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The cutting room floor is a cool site full of cut content in games. check it out!!: !HERE! https://tcrf.net/Pachi_Com_%28MSX%29 quote:.SHIKO SHIKO PYU PYU
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# ? Feb 5, 2015 23:49 |
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# ? Jun 10, 2024 03:53 |
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# ? Feb 5, 2015 23:50 |
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I'm a big fan of this site and unused content in general. Farewell. *digs hole to center of the earth and then dies*
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# ? Feb 5, 2015 23:54 |
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# ? Feb 5, 2015 23:55 |
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# ? Feb 6, 2015 00:17 |
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My favorites https://tcrf.net/Erika_to_Satoru_no_Yume_Bouken quote:Programmer "Hidemushi" left a particularly vulgar message for his co-workers which is accessible after waiting an hour and a half at the ending screen and pressing a combination of buttons on both controllers. https://tcrf.net/Ganso_Saiyuuki quote:Hidden in the game's graphics is a rather perverted message from the game's designer. The last two lines rhyme, like a playful singsong.
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# ? Feb 6, 2015 00:21 |
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Average Bear posted:The cutting room floor is a cool site full of cut content in games. check it out!!: !HERE! from the same game but the Famicom version: https://tcrf.net/Pachi_Com_(NES) code:
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# ? Feb 6, 2015 00:38 |
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you used cut twice in the title & it takes away from the joke imo
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# ? Feb 6, 2015 00:39 |
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from https://tcrf.net/Karateka_(Atari_7800)quote:This subliminal message is stored at 0x079D:
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# ? Feb 6, 2015 00:40 |
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i've seen this site's 404 page a bunch of times because i ctrl+click the random page like 20 times and read anything cool that shows up
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# ? Feb 6, 2015 00:53 |
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https://tcrf.net/SpellCraft_%28SNES%29quote:I would like to take a minute and thank Katie G for all the sacrifices she has made for me. I am really grateful you allowed me to peruse my dreams and leave after 5 years together. Your unselfishness can never be repaid, but I want you to know I'm sorry for what I put you through. I still love you. I hope you and Paul have a great life together and a wonderful marriage, if it happens. quote:This is Bonnie M, the woman I should of married. But, because of my stupidity and fear of commitment, I have lost her forever.
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# ? Feb 6, 2015 01:01 |
GO JAGS
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# ? Feb 6, 2015 01:04 |
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I like old C64-era games that either have "gently caress you hacker get the gently caress out of my stuff" or "you hacked this, do you want a job, we need asm dudes"
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# ? Feb 6, 2015 01:05 |
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the copy protection companies should encode job offers in there somewhere
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# ? Feb 6, 2015 01:30 |
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Daikatana Ritsu posted:you used cut twice in the title & it takes away from the joke imo i agree with daikatana ritsu
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# ? Feb 6, 2015 01:59 |
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BiG TrUcKs !!! posted:GO JAGS
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# ? Feb 6, 2015 04:00 |
