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Doomsayer posted:You can only break the game so much when you're limited to level 1, PHB1. I dunno why that guy was allowed to play something weird like that, but he's one of the officers of the club, I think? I dunno, here's there all the time, I know that. No psionics, warforged, dragonborn, etc. But monster classes are cool, I guess? That whole group sounds terrible and you should stop going, but you've made it very clear that you're some kind of weird masochist. The only really notable story I have in my (very short) tabletop career came last Sunday, when we switched to my buddy's homebrew Ocean Planet Pirates setting using D&D 4e. We started in a tavern, telling IC stories of our characters' pasts, when suddenly a bunch of ghost pirates, wights, and a giant ghost dog busted in. Aside from my goblin Ranger fighting the entire encounter without leaving his chair, it went pretty much as expected. Then the Big Orc Captain came in and we tried to fight him, spent half the session working on him, only to find that we were supposed to lose to him, with everything (literally) being taken by the orc's pirates. The most notable part of this session, though, was when the "Gun Wizard" (using wands reskinned as guns) decided to cast Acid Arrow at the Orc Captain.... With pretty much the rest of the party surrounding him.
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# ? Feb 8, 2014 23:04 |
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# ? May 28, 2024 15:00 |
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Doc Dee posted:That whole group sounds terrible and you should stop going, but you've made it very clear that you're some kind of weird masochist. Yeah pretty much.
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# ? Feb 8, 2014 23:18 |
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Doc Dee posted:only to find that we were supposed to lose to him, with everything (literally) being taken by the orc's pirates.
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# ? Feb 9, 2014 00:05 |
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Patience posted:I just didn't want to kill a baby in game. You need to steal that baby, raise that baby, and then insert that baby back into history in a manner that makes you the God-king of goblindom.
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# ? Feb 9, 2014 00:07 |
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Splicer posted:Why do people keep doing this. Where is someone telling people this is ever a good idea. I personally don't mind at this point, the DM did warn us that it would be a bit railroady until we got our own boat, which I have a feeling will end up being this guy's boat after we murder him. Now, if it was EVERY SINGLE GAME then yeah I'd be bored with it.
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# ? Feb 9, 2014 00:11 |
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goatface posted:You need to steal that baby, raise that baby, and then insert that baby back into history in a manner that makes you the God-king of goblindom. If you go back in time and stop babby-paladin from growing into adult paladin, you get the XP for adult paladin, right?
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# ? Feb 9, 2014 01:40 |
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A grognard weighing about 300 pounds with a mullet - yes, a mullet - came in blasting screamo on his iPad at max volume. He walked through the door, watched as people stared at him for what seemed like at least a minute or so, then turned it down and casually kept on walking with a huge smile on his face.
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# ? Feb 9, 2014 02:27 |
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Splicer posted:Why do people keep doing this. Where is someone telling people this is ever a good idea. Years of bad video games where this is a terrible plot hook.
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# ? Feb 9, 2014 20:12 |
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It's okay to have it as a potential outcome, as in, have a plan wherein 'If the party loses this fight, they're taken captive instead of killed and have to find a way to break out' is one possible way the fight could go. The important thing is also to plan for 'what happens if they kill the hell out of the guy I thought there was a high chance they'd lose to'.
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# ? Feb 9, 2014 20:36 |
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Every encounter should have an interesting success or failure to it (even if you discover it in play). Otherwise, why zoom in on it? You might as well have a skill check about doing laundry or walking the dog. Doomsayer, either fish or cut bait. Start your own group or don't, but you're not the victim anymore if you keep going. You're recreating the "Goon trapped in a well" story beat by beat.
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# ? Feb 9, 2014 21:19 |
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Doomsayer posted:Alright I chose the last option, filled up a Big Gulp with rum and coke, went to go play some 3.5. (I actually went last week and a fellow goon got me into a decent-but-not-incredible World of Darkness game that went reasonably well, but they weren't playing this week) I brought my 1st level utilidruid, built around having a good time and helpin' my bros. These guys sound grognardy and terrible and all but it also sounds like they want to play elfgames a certain way and you will be DAMNED if you let them do that. Maybe just let them have their grogfun and leave them alone?
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# ? Feb 10, 2014 00:10 |
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Golden Bee posted:Every encounter should have an interesting success or failure to it (even if you discover it in play). Otherwise, why zoom in on it? You might as well have a skill check about doing laundry or walking the dog. quote:OP: "Help! HELP! I'm stuck in a well!!!"
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# ? Feb 10, 2014 00:14 |
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J Miracle posted:These guys sound grognardy and terrible and all but it also sounds like they want to play elfgames a certain way and you will be DAMNED if you let them do that. Maybe just let them have their grogfun and leave them alone? No you don't understand, this group needs to be convinced of the errors of their ways. If Doomsayer mumbles "Dungeon World" under his breath enough, they'll become model gamers. In all seriousness though, I wish groups like this wouldn't advertise for new gamers. It's clear they're disinterested in that.
