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Brofessor Slayton
Jan 1, 2012

Rorac posted:

I've been out for a while, the gently caress is a contraption?

Technically it's nothing - there's a single card that mentions them, and it was one of the spoiler cards for Future Sight solely to mislead people trying to figure out the contents of upcoming sets.

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Rorac
Aug 19, 2011

That is... either incredibly dumb, or incredibly farsighted if they make them central to some future set.

ungulateman
Apr 18, 2012

pretentious fuckwit who isn't half as literate or insightful or clever as he thinks he is

Rorac posted:

I've been out for a while, the gently caress is a contraption?

Future Sight, the third set in the Time Spiral block, had some 'cards from the future' in it, as teasers for future mechanics.

One of those cards was Steamflogger Boss, a Goblin which gives bonuses to Riggers you control assembling Contraptions.

There is no way for Riggers (a functionally nonexistent creature type except for Changelings) to assemble Contraptions, but Magic Card Generator doesn't know that. :allears:

ungulateman fucked around with this message at 11:06 on Mar 23, 2014

Niton
Oct 21, 2010

Your Lord and Savior has finally arrived!

..got any kibble?

ungulateman posted:

Riggers (a nonexistent creature type except for Changelings)

I do believe you're mistaken.

FreelanceSocialist
Nov 19, 2002
I think that's a Human Rogue. :colbert:

Brofessor Slayton
Jan 1, 2012

FreelanceSocialist posted:

I think that's a Human Rogue. :colbert:

They actually errata'ed it into having the rigger type. Check the Gatherer page.

There are two Riggers (discounting Changelings) in the entire game, and neither of them can assemble contraptions, because nothing can assemble contraptions and we don't know what contraptions are. Adding in generated cards that can assemble contraptions would fix this problem, if you could somehow give them the Rigger type (which is possible, as several cards grant the Changeling ability to targets). Then you'd tap it, your opponent would ask you what a contraption is, and the game would grind to a halt because it isn't a thing that exists in the game yet.

It's the equivalent of finding generated cards that tap your library, in which it mechanically makes sense until you consider what that actually means.

biosterous
Feb 23, 2013




quote:

Land
G, Tap an untapped colourless creature you control, T: add two mana of any one colour to your mana pool
T: add 3 to your mana pool. Spend this mana only on Snake spells with converted mana cost 2 or less.
--The grandest trip enjoys the grandest fuel
– Nephikitty

One ability is potentially pretty useful, one ability is incredibly specific. There's a whole 13 creatures it can apply to!

quote:

Creature - Beast (2/2, green)
All permanents are Mountain lands in addition to their other types
All tapped green creatures gain T: add 2 to your mana pool

Converted mana cost: 2

quote:

Artifact Creature - Myr (1/3, artifact)
flying
2: put a time counter on target artifact
Sacrifice ~this~: put a time counter on target creature
G: target creature with a time counter on it gains ''When ~this~ leaves the battlefield, target player loses 4 life'' until end of turn
Sacrifice a Myr: ~this~ can't be blocked except by tapped multicoloured creatures until end of turn

Converted mana cost: 3

Decisions, decisions - do I tap my tapped creatures for mana, or do I use my tapped creatures to block the Myr? :downs:

AlternateNu
May 5, 2005

ドーナツダメ!

biosterous posted:

quote:

Land
G, Tap an untapped colourless creature you control, T: add two mana of any one colour to your mana pool
T: add 3 to your mana pool. Spend this mana only on Snake spells with converted mana cost 2 or less.
--The grandest trip enjoys the grandest fuel
– Nephikitty
One ability is potentially pretty useful, one ability is incredibly specific. There's a whole 13 creatures it can apply to!

Make it Snakes or Gorgons and suddenly, you have a thing. :getin:

precision
May 7, 2006

by VideoGames
The first thing it gave me is something I would actually run:

quote:

Land
~this~ enters the battlefield tapped.
2, T, sacrifice ~this~: each player may search his or her library for up to one land card and put it into hand. Each player who searched his or her library this way shuffles it.
Whenever ~this~ becomes tapped, target player gains 6 life
--The fiercest sword may enjoy
– Anonymous

Rorac
Aug 19, 2011

It should enter tapped, but this seems pretty cool.

quote:

Land
T: add 3 to your mana pool
As long as ~this~ is untapped, Threshold - If you have seven or more cards in your graveyard, All creatures with total power and toughness X or more, where X is the number of permanents on the battlefield can't be blocked except by Myr

I could almost see it being a legit card, but I feel like it would need some other downside. Not sure what though.

