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War Toys?
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# ? Nov 8, 2014 20:53 |
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# ? May 25, 2024 10:16 |
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There was a SS LP several months ago that was going through Supreme Commander. Does anyone remember what happened to it? I think it was done by PC Snob?
Rick_Hunter fucked around with this message at 03:37 on Nov 9, 2014 |
# ? Nov 9, 2014 03:34 |
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Real life kept dogpiling him, from what I remember. I don't know if it's still going.
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# ? Nov 9, 2014 19:21 |
Meh, SupCom in screenshots loses the most important quality of how much of an utter and complete clusterfuck any bigger battle is. I've played both TA and TAK and I still have problems getting my bearings straight in SupCom; good thing it allows for so much magic with waypoints. I'm finding I win battles on pre-planned basis but whenever I have to adjust strategy on the fly, disaster follows.
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# ? Nov 9, 2014 20:26 |
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anilEhilated posted:Meh, SupCom in screenshots loses the most important quality of how much of an utter and complete clusterfuck any bigger battle is. I've played both TA and TAK and I still have problems getting my bearings straight in SupCom; good thing it allows for so much magic with waypoints. I'm finding I win battles on pre-planned basis but whenever I have to adjust strategy on the fly, disaster follows. Yeah, I can see where you're coming from. As much as a lot of people seem to dislike video format for RTS Let's Plays, I think you lose a lot of what makes SupCom SupCom by going for screenshot style. Yeah there's a lot of hurry up and wait for the audience, but when things come together and you've got a Czar loaded for bear making a bee-line for your ACU and you need to scramble EVERYTHING to hold that sucker off... screenshots just can't capture that very well. I think with some video editing and judicious use of the speed-up controls that you could definitely do Supreme Commander by video format that doesn't have ungodly amounts of waiting. Though personally I don't mind base building in RTS LPs so I'm good either way!
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# ? Nov 9, 2014 21:43 |
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Are there many decent RTS's that have a good replay function? I did some throwaway test LPs of Axis & Allies (the Timegate one) and was able to use its replay to speed up and slow down as needed (and also go to anywhere in the action since it was post). That kept it down to around 15 minutes for most of the missions. Not that I mind the mission length in this LP. It does end up running in the background sometimes, or I've watched it in segments.
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# ? Nov 9, 2014 22:25 |
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Everybody still wants to wreck everybody else. ... I didn't think I'd ever be missing bottle wagon missions, but here we are.
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# ? Nov 10, 2014 10:02 |
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War Toys Let's Play Total Annihilation: Kingdoms - The Iron Plague Episode 10 - Youtubular I don't know if I'll do any video editing for SupCom, I'm deliberately not doing it for Kingdoms because I want you to suffer with me but SupCom, especially vanilla SupCom has a lot of simcitying. That said I'm a fairly aggressive SupCom player so we'll see. I may do some editing at some points so I can show off silly things. Anyway, next time our war toys get taken away and Cavedog make us play as Elsin because we can't have nice things Also now that we finally have the backbone of Creon's army it's time for some more unit descriptions! Tortoise Built by: The Smithy Mobile unit - Combat - Weapon: Rotating Gun Turret Steam-powered tank with a simple, primitive gun. The Tortoise is topped by a tent-like conical turret sheathed with a heavy rivet iron. This houses a driver and artillery officer who operate this marvel of technology. A small but potent cannon provides an excellent field weapon which can swivel a full 360 degrees. Academy Built by: Mechanic and Chief Engineer Fixed Structure - Factory - No Weapons This represents one of Creon's most powerful houses of government, the Ministry of Academia. As such, the Academy is a majestic, institutional building. And well it should be - some of Creon's most powerful machines and soldiery are phased here. Builds: Mechanic, Shock Trooper, Beast Rider, [REDACTED], Chief Engineer Shock Trooper Built by: Academy Mobile unit - Combat - Weapon: Lighting Rod The finest minds of Creon have captured and contained