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# ? Feb 10, 2014 00:31 |
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You just gave me Dwarf Fortress flashbacks in the best way possible. Edit: Also, Doomsayer, at this point, you should just resign yourself to playing 3.5 with them or not going, because it looks like those are your options. QuantumNinja fucked around with this message at 00:41 on Feb 10, 2014 |
# ? Feb 10, 2014 00:35 |
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Lightning Lord posted:No you don't understand, this group needs to be convinced of the errors of their ways. If Doomsayer mumbles "Dungeon World" under his breath enough, they'll become model gamers. This is kinda key. Like I don't care if people want to play weird Erotic Dungeons and Dragons or (in this case) Pokemon & Dragons. Free country, to each their own, etc. But if there's any chance of some relatively normal person stumbling into that poo poo, somebody really ought to throw up a sign. Also the random group assignment thing is weird. If I were in that club - and in college, I basically was - I would be pretty miffed if my friends were playing in a rad swashbuckling game next door while I was stuck reliving the Princess Bride or something.
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# ? Feb 10, 2014 02:19 |
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This 'favoritism' thing reads like code for 'people didn't want to play our games, so we're forcing them to', which is even hinkier when coupled with the post-graduation stranglehold some members seem to have on the executive and club rules.
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# ? Feb 10, 2014 02:40 |
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Mendrian posted:Also the random group assignment thing is weird. If I were in that club - and in college, I basically was - I would be pretty miffed if my friends were playing in a rad swashbuckling game next door while I was stuck reliving the Princess Bride or something. e: Bieeardo! Splicer fucked around with this message at 02:44 on Feb 10, 2014 |
# ? Feb 10, 2014 02:41 |
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LuiCypher posted:Years of bad video games where this is a terrible plot hook. Excuse me, but Megaman X is one of the greatest video games ever.
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# ? Feb 10, 2014 02:55 |
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The first level of Mega Man X ends with your character jobbing to an invincible NPC solely so the super-cool GMPC with a lightsaber can come to your rescue, and even after his dramatic death scene near the end of the campaign the GM can't resist bringing him back for future games.
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# ? Feb 10, 2014 03:01 |
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Kai Tave posted:The first level of Mega Man X ends with your character jobbing to an invincible NPC solely so the super-cool GMPC with a lightsaber can come to your rescue, and even after his dramatic death scene near the end of the campaign the GM can't resist bringing him back for future games. ...... He didn't have a lightsaber then. Seriously though, gently caress Zero. The rest of the game was fun.
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# ? Feb 10, 2014 03:14 |
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Mendrian posted:This is kinda key. The Princess Bride is a rad swashbuckling adventure!
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# ? Feb 10, 2014 05:28 |
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Doc Dee posted:Seriously though, gently caress Zero. The rest of the game was fun.
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# ? Feb 10, 2014 05:31 |
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Roach Warehouse posted:The Princess Bride is a rad swashbuckling adventure! Sure. To watch. Some sperglord's loving recreation where I play a tertiary character is less about awesome swashbuckling and more about rolling my eyes as a 20+ year old movie is played out at the table with an all - male cast. I'm sure I have one of those fan games in my mental archives somewhere, I'll post one tomorrow when I'm not on a phone.
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# ? Feb 10, 2014 08:00 |
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Noctis Horrendae posted:A grognard weighing about 300 pounds with a mullet - yes, a mullet - came in blasting screamo on his iPad at max volume. He walked through the door, watched as people stared at him for what seemed like at least a minute or so, then turned it down and casually kept on walking with a huge smile on his face. Save for the weight, this unfortunately reminds me of one of my players. He's got long-rear end hair that he (I assume) refuses to wash, and a boner that won't quit for Black Metal & the like. When he shows up to play, he's blasting something loud and unintelligible from his laptop. If anyone else had the gall to play music before he got there, he'd amend the problem by sitting next to them and pushing the volume even louder. When they would give up and leave, he would of course smile the douchiest "I win" smile you've ever seen. In-Game he's no better. He plays the same character no matter what game, right down to the name and motives. Any problem is solved through him trying to intimidate the entire city, and denying that anything in the world could do the same to him. A fight in D&D where he got wounded ended in him describing in vivid detail how he'd desecrate the now-dead assailant's corpse. Our most recent problem with him comes from a recent Shadowrun campaign where he wanted to blow up an overturned car with an ally (read: player character) wounded and trapped in the wreckage. He's currently trying to find an excuse to eat the same player's Fairy assistant alive.
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# ? Feb 10, 2014 22:14 |
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HebrewMagic posted:Catpiss the home game. The real question is why is this guy still one of your players?
