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Raenir Salazar posted:I mean, I feel like this would just take away from the idea that some creatures are inherently scarrier to low level adventurers because of their resistances. And further takes away options for interesting abilities like being resistant to those things and being just like those creatures; the issue is more the all or nothing aspect and that depending on the DM's sense of gamebalance w.r.t homebrew, might just trivialize or eliminate that dynamic all together. Yeah like you could account for that shift by having some basic damage resistance that is overcome by keyworded magic but that is a lot more fiddly and really I'm just expressing the usual frustration at how D&D treats the muggle characters and/or has countless weird patches to deal with the basic idea that if you aren't magic then you can only do what a "normal person" (in the limited imagination of D&D game designers and DMs) can do, whereas "magic" can and does do literally everything and anything. If muscle counts as magic then you can have a muscle wizard, and I want D&D to get to have muscle wizards.
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# ? Mar 19, 2024 18:01 |
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# ? May 27, 2024 18:50 |
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Leperflesh posted:oh the warlord is shouting limbs back on? yes, because the warlord is magic and so are your limbs "Shouting limbs back on" was always an absurd catchphrase because, you know, healing word can't pray limbs back on either. Dismemberment was always a special case and healing from it was high level divine magic in 3rd and a high level ritual in 4th, but it didn't stop the reactionaries in the house from hating any hit points that didn't come from a cleric and getting healing surges completely backwards.
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# ? Mar 19, 2024 18:11 |
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D&D adjacent, but excited to see some of my hobbies intersect. https://www.lego.com/en-us/product/dungeons-dragons-red-dragon-s-tale-21348
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# ? Mar 19, 2024 18:13 |
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VaultAggie posted:D&D adjacent, but excited to see some of my hobbies intersect. Oh man. Inn Plain Sight sign, a little beholder guy, there's a dragonborn minifig... oof on the price tho
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# ? Mar 19, 2024 18:19 |
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Leperflesh posted:If muscle counts as magic then you can have a muscle wizard, and I want D&D to get to have muscle wizards. Someone convert this to 5e, please.
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# ? Mar 19, 2024 18:38 |
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Raenir Salazar posted:I mean, I feel like this would just take away from the idea that some creatures are inherently scarrier to low level adventurers because of their resistances. And further takes away options for interesting abilities like being resistant to those things and being just like those creatures; the issue is more the all or nothing aspect and that depending on the DM's sense of gamebalance w.r.t homebrew, might just trivialize or eliminate that dynamic all together. "Only magic is effective" could, theoretically, be interesting, but it just means that some classes can do their normal things (or have the item to let them pretend to be a better class) and others are on the bench. It's not really an interesting decision most of the time, because you rarely have much flexibility in your approach granted by your class. In addition, these restrictions mostly go one way. There are some monsters that get advantages on saves against spells, but even that lets spellcasters work around it with attack spells and combat buffs.
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# ? Mar 19, 2024 18:45 |
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One Legged Ninja posted:Someone convert this to 5e, please. easy. level 20 fighter with 30 strength, 30 dex, 12 wisdom, 5 in every other stat, and literally no equipment except for a 30x2cm tungsten rod
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# ? Mar 19, 2024 19:29 |
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Ominous Jazz posted:that seems like a dumb way of doing that, i simply would have designed the game better Raenir Salazar posted:Any example of a creature whose slashing/bludgeoning/piercing attacks/abilities are explicitly magical for comparison? I should note that the magical weapons trait has gone away on monsters Like here is the before and after for the Nabassu Demon. It was not changed too much other than making it hit harder, but a change it and other monsters that had the Magical Weapons trait was having the damage type of their attacks change. It does Necrotic and Force damage with it's attacks now instead of Slashing and Piercing. Also to me I see the fiction of some monsters being resistant or immune to non magical weapons as a big reason why armed groups and militias don't try to deal with them. Specialized Adventures with good gear are meant deal with these monsters cause even an army of normal soldiers would not be able to handle them. Yusin fucked around with this message at 19:41 on Mar 19, 2024 |
# ? Mar 19, 2024 19:38 |
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Yusin posted:It was not changed too much other than making it hit harder, but a change it and other monsters that had the Magical Weapons trait was having the damage type of their attacks change. It does Necrotic and Force damage with it's attacks now instead of Slashing and Piercing. Which effectively replaces Magical Weapons since things generally have resistance to "nonmagical slashing, bludgeoning, and piercing damage" - including stoneskin I believe, and the monster itself.
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# ? Mar 19, 2024 19:40 |
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Caphi posted:Which effectively replaces Magical Weapons since things generally have resistance to "nonmagical slashing, bludgeoning, and piercing damage" - including stoneskin I believe, and the monster itself. Correct. It's just a way of replicating that feature without printing that trait every time. Though if you have the proper potions or spells it's possible to resist their damage.