the electrical impulses which create lightning. Not only that, but they have found a means to hurl these energies at will, and with amazing accuracy. The Shock Trooper is the logical incarnation of this ability. He carries a sizeable storage device on his back and holds a large emitter for directing a sizzling bolt of energy at the enemy. Heavy head gear, insulating armor, gloves and boots keep the Shock Trooper insulated from both electrical currents and battery acid. These brave soldiers are said to suffer little upon their demise since they explode in a fiery conflagration. Beast Rider Built by: Academy Mobile unit - Combat - Weapon: Melee Tusk Attack & Cannon Ever logical and always willing to acknowledge the strengths of their enemy, the Beast Rider is a relatively recent addition to the arsenal of the Creon's might. This was formerly a weapon used by the kingdom of Jimarna during its protracted war with Creon. A large battle beast carries a skilled artillery specialist in a covered howdah. The effect of the Beast Rider is as psychological as it is practical. Enemies who are feint of heart have been known to flee in terror before these impressive creatures. Chief Engineer Built by: Academy Mobile unit - Construction & Combat - Weapon: Taser, Stun Beam & Cryo Pulse This mysterious, robed figure represents one of the highest offices to which a Creonite scientist can aspire. This exalted figure is considered the ultimate expression of thought and action. Far from being a lofty, distant intellectual, the Chief Engineer has both constructive and destructive uses. The Chief Engineer carries a large tuning fork which he uses to phase units. The fork also serves as a weapon that delivers a sonic blast. Note: A Chief Engineer can attack with three different ways, each one draining a certain amount of his personal deposit of mana. His first attack is a lightning bolt, capable of hitting both flying and non-flying targets. His second attack is a freezing bolt, much like the respective attack of the Mechanic. His third attack is a green beam, capable of paralyzing enemy units for a long period of time. Builds: Mana Amplifier, Smithy, Academy, [REDACTED] Iron Clad Built by: Navy Yard. Mobile unit - Ship - Weapon: Twin articulated cannons This is the lynchpin of Creon's navy. the Iron Clad is a steam-powered sea vessel with armored sides, and a large cylindrical turret. The cost of such a ship is relatively high, but well worth it when it pulverizing inferior wooden vessels. Submersible Built by: Navy Yard. Mobile unit - Ship - Weapon: Mortar A small pedal-powered craft that travels just under the surface - The Submersible is still visible to the enemy and susceptible to fire. Lets loose ye olde Mortar. Note: The Submersibles can only attack non-flying units and they cannot transport any troops at all. They are actually aquatic catapults, so they can attack above obstacles, like walls or cliffs, but better be used against stationary targets only. Stern Wheeler Built by: Navy Yard Mobile unit - Ship - Weapon: Armored gun turret Most of Creon is comprised of coastal regions and treacherous waterways, so this craft is essential to the maintenance of their empire. This steam vessel is covered with iron to protect its occupants and to lend it a menacing air. The Stern Wheeler is Creon's preferred transport for large numbers of troops. Note: The Stern Wheeler is the only type of creonite ship that can attack both flying and ground/naval targets.
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# ? Nov 10, 2014 10:42 |
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The Tortoise is a light tank, and reminds me of old 1930s stuff about "cavalry tanks" - it works well on the move, and against low-tier infantry. It works extremely well against those infantry, and in a skirmish or MP game a squad of Tortoises are pretty much unapproachable by tier-1 ground units. A Tortoise "blob" is extremely tough to crack and will win you most skirmish games. It's decently fast on flat terrain, although as we saw in the video the gun has a bad habit of striking trees or map doodads. The Tortoise's HP are rather low, though, and they struggle against artillery or high-HP units that can soak their fire long enough to start shooting back. This makes it superb against Taros (whose units are all rather squishy), most Zhon (Zhon lategame units are tough enough to wade in), pretty much anything Verunan aside from mortars, kamikaze berserkers or massed musket fire, and low-tier Aramon with bad micro (Aramon late-game can get their armour-boosting aura guys out and run over to smack them). Like most Creon units it urgently needs air support to spot for the gun. The big strength of the Tortoise is really the way it plays like a tank. Any player can quickly get the hang of the Creon army and they're very easy to use effectively. They don't need much micromanagement to be good.
