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We already had a Metroid-only thread so we should have a Castlevania-only thread too, dig? Required: Replay Circle of the Moon and think over how good it is, and how it's one of the best launch titles, pretty much ever. Anyway post about Castlevania in here and try not to fellate SotN too hard fellas Ka0 posted:your posts are as empty as your soul. Ka0 posted:perhaps the same could be said of all games Heavy Lobster fucked around with this message at 10:13 on Sep 21, 2014 |
# ? Sep 20, 2014 23:58 |
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# ? Jun 2, 2024 17:01 |
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nothing gets a thread going like controversial statements, so: portrait of ruin is the best of the DS games and one of the best castlevania games ever. if you disagree you're a big dumb idiot baby
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# ? Sep 21, 2014 00:03 |
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Castlevania has dumb and bad jumping mechanics. When you think about it, it was probably one of the first signs that realism doesn't make a game better.
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# ? Sep 21, 2014 00:11 |
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darealkooky posted:nothing gets a thread going like controversial statements, so: Portrait of Ruin was great and I don't understand the hate for it, although I still have never played Ecclesia and I'm kind of residually pissed off at Dawn of Sorrow for adopting the poo poo-awful anime blob style when Aria of Sorrow had the way too dope gothic/FF concept art look going for it. psymonkey posted:Castlevania has dumb and bad jumping mechanics. Going back and playing the original Castlevania is a chore, and is something that people should only do if they want to be a video game historian or whatever.
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# ? Sep 21, 2014 00:14 |
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darealkooky posted:nothing gets a thread going like controversial statements, so: sisters mode is more fun than the base game
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# ? Sep 21, 2014 00:20 |
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whatever the one on gba was that had gotta catch em all type poo poo was p cool
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# ? Sep 21, 2014 00:30 |
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darealkooky posted:nothing gets a thread going like controversial statements, so: This is true tho
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# ? Sep 21, 2014 00:34 |
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Oh wait I was thinking harmony of dissonance Portrait of ruin is still good tho The new ones fhcking suck
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# ? Sep 21, 2014 00:35 |
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circle of the moon is good and i really liked the luck mode that game had.
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# ? Sep 21, 2014 00:43 |
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the handheld castlevanias were really loving good. circle of the moon, the sorrow games, portrait of ruin and order of ecclesia were extremely my poo poo.
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# ? Sep 21, 2014 01:32 |
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ecclesia is my favorite
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# ? Sep 21, 2014 01:44 |
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super castlevania iv is really good. its the most genuinely gloomy looking game in the series. the analog whip is super fun and useful. there's a secret room under the ghost wedding where there is a ghost hobo and his dog and if you kill the dog the hobo cries for a while and fades from existence.
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# ? Sep 21, 2014 01:52 |
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is there a good castlevania yet for the best console of the generation aka nintendo 3ds?
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# ? Sep 21, 2014 01:55 |
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order of ecclesia is my favorite video game. best hard mode and best bosses.Miltank posted:is there a good castlevania yet for the best console of the generation aka nintendo 3ds? no there's a really bad one though.
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# ? Sep 21, 2014 02:07 |
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Heavy Lobster posted:Portrait of Ruin was great and I don't understand the hate for it, although I still have never played Ecclesia and I'm kind of residually pissed off at Dawn of Sorrow for adopting the poo poo-awful anime blob style when Aria of Sorrow had the way too dope gothic/FF concept art look going for it. PoR doesn't utilize its two-protagonist gimmick in any cool ways. ok thats not true. there is one, and thats when you fight the egyptian queen boss, and she will seduce jonathan. the castle is one of the worst in the series, with item progression being very bad. you get the turn into bat ability, and five minutes later get rocket jump ability. the enemy placement is very nonsensical, with jellyfish flying around the bakery. its not bad, just not as good as the other handheld ones (probably better than aria, but I freaking hated aria!!)
