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Warbird
May 23, 2012

America's Favorite Dumbass

Brazilianpeanutwar posted:

Judge Dredd doesn’t cause mayhem?

The same Judge Dredd that nuked Future Russia and killed literally billions of people? That one?

Dredd causes justice, criminal.

spessmahrinefasismisbadcomic.tiff

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RareAcumen
Dec 28, 2012




gohuskies posted:

The Arkham games are the template for it. Arkham City is an open world with a strong narrative and a highly lawful protagonist taking on criminals.

I think Asylum kept it's focus better, worse final boss aside.

Sandwich Anarchist
Sep 12, 2008

Brazilianpeanutwar posted:

Judge Dredd doesn’t cause mayhem?

The same Judge Dredd that nuked Future Russia and killed literally billions of people? That one?

Don't be a pedant, you know I'm referring to GTA style open world mayhem.

Last Celebration
Mar 30, 2010
I can’t believe Witcher 3 let me go on a drunken bender with my Witcher bros culminating in us dressed in drag unsuccessfully trying to call up some girls before my girlfriend walks in on us using the magic phone call

Like, they really didn’t have to but they did. The mad lads.

Cleretic
Feb 3, 2010


Ignore my posts!
I'm aggressively wrong about everything!
While Axiom Verge 2 isn't as good as the original, I can't really say that it's 'not as inspired' as the original, because hot drat, it is NAILING its 'sci-fi Ancient Mesopotamia' aesthetic. I've got no idea why Thomas Happ decided to go for that, and I admit I was a little disappointed to see I wasn't gonna get more Giger-esque glitch-punk like the original, but there's some really pretty landscapes well beyond what you'd expect from a game with an artstyle borrowing from the original Prince of Persia games. And I never expected to fight robots based on Akkadian statues, which is honestly cool as hell.

Kruller
Feb 20, 2004

It's time to restore dignity to the Farnsworth name!

RareAcumen posted:

I think Asylum kept it's focus better, worse final boss aside.

Asylum is a Metroidvania rather than open world, though. City is almost TOO open.

Philippe
Aug 9, 2013

(she/her)
It's more "a core system" and less of a little thing, but I really like the disguise mechanic in AC Valhalla. It makes sense in-world (you're a Dane invader in England, and most people aren't going to like seeing a foreign person armed to the teeth walk their streets), and it makes the game world more gradual: you're not just dealing with restricted areas and open areas, but a pretty interesting middle ground. It's not very clear how visible you are to guards when you're cloaked, but to me that just adds to the feeling of being unwelcome. It's a way for them to bring back the social stealth from earlier games, which is neat!

Twitch
Apr 15, 2003

by Fluffdaddy
It's from a few pages back, but I'm trying out the Little Tail Bronx games because Fuga: Melodies of Steel sounds like extremely my poo poo. Tail Concerto was a little clunky for my taste, but seems okay for what it is. However, it was an excuse to mess around with emulators again and that meant spending several minutes playing Vagrant Story and Super Mario Brothers. If I'm not into Solatorobo, it's still an excuse to load roms into my 3DS.

To tie it into the thread, my little thing is that I love loving around with emulators and hacked consoles as much as actually playing old games.

BioEnchanted
Aug 9, 2011

He plays for the dreamers that forgot how to dream, and the lovers that forgot how to love.
I've started the second major set of levels in Zathura, the lava planet. I like that not only are the enemies different to the robot planet, not just in design but behaviour, but that the difficulty comes elsewhere. Robot planet's difficulty came from pretty pure combat, but Lava planet introduces more consistent platforming, and the enemies are numerous but easier because they aren't the focus of the levels. It works to make it feel very distinct from the first world.

Necrothatcher
Mar 26, 2005




BioEnchanted posted:

I've started the second major set of levels in Zathura, the lava planet. I like that not only are the enemies different to the robot planet, not just in design but behaviour, but that the difficulty comes elsewhere. Robot planet's difficulty came from pretty pure combat, but Lava planet introduces more consistent platforming, and the enemies are numerous but easier because they aren't the focus of the levels. It works to make it feel very distinct from the first world.

I'm almost certain you've played the Zathura game before.

BioEnchanted
Aug 9, 2011

He plays for the dreamers that forgot how to dream, and the lovers that forgot how to love.
No, I don't think so. I've seen the movie, but never played the game.

Necrothatcher
Mar 26, 2005




BioEnchanted posted:

No, I don't think so. I've seen the movie, but never played the game.

Huh. I must have heard someone else saying they enjoyed the Zathura tie-in game and assumed it was you.

NonzeroCircle
Apr 12, 2010

El Camino
I'm bumbling my way through Dragon Age Inquisition and, for one reason or another, have ignored Cassandra.
I need Varric to appear so I can get a book for the specialisation thingy, but he was gone so I Googled it, thinking it was a bug, which this game is notorious for.
So, after this I went to speak to Cassandra and she was about to pin Varric to the wall with rage over plot stuff. Dealt with that.
Then spoke to her again and got the scene where it turns out she is a secret fangirl of Varric's books and is loving mortified she was caught reading it, let alone enjoying it

Shiroc
May 16, 2009

Sorry I'm late
I'm playing Samus Returns and my favorite thing is that all of the lava areas play the Magmoor Caverns music. Most of the rest of the game has been lighter ambient kind of music so when it unexpectedly slammed into the heavier Magmoor theme, it made me genuinely smile.

