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On another note, here's a fun customization mod that ought to thrill fans of the OG 90's XCOMs. https://steamcommunity.com/sharedfiles/filedetails/?id=2057286397
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# ? Apr 12, 2020 11:25 |
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# ? May 28, 2024 03:16 |
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SpookyLizard posted:I"ve said it before and I'll say it again: Cheat. Stuff from the DLC is neat, but it's not worth the aggravation that is the alien rulers.There's a kill command in the console, but I kinda always preferred toggling UnlimitedActionPoints and venting some frustration by shotgunning it repeatedly in the face. Wait, alien rulers are DLC? I'm pretty sure I'm running vanilla. Edit: oh, huh, I guess I have the alien hunters DLC, too.
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# ? Apr 12, 2020 12:22 |
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FYI everyone: the Dale Gribble voice pack mod in the Steam workshop is truly a work of art.
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# ? Apr 13, 2020 00:41 |
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Does run & gun on a sharpshooter mean they can do a blue move and still fire their rifle?
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# ? Apr 14, 2020 05:42 |
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super fart shooter posted:Does run & gun on a sharpshooter mean they can do a blue move and still fire their rifle? Yes it does, and I've absolutely done this before.
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# ? Apr 14, 2020 05:43 |
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And if you're big into RPGO, Musashi just released a new update with some new Second Wave options, in this case the ones that make all of your guys a random combination of primary and secondary weapon specialisations instead of the whole list. So that's nice, you now have essentially all characters being their own class. EDIT: you may want to give it some time to wring out a few bugs and kinks however. Torchlighter fucked around with this message at 10:26 on Apr 14, 2020 |
# ? Apr 14, 2020 05:54 |
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https://www.youtube.com/watch?v=aZnpl3hWfVM AAAAAAAAAAAAAAA
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# ? Apr 14, 2020 15:05 |
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Looks tight, I'm down for XCOM: Apocalypse as a spin-off.
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# ? Apr 14, 2020 15:06 |
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Eraflure posted:https://www.youtube.com/watch?v=aZnpl3hWfVM AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA
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# ? Apr 14, 2020 15:14 |
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Deets: drops in 10 days, introduces D&D-style turn initiative https://www.engadget.com/xcom-chimera-squad-steam-pc-release-date-announcement-140116943.html
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# ? Apr 14, 2020 15:15 |
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Gonna be just for the first little while.
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# ? Apr 14, 2020 15:15 |
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Seems like a smaller game to experiment with changes to the tactical gameplay. The focus of the changes seems to be to suppress the alpha-strike centric gameplay from XCOM 2, so it'll be interesting to see how effective that is. Also I'm super impressed if that's what the world looks like 5 years after XCOM 2. Fangz fucked around with this message at 15:23 on Apr 14, 2020 |
# ? Apr 14, 2020 15:20 |
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Huh, looks neat. We got a couple human agents, a pectoid, a muton and a viper in the screenshots. The only thing missing is a robot. Im totally down. Zore fucked around with this message at 15:30 on Apr 14, 2020 |
# ? Apr 14, 2020 15:27 |
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I am all in for X-COPs. The breach mechanics seems like a natural evolution of setting up ambushes from XCOM2. The urban setting and I assume more streamlined missions would probably be their way to design out the focus on pod activation or avoidance in favour of more defined encounters.
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# ? Apr 14, 2020 15:28 |
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I really hate those Muton lips...
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# ? Apr 14, 2020 15:29 |
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https://www.youtube.com/watch?v=39fhpegVBQQ
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# ? Apr 14, 2020 15:29 |
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OK I guess I just bought that
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# ? Apr 14, 2020 15:30 |
Weird. But I’m down for trying out a focused XCOM spin-off. And that price is pretty tasty.
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# ? Apr 14, 2020 15:35 |
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And theres the robots, though I am a little disappointed they're just stand ins for downed agent I'm also looking a bit at the combat barks 'I made the arrest!' as the enemy rag dolls from being shot in the head multiple times.
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# ? Apr 14, 2020 15:39 |
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I can’t help but feel the name is poking fun at Phoenix Point. But it looks interesting, and a post-Advent game setting is neat.
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# ? Apr 14, 2020 15:39 |
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GODDAMNIT CHIEF I AINT HAVIN NO STINKIN ALIEN FOR MY PARTNER
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# ? Apr 14, 2020 15:40 |
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Also the models for some of the agents and new enemies look sweet as hell and I hope they can be backported to Xcom 2 I want all the Pectoids in sweatervests
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# ? Apr 14, 2020 15:44 |
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Hwurmp posted:GODDAMNIT CHIEF I AINT HAVIN NO STINKIN ALIEN FOR MY PARTNER https://www.youtube.com/watch?v=BL2yG3bgIgg But for sectoids.