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# ? Sep 21, 2014 02:17 |
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harmony of dissonacne is my fav. the castle is extremely cool, and soshiro hokkai is... o_O;;; masterful
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# ? Sep 21, 2014 02:18 |
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GulagDolls posted:harmony of dissonacne is my fav. the castle is extremely cool, and soshiro hokkai is... o_O;;; masterful Harmony of Dissonance is truly underrated
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# ? Sep 21, 2014 02:26 |
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GulagDolls posted:its not bad, just not as good as the other handheld ones (probably better than aria, but I freaking hated aria!!) qnqnx posted:Harmony of Dissonance is truly underrated This is true though. It's a pain in the dick to navigate because it's the worst about backtracking, the character sprites are a little too big so not enough fits on the screen at any given time, and I felt like it was trying way too hard to be SotN, but on the other hand it's actually a really great game in spite of all these things, which is a pretty big testament to it really.
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# ? Sep 21, 2014 03:00 |
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kill enemy gain its power is the best gameplay mechanic in gaming and aria/dawn/ecclesia scratch that itch well
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# ? Sep 21, 2014 03:01 |
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Heavy Lobster posted:
sorry, i made a typo. I meant to write dawn of sorrow. aria is great. dawn of sorrow made me Very Mad.
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# ? Sep 21, 2014 03:16 |
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I like The Last Of Us and Bioshock.
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# ? Sep 21, 2014 03:24 |
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darealkooky posted:portrait of ruin is the best of the DS games and one of the best castlevania games ever. if you disagree you're a big dumb idiot baby
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# ? Sep 21, 2014 03:24 |
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Has there ever been a good 3D castlevania? It seems like all the 2D ones are decent and the 3D ones are dog poo poo.
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# ? Sep 21, 2014 03:50 |
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Circle of the Moon never gets enough love
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# ? Sep 21, 2014 03:51 |
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phobo posted:Has there ever been a good 3D castlevania? It seems like all the 2D ones are decent and the 3D ones are dog poo poo. no
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# ? Sep 21, 2014 03:51 |
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Widestancer posted:Circle of the Moon never gets enough love Circle of the Moon sucked rear end! gently caress you CApcom! THis was the only game I had for the GBA when I first got one and it sucked dick!!
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# ? Sep 21, 2014 03:52 |
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Hoodrich posted:Circle of the Moon sucked rear end! gently caress you CApcom! THis was the only game I had for the GBA when I first got one and it sucked dick!!
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# ? Sep 21, 2014 03:53 |
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phobo posted:Has there ever been a good 3D castlevania? It seems like all the 2D ones are decent and the 3D ones are dog poo poo. all the 2D ones are decent and the 3D ones are dog poo poo.
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# ? Sep 21, 2014 03:53 |
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Hoodrich posted:Circle of the Moon sucked rear end! gently caress you CApcom! THis was the only game I had for the GBA when I first got one and it sucked dick!! As someone who went with the Rayman port at launch because I was young and worried that my parents would think I was getting into Satanism or w/e if I got Castlevania (which was really my first choice) I wanna say: check your privilege, please. GulagDolls posted:sorry, i made a typo. I meant to write dawn of sorrow. aria is great. dawn of sorrow made me Very Mad. okay good
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# ? Sep 21, 2014 03:56 |
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GulagDolls posted:PoR doesn't utilize its two-protagonist gimmick in any cool ways. ok thats not true. there is one, and thats when you fight the egyptian queen boss, and she will seduce jonathan. the castle is one of the worst in the series, with item progression being very bad. you get the turn into bat ability, and five minutes later get rocket jump ability. the enemy placement is very nonsensical, with jellyfish flying around the bakery. cool ways they use the two character gimmick: - being able to cancel all sorts of poo poo by tagging into the other dude and do mlg combos - having two characters out on screen at once to fight dudes with, you can even move them with the touchscreen so they aren't just standing behind you mashing attack constantly - balancing the game around exploiting weaknesses/using specific moves like an old school castlevania game without you needing to go into the menu every five goddamn seconds (instead you just swap dudes and menu every 30 seconds or so) - charlotte regens MP way faster but jonathan has more defence so you will get killed in 5 hits instead of 4 or 3 the castle has sucked rear end in every metroidvania besides sotn, at least the castle in POR has actual enemy/level design instead of being really flat hallways where you murder monsters endlessly. also it's actually arranged the way a castle would logically and I think that's a neat touch. the item progression actually owns really hard because with two characters the game is constantly giving you new slightly better poo poo for them at double the rate you normally get gear, which releases the same endorphins in your brain that made diablo such a classic. your example with the rocket jump isn't a problem because rocket jump is semi-hidden and not even in the same general area as where you get the bat transformation. also it only works for jonathan while the owl works for either character and lets you go into small gaps.
