budget than line, every single game he's ever worked on in his entire career combined. yet it still felt so totally constrained. While the game is obviously far from perfect, I had a much better time with TOW when I started treating it as a new RPG from Tim Cain and Leonard Boyarsky (and a completely new team at Obsidian) rather than New Vegas 2.
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# ? May 9, 2024 19:50 |
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DMorbid posted:That still doesn't explain why all the perks are crap
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# ? May 9, 2024 20:16 |
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It turns out you should probably not rush straight to vault 34. Made it out on literally my last radaway with like 980 rads and around 50 bullets left.
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# ? May 10, 2024 02:36 |
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theshim posted:It turns out you should probably not rush straight to vault 34. The rads I can understand but running out of bullets in Vault 34 seems wild. That place is packed with firearms.
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# ? May 10, 2024 02:38 |
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Arc Hammer posted:The rads I can understand but running out of bullets in Vault 34 seems wild. That place is packed with firearms.
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# ? May 10, 2024 02:43 |
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Huh I didn't realize the 10mm SMG wasn't affected by the Grunt perk.
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# ? May 10, 2024 02:56 |
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# ? Jun 3, 2024 18:17 |
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theshim posted:It turns out you should probably not rush straight to vault 34. Completing it in the early game is pretty impressive, what level were you? I've made some characters who go there early for the Riot Shotgun, but I try to be level 8 at minimum for the Super Slam perk.
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# ? May 10, 2024 06:46 |