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Apocron
Dec 5, 2005


We need a character so let's begin with a world. I will be using the sci-fi variant of the Mythras system, M-space, for this experiment, borrowing from a WH40K supplement someone made for BRP. We will be playing a "normal" human from a:

a) Death World
A planet on which everything that "walks, flaps or just sits and grows" is evolved to kill human (and other) settlers and explorers.

b) Void-born
The character has been born and raised on a starship. Perhaps several generations of the family are part of the same crew.

c) Forge World
A planet controlled by the Adeptus Mechanicus where the Omnissiah rules all.

d) Hive World
A planet­spanning city world, with immense spired cities separated by polluted wastelands.

e) Imperial World
Most planets are Imperial Worlds, where life continues, surveyed by the God ­Emperor and his servants.

f) Noble Born
The character has been born to a life of privilege and wealth.

g) Research Station
Small, self­-sustained communities on newly ­discovered planets.

h) Feral World
Planets which have degenerated to Stone Age levels of society and technology.

i) Mediaeval World
Planets which have degenerated to Mediaeval levels of society and technology.

j) Paradise Planet
Beautiful, unspoiled holiday worlds for the rich and shameless.

k) Agri World
Planets given over to massive agricultural production, where most food is shipped off­planet.

l) Wasteland
Whether an Ork homeworld or a recently conquered Imperial, Tau, Eldar (or other alien species) world, most Ork­held worlds degenerate into this state. Ruined cities, vast tracts of desert, badlands and ramshackle Ork towns mar the landscape.

m) Eldar Exodite World
A curious mix of agricultural land, unspoiled paradise zones and naturally­occurring wilderness areas, Eldar Exodite worlds hark back to an ancient time where life was simple.

Apocron fucked around with this message at 06:35 on Jul 21, 2023

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BraveLittleToaster
May 5, 2019
J) Paradise Planet.

Time to have one hell of a holiday.

Slaan
Mar 16, 2009



ASHERAH DEMANDS I FEAST, I VOTE FOR A FEAST OF FLESH
I Orks is best

Apocron
Dec 5, 2005
Thanks for participating! Will leave it till Monday and then count each vote and roll for which wins. (IE 2 votes for Paradise and 1 for Wasteland will result in me rolling D3 to decide).

Blasphemaster
Jul 10, 2008

A

Let's grow up in the Exclusion Zone, goons. Best way to prepare for the grimmydarkness.

Cannon_Fodder
Jul 17, 2007

"Hey, where did Steve go?"
Design by Kamoc
H. Feral world. I'm curious how this would work as a writing prompt.

Ork-esque brutality-mode human, sneaky-stabbing his way across hellscapes might be neato.

McSpanky
Jan 16, 2005






A, prepare for brutality

AJ_Impy
Jun 17, 2007

SWORD OF SMATTAS. CAN YOU NOT HEAR A WORLD CRY OUT FOR JUSTICE? WHEN WILL YOU DELIVER IT?
Yam Slacker
J Start in the lap of luxury.

Outrail
Jan 4, 2009

www.sapphicrobotica.com
:roboluv: :love: :roboluv:
G maximum heresy science.

Blasphemaster
Jul 10, 2008

Outrail posted:

G maximum heresy science.
Let's not limit our options, now. Heresy is always an option!

Apocron
Dec 5, 2005
Choosing a world: 1d7 6


AJ_Impy posted:

J Start in the lap of luxury.

Reth.



quote:

Historically, the Imperial Pleasure World of Reth has been entirely dependent upon its reputation as a paradise world. Consisting largely of a vast archipelago of thousands of golden islands scattered across a shallow, warm, turquoise sea, its climate and environment are said to be perfect for soothing and rejuvenating the tired and troubled mind. For over a thousand standard years, the planet's hereditary monarchs traded off this reputation, until the de Caul family staged a successful coup two centuries ago. The de Cauls, a mid-ranking clan of Imperial nobles, brought a new and more severe interpretation of the Imperial Cult to the laid-back and pleasure-loving planet.

