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only if she has this outfit
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# ? Apr 23, 2015 17:48 |
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# ? May 26, 2024 03:45 |
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Gammatron 64 posted:I didn't realize that either until I saw it on iOS. I wonder if that version is less poo poo, because after years on th Wii looked like a fan game and not even an official product. I'm one of the idiots who bought The After Years on Android and I'd say it's probably the best version of the After Years. If you didn't like AY before, you still won't like it now. The gameplay's been refined, a lot of things have been smoothed out, for better or for worse; the encounter rate is lower, in exchange overall EXP gain is higher, which is a nice change, but then also the Devil's Road was simplified to such an extent that it's just a straight line masquerading as a labyrinth. Kain's Holy Dragoon stat growth was readjusted so you're not as screwed out by stats if you let the Hooded Man level up. A bunch of other minutia fixes that make it the best version, but there's no saving that storyline.
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# ? Apr 23, 2015 18:17 |
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Coughing Hobo posted:I'm one of the idiots who bought The After Years on Android and I'd say it's probably the best version of the After Years. If you didn't like AY before, you still won't like it now. The gameplay's been refined, a lot of things have been smoothed out, for better or for worse; the encounter rate is lower, in exchange overall EXP gain is higher, which is a nice change, but then also the Devil's Road was simplified to such an extent that it's just a straight line masquerading as a labyrinth. Kain's Holy Dragoon stat growth was readjusted so you're not as screwed out by stats if you let the Hooded Man level up. A bunch of other minutia fixes that make it the best version, but there's no saving that storyline. How do the team attacks look in 3D?
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# ? Apr 23, 2015 19:38 |
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One thing that they apparently changed about the iOS version of After Years that wasn't for the better was cutting out a large part of the final dungeon: basically, they removed most of the cameo bossfights and the floors they were on, replacing them with palette swaps of the various summons and compressing the items gotten from the missing floors into a much smaller area. Whether or not that's a good or a bad thing is a personal preference, though: I assume this was done so that they wouldn't have had to model/remodel a large number of bosses from previous games for what're basically throwaway fights, as opposed to just being able to take their sprites from the original games and throwing them in.
AnotherGamer fucked around with this message at 20:03 on Apr 23, 2015 |
# ? Apr 23, 2015 19:59 |
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AnotherGamer posted:One thing that they apparently changed about the iOS version of After Years that wasn't for the better was cutting out a large part of the final dungeon: basically, they removed most of the cameo bossfights and the floors they were on, replacing them with palette swaps of the various summons and compressing the items gotten from the missing floors into a much smaller area. Whether or not that's a good or a bad thing is a personal preference, though: I assume this was done so that they wouldn't have had to model/remodel a large number of bosses from previous games for what're basically throwaway fights, as opposed to just being able to take their sprites from the original games and throwing them in. Considering that final dungeon is some GameFAQs-grade fanboyism I'd be ok with it being cut entirely and the Mysterious Girl being made the actual Big Bad. Attitude Indicator posted:"We feel that every person within the party [in Final Fantasy VI] is a main character, but we feel Lightning is very impactful as the main female protagonist in the Final Fantasy series." Toriyama says. "Not only is she the first female protagonist, she is very powerful, cool, calm, and collected. So we believe that is another attractive feature of hers." Lightning Returns With a Retraining Order
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# ? Apr 23, 2015 20:28 |
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I remember when I was 12 I wished Square would have made an FF4-2 because it was my first FF and I loved the characters and setting I guess if After Years had come out when I was still 12 I probably would have enjoyed it
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# ? Apr 23, 2015 20:32 |
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I'm kinda tempted to grab the TAY remake when it hits a Steam sale just to see how the 3D version works out. Though them cutting the long-as-gently caress final dungeon kinda sucks since 90% of the fun of that game was taking a shitload of characters and doing a massive boss rush against a giant variety of tough bosses and trying to strategy your way through them. The random encounters weren't even that bad in the final dungeon since the game gave you save/healing spots to change your party and restock items every two or three floors. Cut all that and you have a bunch of boring poo poo with a terrible story. Did they at least remove the challenge dungeons?
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# ? Apr 23, 2015 20:37 |
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pretty soft girl posted:I remember when I was 12 I wished Square would have made an FF4-2 because it was my first FF and I loved the characters and setting Well no, maybe I was the dumb kid. SE's the one that made a lovely cash-in sequel worth millions of dollars
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# ? Apr 23, 2015 20:48 |
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Mega64 posted:I'm kinda tempted to grab the TAY remake when it hits a Steam sale just to see how the 3D version works out. Though them cutting the long-as-gently caress final dungeon kinda sucks since 90% of the fun of that game was taking a shitload of characters and doing a massive boss rush against a giant variety of tough bosses and trying to strategy your way through them. The random encounters weren't even that bad in the final dungeon since the game gave you save/healing spots to change your party and restock items every two or three floors. Cut all that and you have a bunch of boring poo poo with a terrible story. I bought FF4 on steam recently when it was on sale and my only problem with it is how goddamned zoomed in the camera is when walking around towns and dungeons. You have absolutely zero peripheral vision and it's just obnoxious. I don't know why it didn't bother me more on handheld. I assume TAY is the same way since it was also designed for tablets.
