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I mean I basically have to do that to engage my brain with anything, not that odd. Anyway I’ve been rereading Deus Ex stuff and I love how one of the main tactics to break the game into pieces is just using two grenades to climb over high walls or throwing one at your own feet then jumping off it when it bounces you up, or my favorite killing yourself and looting yourself of everything you had on you
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# ? Feb 26, 2021 17:50 |
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# ? May 28, 2024 13:27 |
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Rockman Reserve posted:I love how some of the stuff in the Souls games sounds like ridiculous playground rumors. "If you walk out from this specific corner you'll be on an invisible walkway and can find a secret!" "One of the statues in this room is secretly a disguised NPC!!" Mondays, am I right?
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# ? Feb 26, 2021 17:56 |
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Kitfox88 posted:I mean I basically have to do that to engage my brain with anything, not that odd. *furiously posing in the mirror while brain (in my own head) blinks groggily at myself* Me: Wake the gently caress up you wet sack of crap I need to do work
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# ? Feb 26, 2021 17:58 |
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Phy posted:I have played zero Odyssey this week and I need to rectify that I think you do. Though if you idle, Ikaros will come down to perch and get some love.
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# ? Feb 26, 2021 19:20 |
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Kitfox88 posted:I mean I basically have to do that to engage my brain with anything, not that odd. Congratulations, you have reinvented the rocket jump.
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# ? Feb 26, 2021 20:29 |
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John Murdoch posted:I think you do. Though if you idle, Ikaros will come down to perch and get some love. Oh yeah every time I'm standing around at the blacksmith, it's Ikaros time Good bird
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# ? Feb 26, 2021 21:06 |
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Azathoth Prime posted:Congratulations, you have reinvented the rocket jump. No no, you aren’t riding the explosion force, you’re throwing the grenade and then jumping off the grenade. Closest analog would be rocket surfing.
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# ? Feb 26, 2021 21:48 |
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You could also stick the grenades to the wall and stand on them and then reposition them higher to use them as ladders
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# ? Feb 26, 2021 21:50 |
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Rockman Reserve posted:I love how some of the stuff in the Souls games sounds like ridiculous playground rumors. "If you walk out from this specific corner you'll be on an invisible walkway and can find a secret!" "One of the statues in this room is secretly a disguised NPC!!" That is the old-school part of the games I do like, that there are these weird secrets and things to find that the game doesn't necessarily point you towards. I'm just bad at the combat.
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# ? Feb 26, 2021 21:53 |
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Re: Deus Ex, everyone should read http://www.it-he.org/deus.php
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# ? Feb 26, 2021 22:03 |
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A lot of the secrets vacillate between basic dungeon crawler secret design and infuriatingly bad side quest design that breaks if you trip over the wrong twig, but DS2's Pickaxe is when it comes to completely ridiculous and obscure bullshit.
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# ? Feb 27, 2021 01:02 |
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Rockman Reserve posted:I love how some of the stuff in the Souls games sounds like ridiculous playground rumors. "If you walk out from this specific corner you'll be on an invisible walkway and can find a secret!" "One of the statues in this room is secretly a disguised NPC!!" Wait until you see how to access the DLC content in Dark Souls 1, or how to get to Ash Lake
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# ? Feb 27, 2021 01:24 |
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Rockman Reserve posted:I love how some of the stuff in the Souls games sounds like ridiculous playground rumors. "If you walk out from this specific corner you'll be on an invisible walkway and can find a secret!" "One of the statues in this room is secretly a disguised NPC!!" I remember a similar feeling with some of the older harvest moon games like Friends of Mineral Town. For whatever reasons when Western developers heard those playground rumors they responded by putting hints and tutorials everywhere so as many customers could get the most from the game as possible while Japanese developers responded by just going "gently caress yes. you want the good watering can, talk to the merchant backwards on a rainy February. hints are for cowards."
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# ? Feb 27, 2021 05:40 |
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Pretty sure a lot of that was to sell strategy guides. Ironically, most of the REALLY obtuse stuff, like the Sonic and Knuckles carnival night barrel, was totally unintentional.
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# ? Feb 27, 2021 05:52 |
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BIG FLUFFY DOG posted:I remember a similar feeling with some of the older harvest moon games like Friends of Mineral Town. For whatever reasons when Western developers heard those playground rumors they responded by putting hints and tutorials everywhere so as many customers could get the most from the game as possible while Japanese developers responded by just going "gently caress yes. you want the good watering can, talk to the merchant backwards on a rainy February. hints are for cowards." The exception to that was Mortal Kombat, who recognized the best possible place to plant those seeds was the arcade. Just throw some bonkers wild poo poo in there; some kid will find it by chance, and it'll blow the minds of everyone watching as everyone else takes turns trying to make the guy say 'Toasty!' a second time.
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# ? Feb 27, 2021 05:54 |
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Gaius Marius posted:Wait until you see how to access the DLC content in Dark Souls 1, or how to get to Ash Lake or how to get the pickaxe in dark souls 2
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# ? Feb 27, 2021 07:18 |
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Ok but how do I handcuff people as Guile?