TooMuchAbstraction
Oct 14, 2012

I spent four years making
Waves of Steel
Hell yes I'm going to turn my avatar into an ad for it.
Fun Shoe
Magmoor Caverns theme is itself a rendition of Ridley's Lair from Super Metroid. It's one of the most iconic themes of the series, alongside Ridley's theme itself.

Mamkute
Sep 2, 2018
Sushi Striker: The imperial soldiers have food-based pun names.

Teriyaki Koinku
Nov 25, 2008

Bread! Bread! Bread!

Bread! BREAD! BREAD!

goodog posted:

I downloaded MLB The Show 21 on a whim off Gamepass and there's so much more love and effort put into it than other big name sports franchises. You can treat it like a realistic simulator, or have Dog Dick the mutant dwarf do a pimp strut when he hits a home run.

https://twitter.com/boring_as_heck/status/1416211270345265152

This reminds me of that article by a professional sports news reporter which described a video game football (maybe basketball?) match between a team of stunted gremlings and a team of giants and how the former was stomped mercilessly by the latter. The whole thing had me in absolute stitches. Anyone remember which article I'm talking about

Kennel
May 1, 2008

BAWWW-UNH!

Teriyaki Koinku posted:

This reminds me of that article by a professional sports news reporter which described a video game football (maybe basketball?) match between a team of stunted gremlings and a team of giants and how the former was stomped mercilessly by the latter. The whole thing had me in absolute stitches. Anyone remember which article I'm talking about

Breaking Madden.
https://www.sbnation.com/2015/1/27/7916937/breaking-madden-super-bowl-2015-seahawks-patriots
https://www.youtube.com/watch?v=bBhyXziy8Ic

There's multiple articles, so not sure if it's that specific.

RBA Starblade
Apr 28, 2008

Going Home.

Games Idiot Court Jester




Amazing

RoboRodent
Sep 19, 2012

I have zero interest in playing sports games, but they always fascinate me for looking so photorealistically good and then not understanding how physics work.

Cleretic
Feb 3, 2010


Ignore my posts!
I'm aggressively wrong about everything!

RoboRodent posted:

I have zero interest in playing sports games, but they always fascinate me for looking so photorealistically good and then not understanding how physics work.

The latest Fumble Dimension (the series that's essentially just videos of them doing this stuff with various sports games, which is a great watch by itself) did mention generally what causes this stuff to happen: sports games are generally pretty focused on simulating how a sport really gets played, but it's largely with a focus on how professional athletes play and are built, because they need to make these real people accurate as well. That means things start to fray pretty hard if you play for the edges of what they allow, either in character creation (like in Breaking Madden) or in gameplay (like by, in their most recent video, losing every single fight in a UFC game's career mode).

Owl Inspector
Sep 14, 2011

everyone needs to read Breaking Madden. you do not need to give the slightest poo poo about football to enjoy it.

World War Mammories
Aug 25, 2006


jon bois is real good in general. 17776 is one of the most bizarrely compelling things I've ever seen

Captain Hygiene
Sep 17, 2007

You mess with the crabbo...



Gay Rat Wedding posted:

everyone needs to read Breaking Madden. you do not need to give the slightest poo poo about football to enjoy it.

Can confirm, I don't even know anything about football beyond the vaguest idea of "move ball around; get points" and it's a good read.

haveblue
Aug 15, 2005



Toilet Rascal
Breaking Madden gave the world the name "Clarence Beeftank" so it is good

Babe Magnet
Jun 2, 2008

the best Breaking Madden is NBA Y2K: The Death of Basketball

also, breaking madden has continued in a spiritual sequel series called Fumble Dimension on Secret Base, SBNation's youtube channel.

their most recent video is attempting a pacifist run in UFC 4

https://www.youtube.com/watch?v=_IcCo6gouTc

World War Mammories posted:

jon bois is real good in general. 17776 is one of the most bizarrely compelling things I've ever seen

I'm pretty sure he runs the whole show now, such was his popularity. 17776 is incredible, and the sequel is real drat good too.

The Seattle Mariners series they put out a little but ago is also amazing viewing, even if you don't give a poo poo about baseball. The Atlanta Falcons series they just started is looking to be another good-rear end watch.

Babe Magnet has a new favorite as of 20:57 on Aug 20, 2021

a kitten
Aug 5, 2006

I thought this was neat: why Skyrim's foxes seem to lead you to treasure

https://twitter.com/JoelBurgess/status/1428008043556622336?s=19

Taerkar
Dec 7, 2002

kind of into it, really

Word of warning though. After I watched a good chunk of the Mariners video various things started suggesting baseball to me.