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# ? Apr 23, 2015 21:23 |
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YIKES Stay Gooned posted:They should release a big pack of old Final Fantasy games (like 1 through 9) on a Wii U disc just so they can sell Final Fantasy Amiibos. Wherein they print a million clouds and 15 of everything else globally and goons pay upwards of 80 bucks for their terra amiibos
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# ? Apr 23, 2015 21:32 |
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i'd pay hardcore cash money for a sabin amiibo
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# ? Apr 23, 2015 21:34 |
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I would love a Moogle amiibo... Or a chocobo. Would be boss and I would drop a lot of money on that.
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# ? Apr 24, 2015 03:23 |
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The Static Arts moogle and chocobo don't cost much more than an amiibo and are both pretty badass in my opinion.
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# ? Apr 24, 2015 03:45 |
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I don't think my wallet would be able to handle Final Fantasy Amiibos. Especially if we're talking FF IV, V, and VI.
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# ? Apr 24, 2015 04:41 |
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Fungah! posted:i'd pay hardcore cash money for a sabin amiibo I'd pay hardcore cash for Sabin anything.
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# ? Apr 24, 2015 13:26 |
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I would buy 3 Lightning Amiibos, one for each game.
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# ? Apr 24, 2015 13:42 |
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abagofcheetos posted:Square is hosting their own E3 conference?????!?!?!?!?!?!?!?!?!?!?!?!?!??!?!?! I, for one, welcome the Eidos power hour once again. Tomb Raider, Deus Ex, Sleeping Dogs Triad Wars, and reveal for the new Hitman game.
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# ? Apr 24, 2015 13:59 |
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Sunning posted:Sleeping Dogs Triad Wars I looked this up on Wikipedia a while back to see if there was ever gonna be a new Sleeping Dogs and my interest in it died immediately Why can't they just make a normal sequel where I get to drive around Hong Kong and beat up more guys
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# ? Apr 24, 2015 14:06 |
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Help Im Alive posted:I looked this up on Wikipedia a while back to see if there was ever gonna be a new Sleeping Dogs and my interest in it died immediately Because that doesn't make Call of Duty money.
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# ? Apr 24, 2015 14:07 |
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Help Im Alive posted:I looked this up on Wikipedia a while back to see if there was ever gonna be a new Sleeping Dogs and my interest in it died immediately It's also a free to play microtransaction insanity, I believe. Complete bummer to waste that potential so quickly.
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# ? Apr 24, 2015 14:34 |
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Help Im Alive posted:I looked this up on Wikipedia a while back to see if there was ever gonna be a new Sleeping Dogs and my interest in it died immediately Darrell Gallagher- Head of Product Development and Studios at Square Enix posted:This level of engagement is exciting as a developer. For Sleeping Dogs this continued support has now enabled us to turn this into a profitable game for the business, a critical milestone for a new intellectual property and something I’ve seen our sales, marketing and studio teams across Europe and America work hard together to achieve. It also shows that we are creating content which is keeping millions of people entertained enough to want to spend their time in our world. http://www.gamasutra.com/blogs/DarrellGallagher/20130822/198839/How_do_you_tackle_industry_change.php Management wants games that they can provide a stream of revenue over a long period of time through a focus on online features. If a traditional Sleeping Dogs 2 was greenlit after the sales of the first game, then it was probably turned into Triad Wars after the great post-FFXIV 1.0 purge. United Front is also working with Nexon on F2P game.
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# ? Apr 24, 2015 14:36 |
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Help Im Alive posted:I looked this up on Wikipedia a while back to see if there was ever gonna be a new Sleeping Dogs and my interest in it died immediately Yeah, it's crazy bad too. oh no i broke my nda
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# ? Apr 24, 2015 16:00 |
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Grinding limits in FF7 sucks. I'm not even sure why I'm doing besides an OCD need to use up all these limit manuals I got.
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# ? Apr 24, 2015 16:16 |
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MarsDragon posted:Grinding limits in FF7 sucks. Nah man, for the ones that require you to kill a certain number of enemies you can just go to the crystal cave equip someone with enemy skill and use matra magic all day in the room with like 4 or 5 enemies per fight. For the limits that require you to use the first limit a ton just equip cover(?) and hit them with hypers till their furied and go run around wherever you'd take a decent amount of damage. End game that would be the Sunken Plane probably.
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# ? Apr 24, 2015 18:04 |
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Good loving god, The After Years is getting a 3D remake on Steam. I regret playing that game on the PSP version, why the gently caress would I waste my money on it again?
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# ? Apr 24, 2015 18:27 |
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I mean, TAY 3D got rid of the parts of it I liked. The Challenge Dungeons and the hilariously massive Final Dungeon, so what's the point?
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# ? Apr 24, 2015 18:28 |
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Hitlers Gay Secret posted:Good loving god, The After Years is getting a 3D remake on Steam. I regret playing that game on the PSP version, why the gently caress would I waste my money on it again? Because they made it so why not put it on pc for more money
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# ? Apr 24, 2015 18:32 |
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Dr Pepper posted:I mean, TAY 3D got rid of the parts of it I liked. Really? I mean, I quit playing halfway through the Final Dungeon, but the Challenge Dungeons were the only reason I even continued playing up until that point. gently caress Square Enix.