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"Mmm, that's a nostalgic song playing. Those were good times. Meanwhile, who the hell are these people with this project? I'm so glad it's over. You think it's nothing but good memories? Hell no! Let's use this space to give out some thanks. First off, Kaoru Ogura, who ran off with some guy in the middle of the project. Yes, you, you bastard. Don't show up at the office without showering after having sex 6 times the previous night. Next, Tatsuya Ōhashi. Yes, you, you bastard. Don't give me your flippant poo poo — coming in late on the day we ship the ROM like nothing's amiss. You can give me all the porn you want; I'm not forgetting that one. All that loving weight you put on. No wonder you paid out 18,000 yen and still got nothing but a kiss out of it. Kenji Takano, Namco debugger. You are a part-timer; don't dick around with the project planner. And finally, Kiyoharu Gotō, the biggest thorn to my side in this project. Yes, you, you bastard. Once I get a time machine, I’m sending you back to the Edo period. Go do your riddles over there. Ahh, that's a load off... wait, no it's not. Kiyoharu Gotō — yes, you, you bastard. Aaaagh, just disappear already. Come to think of it, some people were helpful to me, too. Mr. Okada, who took all the good stuff. I know all about your abnormal tendencies. Yamagishi, who swore off soaplands until the project was over. Go ahead, knock yourself out now. Iwata, who joined in midway and gave it all he had. Sorry I yelled at you. Keep hanging in there. Fujimura, Udopyu, you probably had it the worst of all. Thanks. I mean it. Gotō's the one to hate here. Also, Takayama, Kudō, Suzuki, Makki, Kaneko, Aihara, Sato (the angel of my heart), Iga. Thanks, everyone. Yoko-G, good work. This game is dedicated to your wife's birthday." https://tcrf.net/Erika_to_Satoru_no_Yume_Bouken https://tcrf.net/Category:Prototypes this is one of the best categories, also
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# ? Feb 6, 2015 04:06 |
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# ? Feb 6, 2015 04:45 |
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rediscover posted:i agree with daikatana ritsu poo poo and I just realized "TCRF" has the right amount of syllables. Mods please change the thread title
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# ? Feb 6, 2015 04:55 |
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# ? Feb 6, 2015 05:24 |
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Fire Matt after kicking him decidedly in the nutsack
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# ? Feb 6, 2015 15:00 |
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Rugrats Munchin Land posted:sample.dls has some strange sound effects. Most are audio clips in other languages and have heavy echo, while one is a heartbeat. https://tcrf.net/Rugrats_Munchin_Land
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# ? Feb 6, 2015 18:02 |
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quote:The second sequel to Metroid Prime makes a bold statement about brown-grey-and-bloom HD gaming by adding blue in exchange for the lack of HD. Seriously, this is the bluest game that has ever existed. It's bluer than a blues singer's sky-blue yacht in the middle of the Atlantic, at mid-day.
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# ? Feb 6, 2015 18:41 |
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https://tcrf.net/Arcanum:_Of_Steamworks_and_Magick_Obscura
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# ? Feb 6, 2015 18:53 |
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# ? Feb 6, 2015 19:04 |
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Bust-A-Move posted:Hey, wait a second; why would you copy this? In the name of the ROM, I will punish you!! If you're reading this, you're a bad person. Oh? You weren't trying to copy it, you say. Well, I'm sorry then. Got it, everyone? You can't go around copying games! Copying games is just for bad old men. So, anyway, thanks to those who bought this game. Best regards!
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# ? Feb 6, 2015 19:19 |
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pre:Line Of Fire was written by Richard Aplin for Creative Materials & U.S. Gold from July-November 1990. ;Dear Cracker, ;To save you time, simply fill in the appropriate lines below.. type "Line Of Fire! type " Cracked by the utterly amazing and fab _________ of _______!" type "Hot greets to _____ and _____!!" type "Lamings and slaggings to _____ of _____ and _____!!!" type "Call our BBSs on ____-______ and ____-______ for the latest warez!" type "" type "I am a sad and immature spotty little twat because _______________." type "I crack games for free as I have no friends" type "and am physically repulsive to females because of my chronic _______." type "I hate my parents because they _____ and make me tidy me room even" type "when I have been at kindergarten the whole day." type "" type "I have played with myself ____ times in the past 24 hours" type "and have wet dreams about ________ from Neighbours." type "" type "The last Kylie Minogue record I brought was ________ and I think" type "she's lush and fab and ace and wicked because she's _________ and I fancy her." type "" type "Press right button for trainer, left for normal. Probably." Crap_Demo_That_Crashes_Half_The_Time_And_Has_A_Sprite_Starfield_Oooh_How_Original run Corrupt_loads_of_memory_all_over_the_place Game ***************************************************************************** *If you are under 14 or have a Datel Action Replay, you may not read further* ***************************************************************************** Right that's that over with. Firstly.... For those who might possibly be interested, rather than those who just want to hack the program to bits.... Sega wouldn't let us have ANY credits on the game, so I thought we might as well put some here. I (Richard Aplin) wrote the Amiga and ST versions (though at the time of writing - 12th Nov.1990 - I haven't started the ST conversion yet!) I much prefer the Amiga (doesn't anyone?) so I have done that version first, using all the extra hardware, then i'm going to bang out the ST version when necessary. "Uncle Art" (actually a limited company!) did the (not very good) music. - Oh yeah.. Apologies and sympathy to Uncle Tom (the person!) for the gently caress up with his amazing Double Dragon II music! The bitmap graphics were grabbed from the arcade PCB video output by Andy Heike and Nick Vincent with the colour frame grabber, and the sprites were read, decoded and converted from the arcade machine's Eproms by me. (Not a bit of bloody help from Sega either!) They were remapped from 21 million to 16 colours by Andy Heike, Nick Vincent, and some students in Manchester. I sampled the sound effects from the PCB's sound chip (not very hard at all!) Tiertex wrote the protection check code (which is utter poo poo - well on form for Tiertex!) Steve Fitton and Tony Porter from U.S. Gold provided all the nagging and hassle which was most unwelcome, but kind of expected anyway. During the writing of this, I used: Work ==== 3 Commodore A500s 21Mb A590 Hard Disk + 2.5Mb ram Commodore A1000 + 2Mb ram Tandon 20Mhz 80386 PC + 40Mb Hard Disk Souped-up JCL Colourpic video frame-grabber PerfectSound sampler Some custom EPROM-reading hardware I built to read the arcade board's roms. Atari 1040ST (yuk) +Various extra drives, disks, etc,etc Lots of coffee Fun (Notice how the two are divided?!?) === Nintendo GameBoy (+Tetris & others) Sega MegaDrive (+Ghouls'n'ghosts, etc) Mr.Do! arcade board Hundreds of records, tapes & CDs and a {<(|loud|)>} stereo Sony Video Walkman (+Blackadder 1-4, Comic Strip, Young Ones, and others) Roland D110 multi-timbral LA synth (rackmount) Cheetah MS6 multi-timbral analogue synth (rackmount) Yamaha TX7 FM synth (stupidly-shaped black box) Casio FZ1 16-bit sampler + loads of disks Alesis Quadraverb 16-bit digital fx processor (rackmount) Fender Strat guitar (well, a cheap clone) A couple of guitar fx pedals DeskTech 6:2 mixer MicroIllusions Music-X sequencer (Amazing program) Virtually no musical talent/ability whatsoever US Robotics Courier HST modem (for P.D. BBSs of course) Many gallons of beer, Black Bush whisky, Potheen (when available - cheers Mark!) Various people's floors/sofas/etc in London when at computer shows (most time spent at the bar)
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# ? Feb 6, 2015 19:31 |
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Donkey Kong posted:CONGRATULATION ! The Hobbit and a Hot Wheels Game posted:I LIKE MONKEYS. I like monkeys. The pet store was selling them for five cents a piece. I thought that odd since they were normally a couple thousand each. I decided not to look a gift horse in the mouth. I bought 200. I like monkeys. I took my 200 monkeys home. I have a big car. I let one drive. His name was Sigmund. He was retarded. In fact, none of them were really bright. They kept punching themselves in their genitals. I laughed. Then they punched my genitals. I stopped laughing. I herded them into my room. They didn't adapt very well to their new environment. They would screech, hurl themselves off of the couch at high speeds and slam into the wall. Although humorous at first, the spectacle lost its novelty halfway into its third hour. Two hours later I found out why all the monkeys were so inexpensive: they all died. No apparent reason. They all just sorta' dropped dead. Kinda' like when you buy a goldfish and it dies five hours later. drat cheap monkeys...I didn't know what to do. There were 200 dead monkeys lying all over my room, on the bed, in the dresser, hanging from my bookcase. It looked like I had 200 throw rugs. I tried to flush one down the toilet. It didn't work. It got stuck. Then I had one dead, wet monkey and 199 dead, dry monkeys. I tried pretending that they were just stuffed animals. That worked for a while, that is until they began to decompose. It started to smell real bad...I had to pee but there was a dead monkey in the toilet and I didn't want to call the plumber. I was embarrassed...I tried to slow down the decomposition by freezing them. Unfortunately there was only enough room for two monkeys at a