Dungeon Ecology
Feb 9, 2011

quote:

Sorcery (green)
untap any number of target libraries

Converted mana cost: 1

:pwn:

Prism
Dec 22, 2007

yospos

MTG Generator posted:


Enchantment - Aura (blue)
Enchant artifact
When ~this~ is put into a graveyard from the battlefield, target opponent may Pay 3 life. If that player does, return two target untapped basic lands to their owner's hand
Whenever enchanted artifact becomes nonlegendary, ~this~ can't be the target of activated abilities until end of turn
--Even one locket envies the proper food but can crush the mightiest cake
– Egokie Troubetheesp Swifteye

Converted mana cost: 2

Can a card even become nonlegendary?

Lottery of Babylon
Apr 25, 2012

STRAIGHT TROPIN'

Prism posted:

Can a card even become nonlegendary?

Sure, just have Leyline of Singularity in play and then destroy it.

quote:

Artifact
Whenever an opponent gains life, you gain 4 life

Converted mana cost: 2

This actually looks like a cute build-around card.

ungulateman
Apr 18, 2012

pretentious fuckwit who isn't half as literate or insightful or clever as he thinks he is

quote:

Instant (blue)
until end of turn, if you would gain life, instead you reveal the top four cards of your library. you put all instant cards from among them into hand, and shuffle the rest into your library.

Converted mana cost: 4

This is so brilliantly janky. :allears:

quote:

Creature - Bird (2/2, blue)
Flying
T: draw a card
absorb 6
--Every railway can wall off
– Mons, the great

Converted mana cost: 4

This is even better :swoon:

quote:

Enchantment - Aura (black)
Enchant artifact an opponent controls
Discard a creature card: target creature gets -4/-4 until end of turn
Threshold - If you have seven or more cards in your graveyard, Enchanted artifact gains ''B: ~this~ deals 7 damage to target creature or player. This damage can't be prevented''
1B: draw two cards
spells cost you up to 4 less to cast
All nonlegendary lands gain ''Tap an untapped land you control: draw a card for each card in your graveyard''
4B: regenerate all creatures. When those creatures becomes blocked this turn, flip ~this~.
Enchanted artifact gains ''All creatures can't be blocked except by creatures''
- - - - -
Legendary Enchantment - Aura (black)
Discard a card, Discard a card: all creatures get -4/-4 until end of turn

Converted mana cost: 2

:stare: So, if you reach the threshold, the enemy can kill you for 3 black mana.

But until then, you can pay 1B to draw two cards, every spell you cast costs 4 less (!!), and all your nonlegendary lands tap to draw cards.

Just to top things off, it gives the enchanted artifact a useless effect, I'm pretty sure it can't be flipped as written, and even if it does flip, it turns into a Plague Wind on a stick.

:stonk:

ungulateman fucked around with this message at 05:35 on Mar 27, 2014

MaverickSWAT
Feb 17, 2011

quote:

Sorcery (green)
search your library for a land card and put it into hand, then shuffle your library
Storm

Converted mana cost: 1

I'm not sure how good this would be, but it's a great way to thin your deck out.


quote:

Creature - Bird (1/1, blue)
Flying
all players may cast spells by paying ''U'' rather than paying their mana cost

Converted mana cost: 2

But this one is hilariously broken.

MaverickSWAT fucked around with this message at 11:11 on Mar 27, 2014

Tonfa
Apr 8, 2008

I joined the #RXT REVOLUTION.
:boom:
he knows...

MaverickSWAT posted:

quote:

Sorcery (green)
search your library for a land card and put it into hand, then shuffle your library
Storm

Converted mana cost: 1
I'm not sure how good this would be, but it's a great way to thin your deck out.

This almost exists.

http://magiccards.info/sc/en/128.html

Lottery of Babylon
Apr 25, 2012

STRAIGHT TROPIN'


Lay of the Land is even closer, since it's CMC 1 (and doesn't Storm). The only difference is that "basic" restriction.