Alhazred
Feb 16, 2011




Playing Hellblade: Senua's Sacrifice and I really like the combat system. Especially compared to to Heavenly Sword and Enslaved which is the only Ninja Theory games I've played before that. Hellblade's combat system feels really intuitive, it's one of the few games I've played where you can use running momentum to launch an extra powerful blow for example. I also like how the voices in Senua's head will encourage her (or mock her), warn her about enemies that's attacking from behind and let her know when the fight is almost over. It even made the fight against Valravn bearable and almost fun and considering I hate enemies that can teleport and bring in other enemies that really speaks to how good it is.

exquisite tea
Apr 21, 2007

Carly shook her glass, willing the ice to melt. "You still haven't told me what the mission is."

She leaned forward. "We are going to assassinate the bad men of Hollywood."


One thing I really like about Hellblade is that it fully commits to not teaching you anything about how to play it for the sake of immersion. Admittedly this can be frustrating to many people, but to me it's refreshing in our current reality where every single game is replete with "press up to walk forward" prompts. For example, you can use Senua's melee on the last hit of any normal attack string to extend combos and open up entirely different strings, in addition to the aforementioned sprinting and parry-based attacks. At no point does the game mention this at all, and you can get through the story without landing a single fancy combo, but the decision to just leave an entire game mechanic as totally undiscoverable was bold and I think ultimately paid off.

tight aspirations
Jul 13, 2009

The way through some of the trials in the latter half of the game were so intuitive that no instruction was necessary either, and not even trying was such a confidant and refreshing move by the devs too.

I think the only thing that could be even considered as a tutorial or OOG instruction was the corruption mechanic, which was a whole other little thing itself.

Alhazred
Feb 16, 2011




tight aspirations posted:


I think the only thing that could be even considered as a tutorial or OOG instruction was the corruption mechanic, which was a whole other little thing itself.

The voices more or less works as a kind of mean spirited hint mechanic: To battle Valravn you have to go through portals to solve puzzles. The first time I did it a voice said: "hey, idiot, something changed. Can't you notice?"

tight aspirations posted:

The way through some of the trials in the latter half of the game were so intuitive that no instruction was necessary either, and not even trying was such a confidant and refreshing move by the devs too.


The only other game I can compare it to is Portal 2. There was the same sense that you could try something out just to see if it would work and then watch in amazement as it totally worked.

Alhazred has a new favorite as of 16:20 on Aug 21, 2021

Neddy Seagoon
Oct 12, 2012

"Hi Everybody!"
The voices in your head are not your friend. Especially when they're being helpful.

exquisite tea
Apr 21, 2007

Carly shook her glass, willing the ice to melt. "You still haven't told me what the mission is."

She leaned forward. "We are going to assassinate the bad men of Hollywood."


Below I'll link Sidcourse's video essay on Hellblade and his experience playing through the game as someone who actually suffers from schizoaffective psychosis. It has mega-spoilers and you should definitely only watch it after you have completed the story, but one element he draws special attention to is that Senua's voices are not all entirely antagonistic -- they're often just chatty, sometimes helpful and even complimentary. This he says is the truly insidious part about mental illness, because over time you come to trust these voices, believe them to be just as real as you or me, listen to them. By eliminating the UI and making the player reliant upon verbal cues from these voices, you also start to trust them over time, and will notice when they're gone. It's just another way in which the design completely draws you into Senua's world.

https://www.youtube.com/watch?v=52flQkqj5gs

2house2fly
Nov 14, 2012

You did a super job wrapping things up! And I'm not just saying that because I have to!

a kitten posted:

I thought this was neat: why Skyrim's foxes seem to lead you to treasure

https://twitter.com/JoelBurgess/status/1428008043556622336?s=19

This is much cuter than the New Vegas bug it reminded me of, where soldiers would randomly attack your robot follower in friendly areas because when the NPCs' AI decides that they're "hungry" they go "hunting" and any nonhuman NPC with food in its inventory (eg if you're using your robot buddy to cart mac and cheese ands broc flowers around) is considered a valid target for hunting

Mamkute
Sep 2, 2018
Cloudy with a Chance of Meatballs: You use the touch screen to perform special actions to destroy food enemies and obstacles.

TontoCorazon
Aug 18, 2007


Played Left 4 Dead again after Back 4 Blood and just learned that the construction worker zombies with hearing protection aren't effected by the beeping of the pipe bombs

Sandwich Anarchist
Sep 12, 2008

TontoCorazon posted:

Played Left 4 Dead again after Back 4 Blood and just learned that the construction worker zombies with hearing protection aren't effected by the beeping of the pipe bombs

:aaaaa:

Mazerunner
Apr 22, 2010

Good Hunter, what... what is this post?

Babe Magnet posted:


I'm pretty sure he runs the whole show now, such was his popularity. 17776 is incredible, and the sequel is real drat good too.


drat, I didn't know there was a sequel!

the locomotive lateral!!! :master:

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Alhazred
Feb 16, 2011




The battle against Surtr in Hellblade:discourse:It's not hard at all because despite his size he's slow and he's attacks are easy to dodge. But it feels so epic. At the start Senua shouts "fight me now!" and then the music starts. The same with the battle on the River of Knives, it just felt so badass to storm into the battle with the music blasting.

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