Now, whilst it retains (to some extent) its status as a favoured destination for senior Adeptus Terra functionaries and Imperial nobles, it also boasts a small, yet influential, complex for the treatment of mental disorders operated by the Orders Hospitaller of the Adepta Sororitas. This facility, the Asylum of Saint Vero, based on Reth's third largest island, treats over a million inmates, all suffering from a variety of mental illnesses. It is a conglomeration of hospitals, clinics and shrines maintained by the dutiful and dedicated sisters.

Disquieting rumours persist that many of the unfortunate patients of the St. Vero asylum are in fact psykers brought to the planet for reasons unknown. The Inquisition has, on occasion, sent its own most troubled members to a secret bunker, known as the Chapel of Blessed Peace, sited below the asylum and protected by psychic hexagrammatic wards, silver seals of great potency and a special detachment of Inquisitorial Storm Troopers of ancient charter. Many valued Imperial servants whose talents are still deemed useful to the Imperium, are sent to Reth for a period of recuperation, and in some cases, mind-cleansing.

j) Paradise Planet
Beautiful, unspoiled holiday worlds for the rich and shameless.
Characteristics: +1D4 APP, ­-1D4 STR
Skills: Perform (player's choice) at CHAx5%
Edge: Secret Stash. The character has bought, stolen, bribed or found one valuable item, chosen from the following list: 1D3 bottles of high­quality amasec; 1D3 doses of obscura (a drug); a venom ring; two sets of fine quality clothing.


(I'm actually not that educated on the lore of 40K so please forgive me if this or other things have appeared in books and I end up treading on it)

And so Stavros Corvasian is born:

quote:

Action Points: 2 (everyone gets 2 actions in combat)

STR-1d4: 11-1d4 9 (made a mistake and forgot to roll the modifier for pleasure planet so we rolled 11-2)
CON: 3d6 15
DEX: 3d6 13
POW: 3d6 11
CHA + 1d4: 10+1d4 11 (same error)
INT: 2d6+6 13
SIZ: 2d6+6 14

Damage Modifier (STR+SIZ): +0
Experience Modifier (CHA): +1
Healing Rate (CON): 3HP

HP By location (CON+SIZ)
Legs: 6
Abdomen: 7
Chest: 8
Each Arm: 5
Head: 6

Luck Points (POW): 2 (Can reroll/swap d100 digits, mitigate damage, gain an action point)
Initiative(AVG of INT+DEX): 13
Movement: 6 meters

Next, what career did our boy pursue, or what life was he born into? After choosing this I will roll our we will have our culture and career which will give us a selection of normal and professional skills to choose from and then we will roll on the Life Paths to see how growing up on Reth has affected him.

A) Agent (Imperial Inquisition)
B) Bounty Hunter
C) Criminal
D) Detective (Arbites Senior)
E) Diplomat (Imperial Envoy)
F) Entertainer
G) Engineer (Cogitator Technician)
H) Gambler
I) Journalist (Remembrancer)
J) Law Enforcement (Arbites Patrolman)
K) Medic (Chiurgeon)
L) Mercenary
M) Merchant
N) Noble (Highborn)
O) Official (Administratum Official)
P) Priest (Adeptus Ministorum)
Q) Scholar (Scribe)
R) Scientist (Mechanicus Tertius)
S) Soldier (Astra Militarum Guardsman)
T) Smuggler
U) Thief


As a side vote you can suggest a performance skill and what Stavros's bought/smuggled/stolen item is.

Apocron fucked around with this message at 04:11 on Jul 24, 2023

Cannon_Fodder
Jul 17, 2007

"Hey, where did Steve go?"
Design by Kamoc
F. the water world crowd loved underwater combat sports. Our boy Stravos is loving ripped.


Clearly Outrail is the voice of reason here, changing my vote.

Outrail posted:

J) Sea Patrol



Stomp heretics and hippies



SEA PATROL

Cannon_Fodder fucked around with this message at 20:26 on Jul 24, 2023

BraveLittleToaster
May 5, 2019
D) Detective. Space crimes need be solved.