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# ? Nov 10, 2014 13:08 |
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Huh, just realized I've had Iron Plague sitting around for years and have never touched it. I've played around with the added, and bonus, units for the initial factions, but never got around to installing the expansion itself. Might see if I can get it running in the near future. On a secondary note Neruz, I'm aware that the Taros kingdom unit summary mentions it for him, but did you ever show off that Lokken actually can cloak? Not that any player who missed that brief blurb would ever realize, given you have to know the hotkey for that ability.
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# ? Nov 15, 2014 06:36 |
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In today's episode Also I swear at some Shock Troopers who are breaking the rules Let's Play Total Annihilation: Kingdoms - The Iron Plague Episode 11 - Youtubular Next time we go look at some Tarosians.
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# ? Nov 17, 2014 13:26 |
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Well, that was certainly a lot faster paced then some of kingdom's missions.
I can have moments of... eccentricity and sometimes be quite curious about things. Please forgive me if I do something foolish or rude.
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# ? Nov 17, 2014 20:38 |
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Oh, Neo-Dragons. Your bullshit is so multi-faceted... Not only is it a spellcasting flyer with middling HP and a very powerful attack...but it also builds quickly (making spamming them an excellent tactic), and has the Creon bullshit standby of a freezing blast attack! The first volley freezes all your units, then they switch to the blue flame and start frying buildings. They're quite weak to other flying units, but most ground AA dies too quickly if the neos are in decent numbers. The dragons aren't actually uberunits like they are for the other factions. Instead they're "merely" high-end Tier 2 units. Pretty much every Creon game, SP and MP, can be won by three Academies cranking out neo-Ds. In terms of style I actually quite like the Creon full-scale dragon equivalent, it's cool and interestingly different.
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# ? Nov 17, 2014 23:45 |
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I like how Creon's response to not having dragons is to just go "gently caress it we'll build robot dragons instead!" And yeah, individual Neo Dragons aren't even close to as powerful as a proper Ancient Dragon but unlike the four Ancient Dragons Neo Dragons can be mass produced
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# ? Nov 18, 2014 05:18 |
Really, they're Creon design philosophy at work: what, only an extremely efficient air to ground attacker? Let's add magic to it!
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# ? Nov 18, 2014 12:57 |
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It's as if they had a design philosophy for the original factions: earth, water, air, fire - land, sea, air, magic. And then they needed a fifth element, so they decided on
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# ? Nov 18, 2014 13:57 |
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Metal/Steel is a fusion of the four elements to be made and better than any single 'element'. You've got something there.
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# ? Nov 18, 2014 15:11 |
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The fifth element is INDUSTRY!
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# ? Nov 18, 2014 16:02 |
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I wonder if all the old nations could combine their powers and get a Captain Planet.
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# ? Nov 18, 2014 18:06 |
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Emprah posted:I wonder if all the old nations could combine their powers and get a Captain Planet. Garacaius? Sadly he's otherwise engaged.
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# ? Nov 18, 2014 19:15 |
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Emprah posted:I wonder if all the old nations could combine their powers and get a Captain Planet. "by your powers combined, I am Captain Magic!" Or quite possible, "By your powers combined, I am Captain Bullshit!" I can have moments of... eccentricity and sometimes be quite curious about things. Please forgive me if I do something foolish or rude. Stephen9001 fucked around with this message at 20:56 on Nov 18, 2014 |
# ? Nov 18, 2014 20:50 |
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Afriscipio posted:And then they needed a fifth element, so they decided on metal.