time so I had to change them every 30 seconds. I also had to eat all the food in the freezer so it didn't all go bad...I tried burning them. Little did I know my bed was flammable. I had to extinguish the fire. Then I had one dead, wet monkey in my toilet, two dead, frozen monkeys in my freezer, and 197 dead, charred monkeys in a pile on my bed. The odor wasn't improving. I became agitated at my inability to dispose of my monkeys and to use the bathroom. I severely beat one of my monkeys. I felt better. I tried throwing them way but the garbage man said that the city wasn't allowed to dispose of charred primates. I told him that I had a wet one. He couldn't take that one either. I didn't bother asking about the frozen ones. I finally arrived at a solution. I gave them out as Christmas gifts. My friends didn't know quite what to say. They pretended that they like them but I could tell they were lying. Ingrates. So I punched them in the genitals. I like monkeys. in the monster crabman's text for serious sam: the gamecube one: # e_CrabMan and i don't give a drat, crabman - thats just who i am
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# ? Feb 6, 2015 19:50 |
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Silver Striker posted:I'm a big fan of this site and unused content in general. Farewell. *digs hole to center of the earth and then dies* Yeah this. I used to browse Secrets of Sonic Team years back when that updated still, and I thought all the unused or altered content was fascinating
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# ? Feb 6, 2015 19:55 |
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the Chrono Compedium stuff is good except it's so overanalyzed that it's a chore to read. zeality is a really weird dude.
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# ? Feb 6, 2015 20:09 |
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As was the case with New Play Control! Pikmin and New Play Control! Pikmin 2, in the European version of the game, Yellow Wollywogs and Wogpoles have been renamed to Yellow Wollyhops and Wolpoles, as "wog" is British slang for a dark-skinned person.
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# ? Feb 6, 2015 21:03 |
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Doctor Goat posted:# e_CrabMan and i don't give a drat, crabman - thats just who i am
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# ? Feb 6, 2015 21:17 |
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Doctor Goat posted:# e_CrabMan and i don't give a drat, crabman - thats just who i am
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# ? Feb 6, 2015 22:13 |
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Doctor Goat posted:in the monster crabman's text for serious sam: the gamecube one: Powerful.
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# ? Feb 6, 2015 23:36 |
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i like seeing some of these because they're writing text for nobody to read and that means they say some weird stuff my absolute favorite one ever: Sega smash pack for Dreamcast posted:To whomever releases this pack.. it was in a text file called ECHELON.TXT, echelon being THE dreamcast piracy group another good one: in a gif file on the out of this world for mac os classic: one of the quake 3 characters was called corpseraper by other bots in the beta
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# ? Feb 6, 2015 23:46 |
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I made a thread about this poo poo in Games that got pretty ignored.The Kins posted:Somebody dumped the debug symbols from Carmageddon 1, and some of the symbol names are... well... let's just look at them:
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# ? Feb 7, 2015 00:06 |
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there is a golem made of gorons in the twilight princess code and nobody knows wtf the deal with it is
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# ? Feb 7, 2015 00:10 |
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Doctor Goat posted:in the monster crabman's text for serious sam: the gamecube one:
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# ? Feb 7, 2015 00:18 |
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This is not as fun of a website as I thought it would be. It's mainly just unused boring textures, or blank space that technically exists in the game but doesn't even represent anything.
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# ? Feb 7, 2015 00:45 |
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# ? Jun 10, 2024 03:53 |
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Matt sounds like a real rear end in a top hat.
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# ? Feb 7, 2015 01:57 |