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# ? Apr 24, 2015 18:33 |
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Epi Lepi posted:Nah man, for the ones that require you to kill a certain number of enemies you can just go to the crystal cave equip someone with enemy skill and use matra magic all day in the room with like 4 or 5 enemies per fight. For the limits that require you to use the first limit a ton just equip cover(?) and hit them with hypers till their furied and go run around wherever you'd take a decent amount of damage. End game that would be the Sunken Plane probably. Yeah, I'm on the Gelkina, it's just that three times now Tifa's gotten a full limit, then got wiped before I could heal her because she went and Covered someone. One time I was literally doing her reels when that happened. She's got full endgame armour, so...I guess I should just move her to the back or something. Everyone in the back but Cloud.
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# ? Apr 24, 2015 20:55 |
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MarsDragon posted:Yeah, I'm on the Gelkina, it's just that three times now Tifa's gotten a full limit, then got wiped before I could heal her because she went and Covered someone. One time I was literally doing her reels when that happened. She's got full endgame armour, so...I guess I should just move her to the back or something. Everyone in the back but Cloud. Definitely move everyone to the back, that's probably what's making it a slog.
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# ? Apr 24, 2015 21:26 |
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Soon you can get FF characters in puzzle and dragons which is basically amiibos right ?
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# ? Apr 24, 2015 21:32 |
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Gammatron 64 posted:I'd pay hardcore cash for Sabin anything. You can whale in FFRK for his relic weapon once the Figaro bros event comes around.
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# ? Apr 25, 2015 02:15 |
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Sunning posted:I, for one, welcome the Eidos power hour once again. Tomb Raider, Deus Ex, Sleeping Dogs Triad Wars, and reveal for the new Hitman game. It should actually be pretty good. On top of all those FFXV (with a release date?), almost certainly a new KH3 trailer, XIV stuff, Type-1?, something DQ?, and I'm going to dream big and say a new TWERTY. But even if all of that speculative stuff is a no-show they have enough in the pipeline to give a good show anyway.
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# ? Apr 25, 2015 09:18 |
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CottonWolf posted:It should actually be pretty good. On top of all those FFXV (with a release date?), almost certainly a new KH3 trailer, XIV stuff, Type-1?, something DQ?, and I'm going to dream big and say a new TWERTY. But even if all of that speculative stuff is a no-show they have enough in the pipeline to give a good show anyway. At most we'll get a release window for FFXV, and release details for Dragon Quest Heroes.
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# ? Apr 25, 2015 15:50 |
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https://www.youtube.com/watch?v=8yZXjxuoEGA Just in time for Evo 2015, little bit late for April 1st.
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# ? Apr 25, 2015 19:04 |
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Next-Jin Engine posted:
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# ? Apr 25, 2015 21:26 |
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Minfilia stealing the pose was the highlight of the video Oppai Garlean style
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# ? Apr 26, 2015 01:33 |
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This after the guy's website has been "temporarily" down for the last month, right before the game was supposed to be released. Maybe it's just me but I keep getting a kick out of this whole Mystic Quest HD trainwreck. e: I also like how the twitter feed is 99% Likes of random RPG Let's Play videos. Mega64 fucked around with this message at 14:28 on Apr 26, 2015 |
# ? Apr 26, 2015 14:24 |
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From a distance, the Kisareth logo looks like a hand with an extended thumb and middle finger. That seems oddly appropriate.
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# ? Apr 26, 2015 15:06 |
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# ? May 26, 2024 03:45 |
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TARDISman posted:At most we'll get a release window for FFXV, and release details for Dragon Quest Heroes. FFXIV: Heavensward will probably be the big focus from the Japanese side. SE has started to become an online/mobile publisher in earnest. Last year, they didn't have many major retail releases. However, were profitable due to revenue from MMO/mobile/digital distribution. They recently succeeded with a Telltale episodic model with Life is Strange. It'll be interesting what direction they will take their Japanese AAA retail games since their Japanese side is more successful with online/mobile games. The current AAA market is unforgiving to anything that isn't a shooter with a multiplayer component, an open world game with sandox gamepaly/a bunch of bars to fill, or a licensed sports game. A lot of Eidos games can fit that mold. Deus Ex is now a a stealth action shooter with RPG gameplay. The new Tomb Raider game will have its multiplayer developed in-house at Crystal Dynamics. Just Cause 2 sold 6 million copies over three years. However, their Japanese AAA lineup will have its work cut out for them. They're not games like Resident Evil or Metal Gear which can appeal to shooter fans in overseas markets. They also face the issue of the domestic Japanese market contracting while overseas markets become more difficult to compete in. It honestly doesn't seem that big of a concern since their mobile games are largely successful, their HD remasters do well, MMO subscription rates are stable, and Eidos games fit the current AAA landscape. It's just an identity change from when Final Fantasy and JRPGs in general defined the company.
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# ? Apr 26, 2015 16:11 |