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# ? Apr 14, 2020 15:45 |
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Well that looks cool lmao at the pectoid reporter
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# ? Apr 14, 2020 15:45 |
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100% down for more XCOM but I don't love that they're relegating the end of the war to a spin-off, what's up with that? It's the same thing Wolfenstein did with Young Blood, here's this massive cliffhanger and whoopsie the next game just skips over a bunch of important stuff.
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# ? Apr 14, 2020 15:47 |
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Hwurmp posted:GODDAMNIT CHIEF I AINT HAVIN NO STINKIN ALIEN FOR MY PARTNER DEATH TO ALL COLLABORATORS! game looks cool, but working WITH aliens? hah i don't think so, not on this X-COPs force
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# ? Apr 14, 2020 15:47 |
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PantsBandit posted:100% down for more XCOM but I don't love that they're relegating the end of the war to a spin-off, what's up with that? It's the same thing Wolfenstein did with Young Blood, here's this massive cliffhanger and whoopsie the next game just skips over a bunch of important stuff. I am guessing XCOM 3 will be years after this with the opening cutscene being "We won and integrated with the aliens but there's a terror from the deep now" as a lobster shoots a muton
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# ? Apr 14, 2020 15:48 |
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CHIMERA SQUAD WHEN
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# ? Apr 14, 2020 15:49 |
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Sweet! Oh man - individual unit turn orders. That's a really big change and looks super fun. I believe I will be purchasing this game.
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# ? Apr 14, 2020 15:50 |
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As long as there is a propaganda or recruitment poster mechanic, I am in. (I am in even without the posters)
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# ? Apr 14, 2020 15:56 |
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# ? Apr 14, 2020 15:57 |
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How is this only ten dollars? I have never mashed the buy button on something that fast in my life.
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# ? Apr 14, 2020 15:58 |
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RBA Starblade posted:I am guessing XCOM 3 will be years after this with the opening cutscene being "We won and integrated with the aliens but there's a terror from the deep now" as a lobster shoots a muton
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# ? Apr 14, 2020 15:59 |
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Speaking of, I wonder how the Reapers fit into the integrated society, given the whole "eating mutons" thing. I'd peg them as the human insurgents, but who knows.
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# ? Apr 14, 2020 16:01 |
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So....basically you're now ADVENT? Like humans working with Aliens to take out an insurgency? Yeah, I so sure Volk and Geist have no issues whatsoever with that.
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# ? Apr 14, 2020 16:01 |
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A couple important points I noticed from the Steam page 6-minute video (edit: same as the Gameplay Overview video linked above): - looks like we're gonna have a fixed squad this time, with no recruitment; - all agents are different, so no snek squad; - no agent deaths allowed, bleeding is guaranteed and anyone in the squad bleeding out is instant gameover. Foglet fucked around with this message at 16:08 on Apr 14, 2020 |
# ? Apr 14, 2020 16:02 |
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RBA Starblade posted:I am guessing XCOM 3 will be years after this with the opening cutscene being "We won and integrated with the aliens but there's a terror from the deep now" as a lobster shoots a muton Chimera Squad breach mode is a preview of XCOM 3, which is a game consisting of nothing but a room by room search of every 1x1 closet of a cruise ship for that last loving lobsterman, who naturally greets the officer who opens the door with a heavy sonic pulsar shot to the face.
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# ? Apr 14, 2020 16:04 |
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Holy poo poo, did people know this was coming? I was subscribed to the X-com YouTube channel only to see a new X-com game is about to drop. I can run X-com 2 on my microsoft surface pro 4 just fine this game looks like it's using the same engine? Could anyone that understands computer specs better than me let me know if this will run? I want to buy it so bad.
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# ? Apr 14, 2020 16:08 |
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Foglet posted:A couple important points I noticed from the Steam page 6-minute video: Bleedout causes wounds too that need healing with what looks like hefty debuffs until you toss them into the training room to recover as well
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# ? Apr 14, 2020 16:09 |
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# ? May 28, 2024 03:16 |
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My hype for this is intense. $10 only and launching 10 days from now? Crazy! No soldier renaming and such, and obviously a bit more limited in scope, but it looks awesome. I'm also really hoping they're using this to field-test new ideas for X-COM 3
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# ? Apr 14, 2020 16:10 |