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# ? Mar 19, 2024 19:43 |
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scary ghost dog posted:naddpod gets to level 20 in the first campaign and the DM is strict about sticking to the rules. one of the players is jake hurwitz, who had never played before at episode 1. its easily the best “live play” d&d show if you care about it being both a good show and an accurate representation of playing d&d seconding the NADDPOD ("not another d&d podcast") recommendation. Perfectly straddles the line between "edited for listening" and feeling like a real table game.
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# ? Mar 19, 2024 19:58 |
VaultAggie posted:D&D adjacent, but excited to see some of my hobbies intersect. My kid is gonna be so mad about not being allowed to play with dad's expensive lego
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# ? Mar 19, 2024 20:08 |
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Yusin posted:I should note that the magical weapons trait has gone away on monsters Okay yeah, they've made it worse! Because this is actually something that comes up as a dispute; as to whether the damage is "magical necrotic damage" or "non-magical" necrotic damage. Like acid created in a lab vs magic summoned from the plane of magical acid etc.
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# ? Mar 19, 2024 20:23 |
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that STILL means stone skin suck though!!
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# ? Mar 19, 2024 20:27 |
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the lab is also doing magic
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# ? Mar 19, 2024 20:27 |
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Raenir Salazar posted:Okay yeah, they've made it worse! Because this is actually something that comes up as a dispute; as to whether the damage is "magical necrotic damage" or "non-magical" necrotic damage. Like acid created in a lab vs magic summoned from the plane of magical acid etc. That doesn't matter. Nonmagical bludgeoning, piercing, and slashing damage is what Stoneskin resists for example. Force and Necrotic are none of those. I don't think there is a simple instance in the game for a creature resisting Nonmagical Fire damage for example.
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# ? Mar 19, 2024 20:43 |
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Yusin posted:That doesn't matter. Nonmagical bludgeoning, piercing, and slashing damage is what Stoneskin resists for example. Force and Necrotic are none of those. It matters for Magic/Spell Resistance for Saving Throws! To be clear this isn't just about Stoneskin, its just the most obvious example.
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# ? Mar 19, 2024 20:46 |
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Raenir Salazar posted:It matters for Magic/Spell Resistance for Saving Throws! In many cases it will just say so. quote:Sculpted Explosion (Recharge 4–6). The evoker unleashes a magical explosion of a particular damage type: cold, fire, lightning, or thunder. The magic erupts in a 20-foot-radius sphere centered on a point within 150 feet of the evoker. Each creature in that area must make a DC 15 Dexterity saving throw. The evoker can select up to three creatures it can see in the area to ignore the explosion, as the evoker sculpts the energy around them. On a failed save, a creature takes 40 (9d8) damage of the chosen type and is knocked prone. On a successful save, a creature takes half as much damage and isn’t knocked prone. vs quote:Acid Breath (Recharge 5–6). The neothelid exhales acid in a 60-foot cone. Each creature in that area must make a DC 18 Dexterity saving throw, taking 35 (10d6) acid damage on a failed save, or half as much damage on a successful one. The former says it's magic, the later does not.
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# ? Mar 19, 2024 20:51 |
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i think stoneskin is for tanking city guards, basic traps, fall damage and falling rocks dex saves, not for going up against dragons, ghouls and dćwuls
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# ? Mar 19, 2024 22:22 |
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Stoneskin was for keeping your 1D4HD/level to 9 and 1HP/level afterwards rear end from getting mulched in every fight by summoning up a big bag of extra HP. Now it's for padding out a spell book.
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# ? Mar 20, 2024 00:40 |
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PeterWeller posted:Stoneskin was for keeping your 1D4HD/level to 9 and 1HP/level afterwards rear end from getting mulched in every fight by summoning up a big bag of extra HP. For 5E, in theory, if you're fighting a lot of monsters that hit hard with weapons (giants, for example), Stoneskin can stop a lot of damage. In practice, you don't want to get hit anyway, resistance or not, and the spell requiring concentration means that if something hits you really hard your protection is going to go away. Casting it on the Monk or the Fighter is probably going to get better work done for you. I suppose making it not require concentration might make it somewhat useful. But it really depends on the campaign and the combat design, even then. 2E Stoneskin simply stopped 1d4+1/2L physical attacks from doing damage. Vital for self-defense, amazingly abuseable when cast on the rest of the PCs, too. I know my PC Invoker who rolled 1.4 hp average per die wouldn't have survived many combats without it.
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# ? Mar 20, 2024 01:23 |
Combines well with armor of agathys.
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# ? Mar 20, 2024 01:41 |
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100gp, a 4th level spellslot and concentration to achieve what a Barbarian can do at will at first level. If that's the best they can come up with just delete the entire spell imo. Better to change it to 'you gain x times spelllevel of temporary hit points'.