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# ? Feb 10, 2014 22:33 |
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Lightning Lord posted:No you don't understand, this group needs to be convinced of the errors of their ways. If Doomsayer mumbles "Dungeon World" under his breath enough, they'll become model gamers. To be completely fair that is literally what happened to me. I was a 3.5 grognard all through high school and refused to do more than scornfully mock a game for stupid plebes like D&D: WoW Edition, then one of my friends in college kept badgering me to try it and then I finally did and never went back. So it is possible! But yeah I'm mostly doing it because I don't have anything else to do Friday evenings, it starts at 5 and is over by like 8 which is just about when my other friends are ready to go a'drinkin' so vv If no one wants to hear the stories though that's totally fine, I'll gladly shut up.
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# ? Feb 10, 2014 22:42 |
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Doomsayer posted:To be completely fair that is literally what happened to me. I was a 3.5 grognard all through high school and refused to do more than scornfully mock a game for stupid plebes like D&D: WoW Edition, then one of my friends in college kept badgering me to try it and then I finally did and never went back. So it is possible! Please don't listen to the self-righteous naysayers. I love horror stories. They don't even have to be true, just convince me that they are.
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# ? Feb 10, 2014 22:47 |
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Lallander posted:The real question is why is this guy still one of your players? Because I'm secretly a masochist, and the migraine I end sessions with turns me on.
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# ? Feb 10, 2014 23:32 |
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Doomsayer posted:To be completely fair that is literally what happened to me. I was a 3.5 grognard all through high school and refused to do more than scornfully mock a game for stupid plebes like D&D: WoW Edition, then one of my friends in college kept badgering me to try it and then I finally did and never went back. So it is possible! That's three hours you could spend like catching up on a TV series you always wanted to check out or something, in the comfort of your home, sipping a beer/other drink of choice, instead of spending time with grogs and their unwilling associates! All up to ya, man. And if you do keep playing with 'em, by all means, keep on posting! poo poo, wish I had some fresh stories of my own, but it's been a while since I actually played. Gotta finally get that low-level Cyberpunk game I've had in the works for a while now going, should have some content then.
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# ? Feb 10, 2014 23:43 |
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Doomsayer posted:If no one wants to hear the stories though that's totally fine, I'll gladly shut up. I totally want to hear these amazing stories.
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# ? Feb 10, 2014 23:45 |
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M.Ciaster posted:That's three hours you could spend like catching up on a TV series you always wanted to check out or something, in the comfort of your home, sipping a beer/other drink of choice, instead of spending time with grogs and their unwilling associates! It's actually the most effective way to pregame! If I sip a beer while watching TV, I get absorbed in the show and the beer just sits and gets warm, 8 o'clock rolls around and I'm dead sober. But if you want to get a really good buzz going, I highly recommend drinking and playing terrible games of 3.5 because it's been scientifically proven there is no faster way to get large amounts of alcohol into your body.
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# ? Feb 10, 2014 23:50 |
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Doomsayer posted:It's actually the most effective way to pregame! If I sip a beer while watching TV, I get absorbed in the show and the beer just sits and gets warm, 8 o'clock rolls around and I'm dead sober. But if you want to get a really good buzz going, I highly recommend drinking and playing terrible games of 3.5 because it's been scientifically proven there is no faster way to get large amounts of alcohol into your body. Truer words have never been spoken. I don't even drink and my players sometimes make me reconsider that decision.
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# ? Feb 10, 2014 23:56 |
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Doomsayer posted:If no one wants to hear the stories though that's totally fine, I'll gladly shut up.
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# ? Feb 11, 2014 00:13 |
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Yawgmoth posted:gently caress the haters, if you're gonna do it you might as well post about it. Yeah, pretty much this. I can't imagine there being a problem if you know it's awful going in, and you embrace it like some sort of MST3K-esque challenge.
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# ? Feb 11, 2014 00:22 |
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Volmarias posted:Yeah, pretty much this. I can't imagine there being a problem if you know it's awful going in, and you embrace it like some sort of MST3K-esque challenge. Is this basically the LARP version of grog-mining?
