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A Hat in Time is a "cute-as-heck" 3D collectathon platformer starring Hat Kid, a humanlike space alien who finds herself stranded after her spaceship's fuel, Time Pieces, are spilled and scattered across a strange planet. In this Let's Play, I will be finishing the game to 110% completion. This means collecting all 56 Time Pieces (40 from the base game and a combined 16 from the two DLC worlds), and completing all 114 Death Wishes; extremely difficult optional challenges added in the first DLC pack. I'll be getting most of the other collectables as well, but may miss a yarn ball here and there. There are significantly more of them than you need to craft every hat in the game, and they don't count towards your final completion score. I grew up playing N64 and PS1 games and still consider the collectathon platformer to be one of my favorite game genres. A Hat in Time does a fantastic job of capturing the magic of N64 and Gamecube era platformers, while learning from the mistakes of its predecessors. The highest praise I can offer A Hat in Time is that it's as good as I remember Banjo-Kazooie and Mario 64 being when I was a kid. This game is easily one of the best of its genre, and if I'm being honest, might be my favorite game I've ever played. I hope you'll join me as we look at this incredible revival of the collectathon genre. Act 1: Welcome to Mafia Town Act 2: Roaming Through Mafia Town Act 3: Battle of the Birds Act 4: Rift Roundup Act 5: Subcon Forest Act 6: The Annual Bird Movie Award Act 7: Vanessa's Manor Act 8: Death Wish Death Wish: No One is Around to Help Act 9: Alpine Skyline Act 10: The Illness Has Spread Act 11: The Golden Vault Death Wish: Life is Hard, Life is Stressful Act 12: Bon Voyage! Act 13: Rock the Boat Death Wish: I Need Peace and Tranquility Act 14: The Nyakuza Metro Act 15: Rush Hour Act 16: You Are All Bad Guys Death Wish: I Don't Have to Prove Myself to Anyone Act 17: Tour Mod Showcase Death Wish: Have a Cool Day! Death Wish: Presto! This Death Wish is now Harder! Extra: The Food of the Metro Extra: Collecting 51 Stickers Extra: Cruisin' for a Bruisin' Hamsterlady fucked around with this message at 18:45 on Apr 16, 2021 |
# ? Dec 31, 2020 12:08 |
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# ? Jun 10, 2024 12:54 |
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Act 1: Welcome to Mafia Town In this video we meet Mustache Girl and learn how Mafia works.
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# ? Dec 31, 2020 12:09 |
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GUH HUH
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# ? Dec 31, 2020 12:19 |
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I played this way back and bounced off Mafia town initially. But I made myself come back at the beginning of this year to play it and I have to concur, it's as good as BK is and that puts it up somewhere in my top 10 games of all time. It's just such a joy to play in every way.
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# ? Dec 31, 2020 14:48 |
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Yes! I'm so happy to see this! I love this game's sense of humor and its adorable aesthetic. I'm not much of a collectathon player, but I'll be watching this eagerly.
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# ? Dec 31, 2020 16:06 |
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Couple of days late but because clearly the only girl better than Mustache Girl is Santa Mustache Girl. A Hat in Time is super cute, and also taught me that I am bad at platforms and collecting.
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# ? Dec 31, 2020 17:18 |
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I didn't know there were un-original hat-based platformers.
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# ? Dec 31, 2020 19:44 |
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I love this game so much. It definitely scratches that 3D collectathon itch in a real good way.
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# ? Dec 31, 2020 19:50 |
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PurpleXVI posted:I didn't know there were un-original hat-based platformers. There is another hat-based 3D collectathon platformer that came out in October 2017. I am sure it was developed in three weeks as an answer to A Hat in Time.
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# ? Dec 31, 2020 20:05 |
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Looking forward to this LP. I picked up this game a year or so ago after seeing it at a GDQ and it's super fun; I'm not really a collector but the game flows perfectly fine even just picking up the yarn and stuff you naturally come across.
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# ? Dec 31, 2020 20:34 |
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Fantastic, there was an LP of this a couple of years back that sadly died unfinished and it really deserves to be shown off fully.
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# ? Dec 31, 2020 22:45 |
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This game is delightful, I'm looking forward to this LP!