I'd also vote that the smuggled item be the 1d3 doses of obscura. Every good detective needs smuggled recreational drugs to get by in life.

An eccentric pastime would do well him well, so I'm voting for ventriloquism as the perform skill. It'll do Stavros some good.

BraveLittleToaster fucked around with this message at 06:39 on Jul 24, 2023

Slaan
Mar 16, 2009



ASHERAH DEMANDS I FEAST, I VOTE FOR A FEAST OF FLESH
G Engineer because every water world needs boat repairmen

He performs religious moral plays on the weekends as part of his duties to the church.

A few bottles of amasec have been left behind by his clients before

McSpanky
Jan 16, 2005






N We are born to the Imperium, steeped in its holy bloodlines.

We own two sets of fine quality clothing -- one can hardly traverse the halls of power wearing the rags of mere commoners.

Although all of the truly dangerous beasts of the islands and seas were long since driven extinct by Reth's previous masters, there yet exist some cunning prey that offer a bored noble sufficient challenge at the ancient pastime, the game of the hunt.

McSpanky fucked around with this message at 06:32 on Jul 24, 2023

Apocron
Dec 5, 2005
Thanks for the participation!

Looks like we have a diversity of opinion again so I think maybe I'll try and post an update a day Monday to Friday so that should give us a bit of time for other people who want to participate to throw in their two cents.

AJ_Impy
Jun 17, 2007

SWORD OF SMATTAS. CAN YOU NOT HEAR A WORLD CRY OUT FOR JUSTICE? WHEN WILL YOU DELIVER IT?
Yam Slacker
N Noble-born Singer with Two sets of clothes

Outrail
Jan 4, 2009

www.sapphicrobotica.com
:roboluv: :love: :roboluv:

quote:

The planet operates 59 Planetary Defence Force regiments of mediocre reputation, primarily based upon sea vessels that police the major shipping routes.

J) Sea Patrol



Stomp heretics and hippies



SEA PATROL

Blasphemaster
Jul 10, 2008

Sea Patrol but we gambled our way into the position with blackmail and don't know what the gently caress we're doing.

Apocron
Dec 5, 2005
CAREER: 1d7 3



Slaan posted:

G Engineer because every water world needs boat repairmen

He performs religious moral plays on the weekends as part of his duties to the church.

A few bottles of amasec have been left behind by his clients before

Glory to the Machine God, The Omnissiah, and the Motive Force! Time to join the Adeptus Mechanicus.

So we have Mech-Wright Stavros Corvasian. This is where the voting becomes a bit more involved. We need 6 skills from the standard lists and 6 skills from the professional skills. Then prioritise each set of 6, one at level A, two at level B, three at level C. The two Level A skills will get +40%, the two Level B skills will get +30%, the three level C skills will get +20%. I'll assume he has a "Combat Style" that covers his staff, knife, and las pistol at level A and he has "Acting" from his Homeworld which he uses for Religious Plays.

I think the names are fairly self expanatory but have added a few notes in brackets and you can ask if you'd like clarification.

Choose 6 from standard skills and prioritise 1 level A, 2 level B, 3 level C [This is the current base skill]
Engineer Standard Skills
Brawn [23] (raw physical strength)
Drive [24]
Endurance [30]
Influence [22] (persuasion)
Locale [26] (local flora, fauna, environment)
Willpower [22]

Reth Standard Skills
Swim [24]
Boating [24] (up to a small yacht)
Insight [24]
Pilot (Submersibles) [26]

Already Gained from Career:
Combat Style (Tech Priest) [62]

Choose 6 from standard skills and prioritise 1 level A, 2 level B, 3 level C [Base skill only factors in here on chosen skills. Non chosen skills are effectively 0%]
Engineer Professional Skills
Computers [26]
Craft (any) [26]
Forbidden Knowledge (Adeptus Mechanicus) [26] (I think we can assume your character is competent with general knowledge of the Adeptus Mechanicus)
Engineering [26] (This is large scale construction so like architecture and civil engineering)
Electronics [26]
Gambling [24]
Mechanics [26]