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# ? Sep 21, 2014 03:58 |
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Doctor Goat posted:ecclesia is my favorite Mine too.
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# ? Sep 21, 2014 03:59 |
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thank you. I almost bought a 3D castlevania once i'm glad i didn't
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# ? Sep 21, 2014 04:08 |
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swamp waste posted:super castlevania iv is really good. its the most genuinely gloomy looking game in the series. the analog whip is super fun and useful. there's a secret room under the ghost wedding where there is a ghost hobo and his dog and if you kill the dog the hobo cries for a while and fades from existence. Yeah, not only does it have the 2nd best soundtrack on the SNES, I love SCIV for being the most classic gothic horror game in the series before it went the anime route.
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# ? Sep 21, 2014 04:09 |
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Who wants to talk about some bad rear end indie Games.
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# ? Sep 21, 2014 04:10 |
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Ragg posted:Who wants to talk about some bad rear end indie Games. Agreed, all indie games are bad and rear end.
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# ? Sep 21, 2014 04:11 |
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darealkooky posted:cool ways they use the two character gimmick: i agree with the sentiment that the maps are lacking. super metroid did a fantastic job of making each of its major areas feel unique and different and i don't think any of the metroid-style castlevanias hold a candle to it in that regard. like, when you first enter the wrecked ship in SM it's a definite "holy poo poo this area is way different than the other places i've been so far". the castlevanias never really gave me many moments like that.
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# ? Sep 21, 2014 04:12 |
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You like Castlevania, don't you, Imp Zone? _________________________________/
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# ? Sep 21, 2014 04:13 |
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darealkooky posted:cool ways they use the two character gimmick: i dont consider move canceling to be cool or neat, since you can do it with one character, and has been present in every metroidvania. having two characters out at once was more of a liability than anything, and unnecessary at best, since you can just murder everything with spells. if i ever did want to exploit enemy weakness, i usually found i had to go into the menu anyway, since invariably i had wrong thing equipped, but this isn't unique to the two-character gimmick since, in OoE, shanoa can have three different sets of glyphs equipped that can be swapped real fast, making her even more versatile than jonathan and charlotte!! charlotte having faster mp regen and jonathan having more defense is basically the same as having two pieces of armor, one that applies mp regeneration and one that is just pure defense. its not really an interesting application of the two player idea, to me. intelligently placed enemies is kind of a non-issue since castlevania games are very easy, but i don't recall it being employed in PoR. i remember one part where there arej ust, 5000 axe armors in one room, all within one foot of another. i was more speaking of art/music aaaa! my home!!! i meant 'skill item'. i dont care about equipments. the game is over once you get nebula, anyway. speaking of skills, you get the cube that lets you push green blocks, and then a cube that lets you push even BIGGEr block, i thought game would end with jonathan and charlotte getting more and more cubes until they eventually pushed dracula's castle off a cliff
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# ? Sep 21, 2014 05:00 |
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alucard: this castle is a creature of chaos, and also, a very logical castle that is arranged like a real castle.
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# ? Sep 21, 2014 05:01 |
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# ? Jun 2, 2024 17:01 |
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I don't think HoD's music is bad, it only needed better instruments and sound quality. A lot of compositions were very good and catchy. I love portrait of Ruin a lot, both characters are cool to play as and you can beat Richter by slapping pie on his face. That room with two "The Creature" in the nest of evil can eat a thousand dicks however.
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# ? Sep 21, 2014 05:41 |