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# ? Nov 18, 2014 23:44 |
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Neruz posted:The fifth element is INDUSTRY! I thought the fifth element was being able to see dead people? Fake edit: No, sorry, that's the sixth sense. The fifth element is love.
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# ? Nov 19, 2014 07:48 |
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Shoeless posted:I thought the fifth element was being able to see dead people? Love of INDUSTRY!
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# ? Nov 19, 2014 08:25 |
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In the case of Creon, that's closer to A Love That Crushes Like A Mace.
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# ? Nov 19, 2014 09:06 |
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Neruz posted:Love of INDUSTRY! In that case, what happens when you get someone with a love of magic industry? I can have moments of... eccentricity and sometimes be quite curious about things. Please forgive me if I do something foolish or rude.
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# ? Nov 19, 2014 10:31 |
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Stephen9001 posted:In that case, what happens when you get someone with a love of magic industry? Neo-Dragons happen.
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# ? Nov 19, 2014 11:00 |
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SIGSEGV posted:In the case of Creon, that's closer to A Love That Crushes Like A Mace. ...you know, I hadn't thought about it until you said it, but that sounds like it could very easily fit with the Kingdoms setting. A deep love. A great love. A love powerful and formidable.
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# ? Nov 20, 2014 01:02 |
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And you get a dragon, and you get a dragon, and EVERYBODY GETS A DRAGON! (Does everybody get a dragon?)
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# ? Dec 4, 2014 09:46 |
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Today we meet Mattero the Cleaver who is seriously the best guy Then we go look at some Tarosians. After observing that the Tarosians are indeed Tarosians we kill them because they are Tarosians Let's Play Total Annihilation: Kingdoms - The Iron Plague Episode 12 - Youtubular Next time we begin The Cave Missions
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# ? Dec 4, 2014 10:36 |
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Will there be any dogs in the next mission?
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# ? Dec 4, 2014 11:23 |
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I can only guarantee tedium and caves.
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# ? Dec 4, 2014 12:08 |
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Neruz posted:I can only guarantee tedium and caves. So what you're saying is that there's still a chance for dogs. Gotcha.
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# ? Dec 5, 2014 04:16 |
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I have heard much about the cave missions. Much of it bad. Despite owning the game, I've never gotten this far into the campaign. So I'll be curious to see the alleged horror for myself.
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# ? Dec 5, 2014 22:40 |
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"I will personally lead a elite expeditionary force equal to 4 raider battalions" = 1 mage builder and a handful of troops. Goddamnit Elsin Let's Play Total Annihilation: Kingdoms - The Iron Plague Episode 13 - Youtubular Next time, TREACHERY! :
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# ? Dec 14, 2014 07:21 |
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Well... that was certainly something. Also, if there are more missions where you have to find where the way out is, I don't think many of us would begrudge you for looking up where the way out is, as long you you still have to find the path that gets you there. Oh, and if Elsin was actually personally leading this, you would have a way easier time, since you could have just earth waved that huge group of dudes. I can have moments of... eccentricity and sometimes be quite curious about things. Please forgive me if I do something foolish or rude.
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# ? Dec 14, 2014 13:05 |
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Frankly I'm amazed I had the foresight to save when I did and didn't have to start again from scratch. I went back and checked and yeah there's a trigger zone in the top left quarter of the map, if you enter it then it sets all enemies on the map to come kill you and there's also a big ball of ghouls and devourers in the middle of the zone. Cavedog
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# ? Dec 14, 2014 13:12 |
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That cave level is really terrible and there is no excuse for it.
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# ? Dec 14, 2014 20:25 |
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Wow that was just bullshit.
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# ? Dec 15, 2014 01:52 |
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# ? May 25, 2024 10:16 |
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I had high hopes of TA indoor missions. I was remembering the magnificent indoor missions in Red Alert 1 and Starcraft, which managed to make the old RTS standby of "no production, three and half grenadiers against the entire map" into something interesting and fun. Dammit Cavedog.
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# ? Dec 15, 2014 23:56 |