Rorac
Aug 19, 2011

quote:

Land
T: Add W to your mana pool

:effort:


How about something a little more interesting?

quote:

Enchantment - Aura (black)
Enchant permanent
All artifacts gain protection from permanents
All Vampires gain protection from white
Enchanted permanent gains protection from instant or sorcery spells

Converted mana cost: 4

That's more like it.

biosterous
Feb 23, 2013




So I've been wondering, with all these "tap target library" effects that come up, could there be a mechanic that actually does that? Maybe if your library is tapped you don't get to draw at upkeep (except untapping happens before drawing, so it would need rejiggering). I could see value in a card that denies your opponent a draw, or that sacrifices your own draw in exchange for something sufficiently useful.

quote:

Artifact
At the beginning of each opponent's precombat main phase, ~this~ is a Forest land in addition to its other types until end of turn
2: all multicoloured enchantments gain ''At the beginning of each opponent's upkeep, target multicoloured permanent gains protection from creatures with total power and toughness 2 or less (This effect doesn't end) and that permanent is a artifact in addition to its other types until end of turn'' until end of turn

Converted mana cost: 4

Also a card that is only sometimes a land is kind of interesting.

biosterous fucked around with this message at 22:43 on Mar 27, 2014

precision
May 7, 2006

by VideoGames
Um.

quote:

Sorcery (blue and red)
~this~ deals 1 damage to each creature with protection

Converted mana cost: 6

What the gently caress I...

quote:

Enchantment (green, black and red)
At the beginning of each player's combat phase, destroy up to four target lands. They can't be regenerated.
Tap an untapped permanent you control, Pay 4 life: attach target Equipment to target creature. Gain control of that Equipment until end of turn. When that Equipment becomes untapped this turn, flip ~this~.
At the beginning of your upkeep, add G to your mana pool
- - - - -
Legendary Enchantment (green, black and red)
Enchant artifact
Whenever enchanted artifact becomes untapped, put a speed counter on ~this~
Whenever a unblocked creature is dealt damage, put a speed counter on ~this~
Remove two speed counters from ~this~: ~this~ deals 1 damage to target artifact creature for each creature on the battlefield
GG, Sacrifice a Cleric, remove any number of speed counters from ~this~: add that many colourless mana to your mana pool.
Pay 3 life: ~this~ deals 1 damage to target creature or player

Converted mana cost: 3

I like this one except the first ability being hilariously broken:

quote:

Artifact Creature - Myr (1/1, artifact)
2GGR: put four 4/4 Golem artifact creature tokens onto the battlefield
2UURR: put a 4/4 Golem artifact creature token onto the battlefield
Sacrifice a Golem: ~this~ gains protection from green until end of turn and draw four cards, then discard a card
-- When sleepy, Just one throne can defeat even the most stalwart army
– Vitenka, the false

Converted mana cost: 4

Peepers
Mar 11, 2005

Well, I'm a ghost. I scare people. It's all very important, I assure you.


quote:

Legendary Creature - Elemental Shaman (1/3, blue, green and white)
Whenever ~this~ deals combat damage, you may pay GGG. If you don't, two target nonblack creatures get -7/-0 until end of turn
All lands are creatures with power and toughness equal to their converted mana cost in addition to their other types
2(W/B)(W/B)U: put a 3/1 blue Faerie creature token with flying onto the battlefield
1, T, sacrifice a Faerie: target player reveals cards from the top of his or her library until that player reveals a creature card, puts that card into play, and shuffles the rest into his or her library.
Whenever you cast a Bird spell, target multicoloured creature gains first strike until end of turn
--Humanity may catch the most skilled game
– Anonymous

Converted mana cost: 2

BRB, making the most aggravating EDH deck ever.

Fungah!
Apr 30, 2011

Presented without comment

quote:

Sorcery (red)
~this~ deals 4 damage to target player
--A single passenger bounces more daintily than even the fight
– Folk Song (Trad.)

Converted mana cost: 1


Enchantment (blue)
Whenever you cast a instant or sorcery spell, counter target spell or ability

Converted mana cost: 1

JerryLee
Feb 4, 2005

THE RESERVED LIST! THE RESERVED LIST! I CANNOT SHUT UP ABOUT THE RESERVED LIST!
The burn spell seems on the edge of printability if they wanted to push burn as a strategy. It's +1 on Lava Spike, but Lava Spike was printed ten years ago in a time when we thought Lightning Bolt would probably be too powerful for Standard/Extended[~=Modern] ever again. If they printed the card, it would give a small additional edge to straight burn decks, which aren't currently threatening to dominate any format, and no other deck would play it.