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# ? Dec 31, 2020 22:55 |
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A hat in time is extremely good. It’s honestly not fair how good it is, or that there aren’t more games like it. Everyone should play it but especially everyone that grew up on N64 platformy collectathons
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# ? Dec 31, 2020 23:49 |
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Great game, especially since I'm kinda cold on the big N64 collectathon genre. I keep seeing it in my library and thinking I should replay it but I have so many games in the queue that it'll never happen, this'll be a good way to revisit it. e: Xerophyte posted:Couple of days late but That's really drat good!
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# ? Jan 1, 2021 02:20 |
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To be fair, Mario 64 has not aged well at all in terms of controls and how each star boots you out of the levels despite the levels not changing between missions. Even Sunshine has issues such as how certain missions are more important than others and how blue coins are handled.
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# ? Jan 1, 2021 02:48 |
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Chimera-gui posted:To be fair, Mario 64 has not aged well at all in terms of controls and how each star boots you out of the levels despite the levels not changing between missions. Even Sunshine has issues such as how certain missions are more important than others and how blue coins are handled. Oh yeah, it's definitely a mix of aging and design ethos for me. I loved Mario 64 back in the day, but I didn't love the ones that leaned more into collectables even back then. I'm not sure what all this game does that makes me like it so much more, aside from being newer and cute as heck.
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# ? Jan 1, 2021 02:51 |
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Instant follow, I love this game
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# ? Jan 1, 2021 04:00 |
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Yeah, I put emphasis on this game being as good as I remember N64 platformers being because they were products of their time, and when they were new they were incredible and revolutionary. A Hat in Time I think just does a really good job of looking at what parts of those games held up and carrying them over while dropping the parts that didn't. An example the developers gave in an interview is that they love Mario Sunshine, but it had issues like an excessive amount of boring and repetitive red coin challenges. So they just didn't put red coins in their game. They avoid collectibles that exist solely to be collected like a lot of Rare games were full of, and only require 25 Time Pieces to access the final level because maybe the player doesn't actually want to 100% or nearly 100% their game. They clearly put a lot of thought into how to adapt a collectathon into a modern game that can stand on its own without needing to lean on nostalgia, and I think they managed to accomplish this perfectly. You can compare it to a certain other Kickstarted 3D platformer released in 2017, which carried over all the design of the games it was trying to replicate, both good and bad. I actually like Yooka-Laylee, because it's more Banjo-Tooie, and I really like Banjo-Tooie. But they didn't learn from the mistakes those older games made and just put out a Nintendo 64 game in 2017. It feels poorly aged despite being brand new, and I think A Hat in Time manages to avoid that problem.
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# ? Jan 1, 2021 04:12 |
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See I grew up on Crash 2 and 3, the Spyro trilogy, Medievil 1 and 2, A Bug's Life and Atlantis as my 3D platformers of choice with Rachet and Clank, Jak trilogy, Sly 1, Ty 1 and Ape Escape 3 during my teens.
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# ? Jan 1, 2021 05:39 |
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AHIT is an excellent game. On top of all the mechanics, it's just so charming. The little narration boxes - like the one for the microwave there - are usually very funny. And Hat Kid is adorable. And for all the times I've played through it, I only just now got the joke in calling them time pieces.
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# ? Jan 1, 2021 13:50 |
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Red riding hood kid sounds like the V.A. of Cunoesse.
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# ? Jan 2, 2021 11:40 |
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Are any worlds more open? In Mario 64 often you could just go into a world and explore it for a star, though some would require selecting them from the entrance menu like you're doing here.
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# ? Jan 4, 2021 17:11 |
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rchandra posted:Are any worlds more open? In Mario 64 often you could just go into a world and explore it for a star, though some would require selecting them from the entrance menu like you're doing here. Yes. The second world is even less open than Mafia Town, but the third one does actually let you wander off and collect Time Pieces you aren't presently in the act for (this isn't terribly obvious, but it wasn't necessarily obvious in Mario 64 that you could get other stars), and the fourth world is very open, along with the second DLC world. The game has a pretty good mix of Mario Sunshine style "the entire world changes for every act" and Mario 64 style "you're just in this world and while you're given an objective, you could go do a different one if you want"
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# ? Jan 4, 2021 17:31 |
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Act 2: Roaming Through Mafia Town In this video we explore Mafia Town in a bit more detail and get an introduction to Time Rifts.