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# ? Mar 20, 2024 03:06 |
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change my name posted:My party chose to burgle the private demiplane of an ancient dracolich as part of a rescue mission and she happened to be home at the time, so I'm very excited to roll into combat this week and start off with Wish into an instant Simulacrum and see how they handle it They immediately used Catapult to batter her with a saturated Dust of Dryness and flooded the demiplane, knocking everyone on their asses and making the water elemental that had sprung out of the fountain functionally invisible. Still! They eventually managed to beat back the first phase of the real end-game boss (I used Iggwilv's stat block, so a CR 20 super wizard)
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# ? Mar 20, 2024 04:00 |
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homeless snail posted:We only got enough juice in the time machine to make one jump, better make it count *looks down at control panel* Assistant: Did you find him? Einstein: Gygax is... out of ze way... Assistant: Congratulations! With Gygax removed- Einstein: Time vill tell. Sooner or later, time vill tell...
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# ? Mar 20, 2024 07:22 |
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redleader posted:
Hey, I’m looking for some ideas on how to reskin 5e to run a Star Wars campaign. Any thoughts on how to adjust the skills? I know there’s official Star Wars RPGs, but my group’s always played 5th Edition Call of Cthulhu and we’re not really interested in learning a whole new system.
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# ? Mar 20, 2024 14:44 |
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Reveilled posted:Hey, I’m looking for some ideas on how to reskin 5e to run a Star Wars campaign. Any thoughts on how to adjust the skills? I know there’s official Star Wars RPGs, but my group’s always played 5th Edition Call of Cthulhu and we’re not really interested in learning a whole new system. https://sw5e.com
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# ? Mar 20, 2024 14:46 |
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Hmm, this appears to be for a system called “Dungeons and Dragons”? I’ve never heard of it.
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# ? Mar 20, 2024 14:49 |
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Outrail posted:100gp, a 4th level spellslot and concentration to achieve what a Barbarian can do at will at first level. I think 5E stoneskin is mostly a waste of time, but I don't have a problem with taking a lot of resources to do what another class can easily do. Reveilled posted:Hey, I’m looking for some ideas on how to reskin 5e to run a Star Wars campaign. Any thoughts on how to adjust the skills? I know there’s official Star Wars RPGs, but my group’s always played 5th Edition Call of Cthulhu and we’re not really interested in learning a whole new system. But also, for reals just play SWD6.
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# ? Mar 20, 2024 14:58 |
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Reveilled posted:Hmm, this appears to be for a system called “Dungeons and Dragons”? I’ve never heard of it. im missing something
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# ? Mar 20, 2024 15:16 |
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scary ghost dog posted:im missing something Read the posts in the quote chain.
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# ? Mar 20, 2024 15:17 |
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Dexo posted:Read the posts in the quote chain. i thought it was strange they were responding to a joke with a serious request, but i thought there was an actual 5e call of cthulu so i glossed over that detail and missed the connection
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# ? Mar 20, 2024 15:28 |
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scary ghost dog posted:i thought it was strange they were responding to a joke with a serious request, but i thought there was an actual 5e call of cthulu so i glossed over that detail and missed the connection There is , it came out in the 90s. They are on their seventh edition.
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# ? Mar 20, 2024 15:43 |
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Antifreeze Head posted:There is , it came out in the 90s. They are on their seventh edition. stop trolling me
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# ? Mar 20, 2024 16:28 |
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Just saw that James Ward, co-author of Gods, Demigods and Heroes, Deities and Demigods, and creator of Metamorphosis Alpha and Gamma World and many other games and supplements, has passed.
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# ? Mar 20, 2024 22:24 |
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Rust Martialis posted:Just saw that James Ward, co-author of Gods, Demigods and Heroes, Deities and Demigods, and creator of Metamorphosis Alpha and Gamma World and many other games and supplements, has passed. While never too familiar with his works it's sad that another luminary has passed. In other news Roll20 dropped some info on Quests from the Infinite Starcase. quote:The Infinite Staircase spirals in a dreamlike expanse, with doors leading to fantastic realms. It's home to the noble genie Nafas, who hears wishes made throughout the multiverse and recruits heroes to fulfill them. These pleas summon adventurers to lost caverns suffused with planar energy, fairytale gardens in the Feywild, futuristic spaceships, and other wondrous locales. I have always wanted to do the Lost City.
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# ? Mar 21, 2024 01:54 |
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The Lost City, from the creative minds of The Lost Dungeon, The Lost Village and The Lost Car Keys.
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# ? Mar 21, 2024 03:29 |
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I wonder if Pharaoh here is just that adventure alone or the whole Desert of Desolation series. I assume the former but it’d be kind of cool to have all three, maybe reworked a bit to remove some of the lovely stuff like the whole “inbred mentally deficient tribespeople” thing in that one bit of The Lost Tomb of Martek (though given that Frostmaiden had a town of dumb inbred yokels who all talked with US southern accents in their boxed text, I wouldn’t hold out hope for that).
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# ? Mar 21, 2024 03:37 |
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Getting ready to play 5th edition and what the gently caress happened to all of the skills.
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# ? Mar 21, 2024 16:55 |
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# ? May 27, 2024 18:50 |
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they changed a lot of the skills. which in particular?
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# ? Mar 21, 2024 17:04 |