AlternateNu
May 5, 2005

ドーナツダメ!

Mr. Peepers posted:

BRB, making the most aggravating EDH deck ever.

Sure. I'll take a 2 mana Armageddon.

Dr. Stab
Sep 12, 2010
👨🏻‍⚕️🩺🔪🙀😱🙀

It's worse than that. It's 2 mana armageddon+people can't play lands again ever.

Tardigrade
Jul 13, 2012

Half arthropod, half marshmallow, all cute.

Dr. Stab posted:

It's worse than that. It's 2 mana armageddon+people can't play lands again ever.

Play it turn 1 with acceleration, kill each opponent within ~20 turns, 1 damage each turn.

quote:

Enchantment (blue)
Pay 4 life: put a 1/1 blue Faerie creature token with flying onto the battlefield
Sacrifice ~this~, sacrifice a Faerie for each basic land type among lands an opponent controls: two target creatures get -3/-0 (This effect doesn't end)
Sacrifice five Faeries: return any number of target blue creatures to their owner's hand
Sacrifice two Faeries: clash with an opponent. If you win, copy target Generated spell and you may choose new targets for the copy
Sacrifice ~this~: put a 1/1 blue Bird creature token with flying onto the battlefield
Pay 3 life: put four 1/1 blue Wizard creature tokens onto the battlefield
Pay 5 life: put four 4/4 blue Bird creature tokens with flying onto the battlefield
Sacrifice X Birds, where X is the number of colours among creatures you control: target creature gets -2/-0 until end of turn
any player may cast spells without paying their mana cost
--Every most stalwart bomb can defeat a single baseball
Although his toes changes faster than the eggnog
– Othyt Shirro Frostmind

Converted mana cost: 7

Trading Post, eat your heart out.

quote:

Creature - Goblin Shaman (2/2, red)
T, Pay 4 life: destroy all tapped artifacts you control
At the beginning of your upkeep, target Shaman gets +1/-1 until end of turn

Converted mana cost: 2

The triggered ability is actually kind of interesting, it could be used for protean creatures that become better attackers on your turn. The suicidal activated ability, on the other hand...

Asehujiko
Apr 6, 2011

quote:

Enchantment (red and white)
Sacrifice ~this~: ~this~ deals 1 damage to target creature or player
Forecast - W, Reveal ~this~ from your hand: all artifact creatures get +1/+0 until end of turn for each permanent on the battlefield

Converted mana cost: 3
This is surprisingly close to being a playable card.

quote:

Land
T: add G to your mana pool
3: draw five cards
This is not.

Edit:

quote:

Enchantment (black)
3: all token creatures get -3/-3 until end of turn
At the beginning of your end step, you may pay (U/R)(U/R)(U/R). If you don't, You and target opponent each untap and gain control of two target creatures the other controls until end of turn.

Converted mana cost: 6
Ghetto vigilance. Could you sacrifice the opponent's creatures with this if you have something that eats creatures?

Asehujiko fucked around with this message at 00:48 on Apr 2, 2014

Zemyla
Aug 6, 2008

I'll take her off your hands. Pleasure doing business with you!

Dr. Stab posted:

It's worse than that. It's 2 mana armageddon+people can't play lands again ever.
I'd have two lands left!

Dr. Stab
Sep 12, 2010
👨🏻‍⚕️🩺🔪🙀😱🙀

The Dryad arbor would still die. The ability makes it a creature and sets its power and toughness. The fact that it was already a creature doesn't matter.

Zemyla
Aug 6, 2008

I'll take her off your hands. Pleasure doing business with you!
Well, I'd still have Llanowar Reborn and a Vesuva copying it.

quote:

Sorcery (green)
Convoke
regenerate target creature with shroud

Converted mana cost: 5

That's simple and silly.

Asehujiko
Apr 6, 2011

quote:

Instant (black)
target player reveals the top X cards of his or her library, where X is your life total. that player puts all cards from among them into hand, and shuffles the rest into his or her library.

Converted mana cost: 2
Seems balanced.

Jolly Guy
Sep 24, 2011
I got these at the same time, feast or famine apparently

quote:

Land
T: add 3 to your mana pool

Land
Pay 2 life, Tap an untapped enchantment you control, T: add 1 to your mana pool

Esser-Z
Jun 3, 2012

Magic Card Generator posted:

Enchantment (white)
Sacrifice a permanent: ~this~ gains protection from instant or sorcery spells until end of turn

Converted mana cost: 2

That'd be an interesting ability... if the card actually did anything.