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# ? Jan 4, 2021 21:09 |
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To be fair, there are specific design characteristics that make water levels bad which can be easily avoided: https://www.youtube.com/watch?v=dmtt6wtLIgE
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# ? Jan 5, 2021 02:14 |
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I am here for chair-based content
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# ? Jan 5, 2021 14:20 |
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I want Hat Kid to try everything vaguely resembling a sitting place and I am sad that cheeseburger chair isn't one of them.
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# ? Jan 5, 2021 18:39 |
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The light bulb might be a reference to OneShot. It wouldn't be the only one.
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# ? Jan 5, 2021 23:47 |
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NHO posted:I want Hat Kid to try everything vaguely resembling a sitting place and I am sad that cheeseburger chair isn't one of them. Yes aboslutely. Though I think we are to be disappointed, as the whole LP is recorded already? We'll just have to get it and sit for ourselves. 50% off until... yesterday? Curses!
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# ? Jan 6, 2021 03:06 |
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rchandra posted:Yes aboslutely. Though I think we are to be disappointed, as the whole LP is recorded already? We'll just have to get it and sit for ourselves. 50% off until... yesterday? Curses! Yeah. The commentary hasn't been recorded, but I have all the raw footage finished. Maybe I'll awkwardly cut in footage of Hat Kid sitting in chairs, or a compilation video of every chair in the game.
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# ? Jan 6, 2021 03:59 |
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You used to be able to use the umbrella to glide in the air, but that has been cut out. Presumable because that feature slowed the game down. It does explain why hat kid got an umbrella though, gliding in air with an umbrella is a video game staple. The third world also has one major character removed and apparently the story has been greatly simplified. It seems the game developers knew when to use the delete tool. A repair the timeline story would have been great had the writers pulled it off, but a simple storyline that's within the writer's ability is better than a complex one that above the writer's ability. Write at your own skill level. I wonder why hatgirl has time manipulating devices as a fuel source though. That does not seem like the intuitive choice for powering electronics and rockets.
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# ? Jan 6, 2021 16:46 |
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Crystalgate posted:I wonder why hatgirl has time manipulating devices as a fuel source though. That does not seem like the intuitive choice for powering electronics and rockets. That's because you don't come from a civilization that has time manipulating technology.
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# ? Jan 7, 2021 00:27 |
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Crystalgate posted:I wonder why hatgirl has time manipulating devices as a fuel source though. That does not seem like the intuitive choice for powering electronics and rockets. Well see an Alcubierre drive in fact implies backwards travel through time for some observers in the exterior 3,1 Lorentzian manifold and furthermore Next you'll tell me that your local metropolitan area of ethnic organized crime doesn't have giant lava faucets.
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# ? Jan 7, 2021 00:40 |
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Nah, it's nothing goofy like that. Gas is just really expensive in hat land so they just keep sending the tank back in time to when it was full to pad out the mileage hybrid car style.
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# ? Jan 7, 2021 01:01 |
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It's simple, really. Your speed through the universe is actually constant, but the more you move in space the less you move in time and vice versa. So by slowing down your travel through time, you go through way more space. You just need to give it a push to start. I like to imagine there's some pedals somewhere.
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# ? Jan 7, 2021 01:25 |
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Act 3: Battle of the Birds In this video we solve a murder and become a diva.
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# ? Jan 7, 2021 17:06 |
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White Coke posted:That's because you don't come from a civilization that has time manipulating technology.
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# ? Jan 7, 2021 17:23 |
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Gosh this game is so cute. Fun little note: The achievement for putting in a swear also triggers if you answer "peck" to any of the crows' questions.
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# ? Jan 7, 2021 19:39 |
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Sly Cooper is definitely one of the better examples of stealth in a platformer which is good as stealth is a central mechanic of the franchise.
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# ? Jan 8, 2021 01:12 |
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# ? Jun 10, 2024 12:54 |
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I can't believe Hat Girl would just straight up murder someone. Oh the birdmanity.
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# ? Jan 8, 2021 01:39 |