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# ? Feb 27, 2021 08:11 |
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Push El Burrito posted:Ok but how do I handcuff people as Guile? Apparently it's hold light punch, charge B, F, B, F, release light punch In Street Fighter: The Movie: The Arcade Game, not the Saturn version because that's a different game that's more like actual Street Fighter II
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# ? Feb 27, 2021 08:20 |
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Oxxidation posted:or how to get the pickaxe in dark souls 2
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# ? Feb 27, 2021 16:46 |
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I like the giant ant in dark souls 2 that heals you but breaks your equipment if you stand next to it and huff its fart gas. There is only one of this giant ant in the entire video game
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# ? Feb 27, 2021 16:52 |
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CJacobs posted:I like the giant ant in dark souls 2 that heals you but breaks your equipment if you stand next to it and huff its fart gas. There is only one of this giant ant in the entire video game
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# ? Feb 27, 2021 17:15 |
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i dont remember that at all wth
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# ? Feb 27, 2021 17:16 |
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Is there a good overview somewhere of all those weird one-off mechanics and hidden items across the souls games? i'd love to read through all of them
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# ? Feb 27, 2021 17:17 |
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Huh that's a real thing https://darksouls2.wiki.fextralife.com/Giant+Ant+Queen
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# ? Feb 27, 2021 17:35 |
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Demon's/Dark Souls is apparently chock full of references to the publisher's old games, King's Field in particular.
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# ? Feb 27, 2021 18:01 |
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Dark Souls is canonically a sequel to Commander Keen.
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# ? Feb 27, 2021 18:08 |
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the Furtive Pygmy is B J Blastowicz's cousin
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# ? Feb 27, 2021 18:12 |
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flatluigi posted:Is there a good overview somewhere of all those weird one-off mechanics and hidden items across the souls games? i'd love to read through all of them Not an overview, but Illusory Wall is a fantastic channel that does deep dives into obscurities in the Souls games. I highly recommend the video explaining Vagrants because they're a perfect example of this kind of thing.
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# ? Feb 27, 2021 18:16 |
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Lunchmeat Larry posted:That and the tree in dlc 1 which you hit with a whip and it repairs your equipment. What a strange game Wait WHAT
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# ? Feb 27, 2021 18:20 |
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Vandar posted:Wait WHAT Inexplicable https://www.ign.com/wikis/dark-souls-2/Magical_Repair_Tree
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# ? Feb 27, 2021 18:23 |
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John Murdoch posted:Not an overview, but Illusory Wall is a fantastic channel that does deep dives into obscurities in the Souls games. I highly recommend the video explaining Vagrants because they're a perfect example of this kind of thing. that's definitely been on my 'watch eventually' list for ages, but I didn't see if they had a channel video specifically on miscellaneous oddities like that (or even just stuff like the pickaxe which isn't really an 'oddity' and more of a 'something very few people would do unintentionally')
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# ? Feb 27, 2021 18:29 |
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What the actual living gently caress
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# ? Feb 27, 2021 18:31 |
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Ghost Leviathan posted:Demon's/Dark Souls is apparently chock full of references to the publisher's old games, King's Field in particular. Yeah, probably the most obvious one is the Moonlight Sword which already appeared in the OG King's Field and which was From's first video game. It was a mainstay in the KF series since as well. The white dragon Seath is the final boss of KF2 (or 3 by western numbers). Also the black dragon Kalameet from the Dark Souls 1 DLC is not as direct but still fairly obvious reference to Seath's counterpart, the black dragon Gyura/Gyora who was the final boss of KF1 (2 by western numbers) and also reappeared as the final boss of King's Field Additional I, the PSP dungeon crawler.
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# ? Feb 27, 2021 19:17 |
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The moonlight sword is also a mainstay in their Armored Core series. I always get a kick out of things like that, a sort of shared yet totally separate history of items or places or people across series.
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# ? Feb 27, 2021 20:43 |
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I think the Moonlight Sword is even in Metal Wolf Chaos (the game where the President fights a coup d'etat in a robot who uses revolvers)
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# ? Feb 27, 2021 20:46 |
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JPrime posted:Re: Deus Ex, everyone should read http://www.it-he.org/deus.php A real relic of classic stupid poo poo, love the ultimate and system shock stuff
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# ? Feb 27, 2021 22:26 |
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Through The Decade posted:The moonlight sword is also a mainstay in their Armored Core series. I always get a kick out of things like that, a sort of shared yet totally separate history of items or places or people across series. Oh, well that explains that! I always wondered why "Moonlight". I played a shitload of AC1, if by "shitload" you mean loading up my buddy's save who actually bothered to beat the game and just played around with the garage making cool robots until two in the morning on my wee little 13" CRT with the volume cranked down so my folks couldn't hear
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# ? Feb 27, 2021 23:02 |
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Something I noticed in the Outriders free demo after playing around in character creation and the tutorial: the female PC is exactly the same height as the male PC. And there are no high heels. Anywhere. Mind. Blown.
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# ? Feb 28, 2021 00:50 |
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I gave Destruction All-Stars a quick test because hey, PS5-developed game free on PS+. The idea seems kinda fun, basically a cartoonish demolition derby except that you can also run around on foot and try to steal other peoples' cars and stuff. But what stands out is that it's one of the few games so far to make full use of the controller feedback. Stuff like feeling precise left/right taps as you're running is neat and all, but it makes really good use of adding tension to the trigger buttons so you feel like you're doing something much more tactile when accelerating/braking/etc. I wasn't even aware the controllers could do that before the console came out, and I hope developers use it more as we get further along in next-gen development.
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# ? Feb 28, 2021 01:27 |
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# ? May 28, 2024 13:27 |
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Although the first time I met the hard resistance on the R2 trigger to turn the ignition I thought my controller was busted.
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# ? Feb 28, 2021 03:47 |