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# ? Feb 11, 2014 01:56 |
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I’m running Dungeon World for the first time, and the party is a thief, his brother the paladin of the unicorn god of animals and beauty, and the bard, who wants to make a name for himself writing the paladin’s epic. They recently found a series of crystal caves, like colossal geodes, that are the home plane of the god of lifeless nature, brother to the paladin’s god. They found a hint about some ‘Eye’ belonging to the crystal diety, and when they reached the bottom of the cave, they found a gigantic hill of quartz with a massive ruby embedded in it. Naturally, the thief had to have it, and talked the paladin into helping him smash through the quartz to get to it. The paladin cracked through the quartz in a single blow with his sledgehammer, exposing the ruby Eye, and immediately the hill began to rumble and moan - the crystal mound was actually an avatar of sorts of the crystal god, and the paladin was standing on top of it, hitting it in the face. I told him that he needed to defy the very real danger of the avatar pasting him, and he asked to defy danger with Charisma, placating the avatar and volunteering to take the Eye for ‘safe keeping’, to keep it away from thieves. I thought about it, but figured that you can’t fast talk an emotionless earth elemental, and told him to defy danger with a different stat, but he reminded me of one of his magic items: the Cloak of Silent Stars. The Cloak allows the user to, once per stat, use any stat they want to defy danger, even if it makes no sense. With the Cloak, he could try to charm even a relentless force of nature. He rolled, and got a 15 (success is normally anything over 10 on 2d6+stat). In an even voice, the paladin asked the avatar of a heartless god for his artifact eye, after he had been caught red handed trying to steal it, and the avatar not only gave it to him, but thanked the holy man for protecting it from thieves. They then left the caves in a different part of the kingdom from where they entered, undertook a perilous journey to get back home, and promptly failed all three rolls for scouting, trailblazing, and conserving rations. God this game is fun.
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# ? Feb 11, 2014 02:06 |
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Volmarias posted:Yeah, pretty much this. I can't imagine there being a problem if you know it's awful going in, and you embrace it like some sort of MST3K-esque challenge. I was cracking at the Pokemon references he had going. If I had been one of the other players in that game I wouldn't have been able to keep a straight face.
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# ? Feb 11, 2014 05:20 |
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Ahh fate, when you can take four people, only one of who has RPG'd before and end up with a modified plot of Dishonered - only me and my brother, (the RPG player) have played the computer game, and everyone else was stunned when we pointed out what they had brainstormed. Three sessions in they have gone from not really knowing what they are doing to requesting to play FATE rather than our normal board games, and making up insane plans that sound great in context. Z Now they are leading a group of Musketeers (the setting is loosely steam-punk in the French court) in an Zeppelin to capture the incoming canisters containing a deadly plague. Of course, as its the Military who are using the plague to try and start a rebellion against the king (long may she rule), they have just spent a day spreading rumors of the Dread Pirate Nicholas Whitebeard, a new and deadly pirate. To top it all off, the Engineer has made a steam-powered animatronic pirate to parade up and down the deck of the Airship while shouting from his exceptionally loud loudhailer. The greatest thing about the campaign is that only one player has any fighting skills, so the only fights they have gotten into have been them desperately trying to either run away or four of them beating on a single person with no effect. They are coming on well!
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# ? Feb 11, 2014 10:51 |
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That sounds wonderful, yes. Clearly though the answer to their problem is to rig the zeppelin with a crude vacuum-tube-and-phlogisten AI and make the Dread Pirate
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# ? Feb 11, 2014 11:24 |
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# ? May 28, 2024 15:00 |
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Idiot Syncratic posted:
Awesome! The opportunity for awesome storytelling and role playing here cannot be passed up. Please, please, please tell us that, after the thief went and sold the eye you sic'd the avatar of a heartless god on them for betraying his trust. Nevermind what could and should should happen to the paladin when the god of lifeless nature (a great concept, by the way) tells his brother, the paladin's deity, what's up. I'm not saying to have the avatar up and paste them or anything. I'm saying there's a great opportunity to have the thief and the paladin called to task for their indiscretions against, you know, gods. Imagine the rude shock the paladin gets when he gets a visit in a dream from his god saying, "You now owe my brother, the god of lifeless nature, one task to be performed at his discretion." And the thief automatically fails his next thieving attempt, gets caught and dumped into jail, where he is bailed out by a priest of some kind of the god of lifeless nature who doesn't know why he was to do this only that, "I received a visitation from my god who told me to seek a pardon for you and deliver a message." Or better yet, give the thief a hidden penalty to all of his thieving rolls and make the thief wonder where the penalty came from. Eventually he might seek out a priest who could divine the truth for him... And then send them on their next adventure as the geas-ed minions of the god. The tough part is to do it without being railroady about it. You still give the characters free will and agency, but until they agree to perform the task, make all of the palidin's spells do the absolute minimum of any random effect (all healing spells restore 1hp, etc) and the thief gets a -5 piety adjustment to all thieving rolls. Shady Amish Terror posted:That sounds wonderful, yes. Clearly though the answer to their problem is to rig the zeppelin with a crude vacuum-tube-and-phlogisten AI and make the Dread Pirate Make sure that they manage to put together a battery of carronades on articulated mounts that are slaved to Dread Pirate Whitebeard for serious game-breaking fun! Agrikk fucked around with this message at 20:56 on Feb 11, 2014 |
# ? Feb 11, 2014 20:39 |