Reth Professional Skills
Commerce [24]
Courtesy [24]
Culture (other world than Reth or other fraternity than the Tech Priests) [26]
Musicianship [24]
Seamanship [28] (similar to boating but for much larger vessels)
Streetwise [22]

Already Gained from Culture:
Acting [62]


Amasec: 1d3 2
Starting Gear: 2 Bottles of Amasec, metal staff, las pistol and 1 charge pack, las carbine and 1 charge pack, knife, flak vest, glow lamp, data-slate Mechanicus robes and vestments (Good Quality Clothing,) 1d10 spare parts (power cells, wires, chronometers etc), vial of sacred Machine Oil

We also need to decide who Stavros "works for." So does he begin his career:

Quaddisar Palace Cruise Ship and Casino: Stavros could have been involved in maintaining and innovating the gambling machines, systems, and security measures that are integral to the casino's operation.

Orders Hospitaller of the Adepta Sororitas: Stavros could have been responsible for managing and maintaining the complex medical machinery and technologies of the facility, gaining an understanding of biological systems and cybernetic implants.

Planetary Defence Force (PDF): Despite being a pleasure world, Reth must still maintain at least a nominal defense force. Stavros could have extensive hands-on experience with a range of weaponry, shields, and communication equipment, and it could have exposed him to the harsh realities of conflict.

Write in

Once we decide on this I'll start rolling life paths, maybe try and do a vignette for each stage in his development?

Votes open until tomorrow, this time since the topics that are mixed I'll go with my gut about whether to roll or accept a simple majority.

McSpanky
Jan 16, 2005






Apocron posted:

Choose 6 from standard skills and prioritise 1 level A, 2 level B, 3 level C [This is the current base skill]
Engineer Standard Skills
Brawn [23] (raw physical strength) C
Drive [24] C
Endurance [30] A
Influence [22] (persuasion) C
Locale [26] (local flora, fauna, environment)
Willpower [22] B

Reth Standard Skills
Swim [24]
Boating [24] (up to a small yacht)
Insight [24] B
Pilot (Submersibles) [26]

Already Gained from Career:
Combat Style (Tech Priest) [62]

Choose 6 from standard skills and prioritise 1 level A, 2 level B, 3 level C [Base skill only factors in here on chosen skills. Non chosen skills are effectively 0%]
Engineer Professional Skills
Computers [26] C
Craft (any) [26]
Forbidden Knowledge (Adeptus Mechanicus) [26] (I think we can assume your character is competent with general knowledge of the Adeptus Mechanicus) A
Engineering [26] (This is large scale construction so like architecture and civil engineering)
Electronics [26] B
Gambling [24]
Mechanics [26]


Reth Professional Skills
Commerce [24] C
Courtesy [24]
Culture (other world than Reth or other fraternity than the Tech Priests) [26] C (Adepta Sororitas)
Musicianship [24]
Seamanship [28] (similar to boating but for much larger vessels)
Streetwise [22] B

Already Gained from Culture:
Acting [62]

We also need to decide who Stavros "works for." So does he begin his career:
Orders Hospitaller of the Adepta Sororitas: Stavros could have been responsible for managing and maintaining the complex medical machinery and technologies of the facility, gaining an understanding of biological systems and cybernetic implants.

I hope those votes are clear enough, if not I can reorganize them.

McSpanky fucked around with this message at 01:58 on Jul 26, 2023

Apocron
Dec 5, 2005
That's great! Only thing is I think you have two A votes in the professional skills.

Apocron fucked around with this message at 01:52 on Jul 26, 2023

BraveLittleToaster
May 5, 2019

Apocron posted:

Choose 6 from standard skills and prioritise 1 level A, 2 level B, 3 level C [This is the current base skill]
Engineer Standard Skills
Brawn [23] (raw physical strength)
Drive [24] C
Endurance [30] A
Influence [22] (persuasion) B
Locale [26] (local flora, fauna, environment) C
Willpower [22]

Reth Standard Skills
Swim [24]
Boating [24] (up to a small yacht) B
Insight [24] C
Pilot (Submersibles) [26]