Magic Card Generator posted:

Sorcery - Arcane (red)
target Beast gets +1/+0 until end of turn

Converted mana cost: 4
Giant Growth eat your heart out.


Magic Card Generator posted:

Sorcery (blue)
gain control of target untapped Swamp until end of turn

Converted mana cost: 4
When Dimir really, really needs one more B. And is playing a black deck. Of course, they can just tap the swamp as a mana ability to make the spell fizzle...

homerlaw
Sep 21, 2008

Plants are the best ergo Sylvari=Best
Sorcery - Arcane (red)
~this~ deals 1 damage to target creature or player for each basic land type among lands you control. If a creature damaged this way would be put into a graveyard this turn, exile it instead

Converted mana cost: 3

This is might be printable as is.

AlternateNu
May 5, 2005

ドーナツダメ!
From the cards you guys are posting, it seems like the generator is obsessed with Arcane spells but doesn't like splicing them.

Frgrbrgr
Jan 20, 2009

quote:

Creature - Zombie Faerie Rogue (1/3, black)
Flying
T, Discard a card: two target creatures get -4/-4 until end of turn and ~this~ deals 7 damage to those creatures
deathtouch
--Nature communicates more profoundly than the awesome mice
– Quoulia Ouseffesh, Spy of the Woods

Converted mana cost: 1

Zombie Faerie Rogues are brutal.

Snacksmaniac
Jan 12, 2008

That certainly tries its hardest to make sure things die.
On the first roll

quote:

Creature - Moonfolk Wizard (2/2, blue)
Flying
protection from blocking creatures
shroud
At the beginning of your upkeep, return target nonblack creature to its owner's hand
spells and activated abilities that aren't mana abilities cost your opponents an additional ''Sacrifice a white creature'' to cast

Converted mana cost: 3

Flies, doesn't die when attacking. It just has to bounce itself. Oh, and the prison effect.

Snacksmaniac fucked around with this message at 20:29 on Apr 23, 2014

Chase Derringer
Jun 19, 2011

Hello! Ma baby
Hello! Ma honey
Hello! Ma *SKREEEEEEEEEEE*
Lipstick Apathy

quote:

Creature - Human Rogue (1/3, blue)
As long as ~this~ is attacking, All Rogues can't be blocked

Converted mana cost: 4

This is basically playable. I'd be ok with this at uncommon if they were trying to encourage people to play rogues in limited.

Edit: Holy poo poo I think I found GR Morphling.

What even the gently caress posted:

Creature - Snake (1/3, green and red)

All Snakes are Island lands in addition to their other types
Discard a creature card: put a 1/1 green Snake creature token onto the battlefield
Sacrifice a facedown creature: put a 4/4 green Beast creature token onto the battlefield
Sacrifice ~this~: put a 2/2 green Elf creature token onto the battlefield
Pay 4 life: put a 1/1 green Snake creature token onto the battlefield for each card in your hand
Sacrifice a creature: put a 6/6 green Beast creature token onto the battlefield
4RRR: put a 3/3 green Beast creature token onto the battlefield
Sacrifice seven Beasts: each player gains the sacrificed creature's power life
Sacrifice ~this~, sacrifice four Beasts: target land gains ''Sacrifice ~this~: put two 5/5 green and red Dragon creature tokens with flying onto the battlefield'' and ''Discard a sorcery card, sacrifice a Dragon: target land is a creature with power and toughness equal to its converted mana cost in addition to its other types until end of turn'' and ''Sacrifice five Dragons: destroy all artifacts'' and ''2GG, Pay 2 life, sacrifice a Dragon: each player may search his or her library for up to one basic land card and put it into the battlefield. Each player who searched his or her library this way shuffles it.'' and ''4, sacrifice a Dragon: destroy target land'' until end of turn
T, sacrifice a Dragon: draw a card

Converted mana cost: 4

Chase Derringer fucked around with this message at 04:53 on Apr 25, 2014

Dr. Stab
Sep 12, 2010
👨🏻‍⚕️🩺🔪🙀😱🙀

I don't think it's really a morphling if all it does is poo poo out a million 6/6 beasts and 5/5 dragons.

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PrinnySquadron
Dec 8, 2009

That is a lot of Dragon sacrificing.

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