Already Gained from Career:
Combat Style (Tech Priest) [62]

Choose 6 from standard skills and prioritise 1 level A, 2 level B, 3 level C [Base skill only factors in here on chosen skills. Non chosen skills are effectively 0%]
Engineer Professional Skills
Computers [26] B
Craft (any) [26]
Forbidden Knowledge (Adeptus Mechanicus) [26] (I think we can assume your character is competent with general knowledge of the Adeptus Mechanicus) A
Engineering [26] (This is large scale construction so like architecture and civil engineering)
Electronics [26] B
Gambling [24]
Mechanics [26] C


Reth Professional Skills
Commerce [24] C
Courtesy [24]
Culture (other world than Reth or other fraternity than the Tech Priests) [26] C
Musicianship [24]
Seamanship [28] (similar to boating but for much larger vessels)
Streetwise [22]

Already Gained from Culture:
Acting [62]

We also need to decide who Stavros "works for." So does he begin his career:
Orders Hospitaller of the Adepta Sororitas: Stavros could have been responsible for managing and maintaining the complex medical machinery and technologies of the facility, gaining an understanding of biological systems and cybernetic implants.
Put in my own votes, I hope nothing's out of order.

McSpanky
Jan 16, 2005






Apocron posted:

That's great! Only thing is I think you have two A votes in the professional skills.

Whoops, fixed now.

Apocron
Dec 5, 2005
Alright, I decided to simplify things a bit to help integrating the two votes. Decided to amalgamate Drive/Boating (since this is a waterworld I think it makes sense as people are probably as competent on average on water as on land). Then I questioned whether we really need to have electronics/computers/mechanics and so decided them to a Tech-Priest skill as I imagine a tech Priest should be competent with all 3.

This leaves us with:

Standard:
Level A
Endurance [70]

Level B
Influence [52]
Willpower [52]

Level C
Boat/Drive [44]
Brawn [43]
Locale [46]

Professional:
Level A
Forbidden Knowledge (Adeptus Mechanicus) [66]

Level B
Tech-Priest [56]
Insight [54]

Level C
Commerce [44]
Culture (Adepta Sororitas [46]
Streetwise [42]

Next I'll work on our life-path. We also need to think about what exactly is the Forbidden Knowledge we have from the Adeptus Mechanicus. Obviously we can use the skill to roll when we encounter weird things related to Adeptus Mechanicus but we probably have some area of research/experimentation that has led us to seek out Forbidden Knowledge in the first place. Write ins welcome!

BraveLittleToaster
May 5, 2019
Did you mean to put Insight alongside the professional skills when it's a standard one?

Apocron
Dec 5, 2005
No, you're right, that's an error. So if I switch insight up we lose locale.

So then

Standard:
Level A
Endurance [70]

Level B
Influence [52]
Willpower [52]

Level C
Boat/Drive [44]
Brawn [43]
Insight [44]

Then we get one more professional pick from this list:

Craft (any) [26]
Gambling [24]
Courtesy [24]
Musicianship [24]
Seamanship [28] (similar to boating but for much larger vessels)

What last skill do we want?

Slaan
Mar 16, 2009



ASHERAH DEMANDS I FEAST, I VOTE FOR A FEAST OF FLESH
What kind of seasalt, brawny boat tinkerer doesn't know how to gamble on shore leave?

BraveLittleToaster
May 5, 2019
I'd vote Craft, make our guy a crafty one. Does the (any) mean that skill only crafts something specific you put in the brackets?

Apocron
Dec 5, 2005

Slaan posted:

What kind of seasalt, brawny boat tinkerer doesn't know how to gamble on shore leave?



BraveLittleToaster posted:

I'd vote Craft, make our guy a crafty one. Does the (any) mean that skill only crafts something specific you put in the brackets?


You would have to nominate something you wish to be skilled at crafting.

BraveLittleToaster
May 5, 2019
I'd like to switch my vote to Gambling then, if that's no trouble.

Apocron
Dec 5, 2005
Ok then.


Mech Wright Stavros Corvasian
(Currrently displaying a horrifying overabundance of flesh and very little sacred chrome, but maybe that will change based on his upbringing)

quote:

Action Points: 2 (everyone gets 2 actions in combat)

STR-1d4: 11-1d4 9 (made a mistake and forgot to roll the modifier for pleasure planet so we rolled 11-2)
CON: 3d6 15
DEX: 3d6 13
POW: 3d6 11
CHA + 1d4: 10+1d4 11 (same error)
INT: 2d6+6 13
SIZ: 2d6+6 14

Damage Modifier (STR+SIZ): +0
Experience Modifier (CHA): +1
Healing Rate (CON): 3HP

HP By location (CON+SIZ)
Legs: 6
Abdomen: 7
Chest: 8
Each Arm: 5
Head: 6

Luck Points (POW): 2 (Can reroll/swap d100 digits, mitigate damage, gain an action point)
Initiative(AVG of INT+DEX): 13
Movement: 6 meters

Standard Skills (Highlighted skills were chosen, all skills are available to use)
Athletics [22]
Boating/Drive [44]
Brawn [43]
Combat Style (Tech Priest) [62]
Conceal [24]
Customs [56]
Dance [24]
Deceit [24]
Endurance [70]
Evade [26]
First Aid [26]
Influence [52]
Insight [44]
Locale [26]
Native Tongue [64]
Perception [24]
Ride [24]
Sing [22]
Stealth [26]
Swim [24]
Unarmed [22]
Willpower [52]
Combat Style STR+DEX

Professional Skills
Acting [62]
Commerce [44]
Culture (Adepta Sororitas) [46]
Forbidden Knowledge (Adeptus Mechanicus) [66]
Gambling [54]
Streetwise [42]
Tech-Priest [56]


Credits: Starting Wealth: 2d6*1000 11000 CR
Starting Gear: 2 Bottles of Amasec, metal staff, las pistol and 1 charge pack, las carbine and 1 charge pack, knife, flak vest, glow lamp, data-slate Mechanicus robes and vestments (Good Quality Clothing,) 1d10 spare parts (power cells, wires, chronometers etc), vial of sacred Machine Oil
Special: Mechanicus Implants ­ Electro Graft, Electoo Inductors, Respirator Unit, Cyber Mantle, Potentia Coil, Cranial Circuitry



Ok, now let's discuss Stavros's background. Starting with his childhood and how he was accepted into Adeptus Mechanicus training. Boost will either give an existing skill [+10%] or give access to a new skill. There will also be some bonus points able to be used on any standard skills or any attained professional skills


A) Child of Tech-Priest Settlers: Stavros was born to a group of Tech-Priests from Mars who were on looking to establish a monastery. The group had chosen Reth, with its lush landscapes and tranquility, as their place of retreat and meditation. Stavros's childhood was idyllic in scenery but rigorous in discipline. Surrounded by the wonders of advanced technology, Stavros was introduced to the mysteries of the Omnissiah at a young age. Despite the pleasure-seeking ethos of Reth, his parents made sure he understood the sanctity and intricacies of machinery. His talents were recognized by a high-ranking member of the Adeptus Mechanicus who was visiting Reth for respite. He was then sent on pilgrimage to Mars for official training.

Boost 'Knowledge (Imperial Cult)' skill due to the intense training in the sanctity and intricacies of Emperor Worship from his parents.
Boost 'Craft' skill as his upbringing was filled with handling and understanding complex machinery and technology. (choose either cybernetics which are implants or mechanicus devices which are things like servo-skulls)


Gain NPC Contact: Tech-Priest Dominus Silvius, the high-ranking member of the Adeptus Mechanicus who recognized Stavros's talent and arranged his training on Mars. Silvius keeps a distant but watchful eye on Stavros's progress as one of the faculty of the Academy on Mars.

B) Born to Hedonistic Nobility: Stavros was born into a wealthy and influential noble family on Reth that prided itself on its hedonism and excess. As a child, he was surrounded by lavish parties, intrigue, and political machinations. But he found solace in the companionship of his family's servitors and the beauty of machinery. He taught himself the basics of Tech-Priesthood, repairing and enhancing the family's mechanical servants. During a visit from an Adeptus Mechanicus delegation, he was discovered and accepted for training on Mars due to his natural aptitude.

Boost 'Courtesy' skill, as he was born into a noble family and was exposed to high society manners and etiquette.
Boost 'Bureaucracy' skill, having navigated and survived the intrigue and political machinations of his family and noble life on Reth.

Gain NPC Contact: Lady Callidora de Caul, a noblewoman from the rival family who currently rules the planet harbors a strange respect for Stavros due to his technical prowess and integrity and aided with his breaking away from his family to train on Mars. That or she helped him to undermine the Corvasian family. Despite their family enmity, she might prove a useful ally in the future.

C) Orphaned Scavenger: Stavros was born to a poor family that lived on the fringes of Reth's society. Orphaned at a young age, he survived by scavenging and repairing broken technology able to meet his bodily needs thanks to the charitable activities of the Adepta Sororitas Hospital. Over time, he developed a reputation as a gifted tinkerer. His skills caught the attention of Sister Hospitaller Octavia, who saw the spark of the Omnissiah in the boy and introduced him to a visitng tech-priest who took him back with him to the Adeptus Mechanicus on Mars.

Boost 'Survival/Track' skill, honed by a tough life of scavenging on the fringes of society.
Boost 'Lockpicking/Sleight of Hand' skill, a necessary talent developed during his survival years.

NPC Contact: Sister Hospitaller Octavia of the Adepta Sororitas, who ran the charitable hospital where Stavros used to go to meet his bodily needs. Over time, she came to admire his resilience and spirit. She remains a staunch ally and mentor for Stavros.

D) Write-in: Maybe you've got another idea!

BraveLittleToaster
May 5, 2019
A) Child of Tech-Priest Settlers, Cybernetics for 'Craft' boost.

Slaan
Mar 16, 2009



ASHERAH DEMANDS I FEAST, I VOTE FOR A FEAST OF FLESH

BraveLittleToaster posted:

A) Child of Tech-Priest Settlers, Cybernetics for 'Craft' boost.

:hai:

Biological reproduction in the cogboys? Poor kid is going to grow up in a semi heretical family :(

Blasphemaster
Jul 10, 2008

Can we have a small pet mech that does nothing but sit on your shoulder, carve scrimshaw and whistle jaunty tunes?

Apocron
Dec 5, 2005
Maybe you could successful imbue a machine with a level of sentience…

Perhaps your Forbidden Knowledge pertains to Machine Spirits.

At the very least you could maybe manage a butter robot.



So is that another vote for A?

Blasphemaster
Jul 10, 2008

Apocron posted:

Maybe you could successful imbue a machine with a level of sentience…

Perhaps your Forbidden Knowledge pertains to Machine Spirits.

At the very least you could maybe manage a butter robot.



So is that another vote for A?

If it gets us an adorable robot pal, it sure is a vote for A.

AJ_Impy
Jun 17, 2007

SWORD OF SMATTAS. CAN YOU NOT HEAR A WORLD CRY OUT FOR JUSTICE? WHEN WILL YOU DELIVER IT?
Yam Slacker

BraveLittleToaster posted:

A) Child of Tech-Priest Settlers, Cybernetics for 'Craft' boost.

Concur.

Cannon_Fodder
Jul 17, 2007

"Hey, where did Steve go?"
Design by Kamoc
C. I love the little robot, but feel Stravos needs a little life experience and some Sororitas comradely.

Adbot
ADBOT LOVES YOU

Outrail
Jan 4, 2009

www.sapphicrobotica.com
:roboluv: :love: :roboluv:

Apocron posted:

I questioned whether we really need to have electronics/computers/mechanics and so decided them to a Tech-Priest skill as I imagine a tech Priest should be competent with all 3.

Technologically incompetent techpriest please

Cannon_Fodder posted:

C. I love the little robot, but feel Stravos needs a little life experience and some Sororitas comradely.

If that's not allowed can we vote for C: Unregistered self-taught Heretech Priest existing on the fringes of society?

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